Street Fighter X Tekken/Elena/Frame Data: Difference between revisions

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(Created page with "== Frame Data == {| cellspacing="0" width="100%" style="border: 1px solid #999;" |- ! align="left" | Move ! align="center" | Command ! align="center" | Hit ! align="cent...")
 
(Added Boost Chain Frame Data for v2013)
 
(2 intermediate revisions by one other user not shown)
Line 18: Line 18:
! align="center"  | Notes
! align="center"  | Notes
|-
|-
| align="left"      | Far\Close LP
| align="left"      | Far/Close LP
| align="center"    | {{Icon-Capcom|LP}}
| align="center"    | {{Icon-SmallCapcom|LP}}
| align="center"    | H
| align="center"    | H
| align="center"    | 30
| align="center"    | 30
Line 33: Line 33:
| align="center"    | -
| align="center"    | -
|-
|-
| align="left"      | Far\Close MP
| align="left"      | Far/Close MP
| align="center"    | {{Icon-Capcom|MP}}
| align="center"    | {{Icon-SmallCapcom|MP}}
| align="center"    | H
| align="center"    | H
| align="center"    | 30x2
| align="center"    | 30x2
Line 48: Line 48:
| align="center"    | -
| align="center"    | -
|-
|-
| align="left"      | Far\Close HP **LC
| align="left"      | Far/Close HP **LC
| align="center"    | {{Icon-Capcom|HP}}
| align="center"    | {{Icon-SmallCapcom|HP}}
| align="center"    | H
| align="center"    | H
| align="center"    | 90
| align="center"    | 90
Line 63: Line 63:
| align="center"    | Whiffs on crouching opponent
| align="center"    | Whiffs on crouching opponent
|-
|-
| align="left"      | Far\Close LK
| align="left"      | Far/Close LK
| align="center"    | {{Icon-Capcom|LK}}
| align="center"    | {{Icon-SmallCapcom|LK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 30
| align="center"    | 30
Line 78: Line 78:
| align="center"    | -
| align="center"    | -
|-
|-
| align="left"      | Far\Close MK
| align="left"      | Far/Close MK
| align="center"    | {{Icon-Capcom|MK}}
| align="center"    | {{Icon-SmallCapcom|MK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 60
| align="center"    | 60
Line 93: Line 93:
| align="center"    | -
| align="center"    | -
|-
|-
| align="left"      | Far\Close HK
| align="left"      | Far/Close HK
| align="center"    | {{Icon-Capcom|HK}}
| align="center"    | {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 90
| align="center"    | 90
Line 109: Line 109:
|-
|-
| align="left"      | Crouch LP
| align="left"      | Crouch LP
| align="center"    | {{Motion|d}} + {{Icon-Capcom|LP}}
| align="center"    | {{SmallMotion|d}} + {{Icon-SmallCapcom|LP}}
| align="center"    | H
| align="center"    | H
| align="center"    | 30
| align="center"    | 30
Line 124: Line 124:
|-
|-
| align="left"      | Crouch MP
| align="left"      | Crouch MP
| align="center"    | {{Motion|d}} + {{Icon-Capcom|MP}}
| align="center"    | {{SmallMotion|d}} + {{Icon-SmallCapcom|MP}}
| align="center"    | H
| align="center"    | H
| align="center"    | 60
| align="center"    | 60
Line 139: Line 139:
|-
|-
| align="left"      | Crouch HP
| align="left"      | Crouch HP
| align="center"    | {{Motion|d}} + {{Icon-Capcom|HP}}
| align="center"    | {{SmallMotion|d}} + {{Icon-SmallCapcom|HP}}
| align="center"    | H
| align="center"    | H
| align="center"    | 90
| align="center"    | 90
Line 154: Line 154:
|-
|-
| align="left"      | Crouch LK
| align="left"      | Crouch LK
| align="center"    | {{Motion|d}} + {{Icon-Capcom|LK}}
| align="center"    | {{SmallMotion|d}} + {{Icon-SmallCapcom|LK}}
| align="center"    | L
| align="center"    | L
| align="center"    | 30
| align="center"    | 30
Line 169: Line 169:
|-
|-
| align="left"      | Crouch MK
| align="left"      | Crouch MK
| align="center"    | {{Motion|d}} + {{Icon-Capcom|MK}}
| align="center"    | {{SmallMotion|d}} + {{Icon-SmallCapcom|MK}}
| align="center"    | L
| align="center"    | L
| align="center"    | 60
| align="center"    | 60
Line 184: Line 184:
|-
|-
| align="left"      | Crouch HK
| align="left"      | Crouch HK
| align="center"    | {{Motion|d}} + {{Icon-Capcom|HK}}
| align="center"    | {{SmallMotion|d}} + {{Icon-SmallCapcom|HK}}
| align="center"    | L
| align="center"    | L
| align="center"    | 90
| align="center"    | 90
Line 199: Line 199:
|-
|-
| align="left"      | Jump LP
| align="left"      | Jump LP
| align="center"    | {{Motion|ub}} / {{Motion|u}} / {{Motion|uf}} + {{Icon-Capcom|MP}}
| align="center"    | {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|LP}}
| align="center"    | M
| align="center"    | M
| align="center"    | 40
| align="center"    | 40
Line 205: Line 205:
| align="center"    | 10
| align="center"    | 10
| align="center"    | until ground+4
| align="center"    | until ground+4
| align="center"    | +12
| align="center"    | +12
| align="center"    | +3
| align="center"    | +3
| align="center"    | -
| align="center"    | -
| align="center"    | 1
| align="center"    | 1
Line 214: Line 214:
|-
|-
| align="left"      | Jump MP
| align="left"      | Jump MP
| align="center"    | {{Motion|ub}} / {{Motion|u}} / {{Motion|uf}} + {{Icon-Capcom|MP}}
| align="center"    | {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|MP}}
| align="center"    | M
| align="center"    | M
| align="center"    | 70
| align="center"    | 70
Line 220: Line 220:
| align="center"    | 7
| align="center"    | 7
| align="center"    | until ground+4
| align="center"    | until ground+4
| align="center"    | +16
| align="center"    | +16
| align="center"    | +5
| align="center"    | +5
| align="center"    | -
| align="center"    | -
| align="center"    | 2
| align="center"    | 2
Line 229: Line 229:
|-
|-
| align="left"      | Jump HP
| align="left"      | Jump HP
| align="center"    | {{Motion|ub}} / {{Motion|u}} / {{Motion|uf}} + {{Icon-Capcom|HP}}
| align="center"    | {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|HP}}
| align="center"    | M
| align="center"    | M
| align="center"    | 100
| align="center"    | 100
Line 235: Line 235:
| align="center"    | 6
| align="center"    | 6
| align="center"    | until ground+4
| align="center"    | until ground+4
| align="center"    | +20
| align="center"    | +20
| align="center"    | +8
| align="center"    | +8
| align="center"    | -
| align="center"    | -
| align="center"    | 3
| align="center"    | 3
Line 244: Line 244:
|-
|-
| align="left"      | Jump LK
| align="left"      | Jump LK
| align="center"    | {{Motion|ub}} / {{Motion|u}} / {{Motion|uf}} + {{Icon-Capcom|LK}}
| align="center"    | {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|LK}}
| align="center"    | M
| align="center"    | M
| align="center"    | 40
| align="center"    | 40
Line 250: Line 250:
| align="center"    | 8
| align="center"    | 8
| align="center"    | until ground+4
| align="center"    | until ground+4
| align="center"    | +13
| align="center"    | +13
| align="center"    | +4
| align="center"    | +4
| align="center"    | -
| align="center"    | -
| align="center"    | 1
| align="center"    | 1
Line 259: Line 259:
|-
|-
| align="left"      | Jump MK
| align="left"      | Jump MK
| align="center"    | {{Motion|ub}} / {{Motion|u}} / {{Motion|uf}} + {{Icon-Capcom|MK}}
| align="center"    | {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|MK}}
| align="center"    | M
| align="center"    | M
| align="center"    | 70
| align="center"    | 70
Line 265: Line 265:
| align="center"    | 6
| align="center"    | 6
| align="center"    | until ground+4
| align="center"    | until ground+4
| align="center"    | +16
| align="center"    | +16
| align="center"    | +5
| align="center"    | +5
| align="center"    | -
| align="center"    | -
| align="center"    | 2
| align="center"    | 2
Line 274: Line 274:
|-
|-
| align="left"      | Jump HK
| align="left"      | Jump HK
| align="center"    | {{Motion|ub}} / {{Motion|u}} / {{Motion|uf}} + {{Icon-Capcom|HK}}
| align="center"    | {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|HK}}
| align="center"    | M
| align="center"    | M
| align="center"    | 50,50
| align="center"    | 50,50
Line 280: Line 280:
| align="center"    | 2(4)5
| align="center"    | 2(4)5
| align="center"    | until ground+4
| align="center"    | until ground+4
| align="center"    | +20
| align="center"    | +20
| align="center"    | +8
| align="center"    | +8
| align="center"    | -
| align="center"    | -
| align="center"    | 3,3
| align="center"    | 3,3
Line 289: Line 289:
|-
|-
| align="left"      | Launcher **LC
| align="left"      | Launcher **LC
| align="center"    | [[File:Hp.png]]+[[File:Hk.png]]
| align="center"    | {{Icon-SmallCapcom|HP}} + {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 100
| align="center"    | 100
Line 304: Line 304:
|-
|-
| align="left"      | Cross Cancel
| align="left"      | Cross Cancel
| align="center"    | [[File:F.png]] + [[File:Hp.png]]+[[File:Hk.png]] (while blocking)
| align="center"    | (while blocking) {{SmallMotion|f}} + {{Icon-SmallCapcom|HP}} + {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 100
| align="center"    | 100
Line 319: Line 319:
|-
|-
| align="left"      | Leg Lift Throw
| align="left"      | Leg Lift Throw
| align="center"    | [[File:Lp.png]]+[[File:Lk.png]]
| align="center"    | {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}}
| align="center"    | throw
| align="center"    | throw
| align="center"    | 130
| align="center"    | 130
Line 334: Line 334:
|-
|-
| align="left"      | Leg Hook
| align="left"      | Leg Hook
| align="center"    | [[File:B.png]] + [[File:Lp.png]]+[[File:Lk.png]]
| align="center"    | {{SmallMotion|b}} + {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}}
| align="center"    | throw
| align="center"    | throw
| align="center"    | 130
| align="center"    | 130
Line 349: Line 349:
|-
|-
| align="left"      | Handstand Kick
| align="left"      | Handstand Kick
| align="center"    | [[File:F.png]] + [[File:Mp.png]]
| align="center"    | {{SmallMotion|f}} + {{Icon-SmallCapcom|MP}}
| align="center"    | M
| align="center"    | M
| align="center"    | 60
| align="center"    | 60
Line 364: Line 364:
|-
|-
| align="left"      | Handstand Whip
| align="left"      | Handstand Whip
| align="center"    | [[File:F.png]] + [[File:Mk.png]]
| align="center"    | {{SmallMotion|f}} + {{Icon-SmallCapcom|MK}}
| align="center"    | M
| align="center"    | M
| align="center"    | 60
| align="center"    | 60
Line 379: Line 379:
|-
|-
| align="left"      | Round Arch
| align="left"      | Round Arch
| align="center"    | [[File:B.png]] + [[File:Hk.png]]
| align="center"    | {{SmallMotion|b}} + {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 80
| align="center"    | 80
Line 394: Line 394:
|-
|-
| align="left"      | Slide
| align="left"      | Slide
| align="center"    | [[File:Df.png]] + [[File:Hk.png]]
| align="center"    | {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}}
| align="center"    | L
| align="center"    | L
| align="center"    | 100
| align="center"    | 100
Line 409: Line 409:
|-
|-
| align="left"      | Target Combo 1
| align="left"      | Target Combo 1
| align="center"    | (air) [[File:Lp.png]] [[File:---.png]] [[File:Mk.png]]
| align="center"    | (air) {{Icon-SmallCapcom|LP}} [[File:---.png]] {{Icon-SmallCapcom|MK}}
| align="center"    | M
| align="center"    | M
| align="center"    | 70
| align="center"    | 70
Line 424: Line 424:
|-
|-
| align="left"      | Target Combo 2
| align="left"      | Target Combo 2
| align="center"    | (air) [[File:Mp.png]] [[File:---.png]] [[File:Hp.png]]
| align="center"    | (air) {{Icon-SmallCapcom|MP}} [[File:---.png]] {{Icon-SmallCapcom|HP}}
| align="center"    | M
| align="center"    | M
| align="center"    | 100
| align="center"    | 100
Line 439: Line 439:
|-
|-
| align="left"      | Target Combo 3
| align="left"      | Target Combo 3
| align="center"    | [[File:Hp.png]] [[File:---.png]] [[File:Hk.png]]
| align="center"    | {{Icon-SmallCapcom|HP}} [[File:---.png]] {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 60
| align="center"    | 60
Line 454: Line 454:
|-
|-
| align="left"      | Target Combo 4
| align="left"      | Target Combo 4
| align="center"    | [[File:Mk.png]] [[File:---.png]] [[File:D.png]] + [[File:Hp.png]]
| align="center"    | {{Icon-SmallCapcom|MK}} [[File:---.png]] {{SmallMotion|d}} + {{Icon-SmallCapcom|HP}}
| align="center"    | H
| align="center"    | H
| align="center"    | 90
| align="center"    | 90
Line 469: Line 469:
|-
|-
| align="left"      | Mallet Smash LP
| align="left"      | Mallet Smash LP
| align="center"    | [[File:Hcb.png]] + [[File:Lp.png]]
| align="center"    | {{SmallMotion|hcb}} + {{Icon-SmallCapcom|LP}}
| align="center"    | M,M
| align="center"    | M,M
| align="center"    | 40x2
| align="center"    | 40x2
Line 484: Line 484:
|-
|-
| align="left"      | Mallet Smash MP
| align="left"      | Mallet Smash MP
| align="center"    | [[File:Hcb.png]] + [[File:Mp.png]]
| align="center"    | {{SmallMotion|hcb}} + {{Icon-SmallCapcom|MP}}
| align="center"    | M,M
| align="center"    | M,M
| align="center"    | 50x2
| align="center"    | 50x2
Line 499: Line 499:
|-
|-
| align="left"      | Mallet Smash HP
| align="left"      | Mallet Smash HP
| align="center"    | [[File:Hcb.png]] + [[File:Hp.png]]
| align="center"    | {{SmallMotion|hcb}} + {{Icon-SmallCapcom|HP}}
| align="center"    | M,M
| align="center"    | M,M
| align="center"    | 50x2
| align="center"    | 50x2
Line 514: Line 514:
|-
|-
| align="left"      | Mallet Smash EX
| align="left"      | Mallet Smash EX
| align="center"    | [[File:Hcb.png]] + [[File:P.png]][[File:P.png]]
| align="center"    | {{SmallMotion|hcb}} + {{Icon-SmallCapcom|2P}}
| align="center"    | M,M
| align="center"    | M,M
| align="center"    | 60x2
| align="center"    | 60x2
Line 529: Line 529:
|-
|-
| align="left"      | Scratch Wheel LK
| align="left"      | Scratch Wheel LK
| align="center"    | [[File:Dp.png]] + [[File:Lk.png]]
| align="center"    | {{SmallMotion|dp}} + {{Icon-SmallCapcom|LK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 100
| align="center"    | 100
Line 544: Line 544:
|-
|-
| align="left"      | Scratch Wheel MK
| align="left"      | Scratch Wheel MK
| align="center"    | [[File:Dp.png]] + [[File:Mk.png]]
| align="center"    | {{SmallMotion|dp}} + {{Icon-SmallCapcom|MK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 80,40
| align="center"    | 80,40
Line 559: Line 559:
|-
|-
| align="left"      | Scratch Wheel HK
| align="left"      | Scratch Wheel HK
| align="center"    | [[File:Dp.png]] + [[File:Hk.png]]
| align="center"    | {{SmallMotion|dp}} + {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 100,20x2
| align="center"    | 100,20x2
Line 574: Line 574:
|-
|-
| align="left"      | Scratch Wheel EX
| align="left"      | Scratch Wheel EX
| align="center"    | [[File:Dp.png]] + [[File:K.png]][[File:K.png]]
| align="center"    | {{SmallMotion|dp}} + {{Icon-SmallCapcom|2K}}
| align="center"    | H
| align="center"    | H
| align="center"    | 100,20x4
| align="center"    | 100,20x4
Line 589: Line 589:
|-
|-
| align="left"      | Lynx Tail LK
| align="left"      | Lynx Tail LK
| align="center"    | [[File:Rdp.png]] + [[File:Lk.png]]
| align="center"    | {{SmallMotion|rdp}} + {{Icon-SmallCapcom|LK}}
| align="center"    | L
| align="center"    | L
| align="center"    | 60
| align="center"    | 60
Line 604: Line 604:
|-
|-
| align="left"      | Lynx Tail MK
| align="left"      | Lynx Tail MK
| align="center"    | [[File:Rdp.png]] + [[File:Mk.png]]
| align="center"    | {{SmallMotion|rdp}} + {{Icon-SmallCapcom|MK}}
| align="center"    | L
| align="center"    | L
| align="center"    | 50x2
| align="center"    | 50x2
Line 619: Line 619:
|-
|-
| align="left"      | Lynx Tail HK
| align="left"      | Lynx Tail HK
| align="center"    | [[File:Rdp.png]] + [[File:Hk.png]]
| align="center"    | {{SmallMotion|rdp}} + {{Icon-SmallCapcom|HK}}
| align="center"    | L
| align="center"    | L
| align="center"    | 30x4
| align="center"    | 30x4
Line 634: Line 634:
|-
|-
| align="left"      | Lynx Tail EX
| align="left"      | Lynx Tail EX
| align="center"    | [[File:Rdp.png]] + [[File:K.png]][[File:K.png]]
| align="center"    | {{SmallMotion|rdp}} + {{Icon-SmallCapcom|2K}}
| align="center"    | L
| align="center"    | L
| align="center"    | 20x5
| align="center"    | 20x5
Line 649: Line 649:
|-
|-
| align="left"      | Spinning Scythe LK
| align="left"      | Spinning Scythe LK
| align="center"    | [[File:Qcb.png]] + [[File:Lk.png]]
| align="center"    | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|LK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 25x2
| align="center"    | 25x2
Line 664: Line 664:
|-
|-
| align="left"      | Follow-Up **LC
| align="left"      | Follow-Up **LC
| align="center"    | [[File:Qcb.png]] + [[File:K.png]] during [[File:Lk.png]] Spinning Scythe
| align="center"    | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|K}} during {{SmallMotion|qcb}} + {{Icon-SmallCapcom|LK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 20x2
| align="center"    | 20x2
Line 679: Line 679:
|-
|-
| align="left"      | Spinning Scythe MK
| align="left"      | Spinning Scythe MK
| align="center"    | [[File:Qcb.png]] + [[File:Mk.png]]
| align="center"    | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|MK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 25x2
| align="center"    | 25x2
Line 694: Line 694:
|-
|-
| align="left"      | Follow-Up **LC
| align="left"      | Follow-Up **LC
| align="center"    | [[File:Qcb.png]] + [[File:K.png]] during [[File:Mk.png]] Spinning Scythe
| align="center"    | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|K}} during {{SmallMotion|qcb}} + {{Icon-SmallCapcom|MK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 25x2
| align="center"    | 25x2
Line 709: Line 709:
|-
|-
| align="left"      | Spinning Scythe HK
| align="left"      | Spinning Scythe HK
| align="center"    | [[File:Qcb.png]] + [[File:Hk.png]]
| align="center"    | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 25x2
| align="center"    | 25x2
Line 724: Line 724:
|-
|-
| align="left"      | Follow-Up **LC
| align="left"      | Follow-Up **LC
| align="center"    | [[File:Qcb.png]] + [[File:K.png]] during [[File:Hk.png]] Spinning Scythe
| align="center"    | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|K}} during {{SmallMotion|qcb}} + {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 30x2
| align="center"    | 30x2
Line 739: Line 739:
|-
|-
| align="left"      | Spinning Scythe EX
| align="left"      | Spinning Scythe EX
| align="center"    | [[File:Qcb.png]] + [[File:K.png]][[File:K.png]]
| align="center"    | {{SmallMotion|qcb}} + {{Icon-SmallCapcom|2K}}
| align="center"    | H
| align="center"    | H
| align="center"    | 30x4
| align="center"    | 30x4
Line 754: Line 754:
|-
|-
| align="left"      | Rhino Horn LK
| align="left"      | Rhino Horn LK
| align="center"    | [[File:Hcf.png]] + [[File:Lk.png]]
| align="center"    | {{SmallMotion|hcf}} + {{Icon-SmallCapcom|LK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 40x2
| align="center"    | 40x2
Line 769: Line 769:
|-
|-
| align="left"      | Rhino Horn MK
| align="left"      | Rhino Horn MK
| align="center"    | [[File:Hcf.png]] + [[File:Mk.png]]
| align="center"    | {{SmallMotion|hcf}} + {{Icon-SmallCapcom|MK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 50x2
| align="center"    | 50x2
Line 784: Line 784:
|-
|-
| align="left"      | Rhino Horn HK
| align="left"      | Rhino Horn HK
| align="center"    | [[File:Hcf.png]] + [[File:Hk.png]]
| align="center"    | {{SmallMotion|hcf}} + {{Icon-SmallCapcom|HK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 50x2
| align="center"    | 50x2
Line 799: Line 799:
|-
|-
| align="left"      | Rhino Horn EX
| align="left"      | Rhino Horn EX
| align="center"    | [[File:Hcf.png]] + [[File:K.png]][[File:K.png]]
| align="center"    | {{SmallMotion|hcf}} + {{Icon-SmallCapcom|2K}}
| align="center"    | H
| align="center"    | H
| align="center"    | 60x3,20x2
| align="center"    | 60x3,20x2
Line 814: Line 814:
|-
|-
| align="left"      | Brave Dance **LC
| align="left"      | Brave Dance **LC
| align="center"    | [[File:Hcf.png]] + [[File:K.png]][[File:K.png]][[File:K.png]]
| align="center"    | {{SmallMotion|hcf}} + {{Icon-SmallCapcom|3K}}
| align="center"    | H
| align="center"    | H
| align="center"    | 320
| align="center"    | 320
Line 826: Line 826:
| align="center"    | 1
| align="center"    | 1
| align="center"    | -
| align="center"    | -
| align="center"    | 63 frames cinematic freeze before attack begins, Invulnerability frames 1-5
| align="center"    | 63 frames cinematic freeze before attack begins, Invulnerability frames 1-5
|-
|-
| align="left"      | Cross Art **LC
| align="left"      | Cross Art **LC
| align="center"    | [[File:Qcf.png]] + [[File:Mp.png]]+[[File:Mk.png]]
| align="center"    | {{SmallMotion|qcf}} + {{Icon-SmallCapcom|MP}} + {{Icon-SmallCapcom|MK}}
| align="center"    | H
| align="center"    | H
| align="center"    | 150
| align="center"    | 150
Line 841: Line 841:
| align="center"    | -
| align="center"    | -
| align="center"    | -
| align="center"    | -
| align="center"    | 69 frames cinematic freeze before attack begins, Invulnerability frames 1-10
| align="center"    | 69 frames cinematic freeze before attack begins, Invulnerability frames 1-10
|}
 
== Boost Chain Frame Data ==
{| class="wikitable"
! Move !! Hit !! Damage !! Startup !! Active !! Recovery !! Hit Adv !! Block Adv !! Cancel !! Notes
|-
| Far\Close MP **LC || H || 21x2 || 5 || 2,3 || 26 || -8 || -12 || EX,SA,CA || -
|-
| Far\Close HP **LC || H || 63 || 13 || 5 || 37 || -17 || -22 || - || Whiffs on crouching opponent
|-
| Far\Close MK || H || 42 || 7 || 4 || 21 || -4 || -8 || - || -
|-
| Far\Close HK || H || 63 || 11 || 3 || 27 || -5 || -10 || - || -
|-
| Crouch MP || H || 42 || 6 || 5 || 19 || -3 || -7 || EX,SA,CA || -
|-
| Crouch HP || H || 63 || 8 || 2 || 31 || -7 || -13 || - || Forces standing
|-
| Crouch MK **LC || L || 42 || 6 || 3 || 22 || -4 || -8 || - || -
|-
| Crouch HK || L || 63 || 8 || 4 || 39 || hard knockdown || -23 || - || -
|}
|}


{{Navbox-SFxTK}}
{{Navbox-SFxTK}}
[[Category:Street Fighter X Tekken]]
[[Category:Street Fighter X Tekken]]

Latest revision as of 18:10, 2 October 2023

Frame Data

Move Command Hit Damage Startup Active Recovery Hit Adv. Block Adv. Cancel JP JC JS Notes
Far/Close LP Jab.gif H 30 5 4 14 -1 -5 SM,EX,SA,CA 1 1 1 -
Far/Close MP Strong.gif H 30x2 5 2,3 19 -1 -5 SM,EX,SA,CA 2,2 1,1 1 -
Far/Close HP **LC Fierce.gif H 90 13 5 28 -8 -13 - 3 1 1 Whiffs on crouching opponent
Far/Close LK Short.gif H 30 3 4 11 +2 -2 SM,EX,SA,CA 1 1 1 -
Far/Close MK Forward.gif H 60 7 4 17 0 -4 - 2 1 1 -
Far/Close HK Roundhouse.gif H 90 11 3 18 +4 -1 - 3 1 1 -
Crouch LP Down.gif + Jab.gif H 30 4 3 11 +3 -1 SM,EX,SA,CA 1 1 1 -
Crouch MP Down.gif + Strong.gif H 60 6 5 9 +7 +3 SM,EX,SA,CA 2 1 1 -
Crouch HP Down.gif + Fierce.gif H 90 8 2 22 +2 -4 - 3 1 1 Forces standing
Crouch LK Down.gif + Short.gif L 30 4 4 7 +6 +2 SM,EX,SA,CA 1 1 1 -
Crouch MK Down.gif + Forward.gif L 60 6 3 15 +3 -1 - 2 1 1 -
Crouch HK Down.gif + Roundhouse.gif L 90 8 4 30 hard knockdown -14 - 3 1 - -
Jump LP Upleft.gif / Up.gif / Upright.gif + Jab.gif M 40 4 10 until ground+4 +12 +3 - 1 1 1 -
Jump MP Upleft.gif / Up.gif / Upright.gif + Strong.gif M 70 6 7 until ground+4 +16 +5 - 2 1 1 -
Jump HP Upleft.gif / Up.gif / Upright.gif + Fierce.gif M 100 6 6 until ground+4 +20 +8 - 3 1 1 -
Jump LK Upleft.gif / Up.gif / Upright.gif + Short.gif M 40 5 8 until ground+4 +13 +4 - 1 1 1 -
Jump MK Upleft.gif / Up.gif / Upright.gif + Forward.gif M 70 7 6 until ground+4 +16 +5 - 2 1 1 -
Jump HK Upleft.gif / Up.gif / Upright.gif + Roundhouse.gif M 50,50 8 2(4)5 until ground+4 +20 +8 - 3,3 1,1 1 1st hit: Knock down on airborne opponent
Launcher **LC Fierce.gif + Roundhouse.gif H 100 13 2 54 switch -34 - 3 - - Crushes crouching attacks frames 1-15, Airborne frames 16-44, Launches opponent while switching characters
Cross Cancel (while blocking) Right.gif + Fierce.gif + Roundhouse.gif H 100 7 4 18+11 hard knockdown - - - - - Invulnerablility frames 1-10, Resembles LK Scratch Wheel
Leg Lift Throw Jab.gif + Short.gif throw 130 5 2 20 hard knockdown - - - - - -
Leg Hook Left.gif + Jab.gif + Short.gif throw 130 5 2 20 hard knockdown - - - - - -
Handstand Kick Right.gif + Strong.gif M 60 20 3 17 +3 0 - 2 1 1 Knockdown on airborne opponent
Handstand Whip Right.gif + Forward.gif M 60 12 3 21 -1 -7 - 2 1 1 Knockdown on airborne opponent
Round Arch Left.gif + Roundhouse.gif H 80 13 5 14 +4 -1 - 3 1 1 Knockdown on airborne opponent, Airborne frames
Slide Downright.gif + Roundhouse.gif L 100 10 14 24 hard knockdown -18 - 3 1 - From neck upwards projectile invulnerability frames 1-30
Target Combo 1 (air) Jab.gif ---.png Forward.gif M 70 3 6 until ground+4 +16 +5 - 2 1 - -
Target Combo 2 (air) Strong.gif ---.png Fierce.gif M 100 3 3 until ground+4 +20 +8 - 3 1 - -
Target Combo 3 Fierce.gif ---.png Roundhouse.gif H 60 9 3 13 +6 +2 LA 3 1 - -
Target Combo 4 Forward.gif ---.png Down.gif + Fierce.gif H 90 7 2 22 float -4 LA 3 1 1 Whiffs on crouching opponent
Mallet Smash LP Hcb.gif + Jab.gif M,M 40x2 28 2,2 17 +7 +3 - 3,3 0,3 0 Forces standing
Mallet Smash MP Hcb.gif + Strong.gif M,M 50x2 32 2,2 16 +10 +4 - 3,3 0,3 0 Forces standing
Mallet Smash HP Hcb.gif + Fierce.gif M,M 50x2 25 2,2 15 hard knockdown +5 - 3,3 0,3 0 -
Mallet Smash EX Hcb.gif + 2pp.gif M,M 60x2 22 2,2 10 ground bounce +10 - 3,3 0,3 0 Projectile invulnerability frames 1-21
Scratch Wheel LK Dp.gif + Short.gif H 100 6 5 20+11 knockdown -14 - 3 3 0 Upper body invulnerability frames 1-6
Scratch Wheel MK Dp.gif + Forward.gif H 80,40 5 1,4 26+11 knockdown -19 - 3,4 1,4 0 -
Scratch Wheel HK Dp.gif + Roundhouse.gif H 100,20x2 4 1,2,2 32+11 knockdown -23 - 3,3,3 0,1,4 0 -
Scratch Wheel EX Dp.gif + 2kk.gif H 100,20x4 4 1,1,1,1,1 32+11 knockdown -22 - 3,3,3,3,3 1,1,1,1,6 0 Invulnerability frames 1-5, Projectile invulnerability frame 6
Lynx Tail LK Rdp.gif + Short.gif L 60 10 3 23 hard knockdown -2 - 3 3 - -
Lynx Tail MK Rdp.gif + Forward.gif L 50x2 10 3(7)3 21 hard knockdown -6 - 3,3 1,3 - -
Lynx Tail HK Rdp.gif + Roundhouse.gif L 30x4 10 3(7)3(24)2(4)3 21 hard knockdown -4 - 3,3,3,3 1,1,1,3 - -
Lynx Tail EX Rdp.gif + 2kk.gif L 20x5 10 4(5)4(24)4(4)4(25)4 17 float -1 - 3,3,3,3,4 1,1,1,1,4 0 Projectile invulnerability frames 1-9
Spinning Scythe LK Qcb.gif + Short.gif H 25x2 15 2(22)2 24 -1 -5 - 3,3 3,3 0 -
Follow-Up **LC Qcb.gif + Kick.gif during Qcb.gif + Short.gif H 20x2 12 2(9)3 37 float -18 - 3,4 1,4 0 -
Spinning Scythe MK Qcb.gif + Forward.gif H 25x2 16 2(22)2 26 -3 -6 - 3,3 3,3 0 -
Follow-Up **LC Qcb.gif + Kick.gif during Qcb.gif + Forward.gif H 25x2 12 2(9)3 37 float -18 - 3,4 1,4 0 -
Spinning Scythe HK Qcb.gif + Roundhouse.gif H 25x2 17 2(22)2 28 -5 -8 - 3,3 3,3 0 -
Follow-Up **LC Qcb.gif + Kick.gif during Qcb.gif + Roundhouse.gif H 30x2 12 2(9)3 37 float -18 - 3,4 1,4 0 -
Spinning Scythe EX Qcb.gif + 2kk.gif H 30x4 16 2(20)2(15)2(8)2 23 float -3 - 3,3,3,4 1,1,1,5 0 Projectile invulnerability frames 1-15
Rhino Horn LK Hcf.gif + Short.gif H 40x2 15 6(8)5 6+8 hard knockdown +3 - 3,4 1,1 0 Chargeable: 51F for EX Version and 100F for Super Art, Whiffs on crouching opponent
Rhino Horn MK Hcf.gif + Forward.gif H 50x2 19 6(8)5 6+9 hard knockdown +2 - 3,4 1,1 0 Chargeable: 51F for EX Version and 100F for Super Art, Whiffs on crouching opponent
Rhino Horn HK Hcf.gif + Roundhouse.gif H 50x2 24 6(8)5 7+10 hard knockdown 0 - 3,4 1,1 0 Chargeable: 51F for EX Version and 100F for Super Art, Whiffs on crouching opponent
Rhino Horn EX Hcf.gif + 2kk.gif H 60x3,20x2 14 6(8)5 5+8 hard knockdown +4 - 3,4 1,1 0 Chargeable: 51F for Super Art, Projectile invulnerability frames 1-29
Brave Dance **LC Hcf.gif + 2kk.gifKick.gif H 320 5 2 34 hard knockdown -14 - 3 1 - 63 frames cinematic freeze before attack begins, Invulnerability frames 1-5
Cross Art **LC Qcf.gif + Strong.gif + Forward.gif H 150 9 2 28 switch -9 - 3 - - 69 frames cinematic freeze before attack begins, Invulnerability frames 1-10

Boost Chain Frame Data

Move Hit Damage Startup Active Recovery Hit Adv Block Adv Cancel Notes
Far\Close MP **LC H 21x2 5 2,3 26 -8 -12 EX,SA,CA -
Far\Close HP **LC H 63 13 5 37 -17 -22 - Whiffs on crouching opponent
Far\Close MK H 42 7 4 21 -4 -8 - -
Far\Close HK H 63 11 3 27 -5 -10 - -
Crouch MP H 42 6 5 19 -3 -7 EX,SA,CA -
Crouch HP H 63 8 2 31 -7 -13 - Forces standing
Crouch MK **LC L 42 6 3 22 -4 -8 - -
Crouch HK L 63 8 4 39 hard knockdown -23 - -

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Street Fighter Characters
Abel
Akuma
Balrog
Blanka
Cammy
Chun Li
Cody
Dhalsim
Dudley
Elena
Guile
Guy
Hugo
Ibuki
Juri
Ken
M Bison
Poison
Rolento
Rufus
Ryu
Sagat
Sakura
Vega
Zangief
Tekken Characters
Alisa
Asuka
Bob
Bryan
Christie
Heihachi
Hwoarang
Jack X
Jin
Julia
Kazuya
King
Kuma
Lars
Law
Lei
Lili
Marduk
Nina
Ogre
Paul
Raven
Steve
Xiaoyu
Yoshimitsu
Guest Characters
Cole
Kuro
Mega Man
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Toro