Capcom vs SNK 2/M. Bison: Difference between revisions

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'''M. Bison''' is a high damage combo character with incredible neutral tools that can annoy the opponent into a commital mistake, which he can punish with his best-in-class Custom Combo, Paint the Fence. His only real weakness is his reliance on meter for big damage. Bison is best played in '''A-Groove'''.
'''M. Bison (Dictator)''' is a high damage combo character with incredible neutral tools that can annoy the opponent into a commital mistake, which he can punish with his best-in-class Custom Combo, Paint the Fence. His only real weakness is his reliance on meter for big damage. Bison is best played in '''A-Groove'''.
|pros=
|pros=
* '''Neutral:''' Between multiple strong buttons, a fast and high jump, plenty of annoying roll cancels, and more than enough ways to punish a fireball, Bison is a strong character in neutral
* '''Neutral:''' Between multiple strong buttons, a fast and high jump, plenty of annoying roll cancels, and more than enough ways to punish a fireball, Bison is a strong character in neutral

Revision as of 10:34, 30 June 2022

Introduction

CVS2 Dictator CAPCOM Art.jpg
Health (at Ratio 2)
14800 Low
Stun
70 Low
Dash Length
18 Frames Very Long
Dash Type
Hop Corpse Hop=Yes, Proj. Hop=Yes
Run Speed
9.2 Fast
Roll Distance
120 pixels Medium
Roll Duration
26f Average
Wakeup Speed compared to Ryu
0f Average

Story

M. Bison, known in Japan as Vega, known as Dictator worldwide, is the big bad villain of the Street Fighter franchise. Almost nothing is known of his origin, not even what country he's from. All we know is that he grew up as a skilled martial artist learning an art called Soul Power. Bison saught more and more power however, and once he mastered Soul Power, he went on to kill his master. Before his masters death, he learned the secret art of Psycho Power from him. As Bisons strength grew, now infused with Psycho Power, he wanted to find all of the fighters in the world, defeat them, and learn their techniques. In his quest to do this, he formed Shadaloo, a criminal organization focused on money before anything else. Through Shadaloo, he finds and defeats many fighters. He fought Gouken, though he learned nothing as Gouken defeated him with simple strikes. He fought Charlie Nash, and defeated him. He fought Chun-Li and defeated her. He even beat Akuma up pretty badly. Even Ryu, in an epic showdown, lost to M. Bison. Ryu was then put under mind control, as the Satsui no Hado is a very similar power to Psycho Power. However, with the help of Ken, Sakura, and Sagat, who had changed his mind on working for Shadaloo after seeing M. Bison control Ryu, Ryu was freed and defeated M. Bison... for now.

Gameplay

Bison is one of the most infamous top tiers in CvS2. His powerful control of neutral, strong mobility, great hitconfirms, and annoying roll cancels make dealing with him a pain. He has great pokes and footsies buttons, like his 5MK, 5MP, 2MP, 2HP, and his infamous 2HK slide. Psycho Crushers, Scissor Kicks, and Head Stomp all make for very annoying and powerful roll cancels to force the opponent to deal with. Bison also doesn't lack in damage, with plenty of confirms into Scissor Kicks or into his supers.

What truly makes Bison scary though is his amazing synergy with the best Groove in the game, A-Groove. Bison has the most versatile and useful tools for Custom Combo in the game, and his infamous Paint the Fence Custom Combo deals ridiculously high damage and can secure a round or just a life lead quickly. Bison can use CC as a reversal, as an offensive mixup with his throw, as a combo extender after Scissor Kicks, as a situational combo extender off of Psycho Crusher or 2HK, after a Devil's Reverse, etc. He has more ways to utilize CC than anyone else, and likely the best CC in the game as well. Mixed with the above strengths, M. Bison is a mainstay on every high level A-Groove team, and is a terrifyingly powerful top tier.

Groove Selection

Best - A: While Bison isn't necessarily weak in other Grooves, his synergy with A-Groove makes A-Bison comfortably the best version of Bison. A-Groove already comes with plenty of versatile tools like roll and Alpha Counter, but Custom Combo is the real juice here. Bisons infamous CC, Paint the Fence, does ridiculous damage. If that wasn't enough, Bison has arguably more ways to use CC than any other character, giving him the best usage of an already incredibly powerful mechanic. If A-Bison has a full bar of meter, the opponent is scared for their life, regardless of the life lead or time remaining. A-Bison can always win with meter on his side.

Useful - C/K/N/P: To some extent, Bison is useful in all of these Grooves. C-Bison is probably the most useful besides A. Bison can utilize C-Grooves level 2 cancels very well, and has some very flashy combos after Scissor Kicks into his Mega Pyscho Crusher super. He can also end in super fairly often thanks to C-Grooves versatile meter. K-Bison is a lot more unique, with a run and hop to make his offense a lot scarier. Bison has lots of ways to build charge while confirming, so it isn't impossible to link into normals for long enough to charge a Scissor Kick ender. Rage allows him to end in a level 3 Mega Psycho Crusher for massive damage. Lack of rolls removes some of his more annoying tools though. N-Bison gets the movement and the rolls, but his damage is a lot lower in exchange for more consistent super enders and arguably the best offense besides A-Bison. P-Bison seems weak, since he requires charge to punish anything, until you realize that his 2HK is incredibly fast and will likely reach in time to punish whatever you parried. Close parries can lead into more realistic hitconfirms into Scissor Kicks as well, but similar to N, his damage is notably lower than all the other Grooves.

Worst - S: S-Bison isn't necessarily bad, as it's still Bison. However, you have to grapple with S-Grooves limited mechanics, and Bison is notably a lot lower damage even with the infinite level 1 supers.


M. Bison (Dictator) is a high damage combo character with incredible neutral tools that can annoy the opponent into a commital mistake, which he can punish with his best-in-class Custom Combo, Paint the Fence. His only real weakness is his reliance on meter for big damage. Bison is best played in A-Groove.
Pros Cons
  • Neutral: Between multiple strong buttons, a fast and high jump, plenty of annoying roll cancels, and more than enough ways to punish a fireball, Bison is a strong character in neutral
  • Damage: Bison's meterless damage, while lower than you might want, is nothing to scoff at. He also has plenty of confirms into his Scissor Kicks for combo ending or extending
  • Custom Combo: When it comes to Custom Combos, nobody does it better than Bison. His Paint the Fence combo is incredibly high damage, racking up to 10k in a lot of situations, and he has more than enough ways to combo into it. He has more ways to utilize CC than anyone else as well, as while he has the universal ways to use it, he can also activate and extend combos from normal hits into massive damage punishes. Even without Paint the Fence, his midscreen CC's are no joke
  • Supers: As if Bison needed to have a good CC and good supers, his Mega Psycho Crusher does massive damage and can be confirmed into quite easily
  • Mobility: A fast walk, solid dash, good run, and a high and fast jump means getting Bison to sit still is a chore even other top tiers struggle with
  • Health: Higher than average health means that, even with all these strengths, Bison can still make plenty of mistakes and get away with them
  • Charge: Bison is reliant on having charge for any of his punishes, making it hard to be aggressive without good skill at charge buffering
  • Meter Hungry: Without meter, Bison isn't bad at all, but he really shines when he has a Custom Combo stored. Without it, a lot of his options are less scary
  • High Execution: Custom Combos aren't easy, and Bison's Paint the Fence is a lot of fast inputs back to back. Being able to pilot the opponent to the corner for a Paint the Fence combo also requires consistent execution and situational awareness.







Dictator CvS2 colors.png

Moves List

Normal Moves

Name State Spc Sup Hit Blk Sta Act Rec Dmg
Jab Close y y +6 +6 2 4 7 400
Far y y +6 +6 3 4 7 300
Crouch y y +6 +6 2 4 7 300
Jump Neutral - - - - 4 22 - 600
Jump Diagonal - - - - 4 22 - 500
Strong Close y y +2 +2 4 7 13 1000
Far y y +3 +3 4 6 17 1100
Crouch y y +0 +0 6 8 14 1100
Jump Neutral - - - - 5 12 - 1100
Jump Diagonal - - - - 5 8 - 500
Diagonal 2nd Punch - - - - 5 8 - 600
Fierce Close n y -2 -2 5 10 20 1500
Far n/n y/y -2 -2 5 12 20 1300,1300
Crouch n y -7 -7 7 8 25 1300
Jump Neutral - - - - 7 10 - 1400
Jump Diagonal - - - - 7 10 - 1300
Short Standing y y -1 -1 4 6 12 300
Crouch y y +4 +4 3 6 7 400
Jump Neutral - - - - 4 11 - 600
Jump Diagonal - - - - 4 22 - 600
Forward Close n y -2 -2 7 6 16 1100
Far n n -3 -3 9 7 16 1000
Crouch y y +5 +5 4 6 11 900
Jump Neutral - - - - 6 12 - 800
Jump Diagonal - - - - 5 10 - 1100
Roundhouse Close n n -2 -2 12 8 20 1500
Far n n -11 -11 12 9 29 1400
Crouch n y DWN -29 6 35 18 1400
Jump Neutral - - - - 7 9 - 1300
Jump Diagonal - - - - 6 8 - 1300
Command Normals
None - - - - - - - -

Special Moves

The Basics

Bisons main game is focused around one hit scissor setups, crossups, pressure/keepaway with st. strong and cr. forward, throw mixup with activation, and his CC.

Bread And Butter Combos

1. cr. jab x2, st. short, short scissor

2. cr. jab x2, st. short, forward scissor

3. cr. short, cr. jab, cr. forward, forward/RH scissor

4. cr. jab x3, st. strong, forward scissor

Super Combos

1. Super Psycho Crusher (lvl 3/MAX only)- Charge back for 2 secs, f, b, f+any punch.

2. Knee Press Nightmare - Charge back for 2 secs, f, b, f+kick.

--RagingStormX 19:12, 6 April 2006 (CDT)

Custom Combos

Advance Strategy

Matchups

CvS2 Wiki Navigation

General
Controls
Notation
HUD
Glossary
System
Roll Cancel
Combo
CvS2 Versions
Netplay/ Training
FAQ
Grooves
Groove Overview
Groove Subsystems
C-Groove
A-Groove
P-Groove
S-Groove
N-Groove
K-Groove
Capcom Characters
Akuma (Gouki)
Balrog (Boxer)
Blanka
Cammy
Chun-Li
Dan
Dhalsim
Eagle
E.Honda
Guile
Ken
Kyosuke
Maki
M. Bison (Dictator)
Morrigan
Rolento
Ryu
Sagat
Sakura
Vega (Claw)
Yun
Zangief
SNK Characters
Athena
Benimaru
Chang
Geese
Haohmaru
Hibiki
Iori
Joe
Kim
King
Kyo
Mai
Nakoruru
Raiden
Rock
Rugal
Ryo
Terry
Todo
Vice
Yamazaki
Yuri
Boss Characters
Shin Akuma
Ultimate Rugal
Evil Ryu
Orochi Iori