Street Fighter IV Remix/Decapre

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Introduction

Cammy's disguise wasn't working. Everyone could see it was her, even with the cool mask with glowing eyes and her old uniform, so she decided she'd just cut people up instead. Her dedication to fighting crime has prevented her from learning about fighting disease with proper mask usage by covering your mouth and nose.


Decapre is a full-on rushdown character, leaning on strong mobility and unique pressure to keep her opponents pinned down while she runs some of the scariest resets and mixups in the game with her infamous super 236PPP Psycho Stream.

In neutral, Decapre is extremely fast. A great walkspeed, dash, backdash, and her unique 236K/214K/j.236K command dashes with their followups let her approach in a myriad of different ways, keeping a defensive opponent on their toes. Forward moving specials like 214P Reverse Slash or 623P Stinger. While her normals aren't the long range pokes that Cammy's are, they act as great counterpokes, with powerful hitboxes and fast frame data. 6HP Stab is a good example, being extremely fast for its range, and letting her convert off lights easily.

On offense, Decapre really starts to shine. Her combos deal tons of damage and end in either powerful resets or hard knockdowns always. These situations can be pressed further with her unique Rebeat system, or her command dashes for more mixups. CC also allows her to get back in and keep the mixups going, giving her a great way to spend charge. However, her aforementioned super Psycho Stream is really what ties her offense together. A massive, comically active projectile that can set up unseeable left/right resets, make anything plus on block, and lead to a bunch of damage if it hits while dealing plenty of chip if blocked. It can even work as a reversal, trading with meaties while allowing Decapre to potentially get a full trade combo.

Decapre's aforementioned range reliance can often hold her back. Characters with powerful buttons or zoning tools can effectively keep her out, making her rely much more on mindgames and movement mixups to get the first hit rather than outright footsies. While she isn't lacking in defensive options, her low health can absolutely lead to being blown up when she's put on the backfoot, in no small part due to the insane damage and mixups present in Remix's top tier.

Decapre is a borderline top tier rushdown character, with amazing mixups and pressure, backed up by some of the best mobility in the game.

Strengths Weaknesses
  • Mixups: With the variety of options she can present out of command dash, her amazing reset game, and the sheer power of Psycho Stream resets/setplay, blocking out Decapre's mix is impossible when she can make her resources count.
  • Mobility: Decapre is fast in the ground and has a wide variety of command dashes, including a functional airdash. The followups out of these command dashes provide more layers to her movement, making her hard to pin down.
  • Psycho Stream: One of the most powerful supers in the game, setting up unseeeable mix, making her extremely plus whenever needed, extending combos, and even acting as a reversal.
  • Damage: While her routes are difficult, Decapre can put out damage like a Remix top tier should, clearing 500 meterless in the corner and 600 with metered options.
  • Range: Her buttons are amazing as counterpokes, but many of them lack the range to contest some of the best normals in the game, making Decapre play a much more movement oriented neutral.
Decapre
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Character Data
Health 950
Chains H>M>L
Walkspeed 2 (Very Fast)
Forward Dash Duration 17 frames
Forward Dash Distance 1.5 (Average)
Backdash Duration 17 frames
Backdash Invuln 9 frames
Unique Movement None

Normals

Standing Normals

5LP

Standing Light Punch
5LP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

5MP

Standing Medium Punch
5MP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

5HP

Standing Heavy Punch
5HP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

5LK

Standing Light Kick
5LK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

5MK

Standing Medium Kick
5MK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

5HK

Standing Heavy Kick
5HK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X


Crouching Normals

2LP

Crouching Light Punch
2LP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

2MP

Crouching Medium Punch
2MP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

2HP

Crouching Heavy Punch
2HP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

2LK

Crouching Light Kick
2LK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

2MK

Crouching Medium Kick
2MK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

2HK

Crouching Heavy Kick
2HK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid CMD, SP, SU X X X X X

Jumping Normals

j.LP

Jumping Light Punch
j.LP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Overhead SP, SU X X X ~ ~

j.MP

Jumping Medium Punch
j.MP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Overhead SP, SU X X X ~ ~

j.HP

Jumping Heavy Punch
j.HP
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Overhead SP, SU X X X ~ ~

j.LK

Jumping Light Kick
j.LK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Overhead SP, SU X X X ~ ~

j.MK

Jumping Medium Kick
j.MK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Overhead SP, SU X X X ~ ~

j.HK

Jumping Heavy Kick
j.HK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Overhead SP, SU X X X ~ ~

Command Normals

Command Normal 1

Command Normal 1
Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SP, SU X X X X X

Command Normal 2

Command Normal 2
Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SP, SU X X X X X

Command Normal 3

Command Normal 3
Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SP, SU X X X X X


Universal Mechanics

Forward Throw

Forward Throw
5LP+LK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Throw N/A X X X X X

Backward Throw

Backward Throw
4LP+LK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Throw X X X X X X

Alpha Counter

Alpha Counter
HP+HK
Damage Guard Cancel Startup Active Recovery On Hit On Block
X Mid X X X X X X

Special Moves

Special Move 1

Special Move 1
LP Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
MP Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
HP Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
EX Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X

Special Move 2

Special Move 2
LK Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
MK Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
HK Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
EX Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X

Special Move 3

Special Move 3
LK Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
MK Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
HK Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
EX Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X

Special Move 4

Special Move 4
LP Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
MP Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
HP Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X
EX Damage Guard Cancel Startup Active Recovery On Hit On Block
X - SU X X X X X

Super Moves

Super Move 1

Super Move 1
Damage Guard Cancel Startup Active Recovery On Hit On Block
X - - X X X X X

Super Move 2

Super Move 2
Damage Guard Cancel Startup Active Recovery On Hit On Block
X - - X X X X X


Game Navigation

General
FAQ
Controls & Notation
Game Systems
Koryu Edition
Characters​
Decapre
Ryu
Ken
E. Honda
Ibuki
Makoto
Dudley
Seth
Gouken
Akuma
Gen
Dan
Sakura
Oni
Elena
Yun
Juri
Chun-Li
Dhalsim
Abel
C. Viper
M. Bison
Sagat
Cammy
Deejay
Cody
Guy
Hakan
Rolento
Poison
Evil Ryu
Guile
Blanka
Zangief
Rufus
El Fuerte
Vega
Balrog
Fei Long
T. Hawk
Adon
Rose
Yang
Hugo

Category:Decapre