< Rising Thunder | Talos
Move Name | Block Zone | Damage | Dizzy | Meter Gain | Cancel | Startup | Active | Recovery | Total | Frame Adv on Block | Frame Adv on Hit | Block Stun | Hit Stun | Cooldown | Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
close L | H/L | 35 | 50 | 40 | Spc/OD/KA | 6 | 2 | 7 | 15 | 4 | 6 | 12 | 14 | whiffs over crouching opponents; cancelable into Light attacks | |
close M | H/L | 70 | 100 | 80 | Spc/OD/KA | 9 | 3 | 15 | 27 | -2 | air flip | 15 | 20 | ||
close H | H/L | 95 | 150 | 100 | Any | 11 | 4 | 22 | 37 | -7 | -3 | 18 | 22 | cancelable into any ground attack except itself | |
-> close H (alt) | H/L | 85 | 100 | 80 | Any | 11 | 4 | 24 | 39 | -9 | -5 | 18 | 22 | cancelable into any ground attack except itself | |
far L | H/L | 35 | 50 | 40 | Spc/OD/KA | 7 | 2 | 8 | 17 | 3 | 5 | 12 | 14 | ||
far M | H/L | 75 | 100 | 80 | OD/KA | 8 | 3 | 13 | 24 | 0 | 3 | 15 | 18 | ||
far H | H/L | 110 | 200 | 120 | OD/KA | 12 | 5 | 21 | 38 | -7 | -3 | 18 | 22 | ||
crouch L | H/L | 35 | 50 | 40 | Spc/OD/KA | 7 | 2 | 8 | 17 | 3 | 5 | 12 | 14 | cancelable into Light attacks | |
crouch M | Low | 70 | 100 | 80 | Spc/OD/KA | 9 | 3 | 16 | 28 | -3 | 0 | 15 | 18 | ||
crouch H | Low | 105 | 150 | 120 | KnAdv | 10 | 4 | 22 | 36 | -7 | sweep | 18 | - | ||
diagonal jump L | High | 55 | 50 | 40 | Special | 6 | 15 | 13 | 16 | ||||||
diagonal jump M | High | 85 | 100 | 80 | None | 7 | 10 | 15 | 18 | ||||||
diagonal jump H | High | 105 | 200 | 120 | None | 8 | 7 | 17 | 20 | ||||||
neutral jump L | High | 55 | 50 | 40 | Special | 6 | 15 | 13 | 16 | ||||||
neutral jump M | High | 85 | 100 | 80 | None | 7 | 10 | 15 | 18 | ||||||
neutral jump H | High | 105 | 200 | 120 | None | 8 | 7 | 17 | 20 | ||||||
jump 2M | High | 85 | 100 | 80 | None | 7 | 12 | 15 | 18 | 125% gravity during first 20 frames | |||||
jump 2H | High | 105 | 200 | 120 | None | 8 | 7 | 17 | 20 | crossup air attack | |||||
4M | H/L | 70 | 100 | 80 | Spc/OD/KA | 10 | 4 | 22 | 36 | -10 | -7 | 15 | 18 | pulls opponents inward | |
6H | H/L | 115 | 150 | 60 | KnAdv | 15 | 4 | 27 | 46 | -12 | wall bounce | 18 | - | armored during frames 1-15; applies 50% damage/dizzy/meter reduction as combo starter | |
Forward Throw Attempt | Unblk | 55+55 | 50+0 | 40+0 | KnAdv | 5 | 3 | 27 | 35 | ||||||
Back Throw Attempt | Unblk | 135 | 150 | 80 | None | 5 | 3 | 27 | 35 | ||||||
Air Throw Attempt | Unblk | 60+60 | 125+0 | 60+0 | None | 5 | 3 | ||||||||
Forward Dash | - | None | 22 | transitions into forward run after 15f if holding Fwd; cancelable into any attack or jump (but not walk/block) after 20f in both cases | |||||||||||
-> Forward Run | - | Any | cancelable into attack or jump; transitions into forward run stop | ||||||||||||
-> Forward Run Stop | - | Any | 10 | cancelable into attack or jump; all actions enabled after 10 frames | |||||||||||
Back Dash | - | None | 28 | invincible during frames 1-10; throw invulnerable from frames 11-17 | |||||||||||
Meteor Breaker Charge (S1v1) | - | Other | 3 | 90 | throw invulnerable from frames 1-5; chargeable until frame 90; transitions into Quick Meteor Breaker after frames 3-24 and Charged Meteor Breaker after frame 25; dash-cancelable after frame 5; armored after 25 frames; auto-faces opponent | ||||||||||
-> Quick Meteor Breaker | Unblk | 100+75 | 100+0 | 150+0 | KnAdv | 4 | 3 | 53 | 60 | - | grd bounce | 5 sec | throw invulnerable from frames 1-4 | ||
-> Charged Meteor Breaker | Unblk | 150!+75 | 150!+0 | 200!+0 | KnAdv | 4 | 3 | 53 | 60 | - | grd bounce | 5 sec | throw invulnerable from frames 1-7; armor disabled after 7 frames | ||
Meteor Slam (S1v2) | Unblk | 150 | 100 | 150 | None | 6 | 2 | 57 | 65 | - | knockdown | 4 sec | armored during frames 3-8; throw invulnerable during frames 1-6 | ||
Titan Smash Charge (S2v1) | - | Other | 3 | 90 | chargeable until frame 90; transitions into Quick Titan Smash after frames 3-24 and Charged Titan Smash after frame 25; armored after 25 frames; dash-cancelable after frame 5; auto-faces opponent | ||||||||||
-> Quick Titan Smash | Unblk | 150! | 150! | 150! | KnAdv | 4 | 5 | 36 | 45 | - | tumble | 5 sec | |||
-> Charged Titan Smash | Unblk | 225! | 200! | 200! | KnAdv | 4 | 5 | 36 | 45 | - | wall bounce | 5 sec | armor disabled after 9 frames | ||
Titan Wreck (S2v2) | Unblk | 135! | 150! | 150! | None | 6 | 3 | 41 | 50 | - | backslide | 4 sec | armored during frames 3-8; autofaces opponent during frames 1-6 | ||
Magnetic Buster (S3v1) | H/L | 85 | 100 | 60 | Spc/OD/KA | 15 | 5 | 14 | 34 | 2 | 6 | 20 | 24 | 3 sec | pulls opponents inward; whiffs against airborne opponents; cancelable into S1 and S2 |
-> Clothesline (S3v1/v3) | H/L | 100 | 100 | 80 | KnAdv | 12 | 4 | 32 | 48 | -15 | sweep | 20 | - | ||
Magnetic Snare (S3v2) | H/L | 100! | 125! | 60! | Spc/OD/KA | 15 | 5 | 12 | 32 | - | air flip | - | 20 | 3 sec | pulls opponents inward; whiffs against standing and crouching opponents; upper body strike invulnerable during frames 6-20; cancelable into S1 and S2 |
-> Snare Clothesline (S3v2) | H/L | 125! | 100! | 80! | KnAdv | 18 | 4 | 32 | 54 | -15 | sweep | 20 | - | ||
-> Snare Colossal Crush (OD) | Unblk | 325! | 0 | -1000 OD | None | 5+12+0 | 3 | 60 | 80 | - | grd bounce | invincible during frames 1-20; can grab opponents in ground and air hit stun (but not block stun) | |||
Aerial Magnetic Attract (S3v1/v2) | H/L | 70 | 100 | 80 | None | 12 | 5 | 18 | 22 | 3 sec | pulls opponents inward; can attack/block after 2 landing frames, and walk after 4 frames | ||||
Spartan Rush (S3v3) | H/L | 75 | 100 | 60 | OD/KA | 12 | 8 | 14 | 34 | -3 | 1 | 18 | 22 | 3 sec | |
Aerial Spartan Rush (S3v3) | H/L | 75 | 100 | 80 | None | 12 | 8 | 18 | 22 | 3 sec | can attack/block after 8 landing frames, and walk after 10 frames; lower legs projectile invulnerable from frames 4-23 | ||||
Colossal Crush (OD) | Unblk | 325! | 0 | -1000 OD | None | 5+0+0 | 2 | 60 | 67 | - | grd bounce | invincible during frames 1-7; can grab opponents while they are in ground hit stun (but not air hit stun or block stun) |