V-System
V-Reversal
Standard 17f strike reversal. Blanka rolls forward knocking the opponent away on hit.
V-Skill 1
Blanka's V-Skill 1 has him enter his Coward's Crouch, where he ducks low to the ground. While in this stance he can low profile many moves, including projectiles and some attacks such as Mika's HK. By holding down, he can stay in it longer. Coward's Crouch can be canceled into 4 options: his forward or back hops, Wild Lift by pressing P which is an attack that knocks the opponent into the air allowing juggles or reset opportunities, and Raid Jump by pressing K which has Blanka jump into the air. Raid Jump's jump arc is much lower than his normal jump. Blanka builds V-Meter by hitting with Wild Lift, or landing an air attack after Raid Jump. As of Season 4, Wild Lift is now special cancelable giving him access to new combo routes especially in VT1.
V-Skill 2
Shout of Earth is a short range ground shock, similar to his Ultra 2 in Street Fighter IV. Blanka leaps into the air and smashes the ground, knocking the opponent into the air allowing for a juggle if done close. Blanka can continue to hold MP+MK to charge Shout of Earth up to level 3 where he will flash yellow, and he will release it automatically. It can be dash canceled at any point, however he will only save the charge if he reaches level 3. Max charge will cause the electric shock to go much further (little under half screen), be much faster to cancel into allowing new combos such as HP xx MP+MK, and launches the opponent much higher allowing for HP Blanka Ball to juggle from max range. It also becomes +4 on block.
V-Trigger 1
Jungle Dynamo is a 2 bar V-Trigger that greatly powers up most of Blanka's special attacks. His Blanka Ball now goes through projectiles and knocks the opponent into the air for a juggle in addition to having a higher juggle potential, Up Ball is now fully invincible like his EX Version and has a similar angle, Rainbow Ball can now cross up and steered like the EX version. and his Electricity now causes him to take a step forward allowing it to connect from further out, though it is now -2. He also gains access to a new special, Ground Shave Roll, which has him leap into the air as a ball and then charge forward. This can be held, and at max charge it will guard break. It can also be canceled into from any V-Trigger cancelable move, such as 2HP. In total can use any 3. Note that while in this V-Trigger you cannot use variations of the specials such as light, medium and heavy versions; there is only one. This means Blanka Ball is equivalent to the heavy version where it bounces near the opponent, and Up Ball is equivalent to the EX/MK versions meaning 2MK, 2LP xx LK Up Ball does not work anymore.
V-Trigger 2
Lighting Beast is a 3 bar V-Trigger that gives Blanka access to Rolling Cannon. By pressing a direction and HP+HK after any of Blanka's rolling attacks (Blanka Ball, Up Ball, Rainbow Ball and EX Versions), Blanka will shoot forward with an electric attack. This lets him make moves such as HP Blanka Ball and EX Blanka Ball safe by canceling into the or
versions, and + when canceling from the light versions. After the initial hit, he can cancel into it up to 3 times before hitting the air, allowing some neat juggles. The first one takes about 1/3 of your V-Gauge, the second and third in the air take about 10% meaning you can get 2 full combos from it, or about 3 uses to make Blanka Balls safe or +.