Introduction
About Seth
The king of chaos from the SF4 series makes his return in a stunning new body.
Like his SF4 counterpart, Seth is more of less a jack of all trades. He's obviously been toned down greatly, but still retains some great aspects about him. His mobility is great, frame data and pokes are somewhat standard but not bad, and his damage output is some of the best in the game. One of the shining points about Seth is that once he gets his offense going, its hard to shake him off. Most of his specials are safe, especially when spaced, and he's even got some that are plus and leave him point blank. His dive kick is incredibly hard to deal with and only -2 on block. His VS1 can alter his frame traps and block strings utilizing Install Arts to make the opponent second guess themselves about what to do after, and both of his V-Triggers have great damage output and setups to make Seth even more scary than he already is. Being a glass cannon, Seth is incredibly volatile, but if you think you have the patience to get in and overwhelm the opponent with a vast array of tools, Seth might be just for you.
Final Patch
Players to Watch
- Momochi
- Poongko
- Sakonoko
Seth | |
---|---|
Vitals | |
Life Points | 900 |
Stun Points | 900 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.047 |
Backward Walk Speed | 0.032 |
Forward Dash Speed | 16 |
Backward Dash Speed | 23 |
Forward Dash Distance | 1.452 |
Backward Dash Distance | 0.973 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46(4+38+4) |
Neutral Jump Speed | 46(4+38+4) |
Forward Jump Speed | 45(3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Stand LK
Stand MK
Stand HK
Crouch LP
Crouch MP
Crouch HP
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Command Normals
Step Shoot
Hazard Blow
Head Hunter
Turning Slicer
Target Combos
Twin Claw
Tanden Combination
Shoot Slicer
Fatal Rush
Throws
Death Throw (fwd)
Death Throw (back)
Special Moves
LP Hecatoncheires
MP Hecatoncheires
HP Hecatoncheires
EX Hecatoncheires
LP Mad Cradle
MP Mad Cradle
HP Mad Cradle
EX Mad Cradle
LK Cruel Disaster
MK Cruel Disaster
HK Cruel Disaster
EX Cruel Disaster
LK Annihilate Sword
MK Annihilate Sword
HK Annihilate Sword
EX Annihilate Sword
Install Arts
Install Art | [Abigail] Abigail Punch
Install Art | [Akuma] Sekia Goshoha
Install Art | [Alex] Air Stampede
Install Art | [Birdie] Bull Head
Install Art | [Blanka] Rolling Attack
Install Art | [Boxer] Turn Punch
Install Art | [Cammy] Spiral Arrow
Install Art | [Chun-Li] Hyakuretsukyaku
Install Art | [Cody] Zonk Knuckle
Install Art | [Dan] Dankukyaku
Install Art | [Dhalsim] Yoga Flame
Install Art | [Ed] Psycho Upper
Install Art | [E.Honda] Sumo Headbutt
Install Art | [Falke] Psycho Kugel
Install Art | [F.A.N.G] Ryobenda
Install Art | [F.A.N.G] Ryobenda Trap
Install Art | [G] G Spin Kick
Install Art | [Gill] Moonsault Knee Drop
Install Art | [Guile] Sonic Boom
Install Art | [Ibuki] Kasumigake
Install Art | [Juri] Ryodansatsu
Install Art | [Kage] Ryusokyaku
Install Art | [Karin] Kanzuki-Ryu Hokojutsu Seppo
Install Art | [Karin] Just Frame Tenko
Install Art | [Karin] Late Tenko
Install Art | [Karin] Orochi
Install Art | [Ken] Shoryuken
Install Art | [Kolin] Vanity Step
Install Art | [Kolin] Silver Edge
Install Art | [Laura] Thunder Clap lvl 1
Install Art | [Laura] Thunder Clap lvl 2
Install Art | [Laura] Thunder Clap lvl 3
Install Art | [Lucia] Fire Spinner
Install Art | [M. Bison] Double Knee Press
Install Art | [Menat] Soul Sphere
Install Art | [Menat] Soul Sphere: Ankh
Install Art | [Nash] Sonic Scythe
Install Art | [Necalli] The Disc's Guidance
Install Art | [Necalli] The Disc's Guidance (V-Trigger)
Install Art | [Poison] Love Me Tender
Install Art | [Rashid] Eagle Spike
Install Art | [R.Mika] Shooting Peach
Install Art | [Ryu] Hadoken
Install Art | [Sagat] Tiger Knee
Install Art | [Sakura] Shunpukyaku
Install Art | [Seth] Brutal Impact
Install Art | [Urien] Chariot Tackle
Install Art | [Vega] Crimson Terror
Install Art | [Zangief] Screw Pile Driver
Install Art | [Zeku - Old] Bushin Gram - Teki
Install Art | [Zeku - Young] Hozanto
Critical Art
Tanden Destruction
Taunts
Taunt
V-System
V-Skill 1
Tanden Engine
Tanden Install
V-Skill 2
Tanden Booster
Hecatoncheires Glide
Mad Spiral
Spin Pendulum
Tanden Booster (Stop)
V-Trigger 1
Titanomachy
Mad Spin
Mad Spin Special Edition
Cyclone Disaster
Hell's Gate
Tanden Extreme
V-Trigger 2
Tanden Maneuver
Tanden Explode
Tanden Maneuver Additional Control
V-Shift
V-Shift
V-Shift Break
Hell's Punishment
V-Reversal
Calamity Shutter