Introduction
About Rashid
Final Patch
Players to Watch
- Gachikun
- JB
- John Takeuchi
- Oil King
Rashid | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 600 |
V-Trigger 2 | 600 |
Ground Movement | |
Forward Walk Speed | 0.04 |
Backward Walk Speed | 0.036 |
Forward Dash Speed | 15 (41 if held) |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.3033 (3.8877 if held) |
Backward Dash Distance | 109.7 |
Backdash CH Frames | 3-18 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 2.052 |
Throws | |
Throw Hurtbox | 0.402 |
Throw Range | 0.852 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 7 | 4 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 3 | ||
|
Stand MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2 | 14 | 6 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 3 | ||
|
Stand HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2 | 19 | 2 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -3 | ||
|
Stand LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 3 | 9 | 2 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 1 | ||
|
Stand MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 3 | 17 | 1 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -4 | ||
|
Stand HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 2 | 22 | 2 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -4 | ||
|
Crouch LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 3 | 5 | 4 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 2 | ||
|
Crouch MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 3 | 15 | 2 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -2 | ||
|
Crouch HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 2(1)2 | 22(26) | 6 | ||
Damage | Stun | Attack | Block | ||
40*40 (80) | 50*100 (150) | H | -2 | ||
|
Crouch LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 8 | 2 | ||
Damage | Stun | Attack | Block | ||
20 | 70 | L | 0 | ||
|
Crouch MK
Startup | Active | Recovery | Hit |
---|---|---|---|
6 | 2 | 15 | 1 |
Damage | Stun | Attack | Block |
50 | 100 | L | -3 |
Crouch HK
Startup | Active | Recovery | Hit |
---|---|---|---|
7 | 2 | 25 | KD |
Damage | Stun | Attack | Block |
90 | 150 | L | -12 |
Jump LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 4 | - | - | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | - | ||
|
Jump MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 6 | - | - | ||
Damage | Stun | Attack | Block | ||
50 | 100 | M | - | ||
|
Jump HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 3 | - | - | ||
Damage | Stun | Attack | Block | ||
90 | 150 | M | - | ||
|
Jump LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 4 | - | - | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | - | ||
|
Jump MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
60 | 100 | M | - | ||
|
Jump HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
90 | 150 | M | - | ||
|
Command Normals
Flap Spin
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2(14)3 | 14 | 2 | ||
Damage | Stun | Attack | Block | ||
50*20 (70) | 70*30 (100) | H*H | -2 | ||
|
Beak Assault
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | 2 | 17 | 0 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | M | -7 | ||
|
Throws
Riding Glider
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
130 | 150 | T | - |
Rising Sun
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
140 | 150 | T | - |
Special Moves
Spinning Mixer (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+8 | 1*1(2)2(2)1(4)1 | 10+13 | 1 | ||
Damage | Stun | Attack | Block | ||
17*17*20*20*9 (83) | 13*13*20*20*23 (89) | H | -2 | ||
|
Spinning Mixer (lvl 2) (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+8 | 1*1(2)2(2)1(4)1(5)1(4)1(3)1(4)1 | 9+16 | -1 | ||
Damage | Stun | Attack | Block | ||
17*17*20*20*9x5 (119) | 13*13*20*20*23x5 (181) | H | -4 | ||
|
Spinning Mixer (lvl 3) (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+8 | 1*1(2)2(2)1(4)1(5)1(4)1(3)1(4)1(4)1(4)1 | 8+22 | KD | ||
Damage | Stun | Attack | Block | ||
17*17*20*20*9x6*12 (140) | 13*13*20*20*23x6*21 (225) | H | -11 | ||
|
Spinning Mixer (run) (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+8 | 1*1(2)2(2)1(5)1(3)1(5)1(3)1(5)1(3)1(5)1 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
20x4*12x6*15 (167) | 20x11 (220) | H | 0 | ||
|
Eagle Spike (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+13 | 8 | 23 | KD | ||
Damage | Stun | Attack | Block | ||
140 | 200 | H | -21 | ||
|
Eagle Spike (run) (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Run+13 | - | - | KD | ||
Damage | Stun | Attack | Block | ||
150 | 200 | H | -21 | ||
|
Wall Jump
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | - | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
LP Spinning Mixer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)2 | 10+11(10+16) | 0 | ||
Damage | Stun | Attack | Block | ||
17x2*10 (44) | 13x2*25 (51) | H | -2 | ||
|
LP Spinning Mixer (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)2(3)1(4)1 | 8+13 | 1 | ||
Damage | Stun | Attack | Block | ||
17x2*10*9x2(62) | 13x2*25*15x2 (81) | H | -5 | ||
|
LP Spinning Mixer (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)2(3)1(4)1(3)1 (4)1 | 8+21 | KD | ||
Damage | Stun | Attack | Block | ||
17x2*10*9x4(80) | 13x2*25*15x3*29 (125) | H | -10 | ||
|
MP Spinning Mixer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)1(4)1(4)1 | 20+13 | KD | ||
Damage | Stun | Attack | Block | ||
10*12x3*9 (55) | 14x2*16x2*21 (81) | H | -31 | ||
|
MP Spinning Mixer (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)1(4)1(4)1(3)1 (4)1 | 28+13 | KD | ||
Damage | Stun | Attack | Block | ||
10*12x3*9*12x2 (79) | 14x2*16x2*21*16x2 (113) | H | -43 | ||
|
MP Spinning Mixer (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)1(4)1(4)1(3)1 (4)1(3)1(4)1 | 32+13 | KD | ||
Damage | Stun | Attack | Block | ||
10*12x3*9*12x3*9 (100) | 14x2*16x2*21*16x3*21 (150) | H | -56 | ||
|
HP Spinning Mixer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2*1(3)2(2)2 | 24+18 | KD | ||
Damage | Stun | Attack | Block | ||
14x2*18x2 (64) | 11*10*29x2 (79) | H | -36 | ||
|
HP Spinning Mixer (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2*1(3)2(2)2(2)3(2)3 | 30+18 | KD | ||
Damage | Stun | Attack | Block | ||
14x2*18x4 (100) | 11*10*29x4 (137) | H | -48 | ||
|
HP Spinning Mixer (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 2*1(3)2(2)2(2)3(2)3(2)3(2)3 | 35+18 | KD | ||
Damage | Stun | Attack | Block | ||
14x2*18x5*22 (140) | 11*10*29x5*34 (200) | H | -62 | ||
|
Spinning Mixer (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 1*1(2)2(2)1(5)1(3)1(5)1(3)1(5)1(3)1(5)1 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
20x3*12x6*15 (147) | 20x10 (220) | H | 0 | ||
|
EX Spinning Mixer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2(2)1(3)1(4)1 | 51 | KD | ||
Damage | Stun | Attack | Block | ||
25*20*12x2*11 (80) | 31*25*17x2*14 (104) | H | -49 | ||
|
EX Spinning Mixer (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | - | - | KD | ||
Damage | Stun | Attack | Block | ||
25*20*12x2*11*12x3*11 (127) | 31*25*17x2*14*17x3*14 (169) | H | -49 | ||
|
EX Spinning Mixer (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | - | - | KD | ||
Damage | Stun | Attack | Block | ||
25*20*12x2*11*12x3*11*12*11 (150) | 31*25*17x2*14*17x3*14*17*14 (200) | H | -49 | ||
|
EX Spinning Mixer (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 2(2)1(3)1(4)1(2)1(4)1(4)1(5)1(4)1(4)1 | 41 | KD | ||
Damage | Stun | Attack | Block | ||
20x2*14x8*18 (170) | 20x11 (220) | H | - | ||
|
LK Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
11(15) | 8 | 5+12(27+16) | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
17 | 8 | 5+18 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 150 | H | -7 | |||
|
MK Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
21 | 9 | 6+14(28+15) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 150 | H | -20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
17 | 8 | 5+18 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 150 | H | -7 | |||
|
HK Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
22 | 16 | 6+20(28+15) | KD | |||
Damage | Stun | Attack | Block | |||
130 | 200 | H | -20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
17 | 8 | 5+18 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 150 | H | -7 | |||
|
Eagle Spike (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | - | ? | KD | ||
Damage | Stun | Attack | Block | ||
150 | 200 | H | -20 | ||
|
EX Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
19 | 6 | 5+19(28+15) | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -23 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19 | 6 | 5+19 | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -8(-4) | |||
|
EX Eagle Spike (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
19 | - | ? | KD | ||
Damage | Stun | Attack | Block | ||
160 | 200 | H | -3(+1) | ||
|
LK Airborne Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
18 | - | 49+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -35(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -3(3) | |||
|
MK Airborne Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
20 | - | 49+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -35(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -3(3) | |||
|
HK Airborne Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
22 | - | 49+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -35(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -3(3) | |||
|
EX Airborne Eagle Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
15 | - | 49+16(~) | KD | |||
Damage | Stun | Attack | Block | |||
70*70 (140) | 100*100 (200) | M | -35 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
15 | - | 17(31+17) | KD | |||
Damage | Stun | Attack | Block | |||
60*60 | 75*75 | H | -2 | |||
|
EX Airborne Eagle Spike (wind)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15 | - | - | KD | ||
Damage | Stun | Attack | Block | ||
85*85 (170) | 100*100 (200) | M | - | ||
|
LK Whirlwind Shot
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
17 | 35 | 35 | -2 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | -5 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
17 | 35 | 35 | 4 | |||
Damage | Stun | Attack | Block | |||
30*30 | 50*50 | H | 1 | |||
|
MK Whirlwind Shot
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
23 | 35 | 37 | 1 | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 70*70 (140) | H | -2 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
23 | 35 | 37 | 7 | |||
Damage | Stun | Attack | Block | |||
20x3 (60) | 40*50x2 (140) | H | 3 | |||
|
HK Whirlwind Shot
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
34 | 35 | 36 | 4 | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 70*70 (140) | H | 1 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
34 | 35 | 36 | 14 | |||
Damage | Stun | Attack | Block | |||
20x3 (60) | 40*50x2 (140) | H | 5 | |||
|
EX Whirlwind Shot
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
23 | 35 | 35 | 12 | |||
Damage | Stun | Attack | Block | |||
30x3 (90) | 60x3 (180) | H | 9 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
23 | 35 | 38 | KD | |||
Damage | Stun | Attack | Block | |||
25x4 (100) | 40x4 (160) | H | 13 | |||
|
Forward Dash (run)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | - | 6 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Critical Arts
Altair
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 30 | 43 | KD | ||
Damage | Stun | Attack | Block | ||
340 | 0 | H | -51 | ||
|
Taunts
Taunt
Startup | Active | Recovery | Hit |
---|---|---|---|
- | - | 61 | - |
Damage | Stun | Attack | Block |
- | - | - | - |
V-System
V-Skill 1
Front Flip
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14 | - | 28+13 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9 | - | 28+17 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
LK Airborne Eagle Spike (V-Skill 1)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+18 | - | 31+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -24(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -7(3) | |||
|
MK Airborne Eagle Spike (V-Skill 1)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+20 | - | 31+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -24(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -7(3) | |||
|
HK Airborne Eagle Spike (V-Skill 1)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+22 | - | 31+16(20) | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -24(3) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | H | -7(3) | |||
|
EX Airborne Eagle Spike (V-Skill 1)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+15 | - | 31+16 | KD | |||
Damage | Stun | Attack | Block | |||
70*70 (140) | 100*100 (200) | H | -27(-24) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
9+15 | - | 17(31+17) | KD | |||
Damage | Stun | Attack | Block | |||
75*75 | 100*100 | H | 1 | |||
|
Rolling Assault
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 32 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Nail Assault
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16+6 | 4 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | -6 | ||
|
V-Skill 2
Wing Stroke
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
27 | - | 6 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19 | - | 6 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
Wing Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
27+6 | 11 | 13+19(23+20) | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -22 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+6 | 11 | 13+19 | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -19 | |||
|
EX Wing Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
27+6 | 11 | 12+19(28+15) | KD | |||
Damage | Stun | Attack | Block | |||
60*50 (110) | 0*150 (150) | H | -20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+6 | 11 | 12+19 | KD | |||
Damage | Stun | Attack | Block | |||
60*50 (110) | 0*150 (150) | H | -18 | |||
|
Wing Stroke (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24 | - | 10 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19 | - | 10 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
LK Wing Spike (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+13 | - | 25 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -40(-2) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -3(3) | |||
|
MK Wing Spike (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+15 | - | 25 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -40(-2) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -3(3) | |||
|
HK Wing Spike (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+17 | - | 25 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -40(-2) | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+13 | - | 17 | KD | |||
Damage | Stun | Attack | Block | |||
120 | 200 | M | -3(3) | |||
|
EX Wing Spike (Airborne)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+10 | - | 31+16 | KD | |||
Damage | Stun | Attack | Block | |||
70*70 (140) | 100*100 (200) | M | -40 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
19+15 | - | 17(31+17) | KD | |||
Damage | Stun | Attack | Block | |||
70*70 (140) | 100*100 (200) | M | -2 | |||
|
V-Trigger 1
Ysaar
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | 250 | 10 | KD | ||
Damage | Stun | Attack | Block | ||
40x3 (120) | 50x3 (150) | H*H*H | 34 | ||
|
V-Trigger 2
Easifa
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 6 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Haboob
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
21 | - | 28 | KD | ||
Damage | Stun | Attack | Block | ||
90 | 100 | H | -2 | ||
|
V-Shift
V-Shift
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 9 | 22 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift Break
Eagle Slash
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
? | 3 | ? | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|
V-Reversal
Sliding Roll
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 33 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|