Overview
wip
Playstyle
![]() |
|
Pros | Cons |
|
|
Roadmap
60% complete | ||
|
In Progress / Completed | To-do |
---|---|
|
|
Normals
cl.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 50 | Spc/OD/KA | 5 | 2 | 7 | 14 | 6 | 4 | - |
cancelable into Light attacks |
cl.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
60 | Mid | 100 | Spc/OD/KA | 6 | 3 | 8 | 17 | 8 | 5 | - |
cancelable into st.H |
cl.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | Mid | 200 | OD/KA | 8 | 5 | 13 | 26 | 5 | 1 | - |
forces stand |
f.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 50 | Spc/OD/KA | 5 | 2 | 7 | 14 | 6 | 4 | - |
cancelable into Light attacks |
f.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
60 | Mid | 100 | Spc/OD/KA | 7 | 3 | 13 | 23 | 3 | 0 | - |
cancelable into st.H |
f.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
105 | Mid (Whiffs crouching) | 200 | OD/KA | 9 | 4 | 18 | 31 | 1 | -3 | - |
cr.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 50 | Spc/OD/KA | 7 | 2 | 7 | 16 | 6 | 4 | - |
cancelable into Light attacks |
cr.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
60 | Low | 100 | Spc/OD/KA | 7 | 3 | 14 | 24 | 2 | -1 | - |
cr.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | Low | 150 | KnAdv | 9 | 4 | 26 | 39 | - | -11 | - |
dj.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
50 | High | 50 | Special | 5 | 15 | - | - | - | - | - |
dj.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
80 | High | 100 | None | 7 | 10 | - | - | - | - | - |
dj.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | High | 200 | None | 6 | 9 | - | - | - | - | - |
nj.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
50 | Mid | 50 | Special | 6 | 15 | - | - | - | - | - |
cancelable but has no targets |
nj.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
80 | Mid | 100 | None | 6 | 10 | - | - | - | - | - |
nj.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | Mid | 200 | None | 7 | 8 | - | - | - | - | - |
F+H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
85 | Mid (Whiffs crouching) | 100 | OD/KA | 9 | 4 | 21 | 34 | grd bounce | -6 | - |
B+H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
90 | Mid | 150 | None | 20 | 3 | 11 | 34 | 9 | 5 | - |
jD+H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | High | 200 | None | 9 | 7 | - | - | - | - | - |
Throws
Forward Throw
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
20 + 30 + [50] = 100 | Unblk | 38 | KnAdv | 5 | 3 | 27 | 35 | - | - | - |
Last hit of damage is skipped if KA cancelled |
Back Throw
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
50 + 75 = 125 | Unblk | 113 | None | 5 | 3 | 27 | 35 | - | - | - |
Specials
S1.1
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Plasma Shot | 60 | Mid | 100 | OD/KA | 12 | - | 15 | 27 | - | - | 1 sec |
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Charged Plasma Shot | 75 | Mid | 150 | OD/KA | - | - | 15 | - | - | - | - |
sets s2 on 2 sec cooldown; can be held for 45 frames, transitions into charged s1 after 30 frames |
S2.1
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | Mid | 150 | OD/KA | 8 | 10 | 37 | 55 | launch | -31 | 5 sec |
sets s1 on 1 sec cooldown; applies 50% damage/dizzy/meter reduction as combo starter |
jS2.1
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | Mid | 100 | None | 6 | 5 | 14 | 25 | launch | - | 5 sec |
sets s1 on 1 sec cooldown; applies 50% damage/dizzy/meter reduction as combo starter; incurs 14 frames of recovery when landing |
S3.1
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Shadow Charge | 75 | Mid | 100 | None | 12 | 4 | 16 | 32 | 3 | -1 | 7 sec |
cancelable to S1, S2 attack | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
S1 attack | 60 | Mid | 100 | OD/KA | - | - | - | - | - | - | 1 sec |
sets s2 on 2 sec cooldown; can be aimed up and down; requires s1 off cooldown | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
S2 attack | 100 | Mid | 150 | KnAdv | 15 | 4 | 33 | 52 | slide | -18 | 5 sec |
sets s1 on 1 sec cooldown; requires s2 off cooldown |
OD
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
45!*4+ 70! = 250! | Mid | 0 | KnAdv | 5+5+7 | - | - | - | launch | - | - |