Street Fighter V/Ibuki/Strategy

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V-System

V-Reversal

A 17f strike V-Reversal. Ibuki summons a log which knocks the opponent away, and teleports in front of them. This means if used on projectiles, Ibuki will teleport in front of them though it will not strike them or knock them down.

V-Skill 1

Tenrai causes Ibuki to take a step back, then shoot a short ki blast in front of her knocking the opponent away on hit. This pulls her hurtbox backwards, and the beam can clash with projectiles. Due to its range, it is difficult to punish. By holding MP+MK Ibuki will charge it up, making it safer on block and do more damage on hit. This is one of her best tools in neutral, and builds a small amount of V-Gauge even on block

V-Skill 2

TODO

V-Trigger 1

Rokushua Horokudama is a 3 bar V-Trigger that has Ibuki throw out a small bomb. The timer on the bomb depends on the input used to activate it; HP+HK is the shortest at 3 seconds, b+HP+HK is 5 seconds, and 6HP+HK is 7 seconds. The bombs can be attacked by Ibuki to move them around the screen. After the timer the bomb explodes, knocking the opponent into the air allowing further juggles. After the initial bomb, Ibuki has access to 1 more that can be activated in the same way, without the screen freeze through. The bombs do not go away if Ibuki takes damage.

V-Trigger 2

Fuma Shuriken is a two bar V-Trigger that has Ibuki throw a giant shuriken at the opponent. It flies forward, and after a few seconds comes back hitting the opponent. Pressing HP+HK throws a ground version that comes back around the same angle as back jumps, and pressing 4HP+HK has Ibuki throw it at that same angle and it come back at ground level making the second great for anti-airs. The shuriken does not go away if Ibuki takes damage, making it great for extending combos or setting up resets into mixups.

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