V-System
V-Reversal
A strike V-Reversal that knocks the opponent down on hit.
V-Skill 1
Alex's V-Skill is Overhaul, which causes his next attack to be a counter hit. He builds a small amount of V-Gauge on activation, and more when a move hits with it. If the opponent blocks an attack or Alex takes damage he loses the bonus. Due to the long startup it is difficult to use outside of in stun combos or at full screen. Note that when Alex gets a crush counter from this, it is NOT affected by the Season 3 Crush Counter changes that have them scale by two hits; it only counts as 1 allowing him to do big damage. While not as useful as some other V-Skills, Alex does get stuns fairly often and this helps him get the most out of them, and makes his neutral that much scarier when he does manage to use it outside of stun situations.
As of season 4, you no longer lose the buff by taking damage, and instead of a counter hit, you get a special effect called a hard hit, which makes your moves +5 as opposed to +2. You can cancel into it from EX stomp, EX elbow, and EX chop.
V-Skill 2
Overchain is another buff V-Skill that allows Alex to cancel two special moves into each other. The animation is takes the same amount of time and can be cancelled from the same moves. The only special moves that you can't cancel into or out of are Headbutt and Power Bomb. If you use a special without cancelling into another one, then you lose the buff, so you might as well use it whenever you use a special. Unlike VS1, you lose the buff if you get hit, limiting it's use. It's application is arguably better than VS1, as you can throw out unsafe specials and make them safe by simply using a safe one after. If you use an EX move, then you can only cancel into another EX move, so make sure you spend your meter wisely, as the damage you get from it is great but they're all unsafe on block.
V-Trigger 1
Alex's VT1, Rage Shift, is a two bar V-Trigger that gives Alex access to a 1f parry and a new special move, Sledge Hammer. By pressing HP+HK Alex will begin charging Sledge Hammer. When Alex is hit by any non throw attack, high or low, he parries it quickly recovering after. By tapping HP+HK after the first parried attack he can parry multiple attacks one after another, or by continuing to hold it Alex will cancel into Sledge Hammer. Note that after a successful parry, Alex builds back a small amount of V-Gauge. Alex can also cancel any of his normals into Sledge Hammer; MP, HP, 6HP, and HK all combo into it while 2MP and 2HP combo on counter hit. On hit Sledge Hammer goes through the opponent and can be canceled into Back Drop or EX Back Drop for damage at the cost of oki, MP Flash Chop to be +3 next to the opponent forcing them to guess between MP and Power Bomb, or EX Flash Chop. If Sledge Hammer is fully charge, on block it will guard break which can be canceled into Back Drop for a small amount of damage, and on hit it will leave you at +10 allowing Alex to link into lariat (6HP) for bigger damage. A non-charged version on block is -8 however and punishable, and once Alex starts charging Sledge Hammer there is no way to cancel it forcing the Alex player to guess between the opponent trying to jump out of its way or them continuing to block. Because of its big damage potential and defense gain this is the best V-Trigger in almost any circumstances.
V-Trigger 2
Alex's VT2 is a two bar V-Trigger called Rage Shift, which gives Alex access to two new special moves. By pressing HP+HK again Alex performs a flying DDT, a short ranged grab that causes Alex to jump forward and grab the opponent. It only works on standing opponents, whiffing if they are crouching or airborne. He can cancel into this from specials, 2MP, and 2MK on hit for a combo making his 2MK much scarier. On hit it leaves the opponent close enough to hit with a lariat afterwards, however due to distance a Power Bomb will usually whiff. A DDT on activation takes about 1/4 of the V-Gauge, and on hit takes another 1/4 meaning you can land at most 2 DDTs. The other special it gives Alex access to it Choke Sleeper, which is a grab done after a Flash Chop by pressing HP+HK. Alex spins the opponent around choking them causing them to fall to the ground, leaving Alex is prime position for oki along with causing a decent amount of damage and stun. As with DDT this takes 1/2 the V-Gauge on activation, meaning in total you get 2 V-Trigger specials before the gauge runs out. On hit Choke Sleeper leaves Alex closer than DDT does and slightly more damage overall in most combos, so this is the go-to ender if you have a choice. While the additional oki and scarier 2MK is nice, only being able to use it twice and losing the defensive bonus VT1 offers makes this difficult to recommend in most matchups.