|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|
Close LP
|
HL
|
40
|
50
|
20
|
sp/su
|
6
|
3
|
4
|
+4
|
+7
|
|
Close MP
|
HL
|
85
|
100
|
40
|
sp/su
|
7
|
4
|
11
|
-1
|
+2
|
|
Close HP
|
HL
|
110
|
200
|
60
|
-
|
10
|
3
|
15
|
0
|
+4
|
|
Close LK
|
HL
|
30*10
|
30*50
|
20*20
|
sp/su
|
4
|
1*3
|
9
|
-1
|
+2
|
|
Close MK
|
HL
|
60*60
|
50*50
|
40*40
|
sp/su
|
7
|
2*2
|
12
|
0
|
+3
|
1st hit cancellable
|
Close HK
|
HL
|
80*40
|
100*100
|
60*20
|
sp/su
|
5
|
2*3
|
18
|
-3
|
+1
|
Forces stand, 1st hit cancellable
|
Far LP
|
HL
|
40
|
50
|
20
|
sp/su
|
5
|
3
|
5
|
+3
|
+6
|
|
Far MP
|
HL
|
90
|
100
|
40
|
-
|
10
|
4
|
9
|
+1
|
+4
|
|
Far HP
|
HL
|
120
|
200
|
60
|
-
|
10
|
3
|
15
|
0
|
+4
|
|
Far LK
|
HL
|
30*10
|
30*50
|
20*20
|
sp/su
|
5
|
1*3
|
9
|
-1
|
+2
|
|
Far MK
|
HL
|
80
|
100
|
40
|
-
|
9
|
3
|
11
|
0
|
+3
|
|
Far HK
|
HL
|
80*40
|
100*100
|
60*20
|
su
|
5
|
2*3
|
18
|
-3
|
+1
|
Forces stand, 1st hit cancellable
|
crouch LP
|
HL
|
30
|
50
|
20
|
sp/su
|
3
|
2
|
9
|
0
|
+3
|
|
crouch MP
|
HL
|
70
|
100
|
40
|
sp/su
|
5
|
3
|
10
|
+1
|
+4
|
|
crouch HP
|
HL
|
110
|
200
|
60
|
-
|
8
|
3
|
15
|
0
|
+4
|
|
crouch LK
|
L
|
30
|
50
|
20
|
sp/su
|
5
|
3
|
5
|
+3
|
+6
|
|
crouch MK
|
L
|
65
|
100
|
40
|
sp/su
|
7
|
3
|
15
|
-4
|
-1
|
|
crouch HK
|
L
|
100
|
100
|
60
|
-
|
8
|
3
|
21
|
-6
|
-
|
cannot fast recover
|
Jump up LP
|
H
|
50
|
50
|
20
|
-
|
5
|
12
|
-
|
-
|
-
|
|
Jump up MP
|
H
|
90
|
100
|
40
|
-
|
6
|
4
|
-
|
-
|
-
|
|
Jump up HP
|
H
|
140
|
200
|
60
|
-
|
7
|
5
|
-
|
-
|
-
|
|
Jump up LK
|
H
|
50
|
50
|
20
|
-
|
7
|
7
|
-
|
-
|
-
|
|
Jump up MK
|
H
|
90
|
100
|
40
|
-
|
5
|
6
|
-
|
-
|
-
|
|
Jump up HK
|
H
|
130
|
200
|
60
|
-
|
7
|
6
|
-
|
-
|
-
|
|
Jump forward LP
|
H
|
50
|
50
|
20
|
-
|
7
|
7
|
-
|
-
|
-
|
|
Jump forward MP
|
H
|
90
|
100
|
40
|
-
|
11
|
10
|
-
|
-
|
-
|
Pursuit property
|
Jump forward HP
|
H
|
120
|
200
|
60
|
-
|
7
|
5
|
-
|
-
|
-
|
|
Jump forward LK
|
H
|
50
|
50
|
20
|
-
|
7
|
6
|
-
|
-
|
-
|
|
Jump forward MK
|
H
|
90
|
100
|
40
|
-
|
7
|
11
|
-
|
-
|
-
|
|
Jump forward HK
|
H
|
120
|
200
|
60
|
-
|
7
|
4
|
-
|
-
|
-
|
|
Overhead F+HP
|
H
|
100
|
150
|
60
|
-
|
20
|
5
|
16
|
-3
|
+2
|
|
F+LK
|
L
|
50
|
50
|
20
|
sp/su
|
16
|
3
|
16
|
-1
|
+3
|
Forces stand
|
F+HK
|
HL
|
100
|
200
|
60
|
sp/su
|
13
|
3
|
16
|
-1
|
+3
|
Pursuit property
|
Fake Kick
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
16
|
-
|
-
|
|
Focus Attack LVL 1
|
HL
|
60
|
100
|
20
|
-
|
21
|
2
|
35
|
-21
|
-21
|
|
Focus attack LVL 2
|
HL
|
90
|
150
|
40
|
-
|
17+12
|
2
|
35
|
-15
|
-
|
|
Focus attack LVL 3
|
-
|
150
|
200
|
60
|
-
|
64
|
2
|
35
|
-
|
-
|
|
Forward Throw
|
0.9
|
140
|
160
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
|
Back throw
|
0.9
|
140
|
120
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
|
Tiger Shot P
|
HL
|
65
|
100
|
10/20
|
su
|
11
|
-
|
39 (total duration)
|
-2
|
+2
|
|
Tiger Shot P EX
|
HL
|
70*50
|
50*50
|
-250/0
|
su
|
11
|
-
|
39 (total duration)
|
+1
|
-
|
Pursuit property
|
Tiger Shot K
|
HL
|
60
|
100
|
10/20
|
su
|
12
|
-
|
45 (total duration)
|
-7
|
-3
|
Pursuit property
|
Tiger Shot K EX
|
HL
|
70*50
|
50*50
|
-250/0
|
su
|
12
|
-
|
45 (total duration)
|
-4
|
-
|
Pursuit property
|
Tiger Uppercut LP
|
HL
|
100[130](AC140)
|
200[100]
|
30/40
|
su
|
5
|
8
|
28+16
|
-31
|
-
|
1~5f invincible, 6~7f cannot be thrown
|
Tiger Uppercut MP
|
HL
|
100[140](AC160
|
200[100]
|
30/40
|
su
|
5
|
10
|
28+16
|
-33
|
-
|
1~5f invincible, 6~7f cannot be thrown
|
Tiger Uppercut HP
|
HL
|
100[160](AC180)
|
200[100]
|
30/40
|
su
|
5
|
12
|
27+16
|
-34
|
-
|
1~5f invincible, 6~7f cannot be thrown
|
Tiger Uppercut EX
|
HL
|
120*20x4
|
150*20x4
|
-250/0
|
su
|
5
|
5*2x4
|
30+17
|
-39
|
-
|
1~11f invincible, 2~5th hit Pursuit property, 1st hit cancellable
|
Tiger Knee LK
|
HL
|
90*30
|
100*100
|
20/16*16
|
su
|
7
|
2*12
|
3+13
|
-10
|
-
|
2nd hit Pursuit property, Armor break
|
Tiger Knee MK
|
HL
|
100*40
|
100*100
|
20/16*16
|
su
|
7
|
2*14
|
3+14
|
-13
|
-
|
2nd hit Pursuit property, Armor break
|
Tiger Knee HK
|
HL
|
110*50
|
100*100
|
20/16*16
|
su
|
7
|
2*12
|
8+16
|
-18
|
-
|
2nd hit Pursuit property, Armor break
|
Tiger Knee EX
|
HL
|
100*40*40
|
100*50*50
|
-250/0
|
su
|
7
|
3*6*6
|
3+10
|
-1
|
-
|
2nd~3rd hit Pursuit property, 1st hit cancellable, Armor break
|
Angry Scar
|
-
|
-
|
-
|
-250/-
|
-
|
1+0
|
-
|
13
|
-
|
-
|
|
Super Combo LP
|
HL
|
50x7
|
0
|
-1000/0
|
-
|
1+0
|
3(1)3(2)3(16)2(1)3(1)2(1)2
|
43+14
|
-38
|
-
|
1~4f invincible, Pursuit property
|
Super Combo MP
|
HL
|
50x7
|
0
|
-1000/0
|
-
|
1+1
|
3(1)3(2)3(16)2(1)3(1)2(1)2
|
39+14
|
-34
|
-
|
1~2f invincible, Pursuit property
|
Super Combo HP
|
HL
|
50x7
|
0
|
-1000/0
|
-
|
1+2
|
3(1)3(2)3(16)2(1)3(1)2(1)2
|
45+15
|
-42
|
-
|
1f invincible, Pursuit property
|
Ultra Combo 1
|
HL
|
45x7*45x6
|
0
|
0/0
|
-
|
1+9
|
5x4(12)3(2)3*10
|
15+36
|
-48
|
-
|
1~13f invincible, Pursuit property
|
Ultra Combo 2
|
|
48x8
|
0
|
0/0
|
-
|
1+10
|
-
|
104 (total duration)
|
-25
|
-
|
1~9f invincible
|
|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|