Introduction
About Kolin
Final Patch
Players to Watch
- Neon
- Nephew
- Poongko
Kolin | |
---|---|
Vitals | |
Life Points | 1000 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 600 |
V-Trigger 2 | 600 |
Ground Movement | |
Forward Walk Speed | 0.0413 |
Backward Walk Speed | 0.0325 |
Forward Dash Speed | 17 |
Backward Dash Speed | 21 |
Forward Dash Distance | 1.69 |
Backward Dash Distance | 1.05 |
Backdash CH Frames | 3-16 |
Jumping | |
Back Jump Speed | 47 (4+39+4) |
Neutral Jump Speed | 47 (4+39+4) |
Forward Jump Speed | 46 (3+39+4) |
Forward Jump Distance | 1.95 |
Backward Jump Distance | 1.95 |
Throws | |
Throw Hurtbox | 0.35 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4 | 3 | 6 | 4 | |||
Damage | Stun | Attack | Block | |||
30 | 70 | H | 2 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
4 | 3 | 6 | 4 | |||
Damage | Stun | Attack | Block | |||
40 | 70 | H | 2 | |||
|
Stand MP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 3 | 13 | 4 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | 2 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
6 | 3 | 13 | 4 | |||
Damage | Stun | Attack | Block | |||
70 | 100 | H | 2 | |||
|
Stand HP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
8 | 3 | 19 | 5 | |||
Damage | Stun | Attack | Block | |||
80 | 150 | H | -4 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
8 | 3 | 19 | 5 | |||
Damage | Stun | Attack | Block | |||
90 | 150 | H | -4 | |||
|
Stand LK
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 9 | 1 |
Damage | Stun | Attack | Block |
40 | 70 | H | -2 |
Stand MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 3 | 14 | 3 | ||
Damage | Stun | Attack | Block | ||
50 | 100 | H | -2 | ||
|
Stand HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | 3 | 20 | 6 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -2 | ||
|
Crouch LP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
3 | 2 | 8 | 4 | |||
Damage | Stun | Attack | Block | |||
20 | 70 | H | 1 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
3 | 2 | 8 | 4 | |||
Damage | Stun | Attack | Block | |||
30 | 70 | H | 1 | |||
|
Crouch MP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 3 | 13 | 5 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | 2 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
6 | 3 | 13 | 5 | |||
Damage | Stun | Attack | Block | |||
70 | 100 | H | 2 | |||
|
Crouch HP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
7 | 3 | 23 | 0 | |||
Damage | Stun | Attack | Block | |||
80 | 150 | H | -3 | |||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
7 | 3 | 23 | 0 | |||
Damage | Stun | Attack | Block | |||
90 | 150 | H | -3 | |||
|
Crouch LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 8 | 3 | ||
Damage | Stun | Attack | Block | ||
20 | 70 | L | 1 | ||
|
Crouch MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 3 | 15 | 3 | ||
Damage | Stun | Attack | Block | ||
50 | 100 | L | 1 | ||
|
Crouch HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 2(22)2 | 24 | KD | ||
Damage | Stun | Attack | Block | ||
60*40 (100) | 100*50 (150) | L | -12 | ||
|
Jump LP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
3 | 5 | - | 7(9) | |||
Damage | Stun | Attack | Block | |||
40 | 70 | M | 4(6) | |||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
3 | 5 | - | 7(9) | |||
Damage | Stun | Attack | Block | |||
50 | 70 | M | 4(6) | |||
|
Jump MP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
5 | 6 | - | 10(12) | |||
Damage | Stun | Attack | Block | |||
70 | 100 | M | 7(9) | |||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
5 | 6 | - | 10(12) | |||
Damage | Stun | Attack | Block | |||
80 | 100 | M | 7(9) | |||
|
Jump HP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
7 | 4 | - | 12(15) | |||
Damage | Stun | Attack | Block | |||
90 | 150 | M | 9(12) | |||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
7 | 4 | - | 12(15) | |||
Damage | Stun | Attack | Block | |||
100 | 150 | M | 9(12) | |||
|
Jump LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 5 | - | 5(9) | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | 2(6) | ||
|
Jump MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 5 | - | 9(12) | ||
Damage | Stun | Attack | Block | ||
60 | 100 | M | 6(9) | ||
|
Jump HK
Startup | Active | Recovery | Hit |
---|---|---|---|
9 | 5 | - | 7(15) |
Damage | Stun | Attack | Block |
90 | 150 | M | 4(12) |
Command Normals
Icicle Stamp
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | - | 43 | - | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | - | ||
|
Blizzard Heel
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | 2*3 | 18 | 1 | ||
Damage | Stun | Attack | Block | ||
20*40 | 50*50 | M*M | -7 | ||
|
Sniping Kick
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 3 | 19 | 3 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -2 | ||
|
Target Combos
Frost Spike 1st
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4+6 | 3 | 17 | 0 | |||
Damage | Stun | Attack | Block | |||
30*36 (66) | 70*54 (124) | H*H | -6 | |||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
4+6 | 3 | 17 | 0 | |||
Damage | Stun | Attack | Block | |||
40*45 (85) | 70*54 (124) | H*H | -6 | |||
|
Frost Spike 2nd
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4+6+8 | 3 | 23 | 1 | |||
Damage | Stun | Attack | Block | |||
30*36*48 (114) | 70*54*64 (188) | H*H*H | -9 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
4+6+8 | 3 | 23 | 1 | |||
Damage | Stun | Attack | Block | |||
40*45*56 (141) | 70*54*64 (188) | H*H*H | -9 | |||
|
White Out 1st
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
5+8 | 3 | 23 | -1 | |||
Damage | Stun | Attack | Block | |||
50*45 (95) | 100*63 (163) | H*H | -9 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
5+8 | 3 | 23 | -1 | |||
Damage | Stun | Attack | Block | |||
50*54 (104) | 100*63 (163) | H*H | -9 | |||
|
White Out 2nd
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
5+8+10 | 3 | 31 | KD | |||
Damage | Stun | Attack | Block | |||
50*45*48 (143) | 100*63*80 (243) | H*H*H | -12 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
5+8+10 | 3 | 31 | KD | |||
Damage | Stun | Attack | Block | |||
50*54*56 (160) | 100*63*80 (243) | H*H*H | -12 |
White Pressure
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
5+8+19 | 3 | 49 | KD | |||
Damage | Stun | Attack | Block | |||
50*45*80 (175) | 100*63*120 (283) | H*H*T | - | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
5+8+19 | 3 | 49 | KD | |||
Damage | Stun | Attack | Block | |||
50*54*80 (184) | 100*63*120 (283) | H*H*H | - | |||
|
Throws
Pressure Ridge
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
130 | 120 | T | - |
Sublimation
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
120 | 150 | T | - |
Special Moves
LP Frost Touch
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
2 | 11 | 34 | KD | ||
Damage | Stun | Attack | Block | ||
200 | 250 | T | - | ||
|
MP Frost Touch
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
2 | 11 | 34 | KD | ||
Damage | Stun | Attack | Block | ||
180 | 250 | T | - | ||
|
HP Frost Touch
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
2 | 11 | 34 | KD | ||
Damage | Stun | Attack | Block | ||
180 | 250 | T | - | ||
|
LPMP Frost Touch
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 12 | 29 | KD | ||
Damage | Stun | Attack | Block | ||
260 | 300 | T | - | ||
|
LPHP Frost Touch
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 12 | 29 | KD | ||
Damage | Stun | Attack | Block | ||
240 | 300 | T | - | ||
|
MPHP Frost Touch
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 12 | 29 | KD | ||
Damage | Stun | Attack | Block | ||
240 | 300 | T | - | ||
|
LP Parabellum
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 2(5)2(5)2(5)2 | 17 | 2 | ||
Damage | Stun | Attack | Block | ||
15x3*25 (70) | 25x3*75 (150) | H | -4 | ||
|
MP Parabellum
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 2(5)2(5)2(5)2(5)2 | 21 | 4 | ||
Damage | Stun | Attack | Block | ||
15x4*20 (80) | 25x4*50 (150) | H | -6 | ||
|
HP Parabellum
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
18 | 2(5)2(5)2(5)2(5)2(30)2 | 31 | KD | ||
Damage | Stun | Attack | Block | ||
50x5*50 (100) | 25x6 (150) | H | -9 | ||
|
EX Parabellum
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 2(5)2(5)2(5)2(5)2 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
10x4*15x2*30 (100) | 150 | H | -7 | ||
|
LP Hailstorm
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | 5 | 25 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
12 | 5 | 25 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
|
MP Hailstorm
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | 5 | 28 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -11 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
12 | 5 | 28 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -11 | |||
|
HP Hailstorm
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | 5 | 28 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -11 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
12 | 5 | 28 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -11 | |||
|
LP Hailstorm Projectile
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
50 | 33 | - | 26 | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | 23 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
50 | 33 | - | 26 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | 23 | |||
|
MP Hailstorm Projectile
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
53 | 33 | - | 28 | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | 25 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
53 | 33 | - | 28 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | 25 | |||
|
HP Hailstorm Projectile
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
52 | 43 | - | 23 | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | 20 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
52 | 43 | - | 23 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | 20 | |||
|
LPMP Hailstorm
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | 5 | 25 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
12 | 5 | 25 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
|
LPHP Hailstorm
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | 5 | 25 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
12 | 5 | 25 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
|
MPHP Hailstorm
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | 5 | 25 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
12 | 5 | 25 | KD | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
|
EX Hailstorm Projectile
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
35*49 | - | - | 21 | |||
Damage | Stun | Attack | Block | |||
50x2 | 100x2 | H | 18 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
35*49 | - | - | 21 | |||
Damage | Stun | Attack | Block | |||
60x2 | 100x2 | H | 18 | |||
|
LK Vanity Step
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23 | - | 20 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
> Silver Edge
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
23+8 | 9 | 23 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | H | -12 | ||
|
MK Vanity Step
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
38 | - | 8 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
> Cold Low
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Step + 4 | 2(11)2(23)2 | 24 | KD | ||
Damage | Stun | Attack | Block | ||
20*54*36 (110) | 70*90*45 (205) | L*L | -12 | ||
|
> Brinicle
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
Step + 4 | 2(9)3 | 21(27) | KD | |||
Damage | Stun | Attack | Block | |||
20*81 (101) | 70*135 (205) | L*H | -2 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
Step + 4 | 2(9)3 | 21(27) | KD | |||
Damage | Stun | Attack | Block | |||
20*90 (110) | 70*135 (205) | L*H | -2 | |||
|
> Snow Grain
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
Step + 6 | 3(10)3 | 19 | 5 | |||
Damage | Stun | Attack | Block | |||
60*81 (141) | 100*135 (235) | H*H | -8 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
Step + 6 | 3(10)3 | 19 | 5 | |||
Damage | Stun | Attack | Block | |||
70*90 (160) | 100*135 (235) | H*H | -8 | |||
|
HK Vanity Step
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
46 | - | 21+4 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
> White Spear
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
Step + 3 | 5(3)1 | 4 | 12 | ||
Damage | Stun | Attack | Block | ||
40*63 (103) | 70*90 (160) | M*M | 9 | ||
|
LKMK Vanity Step
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
21 | - | 11 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
> EX Silver Edge
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
21+5 | 9 | 18 | KD | ||
Damage | Stun | Attack | Block | ||
160 | 200 | H | -9 | ||
|
LKHK Vanity Step
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
32 | - | 6 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
MKHK Vanity Step
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
36 | - | 19+4 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Critical Arts
Frost Tower
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 3 | 52 | KD | ||
Damage | Stun | Attack | Block | ||
330 | 0 | H | -37 | ||
|
Taunts
Taunt
Startup | Active | Recovery | Hit |
---|---|---|---|
- | - | 61 | - |
Damage | Stun | Attack | Block |
- | - | - | - |
V-System
V-Skill 1
Inside Slash
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
15 | 2 | 23 | 2 | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
15 | 2 | 21 | 2 | |||
Damage | Stun | Attack | Block | |||
50 | 100 | H | -8 | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
15 | 2 | 21 | 2 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | -8 | |||
|
Inside Slash (counter)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
1 | 2(20)3 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
70*80 (50*100) | 100*100 | H | - | |||
| ||||||
V-Trigger 2 | Startup | Active | Recovery | Hit | ||
1 | 2(20)3 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
70*80 (60*100) | 100*100 | H | - | |||
|
V-Skill 2
Glacier Through
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
26 | 3 | 47 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | - | - | ||
|
V-Trigger 1
Diamond Dust
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
18 | 24 | 13 | KD | ||
Damage | Stun | Attack | Block | ||
40x3 (120) | 120x3 (360) | H | 32 | ||
|
Diamond Dust 2nd
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17 | 24 | 19 | KD | ||
Damage | Stun | Attack | Block | ||
40x3 (120) | 120x3 (360) | H | 26 | ||
|
V-Trigger 2
Absolute Zero
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 5 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Frost Edge
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | 9 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
110 | 150 | H | -11 | ||
|
Reverse Javelin
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10+5 | 9 | 28 | -3 | ||
Damage | Stun | Attack | Block | ||
110 | 100 | H | -22 | ||
|
Reverse Javelin 2nd
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 9 | 58 | KD | ||
Damage | Stun | Attack | Block | ||
90 | 100 | H | - | ||
|
Forward Dash (Slide)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | - | - | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift
V-Shift
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 9 | 22 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift Break
Cold Snap
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
? | 3 | ? | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|
V-Reversal
Third Eye
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 33 | - | ||
Damage | Stun | Attack | Block | ||
- | - | H | - | ||
|