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* [[Mortal Kombat X/Sub-Zero|Sub-Zero]] | * [[Mortal Kombat X/Sub-Zero|Sub-Zero]] | ||
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== '''Systems FAQ''' == | == '''Systems FAQ''' == | ||
=== Controls and HUD === | === Controls and HUD === | ||
* [[Mortal Kombat X/Controls-HUD#Controls|Controls]] | |||
* [[Mortal Kombat X/Controls-HUD#HUD|HUD]] | |||
=== Movement and Canceling === | === Movement and Canceling === | ||
* [[Mortal Kombat X/Movement-Canceling#Walking|Walking]] | |||
* [[Mortal Kombat X/Movement-Canceling#Crouching|Crouching]] | |||
* [[Mortal Kombat X/Movement-Canceling#Jumping|Jumping]] | |||
* [[Mortal Kombat X/Movement-Canceling#Dashing|Dashing]] | |||
* [[Mortal Kombat X/Movement-Canceling#Running|Running]] | |||
* [[Mortal Kombat X/Movement-Canceling#Canceling|Canceling]] | |||
=== Offense === | === Offense === | ||
* [[Mortal Kombat X/Offense#Normal Moves|Normal Moves]] | |||
* [[Mortal Kombat X/Offense#Throws|Throws]] | |||
* [[Mortal Kombat X/Offense#Special Moves|Special Moves]] | |||
* [[Mortal Kombat X/Offense#Enhanced Special Moves|Enhanced Special Moves]] | |||
* [[Mortal Kombat X/Offense#Xray|X-Rays]] | |||
* [[Mortal Kombat X/Offense#Stage Interactable|Stage Interactable]] | |||
=== Defense === | === Defense === | ||
* [[Mortal Kombat X/Defense#Blocking|Blocking]] | |||
* [[Mortal Kombat X/Defense#Throw Escape|Throw Escapes]] | |||
* [[Mortal Kombat X/Defense#Breakers|Breakers]] | |||
* [[Mortal Kombat X/Defense#Wakeup Special Move|Wakeup Special Moves]] | |||
* [[Mortal Kombat X/Defense#Roll Recovery|Roll Recovery]] | |||
* [[Mortal Kombat X/Defense#Delayed Wakeup|Delayed Wakeup]] | |||
* [[Mortal Kombat X/Defense#Stage Interactable|Stage Interactable]] | |||
=== Damage/Combo === | === Damage/Combo === | ||
=== Attack Attributes === | === Attack Attributes === | ||
=== Stages === | |||
=== Fatalities === | === Fatalities === |
Revision as of 17:50, 26 February 2015
Introduction
Mortal Kombat X is the sequel to Mortal Kombat 9, a reboot of the Mortal Kombat franchise.
Characters
- Cassie Cage
- D'Vorah
- Ermac
- Ferra/Torr
- Goro
- Kano
- Kitana
- Kotal Kahn
- Kung Lao
- Quan Chi
- Raiden
- Reptile
- Scorpion
- Sub-Zero
Systems FAQ
Controls and HUD
Movement and Canceling
Offense
Defense
- Blocking
- Throw Escapes
- Breakers
- Wakeup Special Moves
- Roll Recovery
- Delayed Wakeup
- Stage Interactable