Line 292: | Line 292: | ||
|valign="bottom" style="border-left:0px;"| [[image:Billy02_mashA3.png|center]] | |valign="bottom" style="border-left:0px;"| [[image:Billy02_mashA3.png|center]] | ||
| '''Senpuu Kon - mash A''' | | '''Senpuu Kon - mash A''' | ||
|- | |||
! hcf+[[image:snka.gif]] | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Billy02_hcfA1.png|center]] | |||
|valign="bottom" style="border-left:0px;" colspan="2"| [[image:Billy02_hcfA2.png|center]] | |||
|rowspan="2"| '''Sansetsu Kon: Chuudan Uchi - hcf+P''' | |||
|- | |||
! hcf+[[image:snkc.gif]] | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Billy02_hcfC1.png|center]] | |||
|valign="bottom" style="border-left:0px;" colspan="2"| [[image:Billy02_hcfC2.png|center]] | |||
|- | |||
! > qcf+[[image:punch.gif]] | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| | |||
|colspan="3" | [[image:Billy02_hcfPqcfP.png|center]] | |||
| '''Kaen Sansetsu Kon: Chuudan Zuki - qcf+P (after hcf+P)''' | |||
|- | |||
! qcb+[[image:snka.gif]] | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Billy02_qcbA1.png|center]] | |||
|valign="bottom" style="border-left:0px;" colspan="2"| [[image:Billy02_qcbA2.png|center]] | |||
|rowspan="2"| '''Suzume Otoshi - qcb+P''' | |||
|- | |||
! qcb+[[image:snkc.gif]] | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Billy02_qcbC1.png|center]] | |||
|valign="bottom" style="border-left:0px;" colspan="2"| [[image:Billy02_qcbC2.png|center]] | |||
|- | |||
|} | |} | ||
Revision as of 14:32, 4 October 2013
General Info
Crouch height: Low
Stand | Crouch | Jump | Grab | Run |
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Colors
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Movelist
Combos
Anywhere
1. Crouch C, f+A/(hcf+A, qcf+A)/(dp+B, Jump C) - 20%/25%/33%
2. Crouch BBB, f+A/(dp+B, Jump C) - 20%/35%
Corner
1. Close/Crouch C, dp+D, qcf hcb+A - 65%
2. Close C, f+A, Crouch C, f+A/(hcf+A, qcf+A) - 45%/50%
Maxmode
1. Close C, BC, run Crouch C, hcf+A, dp+D, qcf hcb+A - 80% (Corner)
2. Close A (repeatedly)(2), hcf+A, dp+D, qcf hcb+A - 70% (Corner)
Counterhit
1. Crouch C(counterhit), qcb+A - 24%
Attack Strings
1. Close C/Crouch BBB, f+A
2. Close C, f+A, Crouch C, f+A (Corner)
3. CD, hcf+A, qcf+A
4. Crouch B, Crouch C, f+A
Move Properties
- cancellable normals are close A, far A, close B, crouch B, close C, crouch C, close D
- CD is cancellable into specials and DMs
- free cancellable into moves are hcf+P, qcb+P, dp+K and qcb+K
- free cancellable out-of moves are hcf+P qcf+P on both hits, mash P and qcb+D
- Crouch D hits low twice
- qcb+D counter is supercancellable on the first hit