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|colspan="2" valign="bottom" style="border-right:0px; border-top:0px;"| [[image:Shermie02_fB3.png|center]] | |colspan="2" valign="bottom" style="border-right:0px; border-top:0px;"| [[image:Shermie02_fB3.png|center]] | ||
|colspan="2" valign="bottom" style="border-left:0px; border-top:0px;"| [[image:Shermie02_fB4.png|center]] | |colspan="2" valign="bottom" style="border-left:0px; border-top:0px;"| [[image:Shermie02_fB4.png|center]] | ||
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|- | |||
! [[image:snka.gif]]+[[image:snkb.gif]]+[[image:snkc.gif]] | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| - | |||
|colspan="2" valign="bottom" style="border-right:0px;"| [[image:Shermie02_ABC1.png|center]] | |||
|colspan="2" valign="bottom" style="border-left:0px;"| [[image:Shermie02_ABC2.png|center]] | |||
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* hard knockdown and opponent gets up with their back turned | * hard knockdown and opponent gets up with their back turned | ||
* free cancellable into | * free cancellable into | ||
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! hcf+[[image:kick.gif]] | |||
|align="center"| | |||
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|align="center"| Grab | |||
|colspan="4" | [[image:Shermie02_hcfK.png|center]] | |||
| '''Diamond Bust - hcf+K''' | |||
|} | |} | ||
=== Special Moves === | === Special Moves === | ||
Revision as of 03:37, 22 September 2013
General Info
Crouch height: Medium
Colors
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Movelist
Special Moves
2. Diamond Bust - hcf+K
3. Shermie Whip - qcb+P
4. Axle Spin Kick - qcb+K
5. F-Captured - hcb f+P
6. Shermie Clutch - dp+K
7. Shermie Cute - qcf+K (after qcb+P, hcf+P or dp+K)
- while the opponent is knocked down from the previous attack, Shermie runs forward and performs a knee drop doing low damage
- after doing this move, she usually doesn't have enough time to run forward and be in position to do a mixup before they wakeup. Because of that, sometimes this followup move is not used in favor of the better positioning
- hard knockdown
- free cancellable out of, though the only reason to cancel it is to reduce the recovery time
DMs
1. Shermie Flash - hcbx2+P
2. Shermie Carnival - hcfx2+P
SDMs
1. Shermie Flash - hcbx2+AC
2. Shermie Carnival - hcfx2+AC
HSDMs
1. Inazuma Leg Lariat - qcfx2+BD
Notes
- cancellable normals are close A, far A, crouch A, close B, far B, crouch B, close C, crouch C
- CD is cancellable into specials and DMs