Line 403: | Line 403: | ||
|colspan="8" align="center"| '''SDM''' | |colspan="8" align="center"| '''SDM''' | ||
|- | |- | ||
| | !rowspan="2"| qcb,hcf+[[image:snka.gif]]+[[image:snkc.gif]] | ||
=== | |rowspan="2" align="center"| | ||
|rowspan="2" align="center"| | |||
|rowspan="2" align="center"| | |||
|rowspan="2" align="center"| | |||
|valign="bottom" style="border-right:0px; border-bottom:0px;"| [[image:OChris02_SDM1.png|center]] | |||
|valign="bottom" style="border-left:0px; border-bottom:0px;"| [[image:OChris02_SDM2.png|center]] | |||
|rowspan="2"| '''Ankoku Orochi Nagi - qcb hcf+AC (can be held)''' | |||
=== | |||
* works similar to his normal DM version except the flame is larger, doing 3 hits | * works similar to his normal DM version except the flame is larger, doing 3 hits | ||
* cannot be comboed into normally | * cannot be comboed into normally | ||
|- | |||
|colspan="2" valign="bottom" style="border-top:0px;"| [[image:OChris02_SDM3.png|center]] | |||
=== | |- | ||
|colspan="8" align="center"| '''HSDM''' | |||
|- | |||
! [[image:snkd.gif]],[[image:snkc.gif]],d,[[image:snkc.gif]],[[image:snkd.gif]] | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:OChris02_HSDM.png|center]] | |||
| '''Sanagi wo Yaburi, Chou wa Mau - D, C, d, C, D''' | |||
* Orochi Chris transforms into Orochi and performs an attack that covers the entire screen for about a second | * Orochi Chris transforms into Orochi and performs an attack that covers the entire screen for about a second | ||
* Chris is invincible during this attack | * Chris is invincible during this attack | ||
|} | |||
=== Notes === | === Notes === | ||
Revision as of 03:20, 16 September 2013
General Info
Crouch height: Medium
Colors
![]() |
![]() |
![]() |
![]() |
---|---|---|---|
![]() |
![]() |
![]() |
![]() |
Movelist
Notes
- cancellable normals are close A, crouch A, far A, close B, close C, crouch C, far C(1), close D(specials and DMs only)
- CD is cancellable into special moves and DMs
- D throw is a backturned hard knockdown
Combos
Anywhere
1. Close C/(c.B,c.A), f+B, qcb+C - 25%
2. Close C/(c.B,c.A), f+A, hcf+K, dp+A - 35%
3. Close C/(c.B,c.A), f+A, qcb hcf+A - 40%
4. ~(qcf+A, Jump D), Close C, f+A, BC, Far C(1), f+A, hcf+K(5), (C)dp+C(3), (C)qcb+P/(S)qcb hcf+A