Line 90: | Line 90: | ||
|align="center"| HL | |align="center"| HL | ||
|valign="bottom" style="border-right:0px;"| [[image:Billy02_stD1.png|center]] | |valign="bottom" style="border-right:0px;"| [[image:Billy02_stD1.png|center]] | ||
|valign="bottom" style="border-left:0px;"| [[image:Billy02_stD2.png|center]] | |valign="bottom" style="border-left:0px; border-right:0px"| [[image:Billy02_stD2.png|center]] | ||
|valign="bottom" style="border-left:0px;"| [[image:Billy02_stD3.png|center]] | |valign="bottom" style="border-left:0px;"| [[image:Billy02_stD3.png|center]] | ||
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Line 134: | Line 134: | ||
|align="center"| L | |align="center"| L | ||
|valign="bottom" style="border-right:0px;"| [[image:Billy02_crD1.png|center]] | |valign="bottom" style="border-right:0px;"| [[image:Billy02_crD1.png|center]] | ||
|valign="bottom" style="border-left:0px;"| [[image:Billy02_crD2.png|center]] | |valign="bottom" style="border-left:0px; border-right:0px"| [[image:Billy02_crD2.png|center]] | ||
|valign="bottom" style="border-left:0px;"| [[image:Billy02_crD3.png|center]] | |valign="bottom" style="border-left:0px;"| [[image:Billy02_crD3.png|center]] | ||
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Line 180: | Line 180: | ||
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|- | |- | ||
|colspan=" | |colspan="9" align="center"| '''Neutral Jump''' | ||
|- | |- | ||
! [[image:snka.gif]] | ! [[image:snka.gif]] |
Revision as of 15:56, 11 July 2013
General Info
Crouch height: Low
Colors:
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Movelist
Normals
Combos
Anywhere
1. Crouch C, f+A/(hcf+A, qcf+A)/(dp+B, Jump C) - 20%/25%/33%
2. Crouch BBB, f+A/(dp+B, Jump C) - 20%/35%
Corner
1. Close/Crouch C, dp+D, qcf hcb+A - 65%
2. Close C, f+A, Crouch C, f+A/(hcf+A, qcf+A) - 45%/50%
Maxmode
1. Close C, BC, run Crouch C, hcf+A, dp+D, qcf hcb+A - 80% (Corner)
2. Close A (repeatedly)(2), hcf+A, dp+D, qcf hcb+A - 70% (Corner)
Counterhit
1. Crouch C(counterhit), qcb+A - 24%
Attack Strings
1. Close C/Crouch BBB, f+A
2. Close C, f+A, Crouch C, f+A (Corner)
3. CD, hcf+A, qcf+A
4. Crouch B, Crouch C, f+A
Move Properties
- cancellable normals are close A, far A, close B, crouch B, close C, crouch C, close D
- CD is cancellable into specials and DMs
- free cancellable into moves are hcf+P, qcb+P, dp+K and qcb+K
- free cancellable out-of moves are hcf+P qcf+P on both hits, mash P and qcb+D
- Crouch D hits low twice
- qcb+D counter is supercancellable on the first hit