Cammy (SSFIV): Difference between revisions

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m (→‎Frame Data: formatting)
(→‎Frame Data: stun durations + formatting)
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==Frame Data==
==Frame Data==
{| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
{| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
|-
|-  
! align="center" |  
! align="center"             |  
! align="center" | Block
! align="center"             |
! align="center" |
! align="center" colspan="3" | Damage Values
! align="center" |  
! align="center"             |  
! align="center" | Super Meter
! align="center" colspan="3" | Framedata
! align="center" |
! align="center" colspan="2" | Advantage
! align="center" |  
! align="center" colspan="2" | Stun Duration
! align="center" |
! align="center"             |  
! align="center" |  
! align="center" | Frames
! align="center" |  
! align="center" style="min-width:250px" |  
|-  
|-  
! align="center" | Move Name
! align="center" style="min-width:100px" | Move Name
! align="center"  | HL
! align="center" style="min-width:50px"  | Block H/L
! align="center"  | Damage
! align="center" style="min-width:50px"  | Damage
! align="center"  | Stun
! align="center" style="min-width:50px"  | Stun
! align="center"  | Gain
! align="center" style="min-width:50px"  | Meter Gain
! align="center"  | Cancel Ability
! align="center" style="min-width:50px"  | Cancel Ability
! align="center"  | Startup
! align="center" style="min-width:50px"  | Startup
! align="center"  | Active
! align="center" style="min-width:50px"  | Active
! align="center"  | Recovery
! align="center" style="min-width:50px"  | Recovery
! align="center"  | On Guard
! align="center" style="min-width:50px"  | Block
! align="center"  | On Hit
! align="center" style="min-width:50px"  | Hit
! align="center"  | Notes  
! align="center" style="min-width:50px"  | Block
! align="center" style="min-width:50px| Hit
! align="center" style="min-width:250px" | Notes
|-  
|-  
|  | Close LP
|  | Close LP
Line 58: Line 56:
| align="center"  | 50
| align="center"  | 50
| align="center"  | 20
| align="center"  | 20
| align="center"  | ch/sp/​su
| align="center"  | ch/sp/su
| align="center"  | 3
| align="center"  | 3
| align="center"  | 2
| align="center"  | 2
| align="center"  | 8
| align="center"  | 8
| align="center"  | +1
| align="center"  | +1
| align="center"  | +4
| align="center"  | +4
| align="center"  | 10
| align="center"  | 13
|  |  
|  |  
|-  
|-  
Line 75: Line 75:
| align="center"  | 2+2
| align="center"  | 2+2
| align="center"  | 15
| align="center"  | 15
| align="center"  | +2
| align="center"  | +2
| align="center"  | +6
| align="center"  | +6
| align="center"  | 20
| align="center"  | 24
|  |  
|  |  
|-  
|-  
Line 89: Line 91:
| align="center"  | 15
| align="center"  | 15
| align="center"  | -1
| align="center"  | -1
| align="center"  | +3
| align="center"  | +3
| align="center"  | 17
| align="center"  | 21
|  |  
|  |  
|-  
|-  
Line 97: Line 101:
| align="center"  | 50
| align="center"  | 50
| align="center"  | 20
| align="center"  | 20
| align="center"  | ch/sp/​su
| align="center"  | ch/sp/su
| align="center"  | 4
| align="center"  | 4
| align="center"  | 2
| align="center"  | 2
| align="center"  | 8
| align="center"  | 8
| align="center"  | +1
| align="center"  | +1
| align="center"  | +4
| align="center"  | +4
| align="center"  | 10
| align="center"  | 13
|  |  
|  |  
|-  
|-  
Line 116: Line 122:
| align="center"  | -6
| align="center"  | -6
| align="center"  | -3
| align="center"  | -3
| align="center"  | 13
| align="center"  | 16
|  |  
|  |  
|-  
|-  
Line 129: Line 137:
| align="center"  | -11
| align="center"  | -11
| align="center"  | -7
| align="center"  | -7
| align="center"  | 17
| align="center"  | 21
|  |  
|  |  
|-  
|-  
Line 136: Line 146:
| align="center"  | 50
| align="center"  | 50
| align="center"  | 20
| align="center"  | 20
| align="center"  | ch/sp/​su
| align="center"  | ch/sp/su
| align="center"  | 3
| align="center"  | 3
| align="center"  | 3
| align="center"  | 3
| align="center"  | 7
| align="center"  | 7
| align="center"  | +1
| align="center"  | +1
| align="center"  | +4
| align="center"  | +4
| align="center"  | 10
| align="center"  | 13
|  |  
|  |  
|-  
|-  
Line 155: Line 167:
| align="center"  | -4
| align="center"  | -4
| align="center"  | -1
| align="center"  | -1
| align="center"  | 13
| align="center"  | 16
|  |  
|  |  
|-  
|-  
Line 167: Line 181:
| align="center"  | 19
| align="center"  | 19
| align="center"  | -3
| align="center"  | -3
| align="center"  | +1
| align="center"  | +1
| align="center"  | 17
| align="center"  | 21
|  |  
|  |  
|-  
|-  
Line 180: Line 196:
| align="center"  | 6
| align="center"  | 6
| align="center"  | +2
| align="center"  | +2
| align="center"  | +5
| align="center"  | +5
| align="center"  | 10
| align="center"  | 13
|  |  
|  |  
|-  
|-  
Line 193: Line 211:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -1
| align="center"  | -1
| align="center"  | +2
| align="center"  | +2
| align="center"  | 13
| align="center"  | 16
|  |  
|  |  
|-  
|-  
Line 207: Line 227:
| align="center"  | -6
| align="center"  | -6
| align="center"  | -2
| align="center"  | -2
| align="center"  | 17
| align="center"  | 21
|  |  
|  |  
|-  
|-  
Line 214: Line 236:
| align="center"  | 50
| align="center"  | 50
| align="center"  | 20
| align="center"  | 20
| align="center"  | ch/sp/​su
| align="center"  | ch/sp/su
| align="center"  | 3
| align="center"  | 3
| align="center"  | 2
| align="center"  | 2
| align="center"  | 8
| align="center"  | 8
| align="center"  | +1
| align="center"  | +1
| align="center"  | +4
| align="center"  | +4
| align="center"  | 10
| align="center"  | 13
|  |  
|  |  
|-  
|-  
Line 232: Line 256:
| align="center"  | 10
| align="center"  | 10
| align="center"  | 0
| align="center"  | 0
| align="center"  | +3
| align="center"  | +3
| align="center"  | 13
| align="center"  | 16
|  |  
|  |  
|-  
|-  
Line 244: Line 270:
| align="center"  | 4
| align="center"  | 4
| align="center"  | 12
| align="center"  | 12
| align="center"  | +2
| align="center"  | +2
| align="center"  | +7
| align="center"  | +7
| align="center"  | 17
| align="center"  | 22
|  | Forces stand  
|  | Forces stand  
|-  
|-  
Line 253: Line 281:
| align="center"  | 50
| align="center"  | 50
| align="center"  | 20
| align="center"  | 20
| align="center"  | ch/sp/​su
| align="center"  | ch/sp/su
| align="center"  | 3
| align="center"  | 3
| align="center"  | 3
| align="center"  | 3
| align="center"  | 9
| align="center"  | 9
| align="center"  | -1
| align="center"  | -1
| align="center"  | +2
| align="center"  | +2
| align="center"  | 10
| align="center"  | 13
|  |  
|  |  
|-  
|-  
Line 271: Line 301:
| align="center"  | 12
| align="center"  | 12
| align="center"  | -2
| align="center"  | -2
| align="center"  | +1
| align="center"  | +1
| align="center"  | 13
| align="center"  | 16
|  |   
|  |   
|-  
|-  
Line 284: Line 316:
| align="center"  | 24
| align="center"  | 24
| align="center"  | -8
| align="center"  | -8
| align="center"  | -
| align="center"  | 17
| align="center"  | -
| align="center"  | -
|  | untechable knockdown
|  | untechable knockdown
Line 298: Line 332:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 8
| align="center"  | 11
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 311: Line 347:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 10
| align="center"  | 13
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 324: Line 362:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 16
| align="center"  | 20
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 337: Line 377:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 8
| align="center"  | 11
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 350: Line 392:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 11
| align="center"  | 15
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 363: Line 407:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 15
| align="center"  | 18
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 376: Line 422:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 8
| align="center"  | 11
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 389: Line 437:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 11
| align="center"  | 15
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 402: Line 452:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 15
| align="center"  | 18
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 415: Line 467:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 8
| align="center"  | 11
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 428: Line 482:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 11
| align="center"  | 15
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 441: Line 497:
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | 15
| align="center"  | 18
|  | startup leg projectile invincibility
|  | startup leg projectile invincibility
|-  
|-  
Line 454: Line 512:
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  | -21
| align="center"  | 15
| align="center"  | 15
|  | armor during charge, launch vs air, 4f~release dash cancellable  
|  | armor during charge, launch vs air, 4f~release dash cancellable  
|-  
|-  
Line 466: Line 526:
| align="center"  | 35
| align="center"  | 35
| align="center"  | -15
| align="center"  | -15
| align="center"  | -
| align="center"  | 21
| align="center"  | -
| align="center"  | -
|  | armor during charge, crumple vs ground, launch vs air (fully hittable), 4f~release dash cancellable  
|  | armor during charge, crumple vs ground, launch vs air (fully hittable), 4f~release dash cancellable  
Line 478: Line 540:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 35
| align="center"  | 35
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 491: Line 555:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 504: Line 570:
| align="center"  | 2
| align="center"  | 2
| align="center"  | 20
| align="center"  | 20
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 516: Line 584:
| align="center"  | 5
| align="center"  | 5
| align="center"  | 2
| align="center"  | 2
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 524: Line 594:
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100[120]
| align="center"  | 100[120]
| align="center"  | 100​[150]
| align="center"  | 100[150]
| align="center"  | 30/40
| align="center"  | 30/40
| align="center"  | su
| align="center"  | su
Line 531: Line 601:
| align="center"  | 20+12
| align="center"  | 20+12
| align="center"  | -30
| align="center"  | -30
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 1~4f invincible, 5f unthrowable + upper body invincible, 7~45f airborne, launch, grounded part juggles(1x)
|  | 1~4f invincible, 5f unthrowable + upper body invincible, 7~45f airborne, launch, grounded part juggles(1x)
Line 537: Line 609:
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100[140]
| align="center"  | 100[140]
| align="center"  | 100​[180]
| align="center"  | 100[180]
| align="center"  | 30/40
| align="center"  | 30/40
| align="center"  | su
| align="center"  | su
Line 544: Line 616:
| align="center"  | 18+12
| align="center"  | 18+12
| align="center"  | -30
| align="center"  | -30
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 1~5f invincible, 7~48f airborne, launch, grounded part juggles(1x)
|  | 1~5f invincible, 7~48f airborne, launch, grounded part juggles(1x)
Line 550: Line 624:
| align="center"  | HL
| align="center"  | HL
| align="center"  | 100[160]
| align="center"  | 100[160]
| align="center"  | 100​[200]
| align="center"  | 100[200]
| align="center"  | 30/40
| align="center"  | 30/40
| align="center"  | su
| align="center"  | su
Line 557: Line 631:
| align="center"  | 17+12
| align="center"  | 17+12
| align="center"  | -30
| align="center"  | -30
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 1~5f invincible, 7~52f airborne, launch, grounded part juggles(1x)
|  | 1~5f invincible, 7~52f airborne, launch, grounded part juggles(1x)
Line 563: Line 639:
| align="center"  | HL
| align="center"  | HL
| align="center"  | 150[95]
| align="center"  | 150[95]
| align="center"  | 200​[100]
| align="center"  | 200[100]
| align="center"  | -250/0
| align="center"  | -250/0
| align="center"  | su
| align="center"  | su
Line 570: Line 646:
| align="center"  | 18+12
| align="center"  | 18+12
| align="center"  | -30
| align="center"  | -30
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 1~6f invincible, 7~48f airborne, launch, airborne part juggles(1x)
|  | 1~6f invincible, 7~48f airborne, launch, airborne part juggles(1x)
Line 583: Line 661:
| align="center"  | 4+5
| align="center"  | 4+5
| align="center"  | -17
| align="center"  | -17
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 14~29f airborne, launch
|  | 14~29f airborne, launch
Line 596: Line 676:
| align="center"  | 4+5
| align="center"  | 4+5
| align="center"  | -17
| align="center"  | -17
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  |  14~29f airborne, launch
|  |  14~29f airborne, launch
Line 602: Line 684:
| align="center"  | L
| align="center"  | L
| align="center"  | 80*60
| align="center"  | 80*60
| align="center"  | 100​*80
| align="center"  | 100*80
| align="center"  | 30/​30*30
| align="center"  | 30/​30*30
| align="center"  | su
| align="center"  | su
Line 610: Line 692:
| align="center"  | -10
| align="center"  | -10
| align="center"  | -
| align="center"  | -
|  | 14~29f airborne, 1st hit cancellable, 2nd hit launch
| align="center"  | 20
| align="center"  | 24*-
|  | 14~29f airborne, 2nd hit launch
|-  
|-  
|  | Spiral Arrow EX
|  | Spiral Arrow EX
| align="center"  | L
| align="center"  | L
| align="center"  | 100*60
| align="center"  | 100*60
| align="center"  | 100​*100
| align="center"  | 100*100
| align="center"  | -250/0
| align="center"  | -250/0
| align="center"  | su
| align="center"  | su
Line 623: Line 707:
| align="center"  | -10
| align="center"  | -10
| align="center"  | -
| align="center"  | -
|  | 1st hit cancellable, 2~25f projectile invincible, 14~29f airborne, 2nd hit launch
| align="center"  | 20
| align="center"  | 24*-
|  | 2~25f projectile invincible, 14~29f airborne, 2nd hit launch
|-  
|-  
|  | Spin Knuckle LP
|  | Spin Knuckle LP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80*80
| align="center"  | 80*80
| align="center"  | 100​*100
| align="center"  | 100*100
| align="center"  | 30/​20*20
| align="center"  | 30/​20*20
| align="center"  | su
| align="center"  | su
Line 634: Line 720:
| align="center"  | 3*8
| align="center"  | 3*8
| align="center"  | 9
| align="center"  | 9
| align="center"  | +4
| align="center"  | +4
| align="center"  | -
| align="center"  | -
|  | 1f strike invincible, 2~25f mid-body invincibility + lower body projectile invincibility, 6~25f airborne, Armor break, 1st hit cancellable, 1st hit launch vs air, 2nd hit launch
| align="center"  | 20
| align="center"  | 24*-
|  | 1f strike invincible, 2~25f mid-body invincibility + lower body projectile invincibility, 6~25f airborne, Armor break, 1st hit launch vs air, 2nd hit launch
|-  
|-  
|  | Spin Knuckle MP
|  | Spin Knuckle MP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80*80
| align="center"  | 80*80
| align="center"  | 100​*100
| align="center"  | 100*100
| align="center"  | 30/​20*20
| align="center"  | 30/​20*20
| align="center"  | su
| align="center"  | su
Line 647: Line 735:
| align="center"  | 3*8
| align="center"  | 3*8
| align="center"  | 10
| align="center"  | 10
| align="center"  | +3
| align="center"  | +3
| align="center"  | -
| align="center"  | -
|  | 1f strike invincible, 2~24f mid-body invincibility + lower body projectile invincibility, 6~24f airborne, Armor break, 1st hit cancellable, 1st hit launch vs air, 2nd hit launch
| align="center"  | 20
| align="center"  | 24*-
|  | 1f strike invincible, 2~24f mid-body invincibility + lower body projectile invincibility, 6~24f airborne, Armor break, 1st hit launch vs air, 2nd hit launch
|-  
|-  
|  | Spin Knuckle HP
|  | Spin Knuckle HP
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80*80
| align="center"  | 80*80
| align="center"  | 100​*100
| align="center"  | 100*100
| align="center"  | 30/​20*20
| align="center"  | 30/​20*20
| align="center"  | su
| align="center"  | su
Line 660: Line 750:
| align="center"  | 3*8
| align="center"  | 3*8
| align="center"  | 10
| align="center"  | 10
| align="center"  | +3
| align="center"  | +3
| align="center"  | -
| align="center"  | -
|  | 1f strike invincible, 2~27f mid-body invincibility + lower body projectile invincibility, 6~27f airborne, Armor break, 1st hit cancellable, 1st hit launch vs air, 2nd hit launch
| align="center"  | 20
| align="center"  | 24*-
|  | 1f strike invincible, 2~27f mid-body invincibility + lower body projectile invincibility, 6~27f airborne, Armor break, 1st hit launch vs air, 2nd hit launch
|-  
|-  
|  | Spin Knuckle EX
|  | Spin Knuckle EX
| align="center"  | HL
| align="center"  | HL
| align="center"  | 80*80
| align="center"  | 80*80
| align="center"  | 100​*100
| align="center"  | 100*100
| align="center"  | -250/0
| align="center"  | -250/0
| align="center"  | su
| align="center"  | su
Line 675: Line 767:
| align="center"  |  +3
| align="center"  |  +3
| align="center"  | -
| align="center"  | -
|  | 1~25f strike invincible, 6~24f airborne, Armor break, 1st hit cancellable, 1st hit launch vs air, 2nd hit launch
| align="center"  | 20
| align="center"  | 24*-
|  | 1~25f strike invincible, 6~24f airborne, Armor break, 1st hit launch vs air, 2nd hit launch
|-  
|-  
|  | Razor's Edge Slicer LP
|  | Razor's Edge Slicer LP
Line 687: Line 781:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -1
| align="center"  | -1
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 7~62f airborne, 31~53f cancellable into grab, launch
|  | 7~62f airborne, 31~53f cancellable into grab, launch
Line 700: Line 796:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -1
| align="center"  | -1
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 7~53f airborne, 31~45f cancellable into grab, launch
|  | 7~53f airborne, 31~45f cancellable into grab, launch
Line 713: Line 811:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -1
| align="center"  | -1
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 7~48f airborne, 31~39f cancellable into grab, launch
|  | 7~48f airborne, 31~39f cancellable into grab, launch
Line 726: Line 826:
| align="center"  | 13
| align="center"  | 13
| align="center"  | -1
| align="center"  | -1
| align="center"  | -
| align="center"  | 20
| align="center"  | -
| align="center"  | -
|  | 7~52f airborne, 31~43f cancellable into grab, launch
|  | 7~52f airborne, 31~43f cancellable into grab, launch
Line 738: Line 840:
| align="center"  | 1
| align="center"  | 1
| align="center"  | until ground +5
| align="center"  | until ground +5
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 751: Line 855:
| align="center"  | 1
| align="center"  | 1
| align="center"  | until ground +5
| align="center"  | until ground +5
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 766: Line 872:
| align="center"  | [+8]
| align="center"  | [+8]
| align="center"  | [+11]
| align="center"  | [+11]
| align="center"  | 15
| align="center"  | 18
|  | recovery after landing, brackets represent instant air cannon strike
|  | recovery after landing, brackets represent instant air cannon strike
|-  
|-  
Line 779: Line 887:
| align="center"  | [+14]
| align="center"  | [+14]
| align="center"  | [+18]
| align="center"  | [+18]
| align="center"  | 20
| align="center"  | 24
|  | recovery after landing, brackets represent instant air cannon strike
|  | recovery after landing, brackets represent instant air cannon strike
|-  
|-  
Line 791: Line 901:
| align="center"  | 30+21
| align="center"  | 30+21
| align="center"  | -35
| align="center"  | -35
| align="center"  | -
| align="center"  | ?
| align="center"  | -
| align="center"  | -
|  | 1~6f invincible, 7~26f 46~83f airborne, juggle, 1st~6th hit launch vs air (untechable), 7th hit launch (untechable), see notes below
|  | 1~6f invincible, 7~26f 46~83f airborne, juggle, 1st~6th hit launch vs air (untechable), 7th hit launch (untechable), see notes below
Line 804: Line 916:
| align="center"  | 30+21
| align="center"  | 30+21
| align="center"  | -35
| align="center"  | -35
| align="center"  | -
| align="center"  | ?
| align="center"  | -
| align="center"  | -
|  | 1~10f invincible, 11~34f 50~87f airborne, juggle, 1st~6th hit launch vs air (untechable), 7th hit launch (untechable), 5th hit vs ground triggers full animation
|  | 1~10f invincible, 11~34f 50~87f airborne, juggle, 1st~6th hit launch vs air (untechable), 7th hit launch (untechable), 5th hit vs ground triggers full animation
Line 816: Line 930:
| align="center"  | 35
| align="center"  | 35
| align="center"  | 61
| align="center"  | 61
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 829: Line 945:
| align="center"  | -
| align="center"  | -
| align="center"  | 18
| align="center"  | 18
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
Line 842: Line 960:
| align="center"  | -
| align="center"  | -
| align="center"  | 22
| align="center"  | 22
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
| align="center"  | -
|  | 1~6f invincible, 7~17f airborne
|  | 1~6f invincible, 7~17f airborne
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-  
|-  
! align="center"  | Move Name
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Block H/L
! align="center"  | Damage
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Meter Gain
! align="center"  | Cancel Ability
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | Block
! align="center"  | On Hit
! align="center"  | Hit
! align="center"  | Block
! align="center"  | Hit
! align="center"  | Notes
! align="center"  | Notes
|- 
! align="center"            | 
! align="center"            |
! align="center" colspan="3" | Damage Values
! align="center"            |
! align="center" colspan="3" | Framedata
! align="center" colspan="2" | Advantage
! align="center" colspan="2" | Stun Duration
! align="center"            |
|-  
|-  
|}
|}

Revision as of 12:38, 15 July 2010

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Move

The Basics

Combos

Strategy

Matchups

Frame Data

Damage Values Framedata Advantage Stun Duration
Move Name Block H/L Damage Stun Meter Gain Cancel Ability Startup Active Recovery Block Hit Block Hit Notes
Close LP HL 25 50 20 ch/sp/su 3 2 8 +1 +4 10 13
Close MP HL 70[60] 100 40 sp/su 4 2+2 15 +2 +6 20 24
Close HP HL 100 200 60 sp/su 4 4 15 -1 +3 17 21
Close LK HL 25 50 20 ch/sp/su 4 2 8 +1 +4 10 13
Close MK HL 65 100 40 sp/su 4 3 17 -6 -3 13 16
Close HK HL 110 200 60 - 9 5 24 -11 -7 17 21
Far LP HL 25 50 20 ch/sp/su 3 3 7 +1 +4 10 13
Far MP HL 70 100 40 sp/su 7 4 14 -4 -1 13 16
Far HP HL 120 200 60 - 7 2 19 -3 +1 17 21
Far LK HL 30 50 20 sp/su 4 3 6 +2 +5 10 13
Far MK HL 70 100 40 - 7 2 13 -1 +2 13 16
Far HK HL 110 200 60 - 8 2 22 -6 -2 17 21
crouch LP HL 20 50 20 ch/sp/su 3 2 8 +1 +4 10 13
crouch MP HL 65 100 40 sp/su 5 4 10 0 +3 13 16
crouch HP HL 90 200 60 - 6 4 12 +2 +7 17 22 Forces stand
crouch LK L 25 50 20 ch/sp/su 3 3 9 -1 +2 10 13
crouch MK L 65 100 40 sp/su 6 4 12 -2 +1 13 16
crouch HK L 95 150 60 - 7 2 24 -8 - 17 - untechable knockdown
Jump up LP H 50 50 20 - 4 4 - - - 8 11 startup leg projectile invincibility
Jump up MP H 80 100 40 - 5 4 - - - 10 13 startup leg projectile invincibility
Jump up HP H 100 200 60 - 5 3 - - - 16 20 startup leg projectile invincibility
Jump up LK H 30 50 20 - 5 5 - - - 8 11 startup leg projectile invincibility
Jump up MK H 70 100 40 - 5 7 - - - 11 15 startup leg projectile invincibility
Jump up HK H 100 200 60 - 5 3 - - - 15 18 startup leg projectile invincibility
Jump forward LP H 50 50 20 - 4 5 - - - 8 11 startup leg projectile invincibility
Jump forward MP H 80 100 40 - 5 3 - - - 11 15 startup leg projectile invincibility
Jump forward HP H 100 200 60 - 6 4 - - - 15 18 startup leg projectile invincibility
Jump forward LK H 30 50 20 - 4 7 - - - 8 11 startup leg projectile invincibility
Jump forward MK H 70 100 40 - 5 4 - - - 11 15 startup leg projectile invincibility
Jump forward HK H 100 200 60 - 6 5 - - - 15 18 startup leg projectile invincibility
Focus Attack LVL 1 H 60 100 20 - (10~17)​+11 2 35 -21 -21 15 15 armor during charge, launch vs air, 4f~release dash cancellable
Focus attack LVL 2 H 80 150 40 - (18~50)​+11 2 35 -15 - 21 - armor during charge, crumple vs ground, launch vs air (fully hittable), 4f~release dash cancellable
Focus attack LVL 3 H 120 200 60 - 51+14 2 35 - - - - 1-64f armor, armor break, crumple vs ground, launch vs air (fully hittable), 4~51f dash cancellable
Forward Throw 0.8 140 130 40 - 3 2 20 - - - - untechable knockdown
Back throw 0.8 135 140 40 - 3 2 20 - - - - untechable knockdown
Air Throw 1.0 150 150 40 - 5 2 - - - - - untechable knockdown
Cannon Spike LK HL 100[120] 100[150] 30/40 su 5 2+19 20+12 -30 - 20 - 1~4f invincible, 5f unthrowable + upper body invincible, 7~45f airborne, launch, grounded part juggles(1x)
Cannon Spike MK HL 100[140] 100[180] 30/40 su 5 2+24 18+12 -30 - 20 - 1~5f invincible, 7~48f airborne, launch, grounded part juggles(1x)
Cannon Spike HK HL 100[160] 100[200] 30/40 su 5 2+29 17+12 -30 - 20 - 1~5f invincible, 7~52f airborne, launch, grounded part juggles(1x)
Cannon Spike EX HL 150[95] 200[100] -250/0 su 5 2+24 18+12 -30 - 20 - 1~6f invincible, 7~48f airborne, launch, airborne part juggles(1x)
Spiral Arrow LK L 100 150 30/30 - 7 19 4+5 -17 - 20 - 14~29f airborne, launch
Spiral Arrow MK L 120 150 30/30 - 7 19 4+5 -17 - 20 - 14~29f airborne, launch
Spiral Arrow HK L 80*60 100*80 30/​30*30 su 7 7*12 4+5 -10 - 20 24*- 14~29f airborne, 2nd hit launch
Spiral Arrow EX L 100*60 100*100 -250/0 su 7 7*12 4+5 -10 - 20 24*- 2~25f projectile invincible, 14~29f airborne, 2nd hit launch
Spin Knuckle LP HL 80*80 100*100 30/​20*20 su 35 3*8 9 +4 - 20 24*- 1f strike invincible, 2~25f mid-body invincibility + lower body projectile invincibility, 6~25f airborne, Armor break, 1st hit launch vs air, 2nd hit launch
Spin Knuckle MP HL 80*80 100*100 30/​20*20 su 33 3*8 10 +3 - 20 24*- 1f strike invincible, 2~24f mid-body invincibility + lower body projectile invincibility, 6~24f airborne, Armor break, 1st hit launch vs air, 2nd hit launch
Spin Knuckle HP HL 80*80 100*100 30/​20*20 su 36 3*8 10 +3 - 20 24*- 1f strike invincible, 2~27f mid-body invincibility + lower body projectile invincibility, 6~27f airborne, Armor break, 1st hit launch vs air, 2nd hit launch
Spin Knuckle EX HL 80*80 100*100 -250/0 su 33 3*8 10 +3 - 20 24*- 1~25f strike invincible, 6~24f airborne, Armor break, 1st hit launch vs air, 2nd hit launch
Razor's Edge Slicer LP L 100 150 30/30 su 53+10 9 13 -1 - 20 - 7~62f airborne, 31~53f cancellable into grab, launch
Razor's Edge Slicer MP L 100 150 30/30 su 45+10 9 13 -1 - 20 - 7~53f airborne, 31~45f cancellable into grab, launch
Razor's Edge Slicer HP L 100 150 30/30 su 39+10 9 13 -1 - 20 - 7~48f airborne, 31~39f cancellable into grab, launch
Razor's Edge Slicer EX L 120 200 -250/0 su 43+10 9 13 -1 - 20 - 7~52f airborne, 31~43f cancellable into grab, launch
Fatal Leg Twister 1.0 130 140 0/40 - 31+1 1 until ground +5 - - - - untechable knockdown
Crossed Scissors 1.0 140 150 0/40 - 31+1 1 until ground +5 - - - - untechable knockdown
Cannon Strike HL 60 100 10/20 - 12[17] 11[3] until ground +5[5] [+8] [+11] 15 18 recovery after landing, brackets represent instant air cannon strike
Cannon Strike EX HL 80 100 -250/0 - 12[17] 11[3] until ground +4[4] [+14] [+18] 20 24 recovery after landing, brackets represent instant air cannon strike
Super Combo HL 40x6​*110 0 -1000/0 - 1+5​[1+4] 6*6*6​(3)2*2​(2)2​(11)8 30+21 -35 - ? - 1~6f invincible, 7~26f 46~83f airborne, juggle, 1st~6th hit launch vs air (untechable), 7th hit launch (untechable), see notes below
Ultra Combo 1 HL 30x6​*210​[30x5​*330] 0 0/0 - 1+9 6*6*6​(3)2*2​(2)2​(11)8 30+21 -35 - ? - 1~10f invincible, 11~34f 50~87f airborne, juggle, 1st~6th hit launch vs air (untechable), 7th hit launch (untechable), 5th hit vs ground triggers full animation
Ultra Combo 2 - 470 0 0/0 - 1+0 35 61 - - - -
Dash - - - - - - - 18 - - - -
Backdash - - - - - - - 22 - - - - 1~6f invincible, 7~17f airborne
Move Name Block H/L Damage Stun Meter Gain Cancel Ability Startup Active Recovery Block Hit Block Hit Notes
Damage Values Framedata Advantage Stun Duration

Notes:

  • Depending on the opponent's animation, Cammy's Super is sometimes registered as hitting a frame earlier than it appears on-screen. For example:
    • It cannot punish Akuma f+MP on block (-5f), but can punish Makoto MP/HP Oroshi on block (also -5f).
    • It cannot link (no cancelling) after a far standing LK (+5f), but can link after a counterhit LP (also +5f) from the same distance.
    • It can appear to counterhit moves out of their first active frame, which normally does not happen.