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Revision as of 21:21, 18 May 2010
Introduction
Move Analysis
Normal Moves
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Move
The Basics
Combos
Strategy
Matchups
Frame Data
Block | Super Meter | Frames | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes |
Close LP | HL | 25*15 | 30*20 | 20*20 | ch/sp/su*su | 4 | 3(8)3 | 11 | -3 | 0 | |
Close MP | HL | 50*30 | 50*50 | 40*20 | sp/su*su | 5 | 3(8)2 | 14 | -2 | +4 | |
Close HP | HL | 80*30 | 100*100 | 60*20 | sp/su*su | 4 | 3(8)2 | 20 | -4 | 0 | |
Close LK | HL | 30 | 50 | 20 | - | 5 | 2 | 9 | 0 | +3 | |
Close MK | HL | 70 | 100 | 40 | sp/su | 7 | 2 | 16 | -4 | -1 | |
Close HK | HL[H] | 100[30] | 150[50] | 60[20] | - | 6 | 6 | 16 | -4 | 0 | Forces stand |
Far LP | HL | 30 | 50 | 20 | sp/su | 5 | 3 | 6 | +3 | +6 | |
Far MP | HL | 80 | 100 | 40 | su | 5 | 6 | 11 | -3 | +1 | |
Far HP | HL | 130 | 200 | 60 | - | 12 | 3 | 17 | -2 | +2 | |
Far LK | HL | 40 | 50 | 20 | - | 5 | 3 | 8 | 0 | +3 | |
Far MK | HL | 80 | 100 | 40 | - | 8 | 3 | 15 | -4 | -1 | |
Far HK | HL | 100 | 200 | 60 | - | 14 | 2 | 19 | -3 | +1 | |
crouch LP | HL | 30 | 50 | 20 | ch/sp/su | 5 | 2 | 6 | +3 | +6 | |
crouch MP | HL | 70 | 100 | 40 | sp/su | 7 | 3 | 10 | +1 | +4 | |
crouch HP | HL | 70*40 | 100*50 | 60*20 | sp/su | 8 | 2*2 | 22 | -6 | - | 1st hit forces stand |
crouch LK | L | 20 | 50 | 20 | ch/sp/su | 5 | 3 | 7 | +1 | +4 | Low attack |
crouch MK | HL | 70 | 100 | 40 | sp/su | 8 | 5 | 13 | -4 | +1 | |
crouch HK | L | 100 | 200 | 60 | sp/su | 11 | 3 | 25 | -10 | - | cannot fast recover |
Jump up LP | H | 50 | 50 | 20 | - | 5 | 4 | - | - | - | |
Jump up MP | H | 80 | 100 | 40 | - | 5 | 6 | - | - | - | |
Jump up HP | H | 100 | 200 | 60 | - | 5 | 4 | - | - | - | |
Jump up LK | H | 50 | 50 | 20 | - | 5 | 8 | - | - | - | |
Jump up MK | H | 80 | 100 | 40 | - | 4 | 6 | - | - | - | |
Jump up HK | H | 100 | 200 | 60 | - | 5 | 4 | - | - | - | |
Jump forward LP | H | 50 | 50 | 20 | - | 5 | 8 | - | - | - | |
Jump forward MP | H | 80 | 100 | 40 | - | 5 | 10 | - | - | - | |
Jump forward HP | H | 100 | 200 | 60 | - | 5 | 8 | - | - | - | |
Jump forward LK | H | 50 | 50 | 20 | - | 4 | 5 | - | - | - | |
Jump forward MK | H | 70 | 100 | 40 | - | 5 | 6 | - | - | - | |
Jump forward HK | H | 110 | 200 | 60 | - | 5 | 5 | - | - | - | |
F+MK | HL | 80 | 100 | 40 | ??? | 7 | 2 | 16 | 0 | +3 | |
Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | |
Focus attack LVL 2 | HL | 80 | 150 | 40 | - | 17+13 | 2 | 35 | -15 | - | |
Focus attack LVL 3 | - | 140 | 200 | 60 | - | 65 | 2 | 35 | - | - | |
Forward Throw | 0.9 | 130 | 140 | 40 | - | 3 | 2 | 20 | - | - | |
Back throw | 0.9 | 130 | 140 | 40 | - | 3 | 2 | 20 | - | - | |
Change of Direction LP | HL | 30 | 50 | 20/30 | su | 14 | 3 | 25 | -3 | +2 | |
Change of Direction MP | HL | 35 | 50 | 20/30 | su | 16 | 3 | 25 | -3 | +2 | |
Change of Direction HP | HL | 40 | 50 | 20/30 | su | 17 | 3 | 25 | -3 | +2 | |
Change of Direction EX | HL | 40 | 50 | -250/0 | su | 16 | 3 | 25 | -3 | +2 | (translate) |
Second Middle | H | 40 | 50 | 10/20 | - | 15 | 4 | 28 | -9 | -4 | Mid attack |
Secondoro | L | 50 | 50 | 20/30 | su | 22 | 4 | 24 | -5 | -1 | Low attack |
Middle Finish | H | 100 | 100 | 10/30 | - | 10 | 2 | 44 | -35 | - | Armor break |
Finishuro | L | 150 | 100 | 30/30 | - | 22 | 2 | 53 | -44 | - | Armor break |
Kick Wheel LK | H | 120 | 200 | 30/40 | - | 20 | 7 | 2+19 | -10 | -5 | |
Kick Wheel MK | H | 140 | 200 | 30/40 | - | 24 | 7 | 2+20 | -11 | -6 | |
Kick Wheel HK | H | 160 | 200 | 30/40 | - | 27 | 7 | 1+22 | -12 | -7 | |
Kick Wheel EX | H | 60*120 | 100*100 | -250/0 | -- | 17 | 7*3 | 2+19 | -6 | 0 | |
Rolling Marseille LK | - | - | - | 20/- | - | - | - | 27 | - | - | |
Rolling Marseille MK | - | - | - | 20/- | - | - | - | 30 | - | - | |
Rolling Marseille HK | - | - | - | 20/- | - | - | - | 32 | - | - | |
Rolling Marseille EX | - | - | - | -250/- | - | - | - | 32 | - | - | |
Sky Fall LP | - | 0*140 | 100 | 30/0*100 | - | 5 | 2 | 31 | - | - | |
Sky Fall MP | - | 0*150 | 150 | 30/0*100 | - | 6 | 4 | 31 | - | - | |
Sky Fall HP | - | 0*160 | 200 | 30/0*100 | - | 9 | 6 | 31 | - | - | |
Sky Fall EX | - | 0*160 | 150 | -250/0 | - | 6 | 2 | 31 | - | - | |
Tornado Throw LP | 1.3 | 160 | 100 | 30/80 | - | 5 | 2 | 51 | - | - | |
Tornado Throw MP | 1.1 | 180 | 150 | 30/80 | - | 5 | 2 | 45 | - | - | |
Tornado Throw HP | 0.9 | 200 | 200 | 30/80 | - | 5 | 2 | 39 | - | - | |
Tornado Throw EX | 1.25 | 200 | 150 | -250/0 | - | 5 | 2 | 54 | - | - | |
Super Combo | HL | 0*335 | 0 | -1000/0 | - | 1+5 | 2 | 41 | -32 | - | 1f invincible |
Ultra Combo 1 | HL | 45*455 | 0 | 0/0 | - | 1+13 | 2 | 46 | -30 | - | 1~5f invincible |
Ultra Combo 2 | 1.0 | 480 | 0 | 0/0 | - | 1+7 | 6 | 51 | - | - | |
Block | Super Meter | Frames | |||||||||
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes |
The characters | Abel • Adon • Akuma • Balrog • Blanka • C. Viper • Cammy • Chun-Li • Cody • Dan • Dee Jay • Dhalsim • Dudley • E. Honda • El Fuerte • Fei Long • Gen • Gouken • Guile • Guy • Hakan • Ibuki • Juri • Ken • M. Bison • Makoto • Rose • Rufus • Ryu • Sagat • Sakura • Seth • T.Hawk • Vega • Zangief |
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