Robin Palm (talk | contribs) |
Robin Palm (talk | contribs) |
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Line 20: | Line 20: | ||
====Stand Strong ==== | ====Stand Strong ==== | ||
[[File:rose_standing 263.png]] | [[File:rose_standing 263.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage: | Damage:70<br> | ||
Stun: | Stun: 100<br> | ||
Super Gain: | Super Gain: 40<br> | ||
Cancel: | Cancel: sp/su <br> | ||
Startup: | Startup: 7 <br> | ||
Active: 2 <br> | Active: 2 <br> | ||
Recovery: | Recovery: 112 <br> | ||
Block Advantage: | Block Advantage: 0 <br> | ||
Hit Advantage: | Hit Advantage: 3<br> <br> | ||
'''Analysis:''' | '''Analysis:''' | ||
====Stand Fierce ==== | ====Stand Fierce ==== | ||
[[File:rose_standing 340.png]] | [[File:rose_standing 340.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage: | Damage:100<br> | ||
Stun: | Stun: 200<br> | ||
Super Gain: | Super Gain: 40<br> | ||
Cancel: | Cancel: none <br> | ||
Startup: | Startup: 11 <br> | ||
Active: | Active: 5 <br> | ||
Recovery: | Recovery: 18 <br> | ||
Block Advantage: - | Block Advantage: -5 <br> | ||
Hit Advantage: 1<br> <br> | Hit Advantage: -1<br> <br> | ||
'''Analysis:''' | '''Analysis:''' | ||
====Stand Short ==== | ====Stand Short ==== | ||
[[File:rose_standing 418.png]] | [[File:rose_standing 418.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage: | Damage:30<br> | ||
Stun: 50<br> | Stun: 50<br> | ||
Super Gain: 20<br> | Super Gain: 20<br> | ||
Cancel: | Cancel: none <br> | ||
Startup: 4 <br> | Startup: 4 <br> | ||
Active: 2 <br> | Active: 2 <br> | ||
Recovery: | Recovery: 10 <br> | ||
Block Advantage: - | Block Advantage: -1 <br> | ||
Hit Advantage: | Hit Advantage: 2<br> <br> | ||
'''Analysis:''' | '''Analysis:''' | ||
====Stand Forward ==== | ====Stand Forward ==== | ||
[[File:rose_standing 482.png]] | [[File:rose_standing 482.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage: | Damage:60<br> | ||
Stun: | Stun: 100<br> | ||
Super Gain: | Super Gain: 40<br> | ||
Cancel: | Cancel: none <br> | ||
Startup: | Startup: 6 <br> | ||
Active: 2 <br> | Active: 2 <br> | ||
Recovery: | Recovery: 13 <br> | ||
Block Advantage: - | Block Advantage: -1 <br> | ||
Hit Advantage: | Hit Advantage: 2<br> <br> | ||
'''Analysis:''' | '''Analysis:''' | ||
====Stand Roundhouse ==== | ====Stand Roundhouse ==== | ||
[[File:rose_standing 551.png]] | [[File:rose_standing 551.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage: | Damage:100<br> | ||
Stun: | Stun: 200<br> | ||
Super Gain: | Super Gain: 60<br> | ||
Cancel: | Cancel: none <br> | ||
Startup: | Startup: 9 <br> | ||
Active: 2 <br> | Active: 2 <br> | ||
Recovery: | Recovery: 19 <br> | ||
Block Advantage: - | Block Advantage: -3 <br> | ||
Hit Advantage: 1<br> <br> | Hit Advantage: 1<br> <br> | ||
'''Analysis:''' | '''Analysis:''' | ||
====Crouch Jab ==== | ====Crouch Jab ==== | ||
[[File:rose_crouch 083.png]] | |||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 99: | Line 104: | ||
====Crouch Strong ==== | ====Crouch Strong ==== | ||
[[File:rose_crouch 134.png]] | [[File:rose_crouch 134.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 112: | Line 118: | ||
====Crouch Fierce ==== | ====Crouch Fierce ==== | ||
[[File:rose_crouch 202.png]] | [[File:rose_crouch 202.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 125: | Line 132: | ||
====Crouch Short ==== | ====Crouch Short ==== | ||
[[File:rose_crouch 269.png]] | [[File:rose_crouch 269.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 138: | Line 146: | ||
====Crouch Forward ==== | ====Crouch Forward ==== | ||
[[File:rose_crouch 327.png]] | [[File:rose_crouch 327.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 151: | Line 160: | ||
====Crouch Roundhouse ==== | ====Crouch Roundhouse ==== | ||
[[File:rose_crouch 398.png]] | [[File:rose_crouch 398.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 165: | Line 175: | ||
====Close Jab ==== | ====Close Jab ==== | ||
[[File:rose_prox 0386.png]] | [[File:rose_prox 0386.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 178: | Line 189: | ||
====Close Strong ==== | ====Close Strong ==== | ||
[[File:rose_prox 0521.png]] | [[File:rose_prox 0521.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 191: | Line 203: | ||
====Close Fierce ==== | ====Close Fierce ==== | ||
[[File:rose_prox 0645.png]] | [[File:rose_prox 0645.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 204: | Line 217: | ||
====Close Short ==== | ====Close Short ==== | ||
[[File:rose_prox 0779.png]] | [[File:rose_prox 0779.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 217: | Line 231: | ||
====Close Forward ==== | ====Close Forward ==== | ||
[[File:rose_prox 0913.png]] | [[File:rose_prox 0913.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> | ||
Line 230: | Line 245: | ||
====Close Roundhouse ==== | ====Close Roundhouse ==== | ||
[[File:rose_prox 1044.png]] | [[File:rose_prox 1044.png]] | ||
Block:HL<br> | Block:HL<br> | ||
Damage:20<br> | Damage:20<br> |
Revision as of 11:29, 16 May 2010
Introduction
Move Analysis
Normal Moves
Stand jab
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Stand Strong
Block:HL
Damage:70
Stun: 100
Super Gain: 40
Cancel: sp/su
Startup: 7
Active: 2
Recovery: 112
Block Advantage: 0
Hit Advantage: 3
Analysis:
Stand Fierce
Block:HL
Damage:100
Stun: 200
Super Gain: 40
Cancel: none
Startup: 11
Active: 5
Recovery: 18
Block Advantage: -5
Hit Advantage: -1
Analysis:
Stand Short
Block:HL
Damage:30
Stun: 50
Super Gain: 20
Cancel: none
Startup: 4
Active: 2
Recovery: 10
Block Advantage: -1
Hit Advantage: 2
Analysis:
Stand Forward
Block:HL
Damage:60
Stun: 100
Super Gain: 40
Cancel: none
Startup: 6
Active: 2
Recovery: 13
Block Advantage: -1
Hit Advantage: 2
Analysis:
Stand Roundhouse
Block:HL
Damage:100
Stun: 200
Super Gain: 60
Cancel: none
Startup: 9
Active: 2
Recovery: 19
Block Advantage: -3
Hit Advantage: 1
Analysis:
Crouch Jab
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Crouch Strong
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Crouch Fierce
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Crouch Short
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Crouch Forward
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Crouch Roundhouse
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Close Jab
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Close Strong
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Close Fierce
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Close Short
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Close Forward
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Close Roundhouse
Block:HL
Damage:20
Stun: 50
Super Gain: 20
Cancel: ch/sp/su
Startup: 4
Active: 2
Recovery: 11
Block Advantage: -2
Hit Advantage: 1
Analysis:
Normal Throws
Command Normals
Focus / Saving Attack
Special Moves
Super Move
Ultra Move
The Basics
Combos
Strategy
Matchups
Abel
Adon
Akuma
Balrog
Blanka
Cammy
Chun-Li
Cody
C. Viper
Dan
Deejay
Dhalsim
Dudley
E.Honda
El Fuerte
Fei Long
Gen
Gouken
Guile
Guy
Hakan
Ibuki
Juri
Ken
Makoto
M. Bison
Rose
Rufus
Ryu
Sagat
Sakura
Seth
T.hawk
Vega
Zangief
Frame Data
Block | Super Meter | Frames | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes |
Close LP | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 10 | -1 | +2 | |
Close MP | HL | 70 | 100 | 40 | sp/su | 6 | 2 | 11 | +1 | +4 | |
Close HP | HL | 90 | 200 | 60 | sp/su | 6 | 2 | 19 | -3 | +1 | |
Close LK | HL | 40 | 50 | 20 | sp/su | 4 | 2 | 10 | -1 | +2 | |
Close MK | HL | 70 | 100 | 40 | sp/su | 7 | 3 | 11 | 0 | +3 | 1~20 cannot be thrown |
Close HK | HL | 100 | 200 | 60 | sp/su | 7 | 2 | 18 | -2 | +3 | |
Far LP | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 11 | -2 | +1 | |
Far MP | HL | 70 | 100 | 40 | sp/su | 7 | 2 | 12 | 0 | +3 | |
Far HP | HL | 100 | 200 | 60 | - | 11 | 5 | 18 | -5 | -1 | |
Far LK | HL | 30 | 50 | 20 | - | 4 | 2 | 10 | -1 | +2 | |
Far MK | HL | 70 | 100 | 40 | - | 6 | 2 | 13 | -1 | +2 | |
Far HK | HL | 100 | 200 | 60 | - | 9 | 2 | 19 | -3 | +1 | |
crouch LP | HL | 20 | 50 | 20 | sp/chp/su | 3 | 3 | 8 | 0 | +3 | |
crouch MP | HL | 60 | 100 | 40 | sp/su | 4 | 3 | 14 | -3 | 0 | |
crouch HP | HL | 100 | 150 | 60 | sp/su | 5 | 5 | 28 | -15 | -10 | Forces stand |
crouch LK | L | 30 | 50 | 20 | - | 4 | 4 | 6 | +1 | +4 | |
crouch MK | L | 60 | 100 | 40 | sp/su | 7 | 2 | 12 | 0 | +3 | |
crouch HK | L | 90 | 200 | 60 | - | 9 | 2 | 26 | -10 | - | cannot fast recover |
Jump up LP | H | 40 | 50 | 20 | - | 4 | 6 | - | - | - | |
Jump up MP | H | 70 | 100 | 40 | - | 6 | 6 | - | - | - | |
Jump up HP | H | 90 | 150 | 60 | - | 9 | 6 | - | - | - | |
Jump up LK | H | 50 | 50 | 20 | - | 4 | 7 | - | - | - | |
Jump up MK | H | 80 | 100 | 40 | - | 7 | 6 | - | - | - | |
Jump up HK | H | 90 | 200 | 60 | - | 11 | 5 | - | - | - | |
Jump forward LP | H | 40 | 50 | 20 | - | 4 | 6 | - | - | - | |
Jump forward MP | H | 70 | 100 | 40 | - | 7 | 3 | - | - | - | |
Jump forward HP | H | 90 | 150 | 60 | - | 7 | 7 | - | - | - | |
Jump forward LK | H | 30 | 50 | 20 | - | 4 | 7 | - | - | - | |
Jump forward MK | H | 60 | 100 | 40 | - | 7 | 5 | - | - | - | |
Jump forward HK | H | 100 | 200 | 60 | - | 6 | 5 | - | - | - | |
Slide | L | 60 | 100 | 40 | - | 7 | 8 | 12 | -6 | -3 | |
Soul Piety | HL | 100 | 200 | 60 | - | 11 | 2 | 21 | -5 | -1 | |
Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | |
Focus attack LVL 2 | HL | 80 | 150 | 40 | - | 17+14 | 2 | 35 | -15 | - | |
Focus attack LVL 3 | - | 120 | 200 | 60 | - | 65 | 2 | 35 | - | - | |
Forward Throw | 1.0 | 140 | 100 | 40 | - | 3 | 2 | 20 | - | - | |
Back throw | 1.0 | 140 | 100 | 40 | - | 3 | 2 | 20 | - | - | |
Soul Spark LP | HL | 80 | 50 | 30/20 | su | 14 | - | 52 | -12 | -8 | |
Soul Spark MP | HL | 80 | 50 | 30/20 | su | 22 | - | 52 | -4 | 0 | |
Soul Spark HP | HL | 80 | 50 | 30/20 | su | 29 | - | 53 | +2 | +6 | |
Soul Spark EX | HL | 30*70 | 50*50 | -250/0 | su | 14 | - | 48 | 0 | +4 | |
Soul Spiral LK | HL | 100 | 100 | 20/40 | su | 12 | 6 | 23 | -8 | - | Armor break |
Soul Spiral MK | HL | 100 | 100 | 20/40 | su | 15 | 6 | 21 | -6 | - | Armor break |
Soul Spiral HK | HL | 100 | 100 | 20/40 | su | 16 | 6 | 19 | -4 | - | Armor break |
Soul Spiral EX | HL | 100 | 100 | -250/0 | su | 13 | 6 | 21 | -6 | - | 1~11f invincible, Armor break |
Soul Reflect LP | HL | 50 | 100 | 20/30 | su | 13 | 2 | 27 | -8 | - | gives super gauge +100, increases super damage by 5% up to 7 times/35% |
Soul Reflect MP | HL | 50 | 100 | 20/30 | su | 13 | 3 | 25 | -7 | - | |
Soul Reflect HP | HL | 50 | 100 | 20/30 | su | 12 | 2 | 26 | -7 | - | |
Soul Reflect EX | HL | 50 | 100 | -250/0 | su | 8 | 2 | 24 | -5 | - | Increases damage of reflected projectile by 10% |
Soul Throw LP | 0.4 | 160 | 100 | 20/40 | - | 6 | 10 | 26+8 | - | - | |
Soul Throw MP | 0.4 | 160 | 100 | 20/40 | - | 6 | 11 | 27+8 | - | - | |
Soul Throw HP | 0.4 | 160 | 100 | 20/40 | - | 6 | 11 | 30+8 | - | - | |
Soul Throw EX | 0.4 | 160 | 100 | -250/0 | - | 6 | 11 | 30+8 | - | - | 1~7f invincible |
Super Combo | HL | 50x4*100 | 0 | -1000/0 | - | 1+8 | - | 53 | +16 | - | 1~7f invincible |
Ultra Combo 1 | HL | 498 | 0 | 0/0 | - | 1+11 | 14 | 44 | -37 | - | 1~11f invincible, Armor break |
Ultra Combo 2 | HL | 120*120 | 0 | 0/0 | - | 1+4 | 600 | 4 | - | - | |
Block | Super Meter | Frames | |||||||||
Move Name | HL | Damage | Stun | Gain | Cancel Ability | Startup | Active | Recovery | On Guard | On Hit | Notes |
The characters | Abel • Adon • Akuma • Balrog • Blanka • C. Viper • Cammy • Chun-Li • Cody • Dan • Dee Jay • Dhalsim • Dudley • E. Honda • El Fuerte • Fei Long • Gen • Gouken • Guile • Guy • Hakan • Ibuki • Juri • Ken • M. Bison • Makoto • Rose • Rufus • Ryu • Sagat • Sakura • Seth • T.Hawk • Vega • Zangief |
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