m (Changed the character intro to the new DT template) |
(Moved up the gameplay and pro-com chart, now using the attack data DT template, and moved over the cancel routes from the combos page to their respective moves in the frame data.) |
||
Line 11: | Line 11: | ||
|Forward Super Jump=36f | |Forward Super Jump=36f | ||
|Back Super Jump=36f | |Back Super Jump=36f | ||
|content= ==Introduction== | |content= | ||
==Introduction== | |||
Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect. | Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect. | ||
== Gameplay == | == Gameplay == | ||
Guile clone, giving him the unique advantage of actually having a projectile. Pretty good pokes and space control, and surprisingly strong pressure, but he’s overall fairly linear, so you’ll need to work hard to get your damage. | Guile clone, giving him the unique advantage of actually having a projectile. Pretty good pokes and space control, and surprisingly strong pressure, but he’s overall fairly linear, so you’ll need to work hard to get your damage. | ||
Line 27: | Line 28: | ||
*'''TBA:''' tba. | *'''TBA:''' tba. | ||
*'''TBA:''' tba. | *'''TBA:''' tba. | ||
}} | }} | ||
}} | }} | ||
==Move List== | ==Move List== | ||
Line 43: | Line 42: | ||
|input=LP | |input=LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 52: | Line 51: | ||
|onblock=+4 | |onblock=+4 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any L (LP's only on whiff), Any H, Special | ||
}} | }} | ||
}} | }} | ||
Line 63: | Line 61: | ||
|input=HP | |input=HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 72: | Line 70: | ||
|onblock=-13 | |onblock=-13 | ||
|properties= *Invul f25>full when cancelled | |properties= *Invul f25>full when cancelled | ||
|description= | |description= '''Cancel Routes:''' Any HK, Special | ||
}} | }} | ||
}} | }} | ||
Line 83: | Line 80: | ||
|input=LK | |input=LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 92: | Line 89: | ||
|onblock=-6 | |onblock=-6 | ||
|properties= *Invul f21>full when cancelled | |properties= *Invul f21>full when cancelled | ||
|description= | |description= '''Cancel Routes:''' Any HP, Special | ||
}} | }} | ||
}} | }} | ||
Line 103: | Line 99: | ||
|input=HK | |input=HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 112: | Line 108: | ||
|onblock=-23 | |onblock=-23 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Special | ||
}} | }} | ||
}} | }} | ||
Line 125: | Line 120: | ||
|input=LP | |input=LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 134: | Line 129: | ||
|onblock=+13 | |onblock=+13 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any L, Any H, Special | ||
}} | }} | ||
}} | }} | ||
Line 145: | Line 139: | ||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 154: | Line 148: | ||
|onblock=+3 | |onblock=+3 | ||
|properties= *Techable on air hit | |properties= *Techable on air hit | ||
|description= | |description= '''Cancel Routes:''' Special | ||
}} | }} | ||
}} | }} | ||
Line 165: | Line 158: | ||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 174: | Line 167: | ||
|onblock=+8 | |onblock=+8 | ||
|properties= | |properties= | ||
|description= | |description= '''Cancel Routes:''' Any LK, any H, Special | ||
}} | }} | ||
}} | }} | ||
Line 185: | Line 177: | ||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 200: | Line 192: | ||
}} | }} | ||
=== | ===Command Normals=== | ||
{{MoveData | {{MoveData | ||
Line 208: | Line 200: | ||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 228: | Line 220: | ||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 248: | Line 240: | ||
|input=3HK | |input=3HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low | |guard=Low | ||
Line 270: | Line 262: | ||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 290: | Line 282: | ||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 310: | Line 302: | ||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 330: | Line 322: | ||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 352: | Line 344: | ||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 372: | Line 364: | ||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 392: | Line 384: | ||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 412: | Line 404: | ||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 431: | Line 423: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name= Forward Throw | ||
|input=4/6+HP (close) | |input=4/6+HP (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Throw | |guard=Throw | ||
Line 454: | Line 446: | ||
|input=4/6+HK (close) | |input=4/6+HK (close) | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Throw | |guard=Throw | ||
Line 476: | Line 468: | ||
|input=LK+HK | |input=LK+HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
Line 496: | Line 488: | ||
|input=r.5P | |input=r.5P | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 505: | Line 497: | ||
|onblock=-20 | |onblock=-20 | ||
|properties= *Untechable on air hit | |properties= *Untechable on air hit | ||
|description= | |description= '''Cancel Routes:''' Super (empty cancel pre-MAX) | ||
}} | }} | ||
}} | }} | ||
Line 516: | Line 507: | ||
|input=r.5K | |input=r.5K | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 536: | Line 527: | ||
|input=r.2P | |input=r.2P | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 545: | Line 536: | ||
|onblock=0, +1 | |onblock=0, +1 | ||
|properties= *Stays in reverse stance | |properties= *Stays in reverse stance | ||
|description= | |description= '''Cancel Routes:''' Special, Super (empty cancel pre-MAX) | ||
}} | }} | ||
}} | }} | ||
Line 558: | Line 548: | ||
|input=LP+HP | |input=LP+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
Line 579: | Line 569: | ||
|input=Punch while holding ED | |input=Punch while holding ED | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 599: | Line 589: | ||
|input=Kick while holding ED | |input=Kick while holding ED | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
Line 622: | Line 612: | ||
|input=[4]6+LP | |input=[4]6+LP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 643: | Line 633: | ||
|input=[4]6+HP | |input=[4]6+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 664: | Line 654: | ||
|input=[2]8+LK | |input=[2]8+LK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 684: | Line 674: | ||
|input=[2]8+HK | |input=[2]8+HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 707: | Line 697: | ||
|input=[4]1236+HP | |input=[4]1236+HP | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 729: | Line 719: | ||
|input=[2]364+HK | |input=[2]364+HK | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-DT | ||
|damage= | |damage= | ||
|guard=Low/High | |guard=Low/High | ||
Line 743: | Line 733: | ||
}} | }} | ||
}} | }} | ||
{{Navbox-DT}} | {{Navbox-DT}} | ||
[[Category:Daraku Tenshi]] | [[Category:Daraku Tenshi]] |
Revision as of 17:13, 25 February 2025
Introduction
Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect.
Gameplay
Guile clone, giving him the unique advantage of actually having a projectile. Pretty good pokes and space control, and surprisingly strong pressure, but he’s overall fairly linear, so you’ll need to work hard to get your damage.
Strengths | Weaknesses |
---|---|
|
|
Attributes
- Forward Walk Speed: 2.5
- Back Walk Speed: 2.2
- Forward Dash: 21f
- Back Dash: 23f
- Prejump: 4f
- Neutral Jump: 37f
- Forward Jump: 36f
- Back Jump: 36f
- Forward Super Jump: 36f
- Back Super Jump: 36f
- POW charge:
Move List
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing
Standing Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 10/7 |
On Hit | On Block | Guard | Properties |
+1 | +4 | Low/High | - |
Cancel Routes: Any L (LP's only on whiff), Any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 4 | 29/15 |
On Hit | On Block | Guard | Properties |
-3 | -13 | Low/High |
|
Cancel Routes: Any HK, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 19/12 |
On Hit | On Block | Guard | Properties |
-9 | -6 | Low/High |
|
Cancel Routes: Any HP, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 35/8 |
On Hit | On Block | Guard | Properties |
-13 | -23 | Low/High | - |
Cancel Routes: Special |
Crouch Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 3 | 10/7 |
On Hit | On Block | Guard | Properties |
+6 | +13 | Low/High | - |
Cancel Routes: Any L, Any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 9 | 14/6 |
On Hit | On Block | Guard | Properties |
+9 | +3 | Low/High |
|
Cancel Routes: Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 3 | 15/10 |
On Hit | On Block | Guard | Properties |
-4 | +8 | Low | - |
Cancel Routes: Any LK, any H, Special |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 4 | 30 |
On Hit | On Block | Guard | Properties |
-2 | -8 | Low |
|
TBA |
Command Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 15 | 5 | 35 |
On Hit | On Block | Guard | Properties |
-10 | -20 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 14 | 8 | 36 |
On Hit | On Block | Guard | Properties |
-22 | -32 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 5 | 30 |
On Hit | On Block | Guard | Properties |
+41 KD | -9 | Low | f8-31 low-profile |
TBA |
Rising Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | f26-31 low-profile |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High |
|
TBA |
Falling Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 6 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Throws
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+48 SpKD | - | Throw | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 1 | - |
On Hit | On Block | Guard | Properties |
+51 SpKd | - | Throw | - |
TBA |
Stance Switch and Reverse Stance Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | - | - | 16 |
On Hit | On Block | Guard | Properties |
- | - | - | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 35 |
On Hit | On Block | Guard | Properties |
+28 alt.sitstun | -20 | Low/High |
|
Cancel Routes: Super (empty cancel pre-MAX) |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 36 |
On Hit | On Block | Guard | Properties |
+55 SKD | 0, +1 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5, 6 | 1, 4 | 21/17 |
On Hit | On Block | Guard | Properties |
+7 | 0, +1 | Low/High |
|
Cancel Routes: Special, Super (empty cancel pre-MAX) |
Escape Dash and Escape Attack
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | - | 4 |
On Hit | On Block | Guard | Properties |
- | - | - |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 36 |
On Hit | On Block | Guard | Properties |
-8 | -14 | High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 11 | 3 | 29 |
On Hit | On Block | Guard | Properties |
-8 | -18 | High |
|
TBA |
Deadly Skills
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | until hits/offscreen | 15 |
On Hit | On Block | Guard | Properties |
+11 | +18 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | until hits/offscreen | 36 |
On Hit | On Block | Guard | Properties |
-10 | -3 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 18 | 30 |
On Hit | On Block | Guard | Properties |
- | -22 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3, 5, 8 | 2, 3, 14 | 34 |
On Hit | On Block | Guard | Properties |
- | -26 | Low/High |
|
TBA |
Super Deadly Skill
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 35+26 | until hits/offscreen | 63 |
On Hit | On Block | Guard | Properties |
-24 | -30 | Low/High |
|
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110 | 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 13 | 39 |
On Hit | On Block | Guard | Properties |
- | -34 | Low/High |
|
TBA |