Street Fighter IV Remix/Poison: Difference between revisions

From SuperCombo Wiki
(Created page with "{{Infobox Character SFIVR |name=Poison |image= |health=950 |chains=None |forwarddash=X |backdash=X |movement=Hyperhop |content= == Introduction == <div style="width:800; margin-top:5px; padding:25px;"> ''Hugo and Poison both joined the tournament for different reasons. Poison intends to kiss as many people as possible with her Poison Kiss. She doesn't know it's poison even though she shouts poison kiss when she does it.'' ----- '''Poison''' is a dominant midrange charact...")
 
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Line 45: Line 45:
|guard      = Mid
|guard      = Mid
|cancel      = CMD, SP
|cancel      = CMD, SP
|startup    = 0
|startup    = 4
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +6
|onBlock    = -80
|onBlock    = +3
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 63: Line 63:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 60
|startup    = 0
|startup    = 5
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = -6
|onBlock    = -80
|onBlock    = -10
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 82: Line 82:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 90
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = 0
|onBlock    = -80
|onBlock    = -3
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 105: Line 105:
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +4
|onBlock    = -80
|onBlock    = +1
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 120: Line 120:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 70
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +1
|onBlock    = -80
|onBlock    = -3
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 139: Line 139:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 100
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = -4
|onBlock    = -80
|onBlock    = -7
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 164: Line 164:
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +5
|onBlock    = -80
|onBlock    = +2
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 179: Line 179:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 70
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = -1
|onBlock    = -80
|onBlock    = -5
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 198: Line 198:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 80
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = -3
|onBlock    = -80
|onBlock    = -6
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 221: Line 221:
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +4
|onBlock    = -80
|onBlock    = +1
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 236: Line 236:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 60
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = -4
|onBlock    = -80
|onBlock    = -8
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 255: Line 255:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 90
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -14
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 294: Line 294:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 60
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 313: Line 313:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 80
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 332: Line 332:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 35
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 351: Line 351:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 70
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 370: Line 370:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 90
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 390: Line 390:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 25,25
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = -1
|onBlock    = -80
|onBlock    = -5
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 409: Line 409:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 80
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +3
|onBlock    = -80
|onBlock    = -5
|description =
|description =
fuckin terrible man
fuckin terrible man
Line 468: Line 468:
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = LP
|version    = LP
|damage      = 30
|damage      = 70
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 477: Line 477:
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = MP
|version    = MP
|damage      = 30
|damage      = 70
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 486: Line 486:
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = HP
|version    = HP
|damage      = 30
|damage      = 70
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 495: Line 495:
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = EX
|version    = EX
|damage      = 30
|damage      = 50,50
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
Line 517: Line 517:
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +1
|onBlock    = -80
|onBlock    = -3
}}
}}
{{AttackData-SFIVR
{{AttackData-SFIVR
Line 526: Line 526:
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +1
|onBlock    = -80
|onBlock    = -3
  }}
  }}
{{AttackData-SFIVR
{{AttackData-SFIVR
Line 535: Line 535:
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +1
|onBlock    = -80
|onBlock    = -3
  }}
  }}
{{AttackData-SFIVR
{{AttackData-SFIVR
Line 544: Line 544:
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = +12
|onBlock    = -80
|onBlock    = +8
  }}
  }}
}}
}}
Line 559: Line 559:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = 236P~4P
|version    = 214P~4P
|damage      = 30
|damage      = 50
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = -4
|onBlock    = -80
|onBlock    = -8
}}
}}
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = 236P~4P~4P
|version    = 214P~4P~4P
|damage      = 30
|damage      = 50
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -12
  }}
  }}
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = 236P~4K
|version    = 214P~4K
|damage      = 30
|damage      = 30
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -6
  }}
  }}
}}
}}
Line 596: Line 596:
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = LK
|version    = LK
|damage      = 30
|damage      = 70 (140)
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = 0 (KD)
|onBlock    = -80
|onBlock    = -80
}}
}}
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = MK
|version    = MK
|damage      = 30
|damage      = 70 (140)
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = 0 (KD)
|onBlock    = -80
|onBlock    = -80
  }}
  }}
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = HK
|version    = HK
|damage      = 30
|damage      = 70 (140)
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = 0 (KD)
|onBlock    = -80
|onBlock    = -80
  }}
  }}
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = EX
|version    = EX
|damage      = 30
|damage      = 140
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = +2
|description =
values in parentheses are the damage or frame data with the followup
  }}
  }}
}}
}}
Line 641: Line 643:
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = LP
|version    = LP
|damage      = 30
|damage      = 80
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -80
}}
}}
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = MP
|version    = MP
|damage      = 30
|damage      = 80
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -80
  }}
  }}
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = HP
|version    = HP
|damage      = 30
|damage      = 80
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = Kd
|onBlock    = -80
|onBlock    = -80
  }}
  }}
{{AttackData-SFIVR
{{AttackData-SFIVR
|version    = EX
|version    = EX
|damage      = 30
|damage      = 80
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -80
|description =
damage listed is without doing the followup the damage from the followup seems inconsistent
  }}
  }}
}}
}}
Line 686: Line 690:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 230 (294)
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -80
|description =
|description =
damage in parentheses is the damage when both followups are done
fuckin terrible man
fuckin terrible man
  }}
  }}
Line 705: Line 710:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 210
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -80
|description =
|description =
Line 724: Line 729:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 210
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = KD
|onBlock    = -80
|onBlock    = -80
|description =
|description =
Line 743: Line 748:
|data    =
|data    =
{{AttackData-SFIVR
{{AttackData-SFIVR
|damage      = 30
|damage      = 240
|startup    = 0
|startup    = 0
|active      = 60
|active      = 60
|recovery    = 0
|recovery    = 0
|onHit      = +80
|onHit      = Crumple
|onBlock    = -80
|onBlock    = -80
|description =
|description =

Revision as of 11:47, 2 October 2023

Introduction

Hugo and Poison both joined the tournament for different reasons. Poison intends to kiss as many people as possible with her Poison Kiss. She doesn't know it's poison even though she shouts poison kiss when she does it.


Poison is a dominant midrange character, sporting some of the best buttons in the game. All of her normals involving her whip are completely disjointed and delete projectiles, allowing her to safely control space without much threat of whiff punishes, or anti-air extremely consistently with simple buttons. Her 5LP is a standout fast jab that works great for low commitment poking, where 2MP can stuff their movement or buttons. 5MP and 2HP stick out as top tier anti-airs, and both lead to extremely consistent combos with HKD enders. Even outside of her whip normals, buttons like 5MK, 2MK, and 2HK have staggering range to work with.

Poison is more than just buttons however. Her dash carries a ton of momentum, allowing her to slide forward with ease and whiff punish from extremely far away. She also has a Hyperhop, which is done by tapping down quickly before jumping. This covers a ton of ground while staying very low, allowing her to jump over a ton of things and snipe the opponent. These two movement options are backed up by a top tier walk speed as well. Every hit can lead to a combo through 214P Whip of Love, ending in 214K Love Me Tender and its followup, letting her easily secure hard knockdowns to run her amazing setplay with 236P Aeolus Edge. With this over the opponent, they have to guess between a 6HP overhead or 2MK low, or a dash into tick throw.

She can struggle vs characters who keep her out well. Her anti-zoning game relies on being around midrange, though in that range it is quite strong. Her own zoning is lacking as well, as Aeolus Edge will dissipate at certain distances. Though her pickups are strong and safe from her rekka, she generally struggles to break large damage ceilings, especially with high meter spend combos.

Poison is a great option if you want someone who can both play dominant neutral and skip over neutral entirely, with high reward in both situations. She has some of the best setplay, simple and fun combos, and amazing buttons.

Strengths Weaknesses
  • Normals: Poison has almost all great buttons. Her whip normals stand out thanks to their amazing disjoints, letting her safely control space and anti-air with ease. She sports long range lows, safe buffers, and many plus on block buttons.
  • Mobility: With her sliding dash, hyperhop, and one of the fastest walk speeds in the game, Poison isn't lacking in mobility options.
  • Offense: 236HP is an amazing setplay tool, and can reinforce her guessing game between highs and lows. Her lights all leave her plus, and her dash allows her to easily get back in and reset with her unique dash normals like 66LK and 66MP.
  • Safe Reversal: 236PPP Love Storm is a plus on block invincible fireball super, allowing Poison to easily escape offense if she has the meter.
  • Fullscreen: While she's quite dominant in her range, Poison struggles a bit anywhere from 60% of the screen or farther. Only 236LP and 236PP will reach from this far away, and she generally struggles to get past some of the strongest zoners here as well.
  • Damage: Poison's combos involve looping with medium normals, which affect her scaling heavily. While she isn't too bad off, her damage is lower than the others, especially with high spend combos.
Poison
[[File:|center|300px]]
Character Data
Health 950
Chains None
Walkspeed {{{walkspeed}}}
Forward Dash Duration X frames
Forward Dash Distance {{{dashdistance}}}
Backdash Duration X frames
Backdash Invuln {{{backdashinvuln}}} frames
Unique Movement Hyperhop

Normals

Standing Normals

5LP

Standing Light Punch
5LP
Damage Guard Cancel Startup Active Recovery On Hit On Block
30 Mid CMD, SP 4 60 0 +6 +3

fuckin terrible man

5MP

Standing Medium Punch
5MP
Damage Guard Cancel Startup Active Recovery On Hit On Block
60 - - 5 60 0 -6 -10

fuckin terrible man

5HP

Standing Heavy Punch
5HP
Damage Guard Cancel Startup Active Recovery On Hit On Block
90 - - 0 60 0 0 -3

fuckin terrible man

5LK

Standing Light Kick
5LK
Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +4 +1

fuckin terrible man

5MK

Standing Medium Kick
5MK
Damage Guard Cancel Startup Active Recovery On Hit On Block
70 - - 0 60 0 +1 -3

fuckin terrible man

5HK

Standing Heavy Kick
5HK
Damage Guard Cancel Startup Active Recovery On Hit On Block
100 - - 0 60 0 -4 -7

fuckin terrible man


Crouching Normals

2LP

Crouching Light Punch
2LP
Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +5 +2

fuckin terrible man

2MP

Crouching Medium Punch
2MP
Damage Guard Cancel Startup Active Recovery On Hit On Block
70 - - 0 60 0 -1 -5

fuckin terrible man

2HP

Crouching Heavy Punch
2HP
Damage Guard Cancel Startup Active Recovery On Hit On Block
80 - - 0 60 0 -3 -6

fuckin terrible man

2LK

Crouching Light Kick
2LK
Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +4 +1

fuckin terrible man

2MK

Crouching Medium Kick
2MK
Damage Guard Cancel Startup Active Recovery On Hit On Block
60 - - 0 60 0 -4 -8

fuckin terrible man

2HK

Crouching Heavy Kick
2HK
Damage Guard Cancel Startup Active Recovery On Hit On Block
90 - - 0 60 0 KD -14

fuckin terrible man

Jumping Normals

j.LP

Jumping Light Punch
j.LP
Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +80 -80

fuckin terrible man

j.MP

Jumping Medium Punch
j.MP
Damage Guard Cancel Startup Active Recovery On Hit On Block
60 - - 0 60 0 +80 -80

fuckin terrible man

j.HP

Jumping Heavy Punch
j.HP
Damage Guard Cancel Startup Active Recovery On Hit On Block
80 - - 0 60 0 +80 -80

fuckin terrible man

j.LK

Jumping Light Kick
j.LK
Damage Guard Cancel Startup Active Recovery On Hit On Block
35 - - 0 60 0 +80 -80

fuckin terrible man

j.MK

Jumping Medium Kick
j.MK
Damage Guard Cancel Startup Active Recovery On Hit On Block
70 - - 0 60 0 +80 -80

fuckin terrible man

j.HK

Jumping Heavy Kick
j.HK
Damage Guard Cancel Startup Active Recovery On Hit On Block
90 - - 0 60 0 +80 -80

fuckin terrible man

Command Normals

Double Slap

Double Slap
6MP
Damage Guard Cancel Startup Active Recovery On Hit On Block
25,25 - - 0 60 0 -1 -5

fuckin terrible man

Elbow Drop

Elbow Drop
6HP
Damage Guard Cancel Startup Active Recovery On Hit On Block
80 - - 0 60 0 +3 -5

fuckin terrible man

Hyperhop

Hyperhop
2,7/8/9
Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +80 -80

fuckin terrible man

Backflip

Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +80 -80

fuckin terrible man

Special Moves

Aeolus Edge

Aeolus Edge
236P
LP Damage Guard Cancel Startup Active Recovery On Hit On Block
70 - - 0 60 0 +80 -80
MP Damage Guard Cancel Startup Active Recovery On Hit On Block
70 - - 0 60 0 +80 -80
HP Damage Guard Cancel Startup Active Recovery On Hit On Block
70 - - 0 60 0 +80 -80
EX Damage Guard Cancel Startup Active Recovery On Hit On Block
50,50 - - 0 60 0 +80 -80

Whip of Love

Whip of Love
214P
LP Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +1 -3
MP Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +1 -3
HP Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +1 -3
EX Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 +12 +8

Whip of Love Followups

214P~4P Damage Guard Cancel Startup Active Recovery On Hit On Block
50 - - 0 60 0 -4 -8
214P~4P~4P Damage Guard Cancel Startup Active Recovery On Hit On Block
50 - - 0 60 0 KD -12
214P~4K Damage Guard Cancel Startup Active Recovery On Hit On Block
30 - - 0 60 0 KD -6

Love Me Tender

Love Me Tender
214K
LK Damage Guard Cancel Startup Active Recovery On Hit On Block
70 (140) - - 0 60 0 0 (KD) -80
MK Damage Guard Cancel Startup Active Recovery On Hit On Block
70 (140) - - 0 60 0 0 (KD) -80
HK Damage Guard Cancel Startup Active Recovery On Hit On Block
70 (140) - - 0 60 0 0 (KD) -80
EX Damage Guard Cancel Startup Active Recovery On Hit On Block
140 - - 0 60 0 KD +2

values in parentheses are the damage or frame data with the followup

Lovely Shoryuken

Lovely Shoryuken
623P
LP Damage Guard Cancel Startup Active Recovery On Hit On Block
80 - - 0 60 0 KD -80
MP Damage Guard Cancel Startup Active Recovery On Hit On Block
80 - - 0 60 0 KD -80
HP Damage Guard Cancel Startup Active Recovery On Hit On Block
80 - - 0 60 0 Kd -80
EX Damage Guard Cancel Startup Active Recovery On Hit On Block
80 - - 0 60 0 KD -80

damage listed is without doing the followup the damage from the followup seems inconsistent

Supers

Thunder Whip

Thunder Whip
623PPP
Damage Guard Cancel Startup Active Recovery On Hit On Block
230 (294) - - 0 60 0 KD -80

damage in parentheses is the damage when both followups are done fuckin terrible man

Mistress Kick

Mistress Kick
214KKK
Damage Guard Cancel Startup Active Recovery On Hit On Block
210 - - 0 60 0 KD -80

fuckin terrible man

Love Storm

Love Storm
236PPP
Damage Guard Cancel Startup Active Recovery On Hit On Block
210 - - 0 60 0 KD -80

fuckin terrible man

Poison Kiss

Poison Kiss
63214PPP
Damage Guard Cancel Startup Active Recovery On Hit On Block
240 - - 0 60 0 Crumple -80

fuckin terrible man

Game Navigation

General
FAQ
Controls & Notation
Game Systems
Koryu Edition
Characters​
Decapre
Ryu
Ken
E. Honda
Ibuki
Makoto
Dudley
Seth
Gouken
Akuma
Gen
Dan
Sakura
Oni
Elena
Yun
Juri
Chun-Li
Dhalsim
Abel
C. Viper
M. Bison
Sagat
Cammy
Deejay
Cody
Guy
Hakan
Rolento
Poison
Evil Ryu
Guile
Blanka
Zangief
Rufus
El Fuerte
Vega
Balrog
Fei Long
T. Hawk
Adon
Rose
Yang
Hugo

Street Fighter IV Remix is a mod of Street Fighter IV developed by MiriamBurgers and Anotak.