No edit summary |
m (changed the eryu in the image names for normals to Ryu because yellow forgot to) |
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|name = Standing Light Punch | |name = Standing Light Punch | ||
|input = 5LP | |input = 5LP | ||
|image = | |image = SFIVR_Ryu_5LP | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Standing Medium Punch | |name = Standing Medium Punch | ||
|input = 5MP | |input = 5MP | ||
|image = | |image = SFIVR_Ryu_5MP | ||
|caption = | |caption = | ||
|data = | |data = | ||
Line 68: | Line 68: | ||
|name = Standing Heavy Punch | |name = Standing Heavy Punch | ||
|input = 5HP | |input = 5HP | ||
|image = | |image = SFIVR_Ryu_5HP | ||
|caption = | |caption = | ||
|data = | |data = | ||
Line 87: | Line 87: | ||
|name = Standing Light Kick | |name = Standing Light Kick | ||
|input = 5LK | |input = 5LK | ||
|image = | |image = SFIVR_Ryu_5LK | ||
|caption = | |caption = | ||
|data = | |data = | ||
Line 106: | Line 106: | ||
|name = Standing Medium Kick | |name = Standing Medium Kick | ||
|input = 5MK | |input = 5MK | ||
|image = | |image = SFIVR_Ryu_5MK | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Standing Heavy Kick | |name = Standing Heavy Kick | ||
|input = 5HK | |input = 5HK | ||
|image = | |image = SFIVR_Ryu_5HK | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Crouching Light Punch | |name = Crouching Light Punch | ||
|input = 2LP | |input = 2LP | ||
|image = | |image = SFIVR_Ryu_2LP | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Crouching Medium Punch | |name = Crouching Medium Punch | ||
|input = 2MP | |input = 2MP | ||
|image = | |image = SFIVR_Ryu_2MP | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Crouching Heavy Punch | |name = Crouching Heavy Punch | ||
|input = 2HP | |input = 2HP | ||
|image = | |image = SFIVR_Ryu_2HP | ||
|caption = | |caption = | ||
|data = | |data = | ||
Line 203: | Line 203: | ||
|name = Crouching Light Kick | |name = Crouching Light Kick | ||
|input = 2LK | |input = 2LK | ||
|image = | |image = SFIVR_Ryu_2LK | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Crouching Medium Kick | |name = Crouching Medium Kick | ||
|input = 2MK | |input = 2MK | ||
|image = | |image = SFIVR_Ryu_2MK | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Crouching Heavy Kick | |name = Crouching Heavy Kick | ||
|input = 2HK | |input = 2HK | ||
|image = | |image = SFIVR_Ryu_2HK | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Jumping Light Punch | |name = Jumping Light Punch | ||
|input = j.LP | |input = j.LP | ||
|image = | |image = SFIVR_Ryu_jLP | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Jumping Medium Punch | |name = Jumping Medium Punch | ||
|input = j.MP | |input = j.MP | ||
|image = | |image = SFIVR_Ryu_jMP | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Jumping Heavy Punch | |name = Jumping Heavy Punch | ||
|input = j.HP | |input = j.HP | ||
|image = | |image = SFIVR_Ryu_jHP | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Jumping Light Kick | |name = Jumping Light Kick | ||
|input = j.LK | |input = j.LK | ||
|image = | |image = SFIVR_Ryu_jLK | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Jumping Medium Kick | |name = Jumping Medium Kick | ||
|input = j.MK | |input = j.MK | ||
|image = | |image = SFIVR_Ryu_jMK | ||
|caption = | |caption = | ||
|data = | |data = | ||
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|name = Jumping Heavy Kick | |name = Jumping Heavy Kick | ||
|input = j.HK | |input = j.HK | ||
|image = | |image = SFIVR_Ryu_jHK | ||
|caption = | |caption = | ||
|data = | |data = |
Revision as of 01:43, 2 October 2023
Introduction
Character Bio here
Description goes here.
Strengths | Weaknesses |
---|---|
|
|
Name | |
---|---|
[[File:|center|300px]] | |
Character Data | |
Health | 1000 |
Chains | L>M>H |
Walkspeed | {{{walkspeed}}} |
Forward Dash Duration | X frames |
Forward Dash Distance | {{{dashdistance}}} |
Backdash Duration | X frames |
Backdash Invuln | {{{backdashinvuln}}} frames |
Unique Movement | No Unique Movement |
Normals
Standing Normals
5LP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | Mid | CMD, SP | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
5MP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
5HP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
5LK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
5MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
5HK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
Crouching Normals
2LP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
2MP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
2HP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
2LK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
2MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
2HK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
Jumping Normals
j.LP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
j.MP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
j.HP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
j.LK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
j.MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
j.HK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
Command Normals
6MP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
6HP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
6MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
j.2MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
Special Moves
236P
LP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
MP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
HP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 |
63214P
LP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
MP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
HP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 |
623P
LP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
MP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
HP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 |
214K
LP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
MP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
HP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 |
236K
LP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
MP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
HP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 |
4/6PPP/KKK
LP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
MP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 | |
HP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
30 | - | - | 0 | 60 | 0 | +80 | -80 |
Supers
LPLP6LKHP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
623PPP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
214PPP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
5PPP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +80 | -80 |
fuckin terrible man |
Street Fighter IV Remix is a mod of Street Fighter IV developed by MiriamBurgers and Anotak.