Street Fighter IV Remix/Ryu: Difference between revisions

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{{2 Column Flex|flex1=7|flex2=3|reverse=yes|content1=
{{Infobox Character SFIVR
<div style="padding: 0px 5px; float:left;">
|name=Ryu
{{FP Box|header={{Big|'''Ryu'''}}|content=
|image=SFIVR_Ryu_Portrait
<center>
|health=1000
<Big>'''Story'''</Big></br>
|chains=L>M>H
</center>
|forwarddash=20
|backdash=34
|movement=No Unique Movement
|content=
<div style="width:900; margin-top:15px;">
{{FP Box|header=Introduction|content=
Huge


Ryu is the main character of the Street Fighter series, as well as THE fighting game character. He is a traveling martial artist who strives to test himself against strong opponents. Ryu is a practitioner of the Ansatsuken fighting style, alongside his best friend and rival Ken Masters. Strong and silent, Ryu's greatest pleasure in life is combat. He takes his training very seriously, even the basics. Occasionally, an evil power known as the Satsui no Hado threatens to overcome him, manipulating his desire for improvement into a desire for victory at any cost. Regardless, Ryu continues to train himself and travel the world, so that he may become the greatest version of himself that he can be.
<center>
<Big>'''Gameplay'''</Big></br>
</center>


Often you'll hear certain types of characters referred to as "shotos". These tend to be the simple, fundamental, and easy characters that can excel at any level. Ryu is the original shoto, and likely the purest one you can ever play. His control of neutral is stellar, with multiple great pokes, two fireballs, and a powerful anti-air. His main super, Shinkuu Hadouken, is a powerful utility super that allows him to punish fireballs or end combos with great damage. He can alter his air momentum with his Air Tatsu specials to keep his approach a bit ambiguous. His defense with his invincible Shoryuken is powerful, since he can deny pressure that isn't gapless. Even his rushdown is solid, though it is likely his weakest point. He has an overhead, a crossup, good hop normals, a solid low confirm, and of course two grabs.
{{ProConTable
 
| pros = too fuckin cool man
While Ryu doesn't truly have many weaknesses, his main weakness is that his strengths aren't excelling in their categories. He does everything well, but nothing perfectly, and requires you to make intelligent decisions and make solid gameplans. Ryu rewards consistency, and without it his strengths will falter. He does still have weaknesses, mainly that his preferred ender for knockdowns and damage requires a standing opponent meaning his knockdowns are a bit harder to find. Otherwise, Ryu is a simple and solid character that rewards you for being a good player.
| cons = they can jump over your fireball
<div style="margin-top:15px; align:left;">
{{StrengthsAndWeaknesses
|intro=
'''Ryu''' is the original shoto, and a great all-rounder who struggles to excel in any specific area. Ryu's best Grooves are '''C-Groove''' and '''N-Groove'''.
|pros=
* '''Shoto:''' Very versatile toolkit allows him to easily work in most situations
* '''Neutral Focused:''' Simple "footsies" based gameplan makes him easy and rewarding to learn
* '''Easy:''' Generally very easy, with very few truly difficult things to learn
* '''Versatile Super:''' A useful and reliable super with Shinkuu Hadouken
* '''Groove Friendly:''' Useful to some extent in every Groove
* '''Baseline Tools:''' Solid damage output, simple zoning and neutral, and solid defense, Ryu has everything you would want on a basic level
|cons=
* '''Jack-of-all-Trades:''' While he does do well in most categories, he isn't Sagat. He doesn't entirely excel in any category besides neutral
* '''Mixup:''' His mixup potential is lackluster, he does have access to a simple mixup with his standing overhead and his normal throw but they lead to very little reward
* '''Situational Enders:''' His preferred meterless combo ender whiffs on crouchers, so he tends to want to end in a super which he doesn't always have
}}
}}
}}
</div>
</div>
</div>
|content2=
{{FP Box|header={{Big|'''Profile'''}}|content=
<center><div style="display:flex; overflow-x:hidden; justify-content: {{{portraitalign|center}}};">[[File:CVS2_Ryu_CAPCOM_Art.jpg|frameless|200px]]</div></center>
<center>
{{Big|'''Stats and Vitals'''}}
</br>
<div style="text-align:justify;>
'''Health (R2):''' 14400</br>
'''Stun:''' 70</br>
'''Dash Length:''' 15 Frames</br>
'''Dash Type:''' Slide</br>
'''Run Speed:''' 8.2</br>
'''Roll Distance:''' 140 Pixels</br>
'''Roll Duration:''' 27f</br>
'''Wakeup Speed (Compared to Ryu):''' 0 Frames</br>
</div>
</center>
<center>
{{Big|'''Colors'''}}</br>
[[File:Ryu_CvS2_colors.png|borderless|320px]]
}}
}}
}}
}}
</div>
== Normals ==
== Normals ==
{{MoveData
{{MoveData

Revision as of 02:25, 30 September 2023

Introduction

Huge


Strengths Weaknesses

too fuckin cool man

they can jump over your fireball

Ryu
Character Data
Health 1000
Chains L>M>H
Walkspeed {{{walkspeed}}}
Forward Dash Duration 20 frames
Forward Dash Distance {{{dashdistance}}}
Backdash Duration 34 frames
Backdash Invuln {{{backdashinvuln}}} frames
Unique Movement No Unique Movement

Normals

Standing Jab
5LP
Damage Guard Cancel Startup Active Recovery On Hit On Block
2000 - - 0 60 0 +80 -80

fuckin terrible man

Game Navigation

General
FAQ
Controls & Notation
Game Systems
Koryu Edition
Characters​
Decapre
Ryu
Ken
E. Honda
Ibuki
Makoto
Dudley
Seth
Gouken
Akuma
Gen
Dan
Sakura
Oni
Elena
Yun
Juri
Chun-Li
Dhalsim
Abel
C. Viper
M. Bison
Sagat
Cammy
Deejay
Cody
Guy
Hakan
Rolento
Poison
Evil Ryu
Guile
Blanka
Zangief
Rufus
El Fuerte
Vega
Balrog
Fei Long
T. Hawk
Adon
Rose
Yang
Hugo

Street Fighter IV Remix is a mod of Street Fighter IV developed by MiriamBurgers and Anotak.