m (→Special Moves) |
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Line 34: | Line 34: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 81: | Line 82: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 128: | Line 130: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 176: | Line 179: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 219: | Line 223: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 266: | Line 271: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 313: | Line 319: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 356: | Line 363: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 401: | Line 409: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 454: | Line 463: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 497: | Line 507: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 543: | Line 554: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 596: | Line 608: | ||
|image=SFV_Zeku (Young)_2HK.png | |image=SFV_Zeku (Young)_2HK.png | ||
|name=Crouch HK late hit | |name=Crouch HK late hit | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 626: | Line 639: | ||
|image=SFV_Zeku (Young)_8LP.png | |image=SFV_Zeku (Young)_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 644: | Line 658: | ||
|image=SFV_Zeku (Young)_8MP.png | |image=SFV_Zeku (Young)_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 665: | Line 680: | ||
|image=SFV_Zeku (Young)_8HP.png | |image=SFV_Zeku (Young)_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 684: | Line 700: | ||
|image=SFV_Zeku (Young)_8LK.png | |image=SFV_Zeku (Young)_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 703: | Line 720: | ||
|image=SFV_Zeku (Young)_8MK.png | |image=SFV_Zeku (Young)_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 722: | Line 740: | ||
|image=SFV_Zeku (Young)_8HK.png | |image=SFV_Zeku (Young)_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 742: | Line 761: | ||
|image=SFV_Zeku (Young)_6HP.png | |image=SFV_Zeku (Young)_6HP.png | ||
|name=Kubi Kudaki | |name=Kubi Kudaki | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 770: | Line 790: | ||
|image2=SFV_Zeku (Young)_8MP 8HP 2.png | |image2=SFV_Zeku (Young)_8MP 8HP 2.png | ||
|name=Kaeshi Hayabusa | |name=Kaeshi Hayabusa | ||
|anchor=yes | |||
|input=8MP > 8HP | |input=8MP > 8HP | ||
|data= | |data= | ||
Line 793: | Line 814: | ||
|image2=SFV_Zeku (Young)_5HP 5HP 2.png | |image2=SFV_Zeku (Young)_5HP 5HP 2.png | ||
|name=Kaeshi Saiha | |name=Kaeshi Saiha | ||
|anchor=yes | |||
|input=5HP > 5HP | |input=5HP > 5HP | ||
|data= | |data= | ||
Line 826: | Line 848: | ||
|image2=SFV_Zeku (Young)_2HP 2HP 2.png | |image2=SFV_Zeku (Young)_2HP 2HP 2.png | ||
|name=Kaeshi Urasaiha | |name=Kaeshi Urasaiha | ||
|anchor=yes | |||
|input=2HP > 2HP | |input=2HP > 2HP | ||
|data= | |data= | ||
Line 856: | Line 879: | ||
|image=SFV_Zeku (Young)_5HP 5HP MPMK (VS1).png | |image=SFV_Zeku (Young)_5HP 5HP MPMK (VS1).png | ||
|name=Kagerou | |name=Kagerou | ||
|anchor=yes | |||
|input=5HP > 5HP > MPMK (VS1) | |input=5HP > 5HP > MPMK (VS1) | ||
|data= | |data= | ||
Line 884: | Line 908: | ||
|image=SFV_Zeku (Young)_2HP 2HP MPMK (VS1).png | |image=SFV_Zeku (Young)_2HP 2HP MPMK (VS1).png | ||
|name=Urakagerou | |name=Urakagerou | ||
|anchor=yes | |||
|input=2HP > 2HP > MPMK (VS1) | |input=2HP > 2HP > MPMK (VS1) | ||
|data= | |data= | ||
Line 912: | Line 937: | ||
|image=SFV_Zeku (Young)_5HP 5HP MPMK (VS2).png | |image=SFV_Zeku (Young)_5HP 5HP MPMK (VS2).png | ||
|name=Sekibu No Jin | |name=Sekibu No Jin | ||
|anchor=yes | |||
|input=5HP > 5HP > MPMK (VS2) | |input=5HP > 5HP > MPMK (VS2) | ||
|data= | |data= | ||
Line 937: | Line 963: | ||
|image=SFV_Zeku (Young)_2HP 2HP MPMK (VS2).png | |image=SFV_Zeku (Young)_2HP 2HP MPMK (VS2).png | ||
|name=Hakuso No Jin | |name=Hakuso No Jin | ||
|anchor=yes | |||
|input=2HP > 2HP > MPMK (VS2) | |input=2HP > 2HP > MPMK (VS2) | ||
|data= | |data= | ||
Line 963: | Line 990: | ||
|image2=SFV_Zeku (Young)_5LP 5MP 5HP.png | |image2=SFV_Zeku (Young)_5LP 5MP 5HP.png | ||
|name=Bushin Soukosou | |name=Bushin Soukosou | ||
|anchor=yes | |||
|input=5MP > 5HP | |input=5MP > 5HP | ||
|data= | |data= | ||
Line 990: | Line 1,018: | ||
|image2=SFV_Zeku (Young)_5LP 5MP 2.png | |image2=SFV_Zeku (Young)_5LP 5MP 2.png | ||
|name=Bushin Gokusanken - Ni | |name=Bushin Gokusanken - Ni | ||
|anchor=yes | |||
|input=5LP > 5MP | |input=5LP > 5MP | ||
|data= | |data= | ||
Line 1,014: | Line 1,043: | ||
|image3=SFV_Zeku (Young)_5LP 5MP 5HP.png | |image3=SFV_Zeku (Young)_5LP 5MP 5HP.png | ||
|name=Bushin Gokusanken - San | |name=Bushin Gokusanken - San | ||
|anchor=yes | |||
|input=5LP > 5MP > 5HP | |input=5LP > 5MP > 5HP | ||
|data= | |data= | ||
Line 1,040: | Line 1,070: | ||
|image=SFV_Zeku (Young)_5LP 5MP 5HP 5HK.png | |image=SFV_Zeku (Young)_5LP 5MP 5HP 5HK.png | ||
|name=Bushin Gokusanken - Shu | |name=Bushin Gokusanken - Shu | ||
|anchor=yes | |||
|input=5LP > 5MP > 5HP > 5HK | |input=5LP > 5MP > 5HP > 5HK | ||
|data= | |data= | ||
Line 1,068: | Line 1,099: | ||
|image=SFV_Zeku (Young)_5LP 5MP 5HP 2HK.png | |image=SFV_Zeku (Young)_5LP 5MP 5HP 2HK.png | ||
|name=Bushin Gokusanage | |name=Bushin Gokusanage | ||
|anchor=yes | |||
|input=5LP > 5MP > 5HP > 2HK | |input=5LP > 5MP > 5HP > 2HK | ||
|data= | |data= | ||
Line 1,095: | Line 1,127: | ||
|image=SFV_Zeku (Young)_LPLK.png | |image=SFV_Zeku (Young)_LPLK.png | ||
|name=Tesso | |name=Tesso | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 1,119: | Line 1,152: | ||
|image=SFV_Zeku (Young)_4LPLK.png | |image=SFV_Zeku (Young)_4LPLK.png | ||
|name=Raiju | |name=Raiju | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 1,145: | Line 1,179: | ||
|image=SFV_Zeku (Young)_6 near wall.png | |image=SFV_Zeku (Young)_6 near wall.png | ||
|name=Sankagu Tobi (Wall Jump) | |name=Sankagu Tobi (Wall Jump) | ||
|anchor=yes | |||
|input=6 near wall | |input=6 near wall | ||
|data= | |data= | ||
Line 1,159: | Line 1,194: | ||
|image=SFV_Zeku (Young)_Wall_Jump_P.png | |image=SFV_Zeku (Young)_Wall_Jump_P.png | ||
|name=Hassou Tobi (Super Wall Jump) | |name=Hassou Tobi (Super Wall Jump) | ||
|anchor=yes | |||
|input=Wall Jump > P | |input=Wall Jump > P | ||
|data= | |data= | ||
Line 1,174: | Line 1,210: | ||
|image=SFV_Zeku (Young)_Wall_Jump_K.png | |image=SFV_Zeku (Young)_Wall_Jump_K.png | ||
|name=Bushin Shidenkyaku (Divekick) | |name=Bushin Shidenkyaku (Divekick) | ||
|anchor=yes | |||
|input=Wall Jump > K | |input=Wall Jump > K | ||
|data= | |data= | ||
Line 1,195: | Line 1,232: | ||
|image=SFV_Zeku (Young)_22PP.png | |image=SFV_Zeku (Young)_22PP.png | ||
|name=Shukumyo | |name=Shukumyo | ||
|anchor=yes | |||
|input=22PP | |input=22PP | ||
|data= | |data= | ||
Line 1,214: | Line 1,252: | ||
|image=SFV_Zeku (Young)_236P.png | |image=SFV_Zeku (Young)_236P.png | ||
|name=LP Bushin Sho | |name=LP Bushin Sho | ||
|anchor=yes | |||
|input=236LP | |input=236LP | ||
|data= | |data= | ||
Line 1,243: | Line 1,282: | ||
|image=SFV_Zeku (Young)_236P.png | |image=SFV_Zeku (Young)_236P.png | ||
|name=MP Bushin Sho | |name=MP Bushin Sho | ||
|anchor=yes | |||
|input=236MP | |input=236MP | ||
|data= | |data= | ||
Line 1,273: | Line 1,313: | ||
|image=SFV_Zeku (Young)_236P.png | |image=SFV_Zeku (Young)_236P.png | ||
|name=HP Bushin Sho | |name=HP Bushin Sho | ||
|anchor=yes | |||
|input=236HP | |input=236HP | ||
|data= | |data= | ||
Line 1,303: | Line 1,344: | ||
|image=SFV_Zeku (Young)_236PP.png | |image=SFV_Zeku (Young)_236PP.png | ||
|name=EX Bushin Sho | |name=EX Bushin Sho | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
Line 1,334: | Line 1,376: | ||
|image=SFV_Zeku (Young)_214P.png | |image=SFV_Zeku (Young)_214P.png | ||
|name=LP Hozanto | |name=LP Hozanto | ||
|anchor=yes | |||
|input=214LP | |input=214LP | ||
|data= | |data= | ||
Line 1,362: | Line 1,405: | ||
|image=SFV_Zeku (Young)_214P.png | |image=SFV_Zeku (Young)_214P.png | ||
|name=MP Hozanto | |name=MP Hozanto | ||
|anchor=yes | |||
|input=214MP | |input=214MP | ||
|data= | |data= | ||
Line 1,390: | Line 1,434: | ||
|image=SFV_Zeku (Young)_214P.png | |image=SFV_Zeku (Young)_214P.png | ||
|name=HP Hozanto | |name=HP Hozanto | ||
|anchor=yes | |||
|input=214HP | |input=214HP | ||
|data= | |data= | ||
Line 1,418: | Line 1,463: | ||
|image=SFV_Zeku (Young)_214PP.png | |image=SFV_Zeku (Young)_214PP.png | ||
|name=EX Hozanto | |name=EX Hozanto | ||
|anchor=yes | |||
|input=214PP | |input=214PP | ||
|data= | |data= | ||
Line 1,447: | Line 1,493: | ||
|image=SFV_Zeku (Young)_236P (air).png | |image=SFV_Zeku (Young)_236P (air).png | ||
|name=LP Bushin Sangoku Otoshi | |name=LP Bushin Sangoku Otoshi | ||
|anchor=yes | |||
|input=236LP (air) | |input=236LP (air) | ||
|data= | |data= | ||
Line 1,471: | Line 1,518: | ||
|image=SFV_Zeku (Young)_236P (air).png | |image=SFV_Zeku (Young)_236P (air).png | ||
|name=MP Bushin Sangoku Otoshi | |name=MP Bushin Sangoku Otoshi | ||
|anchor=yes | |||
|input=236MP (air) | |input=236MP (air) | ||
|data= | |data= | ||
Line 1,495: | Line 1,543: | ||
|image=SFV_Zeku (Young)_236P (air).png | |image=SFV_Zeku (Young)_236P (air).png | ||
|name=HP Bushin Sangoku Otoshi | |name=HP Bushin Sangoku Otoshi | ||
|anchor=yes | |||
|input=236HP (air) | |input=236HP (air) | ||
|data= | |data= | ||
Line 1,519: | Line 1,568: | ||
|image=SFV_Zeku (Young)_236PP (air).png | |image=SFV_Zeku (Young)_236PP (air).png | ||
|name=EX Bushin Sangoku Otoshi | |name=EX Bushin Sangoku Otoshi | ||
|anchor=yes | |||
|input=236PP (air) | |input=236PP (air) | ||
|data= | |data= | ||
Line 1,544: | Line 1,594: | ||
|image=SFV_Zeku (Young)_236K.png | |image=SFV_Zeku (Young)_236K.png | ||
|name=Hayagake | |name=Hayagake | ||
|anchor=yes | |||
|input=236K | |input=236K | ||
|data= | |data= | ||
Line 1,559: | Line 1,610: | ||
|image=SFV_Zeku (Young)_236K LK.png | |image=SFV_Zeku (Young)_236K LK.png | ||
|name=Tozetsu | |name=Tozetsu | ||
|anchor=yes | |||
|input=236K > LK | |input=236K > LK | ||
|data= | |data= | ||
Line 1,575: | Line 1,627: | ||
|image=SFV_Zeku (Young)_236K MK.png | |image=SFV_Zeku (Young)_236K MK.png | ||
|name=Ashikari | |name=Ashikari | ||
|anchor=yes | |||
|input=236K > MK | |input=236K > MK | ||
|data= | |data= | ||
Line 1,602: | Line 1,655: | ||
|image=SFV_Zeku (Young)_236K HK.png | |image=SFV_Zeku (Young)_236K HK.png | ||
|name=Gekkou | |name=Gekkou | ||
|anchor=yes | |||
|input=236K > HK | |input=236K > HK | ||
|data= | |data= | ||
Line 1,630: | Line 1,684: | ||
|image=SFV_Zeku (Young)_236KK.png | |image=SFV_Zeku (Young)_236KK.png | ||
|name=Hayagake EX | |name=Hayagake EX | ||
|anchor=yes | |||
|input=236KK | |input=236KK | ||
|data= | |data= | ||
Line 1,647: | Line 1,702: | ||
|image=SFV_Zeku (Young)_236KK LK.png | |image=SFV_Zeku (Young)_236KK LK.png | ||
|name=Tozetsu EX | |name=Tozetsu EX | ||
|anchor=yes | |||
|input=236KK > LK | |input=236KK > LK | ||
|data= | |data= | ||
Line 1,665: | Line 1,721: | ||
|image=SFV_Zeku (Young)_236KK MK.png | |image=SFV_Zeku (Young)_236KK MK.png | ||
|name=Ashikari EX | |name=Ashikari EX | ||
|anchor=yes | |||
|input=236KK > MK | |input=236KK > MK | ||
|data= | |data= | ||
Line 1,692: | Line 1,749: | ||
|image=SFV_Zeku (Young)_236KK HK.png | |image=SFV_Zeku (Young)_236KK HK.png | ||
|name=Gekkou EX | |name=Gekkou EX | ||
|anchor=yes | |||
|input=236KK > HK | |input=236KK > HK | ||
|data= | |data= | ||
Line 1,725: | Line 1,783: | ||
|image2=SFV_Zeku (Young)_236236K 2.png | |image2=SFV_Zeku (Young)_236236K 2.png | ||
|name=Batsuzan Gaisei | |name=Batsuzan Gaisei | ||
|anchor=yes | |||
|input=236236K | |input=236236K | ||
|data= | |data= | ||
Line 1,753: | Line 1,812: | ||
|image=SFV_Zeku (Young)_5PPPKKK.png | |image=SFV_Zeku (Young)_5PPPKKK.png | ||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 1,770: | Line 1,830: | ||
|image=SFV_Zeku (Young)_MPMK (VS1).png | |image=SFV_Zeku (Young)_MPMK (VS1).png | ||
|name=Tenpo Kari | |name=Tenpo Kari | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 1,802: | Line 1,863: | ||
|image2=SFV_Zeku (Young)_MPMK (VS2) weasel.png | |image2=SFV_Zeku (Young)_MPMK (VS2) weasel.png | ||
|name=Kuchiyose - Bii | |name=Kuchiyose - Bii | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 1,838: | Line 1,900: | ||
|image=SFV_Zeku (Young)_HPHK (VT1).png | |image=SFV_Zeku (Young)_HPHK (VT1).png | ||
|name=Bushinryu Shingekiko | |name=Bushinryu Shingekiko | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 1,854: | Line 1,917: | ||
|image=SFV_Zeku (Young)_HPHK dash (VT1).png | |image=SFV_Zeku (Young)_HPHK dash (VT1).png | ||
|name=Idaten | |name=Idaten | ||
|anchor=yes | |||
|input=HPHK dash (VT1) | |input=HPHK dash (VT1) | ||
|data= | |data= | ||
Line 1,874: | Line 1,938: | ||
|image=SFV_Zeku (Young)_HPHK attack (VT1).png | |image=SFV_Zeku (Young)_HPHK attack (VT1).png | ||
|name=Bushin Seiryukyaku | |name=Bushin Seiryukyaku | ||
|anchor=yes | |||
|input=HPHK attack (VT1) | |input=HPHK attack (VT1) | ||
|data= | |data= | ||
Line 1,906: | Line 1,971: | ||
|image=SFV_Zeku (Young)_HPHK (VT2).png | |image=SFV_Zeku (Young)_HPHK (VT2).png | ||
|name=Karura Tenzan | |name=Karura Tenzan | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,942: | Line 2,008: | ||
|image=SFV_Zeku (Young)_HPHK (VT2).png | |image=SFV_Zeku (Young)_HPHK (VT2).png | ||
|name=Karura Tenzan (Secondary) | |name=Karura Tenzan (Secondary) | ||
|anchor=yes | |||
|input=HPHK (VT2) (secondary) | |input=HPHK (VT2) (secondary) | ||
|data= | |data= | ||
Line 1,980: | Line 2,047: | ||
|image=SFV_Zeku (Young)_MKHP.png | |image=SFV_Zeku (Young)_MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=MKHP | |input=MKHP | ||
|data= | |data= | ||
Line 2,005: | Line 2,073: | ||
|image=SFV_Zeku (Young)_MKHP_break.png | |image=SFV_Zeku (Young)_MKHP_break.png | ||
|name=Habakiri | |name=Habakiri | ||
|anchor=yes | |||
|input=MKHP | |input=MKHP | ||
|data= | |data= | ||
Line 2,031: | Line 2,100: | ||
|image=SFV_Zeku (Young)_6PPP.png | |image=SFV_Zeku (Young)_6PPP.png | ||
|name=Toushi | |name=Toushi | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= |
Revision as of 00:13, 13 November 2022
Introduction
About Zeku
Zeku is two characters in one, with an old form and a young form. The old form excels at long ranged spacing and poking, while the young form is better at pressure and combos. These give you a character who's good at pretty much everything but not all at once. Being strong with Zeku means you have to know when the right moment is to switch to the form best suited for whatever situation they're needed for. Good use of the form swap can throw an opponent off their game, as they'll have to constantly change what they have to watch out for in neutral. This goes for the Zeku player as well, as they'll have to constantly know what to do in neutral based on their form, not to mention memorizing his vast amount of combos and setups for both forms and between the two. If you like a character more complex than most with critical strengths and weaknesses that you'll swap constantly, Zeku could be just for you.
Unique Mechanics
By using his V-Skill 1, VT2, or pressing 22PP, Zeku will change from Old Zeku to Young Zeku. These are two completely different characters with different normals, command normals, and specials. Old Zeku is slower focusing more on spacing and ranged game, Young Zeku is much more offensively focuses. You will always start a round as Old Zeku. Change form can be done off select normals. As old Zeku all grounded normals excluding his command overhead, standing MK / HK, crouching LK, MP and HK. As young Zeku all grounded normals excluding standing MK, HK, command overhead and all crouching kicks.
Final Patch
Players to Watch
- Infexious
- RB
- Unsung
- Wolfkrone
Zeku | |
---|---|
Vitals | |
Life Points | 1000 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.054 |
Backward Walk Speed | 0.035 |
Forward Dash Speed | 17 |
Backward Dash Speed | 22 |
Forward Dash Distance | 1.692 |
Backward Dash Distance | 1.004 |
Backdash CH Frames | 3-11 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.164 |
Backward Jump Distance | 1.86 |
Throws | |
Throw Hurtbox | 0.3 |
Throw Range | 0.8 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HP
Target Combos
8MP > 8HP
5HP > 5HP
2HP > 2HP
5HP > 5HP > MPMK (VS1)
2HP > 2HP > MPMK (VS1)
5HP > 5HP > MPMK (VS2)
2HP > 2HP > MPMK (VS2)
5MP > 5HP
5LP > 5MP
5LP > 5MP > 5HP
5LP > 5MP > 5HP > 5HK
5LP > 5MP > 5HP > 2HK
Throws
LPLK
4LPLK
Special Moves
6 near wall
Wall Jump > P
Wall Jump > K
22PP
236LP
236MP
236HP
236PP
214LP
214MP
214HP
214PP
236LP (air)
236MP (air)
236HP (air)
236PP (air)
236K
236K > LK
236K > MK
236K > HK
236KK
236KK > LK
236KK > MK
236KK > HK
Critical Art
236236K
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
HPHK dash (VT1)
HPHK attack (VT1)
V-Trigger 2
HPHK (VT2)
HPHK (VT2) (secondary)
V-Shift
MKHP
V-Shift Break
MKHP
V-Reversal
6PPP