- Sandbox 1 User:DarthPhallus/Sandbox 1
- Sandbox 2 User:Kaladin/Sandbox 2
- For Template Testing User:Kaladin/TestTemplate
- Glossary Overhaul + Linking it to Properties Template User:DarthPhallus/Glossary
Useful Stuff
- Assist Sheet for Fixed Hitstun: https://docs.google.com/spreadsheets/d/17fmzdZHfPGd_2rPX89b0hS_4aOzo24IUDSt4IBjgc4M/edit?hl=en_US&hl=en_US#gid=0
- Modder Scratchpad: Has Weight Values among a bunch of other stuff
- OTG Options + More Bible Page 31
- Potential Video of Hitboxes? [1]
- Damage Calculator [2]
Grounded Normal Chain/Cancel Table
* L/S/H stands for Launcher, Specials, and Hypers
Normal | Chains Into | Cancels Into | Notes |
---|---|---|---|
5L | |||
2L | |||
5M | |||
2M | |||
5H | |||
2H |
MoveCard Notes
- May need to find some way to include parathesized info in the properties field while still having it pull the cargo correctly.
- May want to create a seperate MoveDataCargoImage template for UMVC3 to change the "caption" field to something like "Voiceline" but also include a way to say which image belongs to which version.
- Come up with a solid notation for the cancels?
- L/S/H/D/J/U = Launcher/Special/Hyper/Dash/Jump/Unique
- Ln/Sp/Hy/Ds/Jm/Uq = Launcher/Special/Hyper/Dash/Jump/Unique
- May want to include Superjump, THC, and maybe DHC?