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Line 34: | Line 34: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 78: | Line 79: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 124: | Line 126: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 169: | Line 172: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 212: | Line 216: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 259: | Line 264: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 307: | Line 313: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 350: | Line 357: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 395: | Line 403: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 449: | Line 458: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 491: | Line 501: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 539: | Line 550: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 590: | Line 602: | ||
|image=SFV_Zeku (Old)_8LP.png | |image=SFV_Zeku (Old)_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 608: | Line 621: | ||
|image=SFV_Zeku (Old)_8MP.png | |image=SFV_Zeku (Old)_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 626: | Line 640: | ||
|image=SFV_Zeku (Old)_8HP.png | |image=SFV_Zeku (Old)_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 645: | Line 660: | ||
|image=SFV_Zeku (Old)_8LK.png | |image=SFV_Zeku (Old)_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 665: | Line 681: | ||
|image=SFV_Zeku (Old)_8MK.png | |image=SFV_Zeku (Old)_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 685: | Line 702: | ||
|image=SFV_Zeku (Old)_8HK.png | |image=SFV_Zeku (Old)_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 705: | Line 723: | ||
|image=SFV_Zeku (Old)_6HP.png | |image=SFV_Zeku (Old)_6HP.png | ||
|name=Nouten Wari | |name=Nouten Wari | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 730: | Line 749: | ||
|image=SFV_Zeku (Old)_LPLK.png | |image=SFV_Zeku (Old)_LPLK.png | ||
|name=Tsurigane Otoshi | |name=Tsurigane Otoshi | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 753: | Line 773: | ||
|image=SFV_Zeku (Old)_4LPLK.png | |image=SFV_Zeku (Old)_4LPLK.png | ||
|name=Mikoshi | |name=Mikoshi | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 778: | Line 799: | ||
|image=SFV_Zeku (Old)_22PP.png | |image=SFV_Zeku (Old)_22PP.png | ||
|name=Shukumyo | |name=Shukumyo | ||
|anchor=yes | |||
|input=22PP | |input=22PP | ||
|data= | |data= | ||
Line 797: | Line 819: | ||
|image=SFV_Zeku (Old)_236LK.png | |image=SFV_Zeku (Old)_236LK.png | ||
|name=LK Bushin Gram - Koku | |name=LK Bushin Gram - Koku | ||
|anchor=yes | |||
|input=236LK | |input=236LK | ||
|data= | |data= | ||
Line 853: | Line 876: | ||
|image=SFV_Zeku (Old)_236MK.png | |image=SFV_Zeku (Old)_236MK.png | ||
|name=MK Bushin Gram - Koku | |name=MK Bushin Gram - Koku | ||
|anchor=yes | |||
|input=236MK | |input=236MK | ||
|data= | |data= | ||
Line 908: | Line 932: | ||
|image=SFV_Zeku (Old)_236HK.png | |image=SFV_Zeku (Old)_236HK.png | ||
|name=HK Bushin Gram - Koku | |name=HK Bushin Gram - Koku | ||
|anchor=yes | |||
|input=236HK | |input=236HK | ||
|data= | |data= | ||
Line 963: | Line 988: | ||
|image=SFV_Zeku (Old)_236KK.png | |image=SFV_Zeku (Old)_236KK.png | ||
|name=EX Bushin Gram - Koku | |name=EX Bushin Gram - Koku | ||
|anchor=yes | |||
|input=236KK | |input=236KK | ||
|data= | |data= | ||
Line 1,021: | Line 1,047: | ||
|image=SFV_Zeku (Old)_214LK.png | |image=SFV_Zeku (Old)_214LK.png | ||
|name=LK Bushin Gram - Teki | |name=LK Bushin Gram - Teki | ||
|anchor=yes | |||
|input=214LK | |input=214LK | ||
|data= | |data= | ||
Line 1,078: | Line 1,105: | ||
|image=SFV_Zeku (Old)_214MK.png | |image=SFV_Zeku (Old)_214MK.png | ||
|name=MK Bushin Gram - Teki | |name=MK Bushin Gram - Teki | ||
|anchor=yes | |||
|input=214MK | |input=214MK | ||
|data= | |data= | ||
Line 1,135: | Line 1,163: | ||
|image=SFV_Zeku (Old)_214HK.png | |image=SFV_Zeku (Old)_214HK.png | ||
|name=HK Bushin Gram - Teki | |name=HK Bushin Gram - Teki | ||
|anchor=yes | |||
|input=214HK | |input=214HK | ||
|data= | |data= | ||
Line 1,192: | Line 1,221: | ||
|image=SFV_Zeku (Old)_214KK.png | |image=SFV_Zeku (Old)_214KK.png | ||
|name=EX Bushin Gram - Teki | |name=EX Bushin Gram - Teki | ||
|anchor=yes | |||
|input=214KK | |input=214KK | ||
|data= | |data= | ||
Line 1,251: | Line 1,281: | ||
|image=SFV_Zeku (Old)_623K.png | |image=SFV_Zeku (Old)_623K.png | ||
|name=LK Bushin Gram - Ban | |name=LK Bushin Gram - Ban | ||
|anchor=yes | |||
|input=623LK | |input=623LK | ||
|data= | |data= | ||
Line 1,307: | Line 1,338: | ||
|image=SFV_Zeku (Old)_623K.png | |image=SFV_Zeku (Old)_623K.png | ||
|name=MK Bushin Gram - Ban | |name=MK Bushin Gram - Ban | ||
|anchor=yes | |||
|input=623MK | |input=623MK | ||
|data= | |data= | ||
Line 1,365: | Line 1,397: | ||
|image=SFV_Zeku (Old)_623K.png | |image=SFV_Zeku (Old)_623K.png | ||
|name=HK Bushin Gram - Ban | |name=HK Bushin Gram - Ban | ||
|anchor=yes | |||
|input=623HK | |input=623HK | ||
|data= | |data= | ||
Line 1,423: | Line 1,456: | ||
|image=SFV_Zeku (Old)_623KK.png | |image=SFV_Zeku (Old)_623KK.png | ||
|name=EX Bushin Gram - Ban | |name=EX Bushin Gram - Ban | ||
|anchor=yes | |||
|input=623KK | |input=623KK | ||
|data= | |data= | ||
Line 1,485: | Line 1,519: | ||
|image=SFV_Zeku (Old)_236P.png | |image=SFV_Zeku (Old)_236P.png | ||
|name=Bushin Jakura | |name=Bushin Jakura | ||
|anchor=yes | |||
|input=236P | |input=236P | ||
|data= | |data= | ||
Line 1,505: | Line 1,540: | ||
|image=SFV_Zeku (Old)_236PP.png | |image=SFV_Zeku (Old)_236PP.png | ||
|name=EX Bushin Jakura | |name=EX Bushin Jakura | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
Line 1,525: | Line 1,561: | ||
|image=SFV_Zeku (Old)_236P P.png | |image=SFV_Zeku (Old)_236P P.png | ||
|name=Bushin Gekirinchu | |name=Bushin Gekirinchu | ||
|anchor=yes | |||
|input=236P > P | |input=236P > P | ||
|data= | |data= | ||
Line 1,552: | Line 1,589: | ||
|image=SFV_Zeku (Old)_236P K.png | |image=SFV_Zeku (Old)_236P K.png | ||
|name=Bushin Kirinkyaku | |name=Bushin Kirinkyaku | ||
|anchor=yes | |||
|input=236P > K | |input=236P > K | ||
|data= | |data= | ||
Line 1,578: | Line 1,616: | ||
|image=SFV_Zeku (Old)_236P LPLK.png | |image=SFV_Zeku (Old)_236P LPLK.png | ||
|name=Bushin Tengen | |name=Bushin Tengen | ||
|anchor=yes | |||
|input=236P > LPLK | |input=236P > LPLK | ||
|data= | |data= | ||
Line 1,602: | Line 1,641: | ||
|image=SFV_Zeku (Old)_236PP P.png | |image=SFV_Zeku (Old)_236PP P.png | ||
|name=EX Bushin Gekirinchu | |name=EX Bushin Gekirinchu | ||
|anchor=yes | |||
|input=236PP > P | |input=236PP > P | ||
|data= | |data= | ||
Line 1,629: | Line 1,669: | ||
|image=SFV_Zeku (Old)_236PP K.png | |image=SFV_Zeku (Old)_236PP K.png | ||
|name=EX Bushin Kirinkyaku | |name=EX Bushin Kirinkyaku | ||
|anchor=yes | |||
|input=236PP > K | |input=236PP > K | ||
|data= | |data= | ||
Line 1,655: | Line 1,696: | ||
|image=SFV_Zeku (Old)_236PP LPLK.png | |image=SFV_Zeku (Old)_236PP LPLK.png | ||
|name=EX Bushin Tengen | |name=EX Bushin Tengen | ||
|anchor=yes | |||
|input=236PP > LPLK | |input=236PP > LPLK | ||
|data= | |data= | ||
Line 1,682: | Line 1,724: | ||
|image2=SFV_Zeku (Old)_236236K 2.png | |image2=SFV_Zeku (Old)_236236K 2.png | ||
|name=Batsuzan Gaisei | |name=Batsuzan Gaisei | ||
|anchor=yes | |||
|input=236236K | |input=236236K | ||
|data= | |data= | ||
Line 1,711: | Line 1,754: | ||
|image=SFV_Zeku (Old)_5PPPKKK.png | |image=SFV_Zeku (Old)_5PPPKKK.png | ||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 1,728: | Line 1,772: | ||
|image=SFV_Zeku (Old)_MPMK (VS1).png | |image=SFV_Zeku (Old)_MPMK (VS1).png | ||
|name=Fukuro | |name=Fukuro | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 1,769: | Line 1,814: | ||
|caption3=6MPMK | |caption3=6MPMK | ||
|name=Kuchiyose - Shii | |name=Kuchiyose - Shii | ||
|anchor=yes | |||
|input=4 or 5 or 6MPMK (VS2) | |input=4 or 5 or 6MPMK (VS2) | ||
|data= | |data= | ||
Line 1,803: | Line 1,849: | ||
|image=SFV_Zeku (Old)_HPHK (VT1).png | |image=SFV_Zeku (Old)_HPHK (VT1).png | ||
|name=Bushinryu Shingekiko | |name=Bushinryu Shingekiko | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 1,819: | Line 1,866: | ||
|image=SFV_Zeku (Old)_HPHK - Dash (VT1).png | |image=SFV_Zeku (Old)_HPHK - Dash (VT1).png | ||
|name=Idaten | |name=Idaten | ||
|anchor=yes | |||
|input=HPHK - Dash (VT1) | |input=HPHK - Dash (VT1) | ||
|data= | |data= | ||
Line 1,840: | Line 1,888: | ||
|image=SFV_Zeku (Old)_HPHK - Attack (VT1).png | |image=SFV_Zeku (Old)_HPHK - Attack (VT1).png | ||
|name=Bushin Bakujasho | |name=Bushin Bakujasho | ||
|anchor=yes | |||
|input=HPHK - Attack (VT1) | |input=HPHK - Attack (VT1) | ||
|data= | |data= | ||
Line 1,874: | Line 1,923: | ||
|image2=SFV_Zeku (Old)_HPHK (VT2) (secondary).png | |image2=SFV_Zeku (Old)_HPHK (VT2) (secondary).png | ||
|name=Karura Tenzan | |name=Karura Tenzan | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,911: | Line 1,961: | ||
|image=SFV_Zeku (Old)_HPHK (VT2) (secondary).png | |image=SFV_Zeku (Old)_HPHK (VT2) (secondary).png | ||
|name=Karura Tenzan (Secondary) | |name=Karura Tenzan (Secondary) | ||
|anchor=yes | |||
|input=HPHK (VT2) (secondary) | |input=HPHK (VT2) (secondary) | ||
|data= | |data= | ||
Line 1,950: | Line 2,001: | ||
|image=SFV_Zeku (Old)_5MKHP.png | |image=SFV_Zeku (Old)_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,975: | Line 2,027: | ||
|image=SFV_Zeku (Old)_5MKHP_break.png | |image=SFV_Zeku (Old)_5MKHP_break.png | ||
|name=Bushin Murakumo | |name=Bushin Murakumo | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 2,001: | Line 2,054: | ||
|image=SFV_Zeku (Old)_6PPP.png | |image=SFV_Zeku (Old)_6PPP.png | ||
|name=Toushi | |name=Toushi | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= |
Revision as of 00:13, 13 November 2022
Introduction
About Zeku
Zeku is two characters in one, with an old form and a young form. The old form excels at long ranged spacing and poking, while the young form is better at pressure and combos. These give you a character who's good at pretty much everything but not all at once. Being strong with Zeku means you have to know when the right moment is to switch to the form best suited for whatever situation they're needed for. Good use of the form swap can throw an opponent off their game, as they'll have to constantly change what they have to watch out for in neutral. This goes for the Zeku player as well, as they'll have to constantly know what to do in neutral based on their form, not to mention memorizing his vast amount of combos and setups for both forms and between the two. If you like a character more complex than most with critical strengths and weaknesses that you'll swap constantly, Zeku could be just for you.
Unique Mechanics
By using his V-Skill 1, VT2, or pressing 22PP, Zeku will change from Old Zeku to Young Zeku. These are two completely different characters with different normals, command normals, and specials. Old Zeku is slower focusing more on spacing and ranged game, Young Zeku is much more offensively focuses. You will always start a round as Old Zeku. Change form can be done off select normals. As old Zeku all grounded normals excluding his command overhead, standing MK / HK, crouching LK, MP and HK. As young Zeku all grounded normals excluding standing MK, HK, command overhead and all crouching kicks.
Final Patch
Players to Watch
- Infexious
- RB
- Unsung
- Wolfkrone
Zeku | |
---|---|
Vitals | |
Life Points | 1000 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.0435 |
Backward Walk Speed | 0.0284 |
Forward Dash Speed | 17 |
Backward Dash Speed | 22 |
Forward Dash Distance | 1.716 |
Backward Dash Distance | 1.286 |
Backdash CH Frames | 3-11 |
Jumping | |
Back Jump Speed | 47 (4+39+4) |
Neutral Jump Speed | 47 (4+39+4) |
Forward Jump Speed | 46 (3+39+4) |
Forward Jump Distance | 2.13 |
Backward Jump Distance | 1.872 |
Throws | |
Throw Hurtbox | 0.3 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HP
Throws
LPLK
4LPLK
Special Moves
22PP
236LK
236MK
236HK
236KK
214LK
214MK
214HK
214KK
623LK
623MK
623HK
623KK
236P
236PP
236P > P
236P > K
236P > LPLK
236PP > P
236PP > K
236PP > LPLK
Critical Art
236236K
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
4 or 5 or 6MPMK (VS2)
V-Trigger 1
HPHK (VT1)
HPHK - Dash (VT1)
HPHK - Attack (VT1)
V-Trigger 2
HPHK (VT2)
HPHK (VT2) (secondary)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP