m (→4LPLK) |
No edit summary |
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Line 31: | Line 31: | ||
|image=SFV_Birdie_5LP.png | |image=SFV_Birdie_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 66: | Line 67: | ||
|image=SFV_Birdie_5MP.png | |image=SFV_Birdie_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 108: | Line 110: | ||
|image=SFV_Birdie_5HP.png | |image=SFV_Birdie_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 145: | Line 148: | ||
|image=SFV_Birdie_5LK.png | |image=SFV_Birdie_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 182: | Line 186: | ||
|image=SFV_Birdie_5MK.png | |image=SFV_Birdie_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 219: | Line 224: | ||
|image=SFV_Birdie_5HK.png | |image=SFV_Birdie_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 264: | Line 270: | ||
|image=SFV_Birdie_2LP.png | |image=SFV_Birdie_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 300: | Line 307: | ||
|image=SFV_Birdie_2MP.png | |image=SFV_Birdie_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 341: | Line 349: | ||
|image=SFV_Birdie_2HP.png | |image=SFV_Birdie_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 411: | Line 420: | ||
|image=SFV_Birdie_2LK.png | |image=SFV_Birdie_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 445: | Line 455: | ||
|image=SFV_Birdie_2MK.png | |image=SFV_Birdie_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 480: | Line 491: | ||
|image=SFV_Birdie_2HK.png | |image=SFV_Birdie_2HK.png | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 527: | Line 539: | ||
|image=SFV_Birdie_8LP.png | |image=SFV_Birdie_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 554: | Line 567: | ||
|image=SFV_Birdie_8MP.png | |image=SFV_Birdie_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 583: | Line 597: | ||
|image=SFV_Birdie_8HP.png | |image=SFV_Birdie_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 610: | Line 625: | ||
|image=SFV_Birdie_8LK.png | |image=SFV_Birdie_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 637: | Line 653: | ||
|image=SFV_Birdie_8MK.png | |image=SFV_Birdie_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 664: | Line 681: | ||
|image=SFV_Birdie_8HK.png | |image=SFV_Birdie_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 693: | Line 711: | ||
|image=SFV_Birdie_6HP.png | |image=SFV_Birdie_6HP.png | ||
|name=Bull Charge | |name=Bull Charge | ||
|anchor=yes | |||
|input=6HP | |input=6HP | ||
|data= | |data= | ||
Line 742: | Line 761: | ||
|image=SFV_Birdie_3HP.png | |image=SFV_Birdie_3HP.png | ||
|name=Bull Slider | |name=Bull Slider | ||
|anchor=yes | |||
|input=3HP | |input=3HP | ||
|data= | |data= | ||
Line 782: | Line 802: | ||
|image=SFV_Birdie_6HK.png | |image=SFV_Birdie_6HK.png | ||
|name=Bull Drop | |name=Bull Drop | ||
|anchor=yes | |||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
Line 820: | Line 841: | ||
|image2=SFV_Birdie_2HP 5HP 2.png | |image2=SFV_Birdie_2HP 5HP 2.png | ||
|name=Bad Hammer | |name=Bad Hammer | ||
|anchor=yes | |||
|input=2HP > 5HP | |input=2HP > 5HP | ||
|data= | |data= | ||
Line 870: | Line 892: | ||
|image=SFV_Birdie_LPLK.png | |image=SFV_Birdie_LPLK.png | ||
|name=Bad Skull | |name=Bad Skull | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 908: | Line 931: | ||
|image=SFV_Birdie_4LPLK.png | |image=SFV_Birdie_4LPLK.png | ||
|name=Bad Chain | |name=Bad Chain | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 948: | Line 972: | ||
|image=SFV_Birdie_5.png | |image=SFV_Birdie_5.png | ||
|name=Neutral Attack | |name=Neutral Attack | ||
|anchor=yes | |||
|input=5 | |input=5 | ||
|data= | |data= | ||
Line 970: | Line 995: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=LP Bull Head | |name=LP Bull Head | ||
|anchor=yes | |||
|input=236LP | |input=236LP | ||
|data= | |data= | ||
Line 1,016: | Line 1,042: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=MP Bull Head | |name=MP Bull Head | ||
|anchor=yes | |||
|input=236MP | |input=236MP | ||
|data= | |data= | ||
Line 1,062: | Line 1,089: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=HP Bull Head | |name=HP Bull Head | ||
|anchor=yes | |||
|input=236HP | |input=236HP | ||
|data= | |data= | ||
Line 1,108: | Line 1,136: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Bull Head | |name=EX Bull Head | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
Line 1,155: | Line 1,184: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Bull Horn | |name=Bull Horn | ||
|anchor=yes | |||
|input=hold any button, release | |input=hold any button, release | ||
|data= | |data= | ||
Line 1,211: | Line 1,241: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Bull Horn | |name=EX Bull Horn | ||
|anchor=yes | |||
|input=hold any 2 button, release | |input=hold any 2 button, release | ||
|data= | |data= | ||
Line 1,262: | Line 1,293: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=LP Killing Head | |name=LP Killing Head | ||
|anchor=yes | |||
|input=63214LP | |input=63214LP | ||
|data= | |data= | ||
Line 1,302: | Line 1,334: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=MP Killing Head | |name=MP Killing Head | ||
|anchor=yes | |||
|input=63214MP | |input=63214MP | ||
|data= | |data= | ||
Line 1,342: | Line 1,375: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=HP Killing Head | |name=HP Killing Head | ||
|anchor=yes | |||
|input=63214HP | |input=63214HP | ||
|data= | |data= | ||
Line 1,382: | Line 1,416: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Killing Head | |name=EX Killing Head | ||
|anchor=yes | |||
|input=63214PP | |input=63214PP | ||
|data= | |data= | ||
Line 1,424: | Line 1,459: | ||
|caption3=V-Trigger 2 | |caption3=V-Trigger 2 | ||
|name=LK Hanging Chain | |name=LK Hanging Chain | ||
|anchor=yes | |||
|input=236LK | |input=236LK | ||
|data= | |data= | ||
Line 1,499: | Line 1,535: | ||
|caption3=V-Trigger 2 | |caption3=V-Trigger 2 | ||
|name=MK Hanging Chain | |name=MK Hanging Chain | ||
|anchor=yes | |||
|input=236MK | |input=236MK | ||
|data= | |data= | ||
Line 1,576: | Line 1,613: | ||
|caption3=V-Trigger 2 | |caption3=V-Trigger 2 | ||
|name=HK Hanging Chain | |name=HK Hanging Chain | ||
|anchor=yes | |||
|input=236HK | |input=236HK | ||
|data= | |data= | ||
Line 1,644: | Line 1,682: | ||
|caption3=V-Trigger 2 | |caption3=V-Trigger 2 | ||
|name=EX Hanging Chain | |name=EX Hanging Chain | ||
|anchor=yes | |||
|input=236KK | |input=236KK | ||
|data= | |data= | ||
Line 1,714: | Line 1,753: | ||
|image=SFV_Birdie_hold K press P.png | |image=SFV_Birdie_hold K press P.png | ||
|name=Hanging Chain Cancel | |name=Hanging Chain Cancel | ||
|anchor=yes | |||
|input=hold K, press P | |input=hold K, press P | ||
|data= | |data= | ||
Line 1,734: | Line 1,774: | ||
|caption3=V-Trigger 2 | |caption3=V-Trigger 2 | ||
|name=LK Bull Revenger | |name=LK Bull Revenger | ||
|anchor=yes | |||
|input=63214LK | |input=63214LK | ||
|data= | |data= | ||
Line 1,793: | Line 1,834: | ||
|caption3=V-Trigger 2 | |caption3=V-Trigger 2 | ||
|name=MK Bull Revenger | |name=MK Bull Revenger | ||
|anchor=yes | |||
|input=63214MK | |input=63214MK | ||
|data= | |data= | ||
Line 1,852: | Line 1,894: | ||
|caption3=V-Trigger 2 | |caption3=V-Trigger 2 | ||
|name=HK Bull Revenger | |name=HK Bull Revenger | ||
|anchor=yes | |||
|input=63214HK | |input=63214HK | ||
|data= | |data= | ||
Line 1,911: | Line 1,954: | ||
|caption3=V-Trigger 2 | |caption3=V-Trigger 2 | ||
|name=EX Bull Revenger | |name=EX Bull Revenger | ||
|anchor=yes | |||
|input=63214KK | |input=63214KK | ||
|data= | |data= | ||
Line 1,979: | Line 2,023: | ||
|caption4=V-Trigger 1 | |caption4=V-Trigger 1 | ||
|name=Skip To My Chain | |name=Skip To My Chain | ||
|anchor=yes | |||
|input=236236P | |input=236236P | ||
|data= | |data= | ||
Line 2,027: | Line 2,072: | ||
|image=SFV_Birdie_5PPPKKK.png | |image=SFV_Birdie_5PPPKKK.png | ||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 2,044: | Line 2,090: | ||
|image=SFV_Birdie_MPMK (VS1).png | |image=SFV_Birdie_MPMK (VS1).png | ||
|name=Break Time | |name=Break Time | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 2,071: | Line 2,118: | ||
|image=SFV_Birdie_4MPMK (VS1).png | |image=SFV_Birdie_4MPMK (VS1).png | ||
|name=Banana Time | |name=Banana Time | ||
|anchor=yes | |||
|input=4MPMK (VS1) | |input=4MPMK (VS1) | ||
|data= | |data= | ||
Line 2,117: | Line 2,165: | ||
|image=SFV_Birdie_2MPMK (VS1).png | |image=SFV_Birdie_2MPMK (VS1).png | ||
|name=Drink Time | |name=Drink Time | ||
|anchor=yes | |||
|input=2MPMK (VS1) | |input=2MPMK (VS1) | ||
|data= | |data= | ||
Line 2,162: | Line 2,211: | ||
|image=SFV_Birdie_MPMK (VS2).png | |image=SFV_Birdie_MPMK (VS2).png | ||
|name=Chewing Time | |name=Chewing Time | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 2,190: | Line 2,240: | ||
|image=SFV_Birdie_MPMK (VS2) (Hold).png | |image=SFV_Birdie_MPMK (VS2) (Hold).png | ||
|name=Chewing Time (Hold) | |name=Chewing Time (Hold) | ||
|anchor=yes | |||
|input=MPMK (VS2) (Hold) | |input=MPMK (VS2) (Hold) | ||
|data= | |data= | ||
Line 2,225: | Line 2,276: | ||
|image=SFV_Birdie_MPMK (VS2) LP.png | |image=SFV_Birdie_MPMK (VS2) LP.png | ||
|name=Bubble Gum Pop | |name=Bubble Gum Pop | ||
|anchor=yes | |||
|input=MPMK (VS2) > LP | |input=MPMK (VS2) > LP | ||
|data= | |data= | ||
Line 2,267: | Line 2,319: | ||
|image=SFV_Birdie_MPMK (VS2) MP.png | |image=SFV_Birdie_MPMK (VS2) MP.png | ||
|name=Bubble Gum Launch MP | |name=Bubble Gum Launch MP | ||
|anchor=yes | |||
|input=MPMK (VS2) > MP | |input=MPMK (VS2) > MP | ||
|data= | |data= | ||
Line 2,311: | Line 2,364: | ||
|image=SFV_Birdie_MPMK (VS2) HP.png | |image=SFV_Birdie_MPMK (VS2) HP.png | ||
|name=Bubble Gum Launch HP | |name=Bubble Gum Launch HP | ||
|anchor=yes | |||
|input=MPMK (VS2) > HP | |input=MPMK (VS2) > HP | ||
|data= | |data= | ||
Line 2,356: | Line 2,410: | ||
|image2=SFV_Birdie_MPMK (VS2) K 2.png | |image2=SFV_Birdie_MPMK (VS2) K 2.png | ||
|name=Blow Bubble | |name=Blow Bubble | ||
|anchor=yes | |||
|input=MPMK (VS2) > K | |input=MPMK (VS2) > K | ||
|data= | |data= | ||
Line 2,381: | Line 2,436: | ||
|image=SFV_Birdie_HPHK (VT1).png | |image=SFV_Birdie_HPHK (VT1).png | ||
|name=Enjoy Time | |name=Enjoy Time | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 2,408: | Line 2,464: | ||
|image=SFV_Birdie_5HP (hold).png | |image=SFV_Birdie_5HP (hold).png | ||
|name=Stand HP (hold) | |name=Stand HP (hold) | ||
|anchor=yes | |||
|input=5HP (hold) | |input=5HP (hold) | ||
|data= | |data= | ||
Line 2,436: | Line 2,493: | ||
|image=SFV_Birdie_HPHK (VT2).png | |image=SFV_Birdie_HPHK (VT2).png | ||
|name=Birdie Time | |name=Birdie Time | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 2,461: | Line 2,519: | ||
|image=SFV_Birdie_HPHK.png | |image=SFV_Birdie_HPHK.png | ||
|name=Bull Swing | |name=Bull Swing | ||
|anchor=yes | |||
|input=HPHK | |input=HPHK | ||
|data= | |data= | ||
Line 2,489: | Line 2,548: | ||
|image=SFV_Birdie_2HPHK.png | |image=SFV_Birdie_2HPHK.png | ||
|name=Bull Capture | |name=Bull Capture | ||
|anchor=yes | |||
|input=2HPHK | |input=2HPHK | ||
|data= | |data= | ||
Line 2,522: | Line 2,582: | ||
|image=SFV_Birdie_5MKHP.png | |image=SFV_Birdie_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 2,547: | Line 2,608: | ||
|image=SFV_Birdie_5MKHP_break.png | |image=SFV_Birdie_5MKHP_break.png | ||
|name=Bull Crush | |name=Bull Crush | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 2,573: | Line 2,635: | ||
|image=SFV_Birdie_6PPP.png | |image=SFV_Birdie_6PPP.png | ||
|name=Pepper Pot | |name=Pepper Pot | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= |
Revision as of 20:33, 12 November 2022
Introduction
About Birdie
Birdie joined Shadaloo for money, however he left the organization after they forced him to wear a hat as part of the uniform. While on the run, he ends up at the Kanzuki Estate and meets Karin. Karin offers him a job working at her mansion, in exchange for infinite supply of food.
Birdie is considered the defensive grappler of the game. His stand MP is one of the longest ranged cancelable buttons, his stand HK has a fantastic hitbox that extends past his hurtbox and is a crush counter, stand HP is one of the longest ranged buttons in the game, and his chain can be used to grab people at a distance even through projectiles. His EX Bull Revenger can also be used to surprise people with a quick command grab. With his V-Skills, Birdie can also further enforce his defensive wall, force the opponent to come to him by building V-Meter, or setup his own approach. Outside of V-Trigger his walk speed is slow and he has no 3f button which can make him feel sluggish, however if you like command grabs and defensive play Birdie is a great choice.
Final Patch
Players to Watch
- MenaRD
- Magnegro
Birdie | |
---|---|
Vitals | |
Life Points | 1050 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.031 |
Backward Walk Speed | 0.024 |
Forward Dash Speed | 23 |
Backward Dash Speed | 26 |
Forward Dash Distance | 1.325 |
Backward Dash Distance | 1.346 |
Backdash CH Frames | 3-20 |
Jumping | |
Back Jump Speed | 50(5+41+4) |
Neutral Jump Speed | 50(5+41+4) |
Forward Jump Speed | 49(4+41+4) |
Forward Jump Distance | 1.435 |
Backward Jump Distance | 1.312 |
Throws | |
Throw Hurtbox | 0.3 |
Throw Range | 0.9 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HP
3HP
6HK
Target Combos
2HP > 5HP
Throws
LPLK
4LPLK
Special Moves
5
236LP
236MP
236HP
236PP
hold any button, release
hold any 2 button, release
63214LP
63214MP
63214HP
63214PP
236LK
236MK
236HK
236KK
hold K, press P
63214LK
63214MK
63214HK
63214KK
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
4MPMK (VS1)
2MPMK (VS1)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (Hold)
MPMK (VS2) > LP
MPMK (VS2) > MP
MPMK (VS2) > HP
MPMK (VS2) > K
V-Trigger 1
HPHK (VT1)
5HP (hold)
V-Trigger 2
HPHK (VT2)
HPHK
2HPHK
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP