Street Fighter V/Sagat/Combos: Difference between revisions

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{{Stub}}
{{ComboLegend-SFV}}
== Combos ==
=== BnB ===
* crLK
** crLP xx HP Tiger Uppercut
* MP or HK
** crMP xx MK Tiger Knee
=== With Meter ===
* HK
** crMP xx EX Tiger Shot (will only hit standing)
*** MK Tiger Knee
*** f+HK xx HP Tiger Uppercut (need Angry Scar activated)
=== Corner ===
=== Crush Counter ===
=== V-Trigger Cancels ===


== Light Confirms ==
{{ComboHeader-SFV}}
{{Combo-SFV
|notation=
2LK, 2LP xx 623LK
|damage=
121
|stun=
253
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
2LK, 2LP xx 623HP
|damage=
161
|stun=
253
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
5LP, 5LP, 5LK xx 623HP
|damage=
180
|stun=
294
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
5LP, 5LK xx 623LK
|damage=
130
|stun=
253
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
5LP, 5LK xx 623HP
|damage=
170
|stun=
253
|meter=
0
|notes=
}}
|}
== Confirms ==
{{ComboHeader-SFV}}
{{Combo-SFV
|notation=
5MP, 2MP xx 623HK
|damage=
199
|stun=
310
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
5MP, 2MP xx 623HP
|damage=
223
|stun=
310
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
5MP, 5LK xx 623HP
|damage=
200
|stun=
283
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
5HK, 2MP xx 623HK
|damage=
229
|stun=
360
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
5HK, 2MP xx 623HP
|damage=
253
|stun=
360
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
6HK, 5LK xx 623LK
|damage=
190
|stun=
333
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
6HK, 5LK xx 623HP
|damage=
230
|stun=
333
|meter=
0
|notes=
}}
{{Combo-SFV
|notation=
5MP, 2MP xx 623LK, 623LP
|damage=
295
|stun=
436
|meter=
0
|notes=
vs1 charged, corner only
}}
{{Combo-SFV
|notation=
5MP, 2MP xx 623LK, 623PP
|damage=
295
|stun=
450
|meter=
1
|notes=
corner only
}}
{{Combo-SFV
|notation=
5MP, 2MP xx 236KK, 623PP
|damage=
295
|stun=
450
|meter=
2
|notes=
corner only
}}
{{Combo-SFV
|notation=
5MP, 2MP xx 236KK, 6HK xx 623PP
|damage=
295
|stun=
450
|meter=
2
|notes=
kara cancel the f+hk
}}
|}
== Punishes ==
{{ComboHeader-SFV}}
{{Combo-SFV
|notation=
623LP
|damage=
130
|stun=
150
|meter=
0
|notes=
Point blank 4f punish
}}
{{Combo-SFV
|notation=
5LP xx 623HP
|damage=
147
|stun=
205
|meter=
0
|notes=
4f punish
}}
{{Combo-SFV
|notation=
5MP, 2MP xx 623HP
|damage=
223
|stun=
310
|meter=
0
|notes=
point blank 6f punish
}}
{{Combo-SFV
|notation=
623MP
|damage=
130
|stun=
150
|meter=
0
|notes=
6f punish
}}
{{Combo-SFV
|notation=
5HK, 2MP xx 623HP
|damage=
253
|stun=
360
|meter=
0
|notes=
point blank 8f punish
}}
{{Combo-SFV
|notation=
5HK, 623HP
|damage=
197
|stun=
285
|meter=
0
|notes=
8f punish
}}
{{Combo-SFV
|notation=
5HK, 2MP xx 623HP
|damage=
253
|stun=
360
|meter=
0
|notes=
point blank
}}
{{Combo-SFV
|notation=
6HK, 5LK xx 623HP
|damage=
230
|stun=
333
|meter=
0
|notes=
far
}}
{{Combo-SFV
|notation=
nj.HK, 5HK, 2MP xx 623HP
|damage=
332
|stun=
500
|meter=
0
|notes=
neutral jump punish
}}
|}
== CC Punishes ==
{{ComboHeader-SFV}}
{{Combo-SFV
|notation=
6HK CC, 6HK, 5LK xx 623HP
|damage=
286
|stun=
439
|meter=
0
|notes=
far
}}
{{Combo-SFV
|notation=
5HK 2nd hit CC, 623HP
|damage=
200
|stun=
300
|meter=
0
|notes=
far, also can convert as an anti-air juggle
}}
{{Combo-SFV
|notation=
2HP CC, 623HP
|damage=
212
|stun=
300
|meter=
0
|notes=
far, corner
}}
|}
== VT1 Activation Combo ==
{{ComboHeader-SFV}}
{{Combo-SFV
|notation=
5MP, 2MP xx VT1, 5HK xx HPHK, 6HK xx 623HP
|damage=
271
|stun=
403
|meter=
0
|notes=
VT1activation combo. kara cancel the f+hk
}}
|}
== VT1 Combo ==
{{ComboHeader-SFV}}
{{Combo-SFV
|notation=
5MP, 2MP xx HPHK, 6HK xx 623HP
|damage=
292
|stun=
394
|meter=
0
|notes=
VT1 combo. Kara cancel the f+hk
}}
|}
== VT2 Activation Combo ==
{{ComboHeader-SFV}}
{{Combo-SFV
|notation=
5MP, 2MP xxVT2, 5HK xx 6HPHK xx [HPHK], 6HK xx 623HP
|damage=
286
|stun=
460
|meter=
0
|notes=
VT2 activation combo. Kara cancel the f+hk
}}
|}
== VT2 Combo ==
{{ComboHeader-SFV}}
{{Combo-SFV
|notation=
5MP, 2MP xx 6HPHK xx [HPHK], 6HK xx 623HP
|damage=
331
|stun=
505
|meter=
0
|notes=
VT2 combo. Kara cancel the f+hk
}}
|}
== External Sources ==
* [https://docs.google.com/spreadsheets/d/1T9CdiurUdmwAscuGOu_B0dB3IInBr5ksFk1VSGnk5uY/edit#gid=0 Sestze]
{{Navbox-SFV}}
[[Category:Street Fighter V]]
[[Category:Street Fighter V]]
{{Navbox-SFV}}

Revision as of 01:56, 9 June 2022

General legend
Abbreviation Meaning
A,B Link X into Y. This is done by pressing X, then Y after the recovery frames of X.
A xx B Cancel A into B. During A's animation, press B to cancel.
A > B Alternate notation indicating chains or target combos, cancelling A into B.
(N) Multi-hit move hits only N times. Omitted if all hits are used.
xN Normal that chains into itself pressed N times
[X] Hold down X
]X[ Release X
X~Y X then Y done in quick succession
X/Y X or Y
Fastfall Cancelling an air normal into another move to change momentum and land early. The 2nd move is land cancelled during startup.
Kara Quickly cancelling a move into another move before it becomes active. This is done for positioning or to access airborne specials from grounded attacks.
OTG Following move hits off the ground
CH Counter hit
CC Crush Counter
CA Critical Art
GB Guard Break
VS(1/2) V-Skill 1 or 2. Input with MP+MK
VT(1/2) V-Trigger 1 or 2. Input with HP+HK. Combos may either activate V-Trigger or use attack on the same input when Trigger is active.
j. Prefix an attack command with j. to indicate it must be performed in the air. "nj." means neutral jump only.
jc Jump cancel
dl Delay
jf Just Frame (special move with precise button timing, e.g. Karin's Tenko)
TK Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button.)
whiff / (w) Indicates that the move must not hit the opponent.
(move) Indicates that the move is optional in a sequence.
236 Qcf.png
214 Qcb.png
623 Dp.png
421 Rdp.png
41236 Hcf.png
63214 Hcb.png
[4]6 Cb.png (hold), F.png
[2]8 Cd.png (hold), U.png
360 360.png
720 360.png 360.png
7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward

Light Confirms

Notation Damage Stun Meter Cost Notes

2LK, 2LP xx 623LK

121

253

0

2LK, 2LP xx 623HP

161

253

0

5LP, 5LP, 5LK xx 623HP

180

294

0

5LP, 5LK xx 623LK

130

253

0

5LP, 5LK xx 623HP

170

253

0

Confirms

Notation Damage Stun Meter Cost Notes

5MP, 2MP xx 623HK

199

310

0

5MP, 2MP xx 623HP

223

310

0

5MP, 5LK xx 623HP

200

283

0

5HK, 2MP xx 623HK

229

360

0

5HK, 2MP xx 623HP

253

360

0

6HK, 5LK xx 623LK

190

333

0

6HK, 5LK xx 623HP

230

333

0

5MP, 2MP xx 623LK, 623LP

295

436

0

vs1 charged, corner only

5MP, 2MP xx 623LK, 623PP

295

450

1

corner only

5MP, 2MP xx 236KK, 623PP

295

450

2

corner only

5MP, 2MP xx 236KK, 6HK xx 623PP

295

450

2

kara cancel the f+hk

Punishes

Notation Damage Stun Meter Cost Notes

623LP

130

150

0

Point blank 4f punish

5LP xx 623HP

147

205

0

4f punish

5MP, 2MP xx 623HP

223

310

0

point blank 6f punish

623MP

130

150

0

6f punish

5HK, 2MP xx 623HP

253

360

0

point blank 8f punish

5HK, 623HP

197

285

0

8f punish

5HK, 2MP xx 623HP

253

360

0

point blank

6HK, 5LK xx 623HP

230

333

0

far

nj.HK, 5HK, 2MP xx 623HP

332

500

0

neutral jump punish

CC Punishes

Notation Damage Stun Meter Cost Notes

6HK CC, 6HK, 5LK xx 623HP

286

439

0

far

5HK 2nd hit CC, 623HP

200

300

0

far, also can convert as an anti-air juggle

2HP CC, 623HP

212

300

0

far, corner

VT1 Activation Combo

Notation Damage Stun Meter Cost Notes

5MP, 2MP xx VT1, 5HK xx HPHK, 6HK xx 623HP

271

403

0

VT1activation combo. kara cancel the f+hk

VT1 Combo

Notation Damage Stun Meter Cost Notes

5MP, 2MP xx HPHK, 6HK xx 623HP

292

394

0

VT1 combo. Kara cancel the f+hk

VT2 Activation Combo

Notation Damage Stun Meter Cost Notes

5MP, 2MP xxVT2, 5HK xx 6HPHK xx [HPHK], 6HK xx 623HP

286

460

0

VT2 activation combo. Kara cancel the f+hk

VT2 Combo

Notation Damage Stun Meter Cost Notes

5MP, 2MP xx 6HPHK xx [HPHK], 6HK xx 623HP

331

505

0

VT2 combo. Kara cancel the f+hk

External Sources

SFV Navigation