(Created page with "{{Infobox Character SFV |name=Luke |hash=LUK |image=SFV-Luke_Portrait.jpg |hp=1025 |stun=1050 |vt1=2 Bars |vt2=2 Bars |movef=0.048 |moveb=0.035 |dashf=17 |dashb=21 |dashfd=1.5...") |
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|hash=LUK | |hash=LUK | ||
|image=SFV-Luke_Portrait.jpg | |image=SFV-Luke_Portrait.jpg | ||
|hp= | |hp=1000 | ||
|stun= | |stun=1000 | ||
|vt1=2 Bars | |vt1=2 Bars | ||
|vt2=2 Bars | |vt2=2 Bars | ||
Line 42: | Line 42: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch vt1 vt2</nowiki> | |cancel=<nowiki>ch vt1 vt2</nowiki> | ||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinTc=<nowiki>14</nowiki> | |||
|description= | |description= | ||
:Moves Luke forward with very good range for a jab (strong whiff punish tool) | |||
:Moves Luke forward with good range for a jab (strong whiff punish tool) | :Can be spaced to be safe from most 4F punishes and even only -2 on block from max range (good for bullying) and +6 on counter-hit (combos into crouch MP even at max range) | ||
:4 extra frames recovery on whiff | :4 extra frames recovery on whiff | ||
:Has more range than crouch MP (keep this in mind for longer range conversions) | |||
:Probably the best jab in the game; proper boxing jab check | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20LP}} | ||
}} | }} | ||
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:Moves Luke forward and has good range | :Moves Luke forward and has good range | ||
:Strong whiff punishing tool into MP target combo | :Strong whiff punishing tool into MP target combo | ||
:2 extra frames | :2 extra recovery frames (19F) on whiff | ||
:Can be spaced so that it hits in later active frames (meaning Luke can CH confirm into his LP>MP>HP target-combo if spaced properly) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20MP}} | ||
}} | }} | ||
Line 96: | Line 101: | ||
|description= | |description= | ||
:Moves Luke forward and has good range and cancelable into strong combo starters (excellent whiff punish tool) | :Moves Luke forward and has good range and cancelable into strong combo starters (excellent whiff punish tool) | ||
:Combos into LP Flash Knuckle (lvl 1-2) / MP Flash Knuckle (lvl 1-2) / HP Flash Knuckle (lvl 1) on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20HP}} | ||
}} | }} | ||
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|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>11</nowiki> | |recovery=<nowiki>11</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
Line 118: | Line 124: | ||
|description= | |description= | ||
:Decent range and hitbox priority against low attacks | :Decent range and hitbox priority against low attacks | ||
:Combos into LP and EX Flash Knuckle on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20LK}} | ||
}} | }} | ||
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|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|hcWinVt=<nowiki> | |hcWinVt=<nowiki>20</nowiki> | ||
|description= | |description= | ||
:Strong hitbox priority with 4 active frames as well as reducing his standing leg hurtbox on frames 6- | :Strong hitbox priority with 4 active frames as well as reducing his standing leg hurtbox on frames 6-11 makes this very solid poke | ||
:Has a very delayed V-Trigger cancel window (20F hit confirm window for VTC) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Stand%20MK}} | ||
}} | }} | ||
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|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Luke's only 3F normal | |||
:Has great range for a 3F jab | |||
:Chains into st.LP, cr.LP, and cr.LK | :Chains into st.LP, cr.LP, and cr.LK | ||
:Combos into LP Flash Knuckle (lvl 1) on hit | |||
:Combos into EX Flash Knuckle on counter-hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Crouch%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Crouch%20LP}} | ||
}} | }} | ||
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|hcWinVt=<nowiki>14</nowiki> | |hcWinVt=<nowiki>14</nowiki> | ||
|description= | |description= | ||
:Combo / Frametrap tool | |||
:Combos into LP Flash Knuckle (lvl 1-2) / MP Flash Knuckle (lvl 1) on hit | |||
:Combos into HP Flash Knuckle (lvl 1) on counter-hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Crouch%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Crouch%20MP}} | ||
}} | }} | ||
Line 237: | Line 252: | ||
:Only cancelable on first two active frames | :Only cancelable on first two active frames | ||
:Good anti-air against vertical approaches on active frames 3-5 | :Good anti-air against vertical approaches on active frames 3-5 | ||
:Can't hit cross-up (behind Luke) | |||
:Combos into LP Flash Knuckle (lvl 1-2) / MP Flash Knuckle (lvl 1-2) / HP Flash Knuckle (lvl 1) on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Crouch%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Crouch%20HP}} | ||
}} | }} | ||
Line 272: | Line 289: | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14(18)</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
Line 282: | Line 299: | ||
|hcWinVt=<nowiki>16</nowiki> | |hcWinVt=<nowiki>16</nowiki> | ||
|description= | |description= | ||
:4 extra recovery frames (18F) on whiff | |||
:16F hit confirm cancelable window | :16F hit confirm cancelable window | ||
:Combos into LP Flash Knuckle (lvl 1) / MP Flash Knuckle (lvl 1) on hit | |||
:Combos into LP Flash Knuckle (lvl 2) on counter-hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Crouch%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Crouch%20MK}} | ||
}} | }} | ||
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|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Decent horizontal hitbox priority | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20LP}} | ||
}} | }} | ||
Line 347: | Line 368: | ||
|description= | |description= | ||
:Puts airborne opponents into a limited juggle state | :Puts airborne opponents into a limited juggle state | ||
:Juggle Limit / Increase / Start: 1 / 1 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20MP}} | ||
}} | }} | ||
Line 364: | Line 386: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Use jump HK instead honestly | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20HP}} | ||
}} | }} | ||
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|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Cross-up | :Cross-up (reaches further behind than his jump LK | ||
:Decent horizontal hitbox as well for a cross-up | |||
:Looks like Luke's doing a sick THPS trick in the air | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20MK}} | ||
}} | }} | ||
Line 417: | Line 442: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
: | :Luke's best jump-in option (decent hitbox) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Jump%20HK}} | ||
}} | }} | ||
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|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|kd=<nowiki>70(73)</nowiki> | |||
|kdr=<nowiki>12(15)</nowiki> | |||
|kdrb=<nowiki>17(20)</nowiki> | |||
|description= | |description= | ||
:Overhead | :Overhead | ||
: | :Spikes down airborne opponents to the ground (see KDA data; can be up to +3 extra KDA depending on how high Luke hits them in the air) | ||
:Juggle Limit / Increase / Start: 10 / 1 / 1 | :Juggle Limit / Increase / Start: 10 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Rawhide}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Rawhide}} | ||
Line 466: | Line 494: | ||
|hcWinVt=<nowiki>15</nowiki> | |hcWinVt=<nowiki>15</nowiki> | ||
|description= | |description= | ||
:Short range pressure / frametrap tool with 4 active frames for oki | |||
:Combos into LP Flash Knuckle (lvl 1-2) / MP Flash Knuckle (lvl 1) on hit | |||
:Combos into HP Flash Knuckle (lvl 1) on counter-hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Brutal%20Spike}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Brutal%20Spike}} | ||
}} | }} | ||
Line 520: | Line 551: | ||
:Not a great anti-air | :Not a great anti-air | ||
:Puts airborne opponents into a limited juggle state (free juggle on Crush Counter) | :Puts airborne opponents into a limited juggle state (free juggle on Crush Counter) | ||
:Can follow-up with a grounded combo ( | :Can follow-up with a grounded combo (23 frames or faster) on the opponent before they go into an airborne state during the Crush Counter crumple animation | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Outlaw%20Kick}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Outlaw%20Kick}} | ||
}} | }} | ||
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|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1(5)</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10(-6)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1</nowiki> | |cancel=<nowiki>su vt1</nowiki> | ||
|description= | |description= | ||
:1-hit projectile that travels very fast about 40% screen length | |||
:Projectile Speed: 0.3 | |||
:Frame advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits (the further away Luke is the better the advantage) | |||
:Cancelable into Rock Smasher (V-Trigger 1 special) | :Cancelable into Rock Smasher (V-Trigger 1 special) | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/LP%20Sand%20Blaster}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/LP%20Sand%20Blaster}} | ||
}} | }} | ||
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{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>15</nowiki> | |startup=<nowiki>15</nowiki> | ||
|active=<nowiki> | |active=<nowiki>6</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1(6)</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8(-3)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1</nowiki> | |cancel=<nowiki>su vt1</nowiki> | ||
|description= | |description= | ||
:1-hit projectile that travels very fast about 55% screen length | |||
:Projectile Speed: 0.36 | |||
:Frame advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits (the further away Luke is the better the advantage) | |||
:Cancelable into Rock Smasher (V-Trigger 1 special) | :Cancelable into Rock Smasher (V-Trigger 1 special) | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/MP%20Sand%20Blaster}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/MP%20Sand%20Blaster}} | ||
}} | }} | ||
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|active=<nowiki>9</nowiki> | |active=<nowiki>9</nowiki> | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1(9)</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5(3)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1</nowiki> | |cancel=<nowiki>su vt1</nowiki> | ||
|description= | |description= | ||
:1-hit projectile that travels very fast about 90% screen length | |||
:Projectile Speed: 0.4 | |||
:Frame advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits (the further away Luke is the better the advantage) | |||
:Cancelable into Rock Smasher (V-Trigger 1 special) | :Cancelable into Rock Smasher (V-Trigger 1 special) | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/HP%20Sand%20Blaster}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/HP%20Sand%20Blaster}} | ||
}} | }} | ||
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|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2(10)</nowiki> | ||
|damage=<nowiki>40*50 (90)</nowiki> | |damage=<nowiki>40*50 (90)</nowiki> | ||
|stun=<nowiki>100*50 (150)</nowiki> | |stun=<nowiki>100*50 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1</nowiki> | |cancel=<nowiki>vt1</nowiki> | ||
|kd=<nowiki>98</nowiki> | |kd=<nowiki>98(106)</nowiki> | ||
|kdr=<nowiki>39</nowiki> | |kdr=<nowiki>39(47)</nowiki> | ||
|kdrb=<nowiki>44</nowiki> | |kdrb=<nowiki>44(52)</nowiki> | ||
|description= | |description= | ||
:2-hit projectile that travels very about 95% screen length | |||
:Projectile Speed: 0.45 | |||
:Frame advantage and KDA listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits (the further away Luke is the better the advantage) | |||
:Cancelable into Rock Smasher (V-Trigger 1 special) | :Cancelable into Rock Smasher (V-Trigger 1 special) | ||
:Puts opponents into limited juggle state | |||
:Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Sand%20Blaster}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Sand%20Blaster}} | ||
}} | }} | ||
Line 811: | Line 862: | ||
|description= | |description= | ||
:Invincible to airborne strikes and throws on frames 1-6 | :Invincible to airborne strikes and throws on frames 1-6 | ||
:Deals less damage on | :Airborne on frames 7-38 | ||
:Deals less damage (60) and stun (100) on active frames 4-11 | |||
:Luke is in a counter-hit state for the entire duration | :Luke is in a counter-hit state for the entire duration | ||
:Luke retains a standing size hurtbox and even taller collision box on frames 1-6 (not ideal for when you're doing a late anti-air DP) | |||
:Active frames 1-3: Juggle Limit / Increase / Start: 15 / 20 / 20 | |||
:Active frames 4-11: Juggle Limit / Increase / Start: 15 / 20 / 99 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/LP%20Rising%20Rocket}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/LP%20Rising%20Rocket}} | ||
}} | }} | ||
Line 838: | Line 893: | ||
|description= | |description= | ||
:Invincible to airborne strikes from frames 1-7 | :Invincible to airborne strikes from frames 1-7 | ||
:Deals less damage on | :Airborne on frames 8-41 | ||
:Deals less damage (60) and stun (100) on active frames 4-11 | |||
:Luke is in a counter-hit state for the entire duration | :Luke is in a counter-hit state for the entire duration | ||
:Luke's hurtbox shrinks a little bit from standing but retains a tall collision box on frames 1-7 (not ideal for when you're doing a late anti-air DP) | |||
:Active frames 1-3: Juggle Limit / Increase / Start: 15 / 20 / 20 | |||
:Active frames 4-11: Juggle Limit / Increase / Start: 15 / 20 / 99 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/MP%20Rising%20Rocket}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/MP%20Rising%20Rocket}} | ||
}} | }} | ||
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|kdrb=<nowiki>24</nowiki> | |kdrb=<nowiki>24</nowiki> | ||
|description= | |description= | ||
:Invincible to airborne strikes from frames 1-4 | :Invincible to airborne strikes from frames 1-4 followed by to strike and projectile invincibility on from frames 5-10 | ||
:Airborne on frames 11-47 | |||
:Deals less damage on | :Deals less damage (60) and stun (100) on active frames 4-11 | ||
:Luke is in a counter-hit state for the entire duration | :Luke is in a counter-hit state for the entire duration | ||
:Active frames 1-3: Juggle Limit / Increase / Start: 15 / 20 / 20 | |||
:Active frames 4-11: Juggle Limit / Increase / Start: 15 / 20 / 99 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/HP%20Rising%20Rocket}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/HP%20Rising%20Rocket}} | ||
}} | }} | ||
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{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3*8</nowiki> | ||
|recovery=<nowiki>31+16</nowiki> | |recovery=<nowiki>31+16</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
Line 892: | Line 953: | ||
|description= | |description= | ||
:Fully invincible from frames 1-9 | :Fully invincible from frames 1-9 | ||
:Airborne on frames 7-45 | |||
:Deals less damage (80) if the first hit whiffs (past first 3 active frames) | |||
:Luke is in a counter-hit state for the entire duration and takes 20% additional damage from the first hit (total of 144%) | :Luke is in a counter-hit state for the entire duration and takes 20% additional damage from the first hit (total of 144%) | ||
:Juggle Limit / Increase / Start: 15*15 / 0*1 / 0*0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Rising%20Rocket}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Rising%20Rocket}} | ||
}} | }} | ||
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|description= | |description= | ||
:The hold version will trigger after holding the button for 13 frames minimum | :The hold version will trigger after holding the button for 13 frames minimum | ||
:Launches the opponent on hit into a limited juggle state | |||
:Decent anti-air on the last 2 active frames (12-13) | |||
:Cannot hit cross-up (behind Luke) | |||
:Juggle Limit / Increase / Start: 3 / 1 / 5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/LP%20Flash%20Knuckle}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/LP%20Flash%20Knuckle}} | ||
}} | }} | ||
Line 938: | Line 1,006: | ||
|kdrb=<nowiki>54</nowiki> | |kdrb=<nowiki>54</nowiki> | ||
|description= | |description= | ||
:Minimum start-up is 18 frames | |||
:Launches the opponent on hit into a limited juggle state | |||
:Decent anti-air on the last 2 active frames | |||
:Cannot hit cross-up (behind Luke) | |||
:Juggle Limit / Increase / Start: 4*10 / 1*1 / 7 | |||
}} | }} | ||
}} | }} | ||
Line 962: | Line 1,035: | ||
|description= | |description= | ||
:The hold version will trigger after holding the button for 18 frames minimum | :The hold version will trigger after holding the button for 18 frames minimum | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 8 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/MP%20Flash%20Knuckle}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/MP%20Flash%20Knuckle}} | ||
}} | }} | ||
Line 979: | Line 1,054: | ||
|kdrb=<nowiki>48(44~47)</nowiki> | |kdrb=<nowiki>48(44~47)</nowiki> | ||
|description= | |description= | ||
:Causes a wall bounce | :Causes a wall bounce on hit | ||
:Minimum start-up is 25 frames | |||
:The KDA data outside the parantheses refers to when using the move when mid-screen | :The KDA data outside the parantheses refers to when using the move when mid-screen | ||
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is) | :The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is) | ||
:Juggle Limit / Increase / Start: 8*9 / 1*3 / 5 | |||
}} | }} | ||
}} | }} | ||
Line 1,009: | Line 1,086: | ||
|description= | |description= | ||
:The hold version will trigger after holding the button for 28 frames minimum | :The hold version will trigger after holding the button for 28 frames minimum | ||
: | :Luke pulls back his hurtbox significantly during start-up frames 7-15 | ||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/HP%20Flash%20Knuckle}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/HP%20Flash%20Knuckle}} | ||
}} | }} | ||
Line 1,027: | Line 1,106: | ||
|kdrb=<nowiki>36</nowiki> | |kdrb=<nowiki>36</nowiki> | ||
|description= | |description= | ||
:Pulls back significantly from frames | :Minimum start-up is 39 frames | ||
:Pulls back significantly from frames 7-32 (up to frame 43 if held) | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 15*15 / 1*1 / 1*1 | |||
}} | }} | ||
}} | }} | ||
Line 1,050: | Line 1,132: | ||
|kdrb=<nowiki>59</nowiki> | |kdrb=<nowiki>59</nowiki> | ||
|description= | |description= | ||
:Launches the opponent on hit into a limited juggle state | |||
:Second hit only comes out on hit | |||
:Not an anti-air | |||
:Juggle Limit / Increase / Start: 7*7 / 0*7 / 1*8 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Flash%20Knuckle}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Flash%20Knuckle}} | ||
}} | }} | ||
Line 1,085: | Line 1,171: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>87</nowiki> | ||
|kdr=<nowiki>28</nowiki> | |kdr=<nowiki>28</nowiki> | ||
|kdrb=<nowiki>33</nowiki> | |kdrb=<nowiki>33</nowiki> | ||
|description= | |description= | ||
:Fastest possible Run > Shoulder is 24 frames (13+11) | |||
:Frame advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits (the further away Luke is the better the advantage) | |||
:Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Avenger%20%3E%20No%20Chaser}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Avenger%20%3E%20No%20Chaser}} | ||
}} | }} | ||
Line 1,108: | Line 1,197: | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>80</nowiki> | ||
|kdr=<nowiki>21</nowiki> | |kdr=<nowiki>21</nowiki> | ||
|kdrb=<nowiki>26</nowiki> | |kdrb=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Overhead | :Overhead | ||
:Fastest possible Run > Overhead is 29 frames (13+16) | |||
:Airborne on frames 4-17 on the overhead follow-up | :Airborne on frames 4-17 on the overhead follow-up | ||
:Hops over low attacks on frames 4-15 | |||
:Almost never a reason to use this move | :Almost never a reason to use this move | ||
:Juggle Limit / Increase / Start: 11 / 1 / 0 | :Juggle Limit / Increase / Start: 11 / 1 / 0 | ||
Line 1,151: | Line 1,242: | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>87</nowiki> | ||
|kdr=<nowiki>28</nowiki> | |kdr=<nowiki>28</nowiki> | ||
|kdrb=<nowiki>33</nowiki> | |kdrb=<nowiki>33</nowiki> | ||
|description= | |description= | ||
:Fastest possible EX Run > Shoulder is 24 frames (13+11) | |||
:Frame advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits (the further away Luke is the better the advantage) | |||
:Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Avenger%20%3E%20No%20Chaser}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Avenger%20%3E%20No%20Chaser}} | ||
}} | }} | ||
Line 1,171: | Line 1,265: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>120</nowiki> | |damage=<nowiki>20*120 (140)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|kd=<nowiki> | |kd=<nowiki>78</nowiki> | ||
|kdr=<nowiki> | |kdr=<nowiki>19</nowiki> | ||
|kdrb=<nowiki> | |kdrb=<nowiki>24</nowiki> | ||
|description= | |description= | ||
:Overhead | :Overhead | ||
:Has a hitbox on frames 5-6 (18-19F overall) of the overhead follow-up that only hits airborne | |||
:Fastest possible EX Run > Overhead is 29 frames (13+16) | |||
:Airborne on frames 4-17 on the overhead follow-up | :Airborne on frames 4-17 on the overhead follow-up | ||
:Hops over low attacks on frames 4-15 | |||
:Almost never a reason to use this move | :Almost never a reason to use this move | ||
:Juggle Limit / Increase / Start: 11 / 1 / 0 | :Juggle Limit / Increase / Start: 11*11 / 0*1 / 0*0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Avenger%20%3E%20Impaler}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/EX%20Avenger%20%3E%20Impaler}} | ||
}} | }} | ||
Line 1,195: | Line 1,292: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5(2)</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki>45</nowiki> | |recovery=<nowiki>45</nowiki> | ||
Line 1,208: | Line 1,305: | ||
|description= | |description= | ||
:Fully invincible on frames 1-7 | :Fully invincible on frames 1-7 | ||
:Hard | :Hard Knockdown | ||
:2F start-up if canceled into from LP/MP/HP Rising Rocket (DP) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Annihilator}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Annihilator}} | ||
}} | }} | ||
Line 1,224: | Line 1,322: | ||
|recovery=<nowiki>61</nowiki> | |recovery=<nowiki>61</nowiki> | ||
|description= | |description= | ||
:Luke's positioning and hurtboxes shift forward and then back during the taunt (Luke ends up positioned a bit further back if taunt animation is canceled between IASA frames 62-84) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Taunt}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Taunt}} | ||
}} | }} | ||
Line 1,242: | Line 1,341: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Makes next Flash Knuckle equivalent to a regular held version and gives | :Makes next LP/MP/HP Flash Knuckle equivalent to a regular held version (lvl 2) and gives access to a new and improved held version with better frame advantage, damage, and juggle properties | ||
:Luke is NOT in a counter-hit state during this V-Skill 1 power-up animation | |||
:Luke does not lose his power-up when knocked down by the opponent | |||
:Luke's big Popeye forearms glow red while the power-up is active | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Hard%20Shot}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Hard%20Shot}} | ||
}} | }} | ||
Line 1,271: | Line 1,373: | ||
|description= | |description= | ||
:The hold version will trigger after holding the button for 13 frames minimum | :The hold version will trigger after holding the button for 13 frames minimum | ||
:Launches the opponent on hit into a limited juggle state | |||
:Decent anti-air on the last 2 active frames (12-13) | |||
:Cannot hit cross-up (behind Luke) | |||
:Juggle Limit / Increase / Start: 3*10 / 1*1 / 7 | |||
:Builds 50 / 25 V-Gauge on Hit / Block | :Builds 50 / 25 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/LP%20Flash%20Knuckle%20(V-Skill%201)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/LP%20Flash%20Knuckle%20(V-Skill%201)}} | ||
Line 1,289: | Line 1,395: | ||
|kdrb=<nowiki>60</nowiki> | |kdrb=<nowiki>60</nowiki> | ||
|description= | |description= | ||
:Minimum start-up is 18 frames | |||
:Launches the opponent on hit into a limited juggle state | |||
:Decent anti-air on the last 2 active frames | |||
:Cannot hit cross-up (behind Luke) | |||
:Juggle Limit / Increase / Start: 4*6 / 1*1 / 2 | |||
:Builds 70 / 35 V-Gauge on Hit / Block | :Builds 70 / 35 V-Gauge on Hit / Block | ||
}} | }} | ||
Line 1,312: | Line 1,423: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|kd=<nowiki>87( | |kd=<nowiki>87(83~86)</nowiki> | ||
|kdr=<nowiki>48(44~47)</nowiki> | |kdr=<nowiki>48(44~47)</nowiki> | ||
|kdrb=<nowiki>48(44~47)</nowiki> | |kdrb=<nowiki>48(44~47)</nowiki> | ||
|description= | |description= | ||
:Causes a wall bounce | :Causes a wall bounce on hit | ||
:The hold version will trigger after holding the button for 18 frames minimum | :The hold version will trigger after holding the button for 18 frames minimum | ||
:The KDA data outside the parantheses refers to when using the move when mid-screen | :The KDA data outside the parantheses refers to when using the move when mid-screen | ||
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is) | :The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is) | ||
:Juggle Limit / Increase / Start: 8*9 / 1*3 / 5 | |||
:Builds 50 / 24 V-Gauge on Hit / Block | :Builds 50 / 24 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/MP%20Flash%20Knuckle%20(V-Skill%201)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/MP%20Flash%20Knuckle%20(V-Skill%201)}} | ||
Line 1,334: | Line 1,446: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|kd=<nowiki>88( | |kd=<nowiki>88(84~87)</nowiki> | ||
|kdr=<nowiki>49(44~48)</nowiki> | |kdr=<nowiki>49(44~48)</nowiki> | ||
|kdrb=<nowiki>49(44~48)</nowiki> | |kdrb=<nowiki>49(44~48)</nowiki> | ||
|description= | |description= | ||
:Causes a wall bounce | :Causes a wall bounce on hit | ||
:Minimum start-up is 25 frames | |||
:The KDA data outside the parantheses refers to when using the move when mid-screen | :The KDA data outside the parantheses refers to when using the move when mid-screen | ||
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is) | :The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is) | ||
:Juggle Limit / Increase / Start: 8*9 / 1*1 / 3 | |||
:Builds 70 / 35 V-Gauge on Hit / Block | :Builds 70 / 35 V-Gauge on Hit / Block | ||
}} | }} | ||
Line 1,369: | Line 1,483: | ||
|description= | |description= | ||
:The hold version will trigger after holding the button for 28 frames minimum | :The hold version will trigger after holding the button for 28 frames minimum | ||
:Pulls back significantly from frames | :Pulls back significantly from frames 7-15 | ||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 15*15 / 1*1 / 1*1 | |||
:Builds 50 / 25 V-Gauge on Hit / Block | :Builds 50 / 25 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/HP%20Flash%20Knuckle%20(V-Skill%201)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/HP%20Flash%20Knuckle%20(V-Skill%201)}} | ||
Line 1,388: | Line 1,504: | ||
|kdrb=<nowiki>63</nowiki> | |kdrb=<nowiki>63</nowiki> | ||
|description= | |description= | ||
:Minimum start-up is 39 frames | |||
:Pulls back significantly from frames 7-32(43) | |||
:Launches the opponent into a slow spinning state (limited juggle state) | |||
:Juggle Limit / Increase / Start: 15*15 / 1*1 / 2*1 | |||
:Builds 70 / 35 V-Gauge on Hit / Block | :Builds 70 / 35 V-Gauge on Hit / Block | ||
}} | }} | ||
Line 1,404: | Line 1,524: | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>19</nowiki> | |recovery=<nowiki>19</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>60(80)</nowiki> | |damage=<nowiki>60(80)</nowiki> | ||
Line 1,411: | Line 1,531: | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Counters throws from frames 7-11 | :Counters throws from frames 7-11 and Throw invincible on frames 12-17 | ||
:Luke pulls back his hurtboxes quite a lot on frames 6-11 before striking back | :Luke pulls back his hurtboxes quite a lot on frames 6-11 before striking back | ||
:Deals higher damage (80) and builds more V-Meter on successful counter | :Deals higher damage (80) and builds more V-Meter on successful counter | ||
Line 1,436: | Line 1,556: | ||
:Initial duration of 2000 frames (33 seconds) | :Initial duration of 2000 frames (33 seconds) | ||
:Gives access to Rock Smasher and Thermobaric Smash | :Gives access to Rock Smasher and Thermobaric Smash | ||
:Luke's V-Gauge will recover by | :Luke's V-Gauge will recover by 3 frames every 10 frames | ||
:When Luke lands an attack, he will recover V-Gauge equivalent to | :When Luke lands an attack, he will recover V-Gauge equivalent to 50% of the damage dealt | ||
:When Luke is hit by an attack, he will lose twice the amount of V-Guage he would normally gain when not in V-Trigger | :When Luke is hit by an attack, he will lose twice the amount of V-Guage he would normally gain when not in V-Trigger | ||
:When Luke uses Rock Smasher or Thermobaric Smash, the V-Gauge Timer will decrease by 900 frames | :When Luke uses Rock Smasher or Thermobaric Smash, the V-Gauge Timer will decrease by 900 frames | ||
:Whenever the V-Gauge Timer is decreased, no increases | :Whenever the V-Gauge Timer is decreased, no increases can occur for the next 90 frames (1,5 seconds) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Fully%20Armed}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Fully%20Armed}} | ||
}} | }} | ||
Line 1,457: | Line 1,577: | ||
:2 bar V-Trigger | :2 bar V-Trigger | ||
:Initial duration of 2000 frames (33 seconds) | :Initial duration of 2000 frames (33 seconds) | ||
:Flash | :Flash Knuckles (including EX and V-Skill 1 enhanced) can be canceled into another Flash Knuckle of a different strength; The canceled Flash Knuckle cannot be canceled into another | ||
:Luke's V-Gauge will recover by | :Luke's V-Gauge will recover by 3 frames every 10 frames | ||
:When Luke lands an attack, he will recover V-Gauge equivalent to | :When Luke lands an attack, he will recover V-Gauge equivalent to 50% of the damage dealt | ||
:When Luke is hit by an attack, he will lose twice the amount of V- | :When Luke is hit by an attack, he will lose twice the amount of V-Gauge he would normally gain when not in V-Trigger | ||
:When Luke cancels a Flash Knuckle into another Flash Knuckle, the V-Gauge Timer will decrease by 800 frames | :When Luke cancels a Flash Knuckle into another Flash Knuckle, the V-Gauge Timer will decrease by 800 frames | ||
:Whenever the V-Gauge Timer is decreased, no increases | :Whenever the V-Gauge Timer is decreased, no increases can occur for the next 90 frames (1,5 seconds) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Vanguard}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/normal/Vanguard}} | ||
}} | }} | ||
Line 1,477: | Line 1,597: | ||
|recovery=<nowiki>56</nowiki> | |recovery=<nowiki>56</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2(4)</nowiki> | ||
|damage=<nowiki>30x2*60 (120)</nowiki> | |damage=<nowiki>30x2*60 (120)</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>92</nowiki> | |kd=<nowiki>92(99)</nowiki> | ||
|kdr=<nowiki>33</nowiki> | |kdr=<nowiki>33(40)</nowiki> | ||
|kdrb=<nowiki>38</nowiki> | |kdrb=<nowiki>38(45)</nowiki> | ||
|description= | |description= | ||
:Spends 900 V-Gauge (45% V-Timer) | :Spends 900 V-Gauge (45% V-Timer) | ||
:Can be canceled into from V-Trigger cancelable moves or Sand Blaster | :Can be canceled into from V-Trigger cancelable moves or Sand Blaster | ||
:3-hit projectile that travels very fast full-screen | |||
:Projectile Speed: 0.45 - 0.50 | |||
:Frame advantage and KDA listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits (the further away Luke is the better the advantage) | |||
:Launches the opponent into a limited juggle state | |||
:Juggle Limit / Increase / Start: 20*20*20 / 0*0*1 / 0*0*0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtOne/Rock%20Smasher}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtOne/Rock%20Smasher}} | ||
}} | }} | ||
Line 1,501: | Line 1,626: | ||
|recovery=<nowiki>85</nowiki> | |recovery=<nowiki>85</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2(4)</nowiki> | ||
|damage=<nowiki>90*27x4*54 (252)</nowiki> | |damage=<nowiki>90*27x4*54 (252)</nowiki> | ||
|stun=<nowiki>150*180 (330)</nowiki> | |stun=<nowiki>150*180 (330)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>85</nowiki> | |kd=<nowiki>85(93)</nowiki> | ||
|kdr=<nowiki>27</nowiki> | |kdr=<nowiki>27(35)</nowiki> | ||
|kdrb=<nowiki>32</nowiki> | |kdrb=<nowiki>32(40)</nowiki> | ||
|description= | |description= | ||
:Spends 900 V-Gauge (45% V-Timer) | :Spends 900 V-Gauge (45% V-Timer) | ||
:Can be canceled into from EX Sand Blaster | :Can only be canceled into from EX Sand Blaster | ||
:5-hit projectile that travels very fast full-screen | |||
:Projectile Speed: 0.45 | |||
:Frame advantage listed and KDA with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits (the further away Luke is the better the advantage) | |||
:Juggle Limit: 20 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtOne/Thermobaric%20Thrash}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtOne/Thermobaric%20Thrash}} | ||
}} | }} | ||
Line 1,517: | Line 1,646: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Luke_214LP.png | ||
|name=LP Additional Flash Knuckle | |name=LP Additional Flash Knuckle | ||
|input= | |input=214LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,529: | Line 1,658: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-11</nowiki> | |block=<nowiki>-11</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Spends | :Spends 800 V-Gauge (40% V-Timer) | ||
:Can be canceled into from | :Can be canceled into from MP / HP / EX Flash Knuckle | ||
:KDA varies based on which Flash Knuckle it was canceled from | :KDA varies based on which Flash Knuckle it was canceled from | ||
:The hold version will trigger after holding the button for 13 frames minimum | |||
:Launches the opponent on hit into a limited juggle state | |||
:Decent anti-air on the last 2 active frames (12-13) | |||
:Cannot hit cross-up (behind Luke) | |||
:Juggle Limit / Increase / Start: 3 / 1 / 5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/LP%20Additional%20Flash%20Knuckle}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/LP%20Additional%20Flash%20Knuckle}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LP </font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Luke_214LP (hold).png | ||
|name=LP Additional Flash Knuckle (hold) | |name=LP Additional Flash Knuckle (hold) | ||
|input= | |input=214LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,552: | Line 1,686: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>60*10 (70)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Spends | :Spends 800 V-Gauge (40% V-Timer) | ||
:Can be canceled into from | :Can be canceled into from MP / HP / EX Flash Knuckle | ||
:KDA varies based on which Flash Knuckle it was canceled from | :KDA varies based on which Flash Knuckle it was canceled from | ||
:Minimum start-up is 18 frames | |||
:Launches the opponent on hit into a limited juggle state | |||
:Decent anti-air on the last 2 active frames | |||
:Cannot hit cross-up (behind Luke) | |||
:Juggle Limit / Increase / Start: 4*10 / 1*1 / 7 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/LP%20Additional%20Flash%20Knuckle%20(hold)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/LP%20Additional%20Flash%20Knuckle%20(hold)}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Luke_214MP.png | ||
|name=MP Additional Flash Knuckle | |name=MP Additional Flash Knuckle | ||
|input= | |input=214MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,575: | Line 1,714: | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Spends | :Spends 800 V-Gauge (40% V-Timer) | ||
:Can be canceled into from | :Can be canceled into from LP / HP / EX Flash Knuckle | ||
:KDA varies based on which Flash Knuckle it was canceled from | :KDA varies based on which Flash Knuckle it was canceled from | ||
:The hold version will trigger after holding the button for 18 frames minimum | |||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 8 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/MP%20Additional%20Flash%20Knuckle}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/MP%20Additional%20Flash%20Knuckle}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MP </font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Luke_214MP (hold).png | ||
|name=MP Additional Flash Knuckle (hold) | |name=MP Additional Flash Knuckle (hold) | ||
|input= | |input=214MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,598: | Line 1,740: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>80*10 (90)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Spends | :Spends 800 V-Gauge (40% V-Timer) | ||
:Can be canceled into from | :Can be canceled into from LP / HP / EX Flash Knuckle | ||
:KDA varies based on which Flash Knuckle it was canceled from | :KDA varies based on which Flash Knuckle it was canceled from | ||
:Causes a wall bounce on hit | |||
:Minimum start-up is 25 frames | |||
:The KDA will also vary depending on how close / far away the wall is (less KDA the closer the wall is) | |||
:Juggle Limit / Increase / Start: 8*9 / 1*3 / 5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/MP%20Additional%20Flash%20Knuckle%20(hold)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/MP%20Additional%20Flash%20Knuckle%20(hold)}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Luke_214HP.png | ||
|name=HP Additional Flash Knuckle | |name=HP Additional Flash Knuckle | ||
|input= | |input=214HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,621: | Line 1,767: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>120</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Spends | :Spends 800 V-Gauge (40% V-Timer) | ||
:Can be canceled into from | :Can be canceled into from LP / MP / EX Flash Knuckle | ||
:KDA varies based on which Flash Knuckle it was canceled from | :KDA varies based on which Flash Knuckle it was canceled from | ||
:The hold version will trigger after holding the button for 28 frames minimum | |||
:Luke pulls back his hurtbox significantly during start-up frames 7-15 | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 15 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/HP%20Additional%20Flash%20Knuckle}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/HP%20Additional%20Flash%20Knuckle}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HP </font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Luke_214HP (hold).png | ||
|name=HP Additional Flash Knuckle (hold) | |name=HP Additional Flash Knuckle (hold) | ||
|input= | |input=214HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,644: | Line 1,794: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>120*10 (130)</nowiki> | ||
|stun=<nowiki>150 | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Spends | :Spends 800 V-Gauge (40% V-Timer) | ||
:Can be canceled into from | :Can be canceled into from LP / MP / EX Flash Knuckle | ||
:KDA varies based on which Flash Knuckle it was canceled from | :KDA varies based on which Flash Knuckle it was canceled from | ||
:Minimum start-up is 39 frames | |||
:Pulls back significantly from frames 7-32 (up to frame 43 if held) | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 15*15 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/HP%20Additional%20Flash%20Knuckle%20(hold)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/HP%20Additional%20Flash%20Knuckle%20(hold)}} | ||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214PP</font>===== | |||
{{MoveData | |||
|image=SFV_Luke_214PP.png | |||
|name=EX Additional Flash Knuckle | |||
|input=214PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>40*40 (80)</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Spends 800 V-Gauge (40% V-Timer) | |||
:Can be canceled into from LP / MP / HP Flash Knuckle | |||
:KDA varies based on which Flash Knuckle it was canceled from | |||
:Launches the opponent on hit into a limited juggle state | |||
:Second hit only comes out on hit | |||
:Not an anti-air | |||
:Juggle Limit / Increase / Start: 7*7 / 0*7 / 1*8 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Luke/vtTwo/EX%20Additional%20Flash%20Knuckle}} | |||
}} | }} | ||
}} | }} |
Revision as of 00:40, 4 June 2022
Introduction
About Luke
Luke is an American mixed martial artist and the last addition to Street Fighter V's roster. His presence in the game is said to set the tone for the future of the Street Fighter franchise, and carries unique mechanics as a result.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Luke | |
---|---|
Vitals | |
Life Points | 1000 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.048 |
Backward Walk Speed | 0.035 |
Forward Dash Speed | 17 |
Backward Dash Speed | 21 |
Forward Dash Distance | 1.5233 |
Backward Dash Distance | 0.9876 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6MP
4MP
6HP
4HK
Target Combos
5LP > 5MP
5LP > 5MP > 5HP
5MP > 5MP
5MP > 5MP > 5MP
5MP > 5MP > 5MP > MP
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
623LP
623MP
623HP
623PP
214LP
214MP
214HP
214PP
236K
236K > P
236K > K
236KK
236KK > P
236KK > K
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
214LP (VS1)
214MP (VS1)
214HP (VS1)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
HPHK (VT2)
HPHK
236PP > HPHK
V-Trigger 2
214LP
214LP
214MP
214MP
214HP
214HP
214PP
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6KKK