No edit summary |
No edit summary |
||
Line 26: | Line 26: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5LP.png | |image=SFV_Cammy_5LP.png | ||
Line 48: | Line 48: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5MP.png | |image=SFV_Cammy_5MP.png | ||
Line 72: | Line 72: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5HP.png | |image=SFV_Cammy_5HP.png | ||
Line 97: | Line 97: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5LK.png | |image=SFV_Cammy_5LK.png | ||
Line 120: | Line 120: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5MK.png | |image=SFV_Cammy_5MK.png | ||
Line 144: | Line 144: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5HK.png | |image=SFV_Cammy_5HK.png | ||
Line 172: | Line 172: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_2LP.png | |image=SFV_Cammy_2LP.png | ||
Line 194: | Line 194: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_2MP.png | |image=SFV_Cammy_2MP.png | ||
Line 218: | Line 218: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_2HP.png | |image=SFV_Cammy_2HP.png | ||
Line 242: | Line 242: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_2LK.png | |image=SFV_Cammy_2LK.png | ||
Line 264: | Line 264: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_2MK.png | |image=SFV_Cammy_2MK.png | ||
Line 287: | Line 287: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_2HK.png | |image=SFV_Cammy_2HK.png | ||
Line 316: | Line 316: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_8LP.png | |image=SFV_Cammy_8LP.png | ||
Line 333: | Line 333: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_8MP.png | |image=SFV_Cammy_8MP.png | ||
Line 350: | Line 350: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_8HP.png | |image=SFV_Cammy_8HP.png | ||
Line 367: | Line 367: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_8LK.png | |image=SFV_Cammy_8LK.png | ||
Line 385: | Line 385: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_8MK.png | |image=SFV_Cammy_8MK.png | ||
Line 402: | Line 402: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_8HK.png | |image=SFV_Cammy_8HK.png | ||
Line 421: | Line 421: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_6HK.png | |image=SFV_Cammy_6HK.png | ||
Line 445: | Line 445: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_4MP.png | |image=SFV_Cammy_4MP.png | ||
Line 474: | Line 474: | ||
== Target Combos == | == Target Combos == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4MP > 5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_4MP 5HK.png | |image=SFV_Cammy_4MP 5HK.png | ||
Line 506: | Line 506: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_LPLK.png | |image=SFV_Cammy_LPLK.png | ||
Line 529: | Line 529: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_4LPLK.png | |image=SFV_Cammy_4LPLK.png | ||
Line 554: | Line 554: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_236LK.png | |image=SFV_Cammy_236LK.png | ||
Line 600: | Line 600: | ||
:Projectile and Throw invincible on frames 5-15 | :Projectile and Throw invincible on frames 5-15 | ||
:Airborne on frames 4-22 | :Airborne on frames 4-22 | ||
:Always passes through opponent with a consistent distance no matter how close or far it was performed | |||
:5 hits | :5 hits | ||
:Always -13 on Block | :Always -13 on Block | ||
Line 607: | Line 608: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_236MK.png | |image=SFV_Cammy_236MK.png | ||
Line 653: | Line 654: | ||
:Projectile and Throw invincible on frames 5-15 | :Projectile and Throw invincible on frames 5-15 | ||
:Airborne on frames 4-22 | :Airborne on frames 4-22 | ||
:Always passes through opponent with a consistent distance no matter how close or far it was performed | |||
:5 hits | :5 hits | ||
:Always -13 on Block | :Always -13 on Block | ||
Line 660: | Line 662: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_236HK.png | |image=SFV_Cammy_236HK.png | ||
Line 705: | Line 707: | ||
:Projectile and Throw invincible on frames 5-15 | :Projectile and Throw invincible on frames 5-15 | ||
:Airborne on frames 4-22 | :Airborne on frames 4-22 | ||
:Always passes through opponent with a consistent distance no matter how close or far it was performed | |||
:5 hits | :5 hits | ||
:Always -13 on Block | :Always -13 on Block | ||
Line 712: | Line 715: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_236KK.png | |image=SFV_Cammy_236KK.png | ||
Line 733: | Line 736: | ||
|description= | |description= | ||
:Projectile invincible on frames 1-15 | :Projectile invincible on frames 1-15 | ||
:Throw invincible on frames | :Throw invincible on frames 7-25 | ||
:Airborne on frames 6-25 | :Airborne on frames 6-25 | ||
:No projectile invincibility during recovery bounceback (this can cause Cammy to be hit after a successful projectile passthrough even on hit) | |||
:Cancelable into V-Trigger activations on first 2 active frames (only possible up close) | :Cancelable into V-Trigger activations on first 2 active frames (only possible up close) | ||
:Juggle Limit / Increase / Start: 2*3 / 1*1 / 0*1 | :Juggle Limit / Increase / Start: 2*3 / 1*1 / 0*1 | ||
Line 741: | Line 745: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_623LK.png | |image=SFV_Cammy_623LK.png | ||
Line 796: | Line 800: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_623MK.png | |image=SFV_Cammy_623MK.png | ||
Line 851: | Line 855: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_623HK.png | |image=SFV_Cammy_623HK.png | ||
Line 906: | Line 910: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_623KK.png | |image=SFV_Cammy_623KK.png | ||
Line 934: | Line 938: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LK(air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_214LK(air).png | |image=SFV_Cammy_214LK(air).png | ||
Line 961: | Line 965: | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>6(17)</nowiki> | |hit=<nowiki>6(17)</nowiki> | ||
|block=<nowiki>4(15)</nowiki> | |block=<nowiki>4(15)</nowiki> | ||
Line 972: | Line 976: | ||
:Can be done at earliest 10 frames into forward jump | :Can be done at earliest 10 frames into forward jump | ||
:Spends 1500 V-Timer (50% of V-Timer) | :Spends 1500 V-Timer (50% of V-Timer) | ||
:17f landing recovery | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MK(air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_214MK(air).png | |image=SFV_Cammy_214MK(air).png | ||
Line 1,002: | Line 1,007: | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>6(17)</nowiki> | |hit=<nowiki>6(17)</nowiki> | ||
|block=<nowiki>4(15)</nowiki> | |block=<nowiki>4(15)</nowiki> | ||
Line 1,013: | Line 1,018: | ||
:Can be done at earliest 10 frames into forward jump | :Can be done at earliest 10 frames into forward jump | ||
:Spends 1500 V-Timer (50% of V-Timer) | :Spends 1500 V-Timer (50% of V-Timer) | ||
:17f landing recovery | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HK(air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_214HK(air).png | |image=SFV_Cammy_214HK(air).png | ||
Line 1,043: | Line 1,049: | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>6(17)</nowiki> | |hit=<nowiki>6(17)</nowiki> | ||
|block=<nowiki>4(15)</nowiki> | |block=<nowiki>4(15)</nowiki> | ||
Line 1,054: | Line 1,060: | ||
:Can be done at earliest 10 frames into forward jump | :Can be done at earliest 10 frames into forward jump | ||
:Spends 1500 V-Timer (50% of V-Timer) | :Spends 1500 V-Timer (50% of V-Timer) | ||
:17f landing recovery | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214KK(air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_214KK(air).png | |image=SFV_Cammy_214KK(air).png | ||
Line 1,066: | Line 1,073: | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-5(4)</nowiki> | |block=<nowiki>-5(4)</nowiki> | ||
Line 1,074: | Line 1,081: | ||
|description= | |description= | ||
:Can be done at earliest 7 frames into forward jump | :Can be done at earliest 7 frames into forward jump | ||
:17f landing recovery | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Cannon%20Strike}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Cannon%20Strike}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236P > 5</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_41236P 5.png | |image=SFV_Cammy_41236P 5.png | ||
Line 1,103: | Line 1,111: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236PP > 5</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_41236PP 5.png | |image=SFV_Cammy_41236PP 5.png | ||
Line 1,129: | Line 1,137: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236P > LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_41236P LPLK.png | |image=SFV_Cammy_41236P LPLK.png | ||
Line 1,153: | Line 1,161: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236PP > LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_41236PP LPLK.png | |image=SFV_Cammy_41236PP LPLK.png | ||
Line 1,178: | Line 1,186: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236P > LPLK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_41236P LPLK (air).png | |image=SFV_Cammy_41236P LPLK (air).png | ||
Line 1,202: | Line 1,210: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236PP > LPLK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_41236PP LPLK (air).png | |image=SFV_Cammy_41236PP LPLK (air).png | ||
Line 1,227: | Line 1,235: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236P > K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_41236P K.png | |image=SFV_Cammy_41236P K.png | ||
Line 1,254: | Line 1,262: | ||
|startup=<nowiki>24+13</nowiki> | |startup=<nowiki>24+13</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>4(9)</nowiki> | |hit=<nowiki>4(9)</nowiki> | ||
|block=<nowiki>0(5)</nowiki> | |block=<nowiki>0(5)</nowiki> | ||
Line 1,264: | Line 1,272: | ||
:3 hits | :3 hits | ||
:Spends 1500 V-Timer (50% of V-Timer) | :Spends 1500 V-Timer (50% of V-Timer) | ||
:17f landing recovery | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">41236PP > K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_41236PP K.png | |image=SFV_Cammy_41236PP K.png | ||
Line 1,280: | Line 1,289: | ||
|startup=<nowiki>14+13</nowiki> | |startup=<nowiki>14+13</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2(6)</nowiki> | |block=<nowiki>-2(6)</nowiki> | ||
Line 1,291: | Line 1,300: | ||
|description= | |description= | ||
:Projectile and Throw invincible on first 13 frames of the EX Hooligan part | :Projectile and Throw invincible on first 13 frames of the EX Hooligan part | ||
:17f landing recovery | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Cannon%20Strike}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Cannon%20Strike}} | ||
}} | }} | ||
Line 1,297: | Line 1,307: | ||
|startup=<nowiki>14+13</nowiki> | |startup=<nowiki>14+13</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>4(9)</nowiki> | |hit=<nowiki>4(9)</nowiki> | ||
|block=<nowiki>0(5)</nowiki> | |block=<nowiki>0(5)</nowiki> | ||
Line 1,308: | Line 1,318: | ||
:Spends 1500 V-Timer (50% of V-Timer) | :Spends 1500 V-Timer (50% of V-Timer) | ||
:Projectile and Throw invincible on first 13 frames of the EX Hooligan part | :Projectile and Throw invincible on first 13 frames of the EX Hooligan part | ||
:17f landing recovery | |||
}} | }} | ||
}} | }} | ||
Line 1,313: | Line 1,324: | ||
== Critical Art == | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_236236K.png | |image=SFV_Cammy_236236K.png | ||
Line 1,341: | Line 1,352: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5PPPKKK.png | |image=SFV_Cammy_5PPPKKK.png | ||
Line 1,358: | Line 1,369: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_MPMK (VS1).png | |image=SFV_Cammy_MPMK (VS1).png | ||
Line 1,384: | Line 1,395: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_MPMK (VS2).png | |image=SFV_Cammy_MPMK (VS2).png | ||
Line 1,417: | Line 1,428: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_HPHK (VT1).png | |image=SFV_Cammy_HPHK (VT1).png | ||
Line 1,436: | Line 1,447: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_6HPHK (VT2).png | |image=SFV_Cammy_6HPHK (VT2).png | ||
Line 1,453: | Line 1,464: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_HPHK (VT2).png | |image=SFV_Cammy_HPHK (VT2).png | ||
Line 1,475: | Line 1,486: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK > P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_HPHK P.png | |image=SFV_Cammy_HPHK P.png | ||
Line 1,496: | Line 1,507: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK > K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_HPHK K.png | |image=SFV_Cammy_HPHK K.png | ||
Line 1,520: | Line 1,531: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HPHK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_6HPHK.png | |image=SFV_Cammy_6HPHK.png | ||
Line 1,535: | Line 1,546: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_HPHK.png | |image=SFV_Cammy_HPHK.png | ||
Line 1,553: | Line 1,564: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK > P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_HPHK P.png | |image=SFV_Cammy_HPHK P.png | ||
Line 1,574: | Line 1,585: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK > K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_HPHK K.png | |image=SFV_Cammy_HPHK K.png | ||
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=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5MKHP.png | |image=SFV_Cammy_5MKHP.png | ||
Line 1,624: | Line 1,635: | ||
=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_5MKHP_break.png | |image=SFV_Cammy_5MKHP_break.png | ||
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=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6KKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Cammy_6KKK.png | |image=SFV_Cammy_6KKK.png |
Revision as of 02:06, 25 May 2021
Introduction
About Cammy
A former Bison Doll, she was saved by Dhalsim and later joined Delta Red to help defeat Shadaloo and save the other dolls like her. After the defeat of Shadaloo and breaking Bison's influence on them, Cammy rescued the remaining Dolls and is helping them re-integrate with society as free people.
Cammy is a rushdown, pressure heavy character in it's purest form. She doesn't have an overhead, but her frame data and tick throws are threatening enough to make anyone scared of her. Her great walk speed, dash speed, midscreen oki, and her signature dive kick make her hard to keep out, and even harder to get out if she's already found her way in. If you like overwhelming your opponent with great normals, a fast dive kick, and an obnoxious tick throw with amazing walk speed to compliment it, try Cammy out.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Players to Watch
- CJ Truth
- Hurricane
- Kazunoko
- Youshikibi
Cammy | |
---|---|
Vitals | |
Life Points | 925 |
Stun Points | 925 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.05 |
Backward Walk Speed | 0.04 |
Forward Dash Speed | 16 |
Backward Dash Speed | 21 |
Forward Dash Distance | 1.386 |
Backward Dash Distance | 1.182 |
Backdash CH Frames | 3-16 |
Jumping | |
Back Jump Speed | 47 (4+39+4) |
Neutral Jump Speed | 47 (4+39+4) |
Forward Jump Speed | 46 (3+39+4) |
Forward Jump Distance | 1.95 |
Backward Jump Distance | 1.95 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HK
4MP
Target Combos
4MP > 5HK
Throws
LPLK
4LPLK
Special Moves
236LK
236MK
236HK
236KK
623LK
623MK
623HK
623KK
214LK(air)
214MK(air)
214HK(air)
214KK(air)
41236P > 5
41236PP > 5
41236P > LPLK
41236PP > LPLK
41236P > LPLK (air)
41236PP > LPLK (air)
41236P > K
41236PP > K
Critical Art
236236K
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
6HPHK (VT2)
HPHK (VT2)
HPHK > P
HPHK > K
6HPHK
HPHK
HPHK > P
HPHK > K
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6KKK