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Line 26: | Line 26: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5LP.png | |image=SFV_Birdie_5LP.png | ||
Line 64: | Line 64: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5MP.png | |image=SFV_Birdie_5MP.png | ||
Line 109: | Line 109: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5HP.png | |image=SFV_Birdie_5HP.png | ||
Line 149: | Line 149: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5LK.png | |image=SFV_Birdie_5LK.png | ||
Line 189: | Line 189: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5MK.png | |image=SFV_Birdie_5MK.png | ||
Line 229: | Line 229: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5HK.png | |image=SFV_Birdie_5HK.png | ||
Line 277: | Line 277: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2LP.png | |image=SFV_Birdie_2LP.png | ||
Line 316: | Line 316: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2MP.png | |image=SFV_Birdie_2MP.png | ||
Line 359: | Line 359: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2HP.png | |image=SFV_Birdie_2HP.png | ||
Line 413: | Line 413: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2</nowiki> | |cancel=<nowiki>sp su vs1 vs2</nowiki> | ||
|kd=<nowiki>93</nowiki> | |ccst=<nowiki>Flipping Juggle</nowiki> | ||
|kdr=<nowiki>32</nowiki> | |ccadv=<nowiki>J</nowiki> | ||
|kdrb=<nowiki>37</nowiki> | |ccvg=<nowiki>+150</nowiki> | ||
|kd=<nowiki>93(119)</nowiki> | |||
|kdr=<nowiki>32(54)</nowiki> | |||
|kdrb=<nowiki>37(59)</nowiki> | |||
|hcWinSpCa=<nowiki>20</nowiki> | |hcWinSpCa=<nowiki>20</nowiki> | ||
|hcWinTc=<nowiki>33</nowiki> | |hcWinTc=<nowiki>33</nowiki> | ||
|description= | |description= | ||
:Launches opponent into a limited juggle state | :Launches opponent into a limited juggle state | ||
:Crush counters on first active frame only | |||
:KDA for crush counter in parentheses | |||
:Hurtbox is smaller than crouching (low profile) on frames 5-12 | :Hurtbox is smaller than crouching (low profile) on frames 5-12 | ||
:-1 VTC KDA if cr.HP hits further away (on 2nd active frame) | |||
:KDA if canceled into V-Skill 1 (Donut ** Banana ** Can): +70/9/14 ** +63/2/7 ** +61/0/5 | :KDA if canceled into V-Skill 1 (Donut ** Banana ** Can): +70/9/14 ** +63/2/7 ** +61/0/5 | ||
:KDA if canceled into V-Skill 2: +61/0/5 | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2LK.png | |image=SFV_Birdie_2LK.png | ||
Line 462: | Line 469: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2MK.png | |image=SFV_Birdie_2MK.png | ||
Line 500: | Line 507: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2HK.png | |image=SFV_Birdie_2HK.png | ||
Line 550: | Line 557: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_8LP.png | |image=SFV_Birdie_8LP.png | ||
Line 580: | Line 587: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_8MP.png | |image=SFV_Birdie_8MP.png | ||
Line 612: | Line 619: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_8HP.png | |image=SFV_Birdie_8HP.png | ||
Line 642: | Line 649: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_8LK.png | |image=SFV_Birdie_8LK.png | ||
Line 672: | Line 679: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_8MK.png | |image=SFV_Birdie_8MK.png | ||
Line 702: | Line 709: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_8HK.png | |image=SFV_Birdie_8HK.png | ||
Line 734: | Line 741: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_6HP.png | |image=SFV_Birdie_6HP.png | ||
Line 786: | Line 793: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">3HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_3HP.png | |image=SFV_Birdie_3HP.png | ||
Line 828: | Line 835: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_6HK.png | |image=SFV_Birdie_6HK.png | ||
Line 866: | Line 873: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP > 5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2HP 5HP.png | |image=SFV_Birdie_2HP 5HP.png | ||
Line 919: | Line 926: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_LPLK.png | |image=SFV_Birdie_LPLK.png | ||
Line 960: | Line 967: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_4LPLK.png | |image=SFV_Birdie_4LPLK.png | ||
Line 1,003: | Line 1,010: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5.png | |image=SFV_Birdie_5.png | ||
Line 1,022: | Line 1,029: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236LP.png | |image=SFV_Birdie_236LP.png | ||
Line 1,068: | Line 1,075: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236MP.png | |image=SFV_Birdie_236MP.png | ||
Line 1,114: | Line 1,121: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236HP.png | |image=SFV_Birdie_236HP.png | ||
Line 1,160: | Line 1,167: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236PP.png | |image=SFV_Birdie_236PP.png | ||
Line 1,207: | Line 1,214: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">hold any button, release</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_hold any button release.png | |image=SFV_Birdie_hold any button release.png | ||
Line 1,263: | Line 1,270: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">hold any 2 button, release</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_hold any 2 button release.png | |image=SFV_Birdie_hold any 2 button release.png | ||
Line 1,314: | Line 1,321: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_63214LP.png | |image=SFV_Birdie_63214LP.png | ||
Line 1,354: | Line 1,361: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_63214MP.png | |image=SFV_Birdie_63214MP.png | ||
Line 1,394: | Line 1,401: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_63214HP.png | |image=SFV_Birdie_63214HP.png | ||
Line 1,434: | Line 1,441: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_63214PP.png | |image=SFV_Birdie_63214PP.png | ||
Line 1,474: | Line 1,481: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236LK.png | |image=SFV_Birdie_236LK.png | ||
Line 1,549: | Line 1,556: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236MK.png | |image=SFV_Birdie_236MK.png | ||
Line 1,562: | Line 1,569: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki>20( | |startup=<nowiki>20(19)</nowiki> | ||
|active=<nowiki>16</nowiki> | |active=<nowiki>16</nowiki> | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
Line 1,574: | Line 1,581: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
:1F | :1F faster startup if canceled from standing MP or crouching MP | ||
:Denies back-roll on wake-up (counts as a Throw) | :Denies back-roll on wake-up (counts as a Throw) | ||
:Cannot hit airborne opponents | :Cannot hit airborne opponents | ||
Line 1,585: | Line 1,592: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=VT1 | |version=VT1 | ||
|startup=<nowiki> | |startup=<nowiki>20(19)</nowiki> | ||
|active=<nowiki>16</nowiki> | |active=<nowiki>16</nowiki> | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
Line 1,597: | Line 1,604: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
: | :1F faster startup if canceled from standing MP or crouching MP | ||
:Denies back-roll on wake-up (counts as a Throw) | :Denies back-roll on wake-up (counts as a Throw) | ||
:Cannot hit airborne opponents | :Cannot hit airborne opponents | ||
Line 1,606: | Line 1,613: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=VT2 | |version=VT2 | ||
|startup=<nowiki> | |startup=<nowiki>20(19)</nowiki> | ||
|active=<nowiki>16</nowiki> | |active=<nowiki>16</nowiki> | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
Line 1,618: | Line 1,625: | ||
|kdrb=<nowiki>19</nowiki> | |kdrb=<nowiki>19</nowiki> | ||
|description= | |description= | ||
: | :1F faster startup if canceled from standing MP or crouching MP | ||
:Denies back-roll on wake-up (counts as a Throw) | :Denies back-roll on wake-up (counts as a Throw) | ||
:Cannot hit airborne opponents | :Cannot hit airborne opponents | ||
Line 1,626: | Line 1,633: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236HK.png | |image=SFV_Birdie_236HK.png | ||
Line 1,694: | Line 1,701: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236KK.png | |image=SFV_Birdie_236KK.png | ||
Line 1,719: | Line 1,726: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
:Denies back-roll on wake-up (counts as a Throw) | :Denies back-roll on wake-up (counts as a Throw) | ||
:Technically a strike that also | :Technically a strike that also nullifies 2-hit projectiles | ||
:Can hit grounded and airborne opponents | :Can hit grounded and airborne opponents | ||
:Deals 10 chip dmg on block | :Deals 10 chip dmg on block | ||
Line 1,743: | Line 1,749: | ||
:Cannot be canceled | :Cannot be canceled | ||
:Denies back-roll on wake-up (counts as a Throw) | :Denies back-roll on wake-up (counts as a Throw) | ||
:Technically a strike that also | :Technically a strike that also nullifies 2-hit projectiles | ||
:Can hit grounded and airborne opponents | :Can hit grounded and airborne opponents | ||
:Deals 12 chip dmg on block | :Deals 12 chip dmg on block | ||
Line 1,763: | Line 1,769: | ||
|description= | |description= | ||
:Cannot be canceled | :Cannot be canceled | ||
:Technically a strike | :Technically a strike that also nullifies 2-hit projectiles | ||
:Denies back-roll on wake-up (counts as a Throw) | :Denies back-roll on wake-up (counts as a Throw) | ||
:Can hit grounded and airborne opponents | :Can hit grounded and airborne opponents | ||
Line 1,770: | Line 1,776: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">hold K, press P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_hold K press P.png | |image=SFV_Birdie_hold K press P.png | ||
Line 1,785: | Line 1,791: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_63214LK.png | |image=SFV_Birdie_63214LK.png | ||
Line 1,844: | Line 1,850: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_63214MK.png | |image=SFV_Birdie_63214MK.png | ||
Line 1,903: | Line 1,909: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_63214HK.png | |image=SFV_Birdie_63214HK.png | ||
Line 1,962: | Line 1,968: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_63214KK.png | |image=SFV_Birdie_63214KK.png | ||
Line 2,030: | Line 2,036: | ||
== Critical Art == | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_236236P.png | |image=SFV_Birdie_236236P.png | ||
Line 2,056: | Line 2,062: | ||
:Hard Knockdown | :Hard Knockdown | ||
:Turns opponent into Diglett on K.O. | :Turns opponent into Diglett on K.O. | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Birdie/normal/Skip%20To%20My%20Chain}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Birdie/normal/Skip%20To%20My%20Chain}} | ||
}} | }} | ||
Line 2,082: | Line 2,087: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5PPPKKK.png | |image=SFV_Birdie_5PPPKKK.png | ||
Line 2,099: | Line 2,104: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_MPMK (VS1).png | |image=SFV_Birdie_MPMK (VS1).png | ||
Line 2,129: | Line 2,134: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_4MPMK (VS1).png | |image=SFV_Birdie_4MPMK (VS1).png | ||
Line 2,178: | Line 2,183: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2MPMK (VS1).png | |image=SFV_Birdie_2MPMK (VS1).png | ||
Line 2,226: | Line 2,231: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_MPMK (VS2).png | |image=SFV_Birdie_MPMK (VS2).png | ||
Line 2,257: | Line 2,262: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2) (Hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_MPMK (VS2) (Hold).png | |image=SFV_Birdie_MPMK (VS2) (Hold).png | ||
Line 2,295: | Line 2,300: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2) > LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_MPMK (VS2) LP.png | |image=SFV_Birdie_MPMK (VS2) LP.png | ||
Line 2,340: | Line 2,345: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2) > MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_MPMK (VS2) MP.png | |image=SFV_Birdie_MPMK (VS2) MP.png | ||
Line 2,387: | Line 2,392: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2) > HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_MPMK (VS2) HP.png | |image=SFV_Birdie_MPMK (VS2) HP.png | ||
Line 2,434: | Line 2,439: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2) > K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_MPMK (VS2) K.png | |image=SFV_Birdie_MPMK (VS2) K.png | ||
Line 2,462: | Line 2,467: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_HPHK (VT1).png | |image=SFV_Birdie_HPHK (VT1).png | ||
Line 2,491: | Line 2,496: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_HPHK (VT2).png | |image=SFV_Birdie_HPHK (VT2).png | ||
Line 2,516: | Line 2,521: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_HPHK.png | |image=SFV_Birdie_HPHK.png | ||
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}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HPHK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_2HPHK.png | |image=SFV_Birdie_2HPHK.png | ||
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=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5MKHP.png | |image=SFV_Birdie_5MKHP.png | ||
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=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_5MKHP_break.png | |image=SFV_Birdie_5MKHP_break.png | ||
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=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Birdie_6PPP.png | |image=SFV_Birdie_6PPP.png |
Revision as of 02:06, 25 May 2021
Introduction
About Birdie
Birdie joined Shadaloo for money, however he left the organization after they forced him to wear a hat as part of the uniform. While on the run, he ends up at the Kanzuki Estate and meets Karin. Karin offers him a job working at her mansion, in exchange for infinite supply of food.
Birdie is considered the defensive grappler of the game. His stand MP is one of the longest ranged cancelable buttons, his stand HK has a fantastic hitbox that extends past his hurtbox and is a crush counter, stand HP is one of the longest ranged buttons in the game, and his chain can be used to grab people at a distance even through projectiles. His EX Bull Revenger can also be used to surprise people with a quick command grab. With his V-Skills, Birdie can also further enforce his defensive wall, force the opponent to come to him by building V-Meter, or setup his own approach. Outside of V-Trigger his walk speed is slow and he has no 3f button which can make him feel sluggish, however if you like command grabs and defensive play Birdie is a great choice.
Final Patch
Players to Watch
- MenaRD
- Magnegro
Birdie | |
---|---|
Vitals | |
Life Points | 1050 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.031 |
Backward Walk Speed | 0.024 |
Forward Dash Speed | 23 |
Backward Dash Speed | 26 |
Forward Dash Distance | 1.325 |
Backward Dash Distance | 1.346 |
Backdash CH Frames | 3-20 |
Jumping | |
Back Jump Speed | 50(5+41+4) |
Neutral Jump Speed | 50(5+41+4) |
Forward Jump Speed | 49(4+41+4) |
Forward Jump Distance | 1.435 |
Backward Jump Distance | 1.312 |
Throws | |
Throw Hurtbox | 0.3 |
Throw Range | 0.9 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HP
3HP
6HK
2HP > 5HP
Throws
LPLK
4LPLK
Special Moves
5
236LP
236MP
236HP
236PP
hold any button, release
hold any 2 button, release
63214LP
63214MP
63214HP
63214PP
236LK
236MK
236HK
236KK
hold K, press P
63214LK
63214MK
63214HK
63214KK
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
4MPMK (VS1)
2MPMK (VS1)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (Hold)
MPMK (VS2) > LP
MPMK (VS2) > MP
MPMK (VS2) > HP
MPMK (VS2) > K
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
HPHK
2HPHK
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP