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=====<font style="visibility:hidden; float:right">Rising Attack</font>===== | =====<font style="visibility:hidden; float:right">Rising Attack</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Rai_RisingAttack_x1_sprite.png | ||
|image2=WW7_Rai_RisingAttack_x2_sprite.png | |||
|caption= | |caption= | ||
|name= | |name= |
Revision as of 03:32, 10 May 2021
Introduction
Rai is a junior high school student who loves adventures & the outdoor life. He is very active and uses electrical shocks to attack.
Rai is the undoubted best character in the game, being a pseudo-shoto, Rai has many good normals. Just as Arina is a really easy character to pick up, recomended for beginners, is not hard to get a good amount of damages in combos. Rai main projectile 236A/B is fast but can be destroyed by almost any other projectile in the game, having a somehow short range.
Strengths | Weaknesses |
---|---|
|
|
Rai | |
---|---|
Character Data | |
Back Step Duration | 28 frames (1~13F: invincible) |
Pre-jump Frames | 4 frames |
Jump Duration | 42 |
Landing Frames | 4 |
Jump Height Apex | 102 |
Forward Jump Distance | 107 |
Backward Jump Distance | 107 |
Back Step Distance | 93 |
Knockdown Recovery | 23 frames |
Chain Series | Full Series |
Super Jump | |
Super Jump Duration | 42 (61) frames |
Super Jump Height Apex | 226 |
Super Jump Forward Distance | 170 |
Super Jump Backward Distance | 170 |
Move List
Standing Normals
5A ..
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | M | 10 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | +8 | +1 |
∟ 5A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | M | 10 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | +8 | +1 |
5B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29 | M | 25 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 9 | 21 | -5 | -15 |
5C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
14 | M | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
5 | 9 | 5 | +3 | -1 |
5D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | M | 25 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
9 | 13 | 16 | -4 | -14 |
Crouching Normals
2A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | Low | 5 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | +8 | +1 |
∟ 2A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | Low | 5 | O | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | +8 | +1 |
2B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
26 | L | 20 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 8 | 13 | +4 | -6 |
2C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
13 | L | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 5 | 3 | +9 | +1 |
2D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
32 | L | 0 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 9 | 26 | KND | -20 |
Jumping Normals
j.A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11 | H | 5 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 4 | 3 | - | - |
j.B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29 | H | 15 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 8 | Gnd | - | - |
j.C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
14 | H | 5 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
3 | 10 | Gnd | - | - |
j.D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | H | 20 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 13 | Gnd | - | - |
Command Normals
[3]
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
- | - | - | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
40 | - | 4 | - | - |
7/9 (wall),j9
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
- | - | - | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | 6 | - | - |
CD,7~9
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
- | - | - | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | 32 | - | - |
Guard, 4/6D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
43 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
15 | 6 | 31 | WSL | -16 |
6B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 3(15)6 | 13 | KND | -4 |
6D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
43 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
15 | 6 | 25 | WSL | -13 |
6[6]B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
14+30 | M,H | 60 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 3(15)6 | 13 | KND | -4 |
6[6]D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
43 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
6 | 22 | 34 | WSL | -41 |
j.2D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
43 | H | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | Ground | - | KND | - |
Universal Mechanics
Throw
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
41 | Thw | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
1 | 1 | - | WSL | - |
Command Grab
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
53 | Thw | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
1 | 1 | - | WSL | - |
Middle Attack
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29 | H | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
19 | 2 | 28 | -5 | -15 |
Pursuit
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
36 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
47 | 5 | 47 | KND | -45 |
Rising Attack
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29+30 | H | 400 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 5(13)6 | 32 | KND | -23 |
Super Mode
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
37 | M | 50 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
25 | 12 | 15 | KND | -11 |
Special Moves
236A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
23 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | - | 41 | -16 | -28 |
236B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | - | 48 | -23 | -35 |
236AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
8~9/n | M | 5/n | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼9 | - | 35 | KND | -18 |
214A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
47 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
25 | 20 | 10 | KND | -17 |
214B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
53 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
27 | 20 | 10 | KND | -15 |
214AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
82 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼9 | 28 | 14 | KND | -23 |
623A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
32 | M | 45 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
5 | 19 | 22 | KND | -28 |
623B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
37 | M | 45 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
5 | 21 | 26 | KND | -32 |
623AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
29 | M | 40 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼2 | 24 | 37 | KND | -42 |
Air Special Moves
j.236A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
23 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
9 | - | Gnd | KNDa | - |
j.236B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
35 | M | 5 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
9 | - | Gnd | KNDa | - |
j.236AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
8~9/n | M | 5/n | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼0 | - | Gnd | KND | - |
j.214A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
71 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 20 | Gnd | KND | - |
j.214B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
80 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
4 | 20 | Gnd | KND | - |
j.214AB
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
123 | M | 20 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
2‼0 | 28 | Gnd | KND | - |
DokiDoki
641236CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
104 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
6‼0 | 33 | 19 | KND | -15 |
463214CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
86~100 | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7‼6~ | 110 | 23 | KND | -86~-93 |
HaraHara
22AB/CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
131~164 | - | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
133 | 2(6)2(6)2(4)1 | 30~ | KND | - |