Street Fighter V/Cammy: Difference between revisions

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Line 28: Line 28:
=====<font style="visibility:hidden; float:right">Stand LP</font>=====
=====<font style="visibility:hidden; float:right">Stand LP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_LP.jpg
|image=SFV_Cammy_5LP.png
|name=Stand LP
|name=Stand LP
|input=5LP
|input=5LP
Line 37: Line 37:
|recovery=<nowiki>6</nowiki>
|recovery=<nowiki>6</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>4</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>2</nowiki>
|block=<nowiki>2</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>30</nowiki>
|damage=<nowiki>30</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>ch sp su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>ch sp su vs2 vt1 vt2</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Chains into st.LP / cr.LP / cr.LK
:Chains into st.LP / cr.LP / cr.LK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20LP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20LP}}
}}
}}
Line 53: Line 50:
=====<font style="visibility:hidden; float:right">Stand MP</font>=====
=====<font style="visibility:hidden; float:right">Stand MP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_MP.jpg
|image=SFV_Cammy_5MP.png
|name=Stand MP
|name=Stand MP
|input=5MP
|input=5MP
Line 62: Line 59:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>7</nowiki>
|hit=<nowiki>7</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>3</nowiki>
|block=<nowiki>3</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|confirm=<nowiki>14 / 14 / -</nowiki>
|hcWinSpCa=<nowiki>14</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
|description=
* Cammy's go-to combo and frametrap tool
:Cammy's go-to combo and frametrap tool
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20MP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20MP}}
}}
}}
Line 78: Line 74:
=====<font style="visibility:hidden; float:right">Stand HP</font>=====
=====<font style="visibility:hidden; float:right">Stand HP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_HP.jpg
|image=SFV_Cammy_5HP.png
|name=Stand HP
|name=Stand HP
|input=5HP
|input=5HP
Line 87: Line 83:
|recovery=<nowiki>20</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>1</nowiki>
|hit=<nowiki>1</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-3</nowiki>
|block=<nowiki>-3</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|confirm=<nowiki>16 / *18/**19 / -</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>*18/**19</nowiki>
|hcWinNotes=<nowiki>*VT1/VT2 2nd use, **VT2 1st use</nowiki>
|description=
|description=
* Hit Confirm notes: *VT1/VT2 2nd use, **VT2 1st use
:Whiff Punish™
* Whiff Punish™
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20HP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20HP}}
}}
}}
Line 104: Line 99:
=====<font style="visibility:hidden; float:right">Stand LK</font>=====
=====<font style="visibility:hidden; float:right">Stand LK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_LK.jpg
|image=SFV_Cammy_5LK.png
|name=Stand LK
|name=Stand LK
|input=5LK
|input=5LK
Line 113: Line 108:
|recovery=<nowiki>7</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>2</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>1</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40</nowiki>
|damage=<nowiki>40</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Chains into st.LP / cr.LP / cr.LK
:Chains into st.LP / cr.LP / cr.LK
* Has minimal pushback on hit and block at all ranges, ghetto infinite blockstring
:Has minimal pushback on hit and block at all ranges, ghetto infinite blockstring
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20LK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20LK}}
}}
}}
Line 130: Line 122:
=====<font style="visibility:hidden; float:right">Stand MK</font>=====
=====<font style="visibility:hidden; float:right">Stand MK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_MK.jpg
|image=SFV_Cammy_5MK.png
|name=Stand MK
|name=Stand MK
|input=5MK
|input=5MK
Line 139: Line 131:
|recovery=<nowiki>15</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>2</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-2</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|confirm=<nowiki>- / 19 / -</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|description=
|description=
* The God
:The God
* And then Capcom said; 'Let there be neutral'
:And then Capcom said; 'Let there be neutral'
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20MK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20MK}}
}}
}}
Line 156: Line 146:
=====<font style="visibility:hidden; float:right">Stand HK</font>=====
=====<font style="visibility:hidden; float:right">Stand HK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_HK.jpg
|image=SFV_Cammy_5HK.png
|name=Stand HK
|name=Stand HK
|input=5HK
|input=5HK
Line 165: Line 155:
|recovery=<nowiki>17(20)</nowiki>
|recovery=<nowiki>17(20)</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>4</nowiki>
|crush=<nowiki>Stagger / 20 / +150</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-2</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|confirm=<nowiki>- / 18 / -</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|ccadv=<nowiki>20</nowiki>
|ccvg=<nowiki>+150</nowiki>
|hcWinVt=<nowiki>18</nowiki>
|description=
|description=
* Cannot hit crouch
:Cannot hit crouch
* 3 extra recovery frames on whiff (20F)
:3 extra recovery frames on whiff (20F)
* Active frames 2-4 have Juggle Limit: 1
:Active frames 2-4 have Juggle Limit: 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20HK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Stand%20HK}}
}}
}}
Line 183: Line 174:
=====<font style="visibility:hidden; float:right">Crouch LP</font>=====
=====<font style="visibility:hidden; float:right">Crouch LP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_2LP.jpg
|image=SFV_Cammy_2LP.png
|name=Crouch LP
|name=Crouch LP
|input=2LP
|input=2LP
Line 192: Line 183:
|recovery=<nowiki>6</nowiki>
|recovery=<nowiki>6</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>4</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>0</nowiki>
|block=<nowiki>0</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>20</nowiki>
|damage=<nowiki>20</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>ch sp su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>ch sp su vs2 vt1 vt2</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Chains into st.LP / cr.LP / cr.LK
:Chains into st.LP / cr.LP / cr.LK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20LP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20LP}}
}}
}}
Line 208: Line 196:
=====<font style="visibility:hidden; float:right">Crouch MP</font>=====
=====<font style="visibility:hidden; float:right">Crouch MP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_2MP.jpg
|image=SFV_Cammy_2MP.png
|name=Crouch MP
|name=Crouch MP
|input=2MP
|input=2MP
Line 217: Line 205:
|recovery=<nowiki>10(12)</nowiki>
|recovery=<nowiki>10(12)</nowiki>
|hit=<nowiki>5</nowiki>
|hit=<nowiki>5</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>1</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|confirm=<nowiki>14 / 14 / -</nowiki>
|hcWinSpCa=<nowiki>14</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
|description=
* 2 extra recovery frames on whiff (12F)
:2 extra recovery frames on whiff (12F)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20MP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20MP}}
}}
}}
Line 233: Line 220:
=====<font style="visibility:hidden; float:right">Crouch HP</font>=====
=====<font style="visibility:hidden; float:right">Crouch HP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_2HP.jpg
|image=SFV_Cammy_2HP.png
|name=Crouch HP
|name=Crouch HP
|input=2HP
|input=2HP
Line 242: Line 229:
|recovery=<nowiki>20</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>1</nowiki>
|hit=<nowiki>1</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-2</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1 vt2</nowiki>
|cancel=<nowiki>su vt1 vt2</nowiki>
|confirm=<nowiki>*20 / 20 / -</nowiki>
|hcWinSpCa=<nowiki>*20</nowiki>
|hcWinVt=<nowiki>20</nowiki>
|hcWinNotes=<nowiki>*CA only</nowiki>
|description=
|description=
* Hit Confirm notes: *CA only
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20HP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20HP}}
}}
}}
Line 258: Line 244:
=====<font style="visibility:hidden; float:right">Crouch LK</font>=====
=====<font style="visibility:hidden; float:right">Crouch LK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_2LK.jpg
|image=SFV_Cammy_2LK.png
|name=Crouch LK
|name=Crouch LK
|input=2LK
|input=2LK
Line 267: Line 253:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>1</nowiki>
|hit=<nowiki>1</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-1</nowiki>
|block=<nowiki>-1</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>20</nowiki>
|damage=<nowiki>20</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>ch vt1 vt2</nowiki>
|cancel=<nowiki>ch vt1 vt2</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Chains into st.LP / cr.LP / cr.LK
:Chains into st.LP / cr.LP / cr.LK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20LK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20LK}}
}}
}}
Line 283: Line 266:
=====<font style="visibility:hidden; float:right">Crouch MK</font>=====
=====<font style="visibility:hidden; float:right">Crouch MK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_2MK.jpg
|image=SFV_Cammy_2MK.png
|name=Crouch MK
|name=Crouch MK
|input=2MK
|input=2MK
Line 292: Line 275:
|recovery=<nowiki>14</nowiki>
|recovery=<nowiki>14</nowiki>
|hit=<nowiki>0</nowiki>
|hit=<nowiki>0</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-3</nowiki>
|block=<nowiki>-3</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>50</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|confirm=<nowiki>15 / 15 / -</nowiki>
|hcWinSpCa=<nowiki>15</nowiki>
|hcWinVt=<nowiki>15</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20MK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20MK}}
Line 307: Line 289:
=====<font style="visibility:hidden; float:right">Crouch HK</font>=====
=====<font style="visibility:hidden; float:right">Crouch HK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_2HK.jpg
|image=SFV_Cammy_2HK.png
|name=Crouch HK
|name=Crouch HK
|input=2HK
|input=2HK
Line 316: Line 298:
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>Hard Knockdown / KD / +120</nowiki>
|block=<nowiki>-12</nowiki>
|block=<nowiki>-12</nowiki>
|knockdown=<nowiki>69 / 20 / 25</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|confirm=<nowiki>- / 16 / -</nowiki>
|ccst=<nowiki>Hard Knockdown</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kd=<nowiki>69</nowiki>
|kdr=<nowiki>20</nowiki>
|kdrb=<nowiki>25</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
|description=
* 6 less KDA (+72/23/38) when canceling into V-Trigger 2 Dash post-activation
:6 less KDA (+72/23/38) when canceling into V-Trigger 2 Dash post-activation
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20HK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Crouch%20HK}}
}}
}}
Line 332: Line 318:
=====<font style="visibility:hidden; float:right">Jump LP</font>=====
=====<font style="visibility:hidden; float:right">Jump LP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_jLP.jpg
|image=SFV_Cammy_8LP.png
|name=Jump LP
|name=Jump LP
|input=8LP
|input=8LP
Line 339: Line 325:
|startup=<nowiki>3</nowiki>
|startup=<nowiki>3</nowiki>
|active=<nowiki>5</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>-</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40</nowiki>
|damage=<nowiki>40</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20LP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20LP}}
Line 356: Line 335:
=====<font style="visibility:hidden; float:right">Jump MP</font>=====
=====<font style="visibility:hidden; float:right">Jump MP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_jMP.jpg
|image=SFV_Cammy_8MP.png
|name=Jump MP
|name=Jump MP
|input=8MP
|input=8MP
Line 363: Line 342:
|startup=<nowiki>5</nowiki>
|startup=<nowiki>5</nowiki>
|active=<nowiki>5</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>-</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20MP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20MP}}
Line 380: Line 352:
=====<font style="visibility:hidden; float:right">Jump HP</font>=====
=====<font style="visibility:hidden; float:right">Jump HP</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_jHP.jpg
|image=SFV_Cammy_8HP.png
|name=Jump HP
|name=Jump HP
|input=8HP
|input=8HP
Line 387: Line 359:
|startup=<nowiki>7</nowiki>
|startup=<nowiki>7</nowiki>
|active=<nowiki>5</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>-</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20HP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20HP}}
Line 404: Line 369:
=====<font style="visibility:hidden; float:right">Jump LK</font>=====
=====<font style="visibility:hidden; float:right">Jump LK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_jLK.jpg
|image=SFV_Cammy_8LK.png
|name=Jump LK
|name=Jump LK
|input=8LK
|input=8LK
Line 411: Line 376:
|startup=<nowiki>3</nowiki>
|startup=<nowiki>3</nowiki>
|active=<nowiki>5</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>-</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40</nowiki>
|damage=<nowiki>40</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Can Cross-up
:Can Cross-up
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20LK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20LK}}
}}
}}
Line 429: Line 387:
=====<font style="visibility:hidden; float:right">Jump MK</font>=====
=====<font style="visibility:hidden; float:right">Jump MK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_jMK.jpg
|image=SFV_Cammy_8MK.png
|name=Jump MK
|name=Jump MK
|input=8MK
|input=8MK
Line 436: Line 394:
|startup=<nowiki>6</nowiki>
|startup=<nowiki>6</nowiki>
|active=<nowiki>5</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>-</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20MK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20MK}}
Line 453: Line 404:
=====<font style="visibility:hidden; float:right">Jump HK</font>=====
=====<font style="visibility:hidden; float:right">Jump HK</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_jHK.jpg
|image=SFV_Cammy_8HK.png
|name=Jump HK
|name=Jump HK
|input=8HK
|input=8HK
Line 460: Line 411:
|startup=<nowiki>7</nowiki>
|startup=<nowiki>7</nowiki>
|active=<nowiki>5</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>-</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20HK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Jump%20HK}}
Line 479: Line 423:
=====<font style="visibility:hidden; float:right">Knee Bullet</font>=====
=====<font style="visibility:hidden; float:right">Knee Bullet</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_6HK.jpg
|image=SFV_Cammy_6HK.png
|name=Knee Bullet
|name=Knee Bullet
|input=6HK
|input=6HK
Line 488: Line 432:
|recovery=<nowiki>17</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>5</nowiki>
|hit=<nowiki>5</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-2</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H*H</nowiki>
|attack=<nowiki>H*H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Not actually airborne
:Not actually airborne
* Cannot hit cross-up (behind Cammy)
:Cannot hit cross-up (behind Cammy)
* CH bonus applies to both hits
:CH bonus applies to both hits
* Juggle Limit / Increase / Start: 0*0 / 0*4 / 0*1
:Juggle Limit / Increase / Start: 0*0 / 0*4 / 0*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Knee%20Bullet}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Knee%20Bullet}}
}}
}}
Line 507: Line 447:
=====<font style="visibility:hidden; float:right">Lift Upper</font>=====
=====<font style="visibility:hidden; float:right">Lift Upper</font>=====
{{MoveData
{{MoveData
|image=SFV_Cammy_4MP.jpg
|image=SFV_Cammy_4MP.png
|name=Lift Upper
|name=Lift Upper
|input=4MP
|input=4MP
Line 516: Line 456:
|recovery=<nowiki>14</nowiki>
|recovery=<nowiki>14</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>4</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>1</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|confirm=<nowiki>13 / 13 / 13</nowiki>
|hcWinSpCa=<nowiki>13</nowiki>
|hcWinVt=<nowiki>13</nowiki>
|hcWinTc=<nowiki>13</nowiki>
|description=
|description=
* Forces stand on hit
:Forces stand on hit
* Cannot hit cross-up (behind Cammy)
:Cannot hit cross-up (behind Cammy)
* If canceled into V-Trigger 1, will have 11F recovery instead of 8F like other medium attacks
:If canceled into V-Trigger 1, will have 11F recovery instead of 8F like other medium attacks
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Knee%20Bullet}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Knee%20Bullet}}
}}
}}
Line 545: Line 485:
|recovery=<nowiki>27</nowiki>
|recovery=<nowiki>27</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-12</nowiki>
|block=<nowiki>-12</nowiki>
|knockdown=<nowiki>87 / 28 / 33</nowiki>
|damage=<nowiki>60*72 (132)</nowiki>
|damage=<nowiki>60*72 (132)</nowiki>
|stun=<nowiki>100*90 (190)</nowiki>
|stun=<nowiki>100*90 (190)</nowiki>
|attack=<nowiki>H*H</nowiki>
|attack=<nowiki>H*H</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki>
|confirm=<nowiki>*18/27 / 18 / -</nowiki>
|kd=<nowiki>87</nowiki>
|kdr=<nowiki>28</nowiki>
|kdrb=<nowiki>33</nowiki>
|hcWinSpCa=<nowiki>*18/27</nowiki>
|hcWinVt=<nowiki>18</nowiki>
|hcWinNotes=<nowiki>*TC version of EX Hooligan</nowiki>
|description=
|description=
* Hit Confirm notes: *TC version of EX Hooligan
:Second hit can't hit crouching
* Second hit can't hit crouching
:Launches opponent into a limited juggle state (Juggle Start: 1)
* Launches opponent into a limited juggle state (Juggle Start: 1)
:Can be canceled into a special version of EX Hooligan that has an improved EX Divekick follow-up that allows for further juggles (Juggle Limit: 1) than normally possible from regular EX Hooligan Divekick (Juggle Limit: 0)
* Can be canceled into a special version of EX Hooligan that has an improved EX Divekick follow-up that allows for further juggles (Juggle Limit: 1) than normally possible from regular EX Hooligan Divekick (Juggle Limit: 0)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Lift%20Combination}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Lift%20Combination}}
}}
}}
Line 576: Line 518:
|recovery=<nowiki>17</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>58 / 9 / 9</nowiki>
|damage=<nowiki>130</nowiki>
|damage=<nowiki>130</nowiki>
|stun=<nowiki>120</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>58</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>9</nowiki>
|kdrb=<nowiki>9</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Gyro%20Clipper}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Gyro%20Clipper}}
Line 601: Line 541:
|recovery=<nowiki>17</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>64 / 15 / 15</nowiki>
|damage=<nowiki>150</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>64</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>15</nowiki>
|kdrb=<nowiki>15</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Delta%20Through}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Delta%20Through}}
Line 631: Line 569:
|recovery=<nowiki>6+19</nowiki>
|recovery=<nowiki>6+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-12</nowiki>
|block=<nowiki>-12</nowiki>
|knockdown=<nowiki>85 / 26 / 31</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>120</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>85</nowiki>
|kdr=<nowiki>26</nowiki>
|kdrb=<nowiki>31</nowiki>
|description=
|description=
* Airborne on frames 6-23
:Airborne on frames 6-23
* Active frames 1-2: Juggle Limit / Increase / Start: 2 / 2 / 1
:Active frames 1-2: Juggle Limit / Increase / Start: 2 / 2 / 1
* Active frames 3-11: Juggle Limit / Increase / Start: 2 / 5 / 1
:Active frames 3-11: Juggle Limit / Increase / Start: 2 / 5 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/LK%20Spiral%20Arrow}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/LK%20Spiral%20Arrow}}
}}
}}
Line 651: Line 589:
|recovery=<nowiki>4+19</nowiki>
|recovery=<nowiki>4+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-13</nowiki>
|block=<nowiki>-13</nowiki>
|knockdown=<nowiki>97 / 38 / 43</nowiki>
|damage=<nowiki>15x4*40 (120)</nowiki>
|damage=<nowiki>15x4*40 (120)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>97</nowiki>
|kdr=<nowiki>38</nowiki>
|kdrb=<nowiki>43</nowiki>
|description=
|description=
* Projectile and Throw invincible on frames 5-15
:Projectile and Throw invincible on frames 5-15
* Airborne on frames 4-22
:Airborne on frames 4-22
* 5 hits
:5 hits
* Always -13 on Block
:Always -13 on Block
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
* Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
:Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
}}
}}
}}
}}
Line 684: Line 622:
|recovery=<nowiki>6+18</nowiki>
|recovery=<nowiki>6+18</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-15</nowiki>
|block=<nowiki>-15</nowiki>
|knockdown=<nowiki>79 / 20 / 25</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>120</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>79</nowiki>
|kdr=<nowiki>20</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
|description=
* Airborne on frames 6-25
:Airborne on frames 6-25
* Active frames 1-2: Juggle Limit / Increase / Start: 2 / 2 / 1
:Active frames 1-2: Juggle Limit / Increase / Start: 2 / 2 / 1
* Active frames 3-11: Juggle Limit / Increase / Start: 5 / 99 / 1
:Active frames 3-11: Juggle Limit / Increase / Start: 5 / 99 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/MK%20Spiral%20Arrow}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/MK%20Spiral%20Arrow}}
}}
}}
Line 704: Line 642:
|recovery=<nowiki>4+19</nowiki>
|recovery=<nowiki>4+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-13</nowiki>
|block=<nowiki>-13</nowiki>
|knockdown=<nowiki>97 / 38 / 43</nowiki>
|damage=<nowiki>15x4*40 (120)</nowiki>
|damage=<nowiki>15x4*40 (120)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>97</nowiki>
|kdr=<nowiki>38</nowiki>
|kdrb=<nowiki>43</nowiki>
|description=
|description=
* Projectile and Throw invincible on frames 5-15
:Projectile and Throw invincible on frames 5-15
* Airborne on frames 4-22
:Airborne on frames 4-22
* 5 hits
:5 hits
* Always -13 on Block
:Always -13 on Block
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
* Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
:Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
}}
}}
}}
}}
Line 737: Line 675:
|recovery=<nowiki>7+19</nowiki>
|recovery=<nowiki>7+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-12</nowiki>
|block=<nowiki>-12</nowiki>
|knockdown=<nowiki>79 / 20 / 25</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>50*70 (120)</nowiki>
|stun=<nowiki>50*70 (120)</nowiki>
|attack=<nowiki>H*H</nowiki>
|attack=<nowiki>H*H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>79</nowiki>
|kdr=<nowiki>20</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
|description=
* Airborne on frames 6-27
:Airborne on frames 6-27
* Juggle Limit / Increase / Start: 2*5 / 1*99 / 0*1
:Juggle Limit / Increase / Start: 2*5 / 1*99 / 0*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/HK%20Spiral%20Arrow}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/HK%20Spiral%20Arrow}}
}}
}}
Line 756: Line 694:
|recovery=<nowiki>4+19</nowiki>
|recovery=<nowiki>4+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-13</nowiki>
|block=<nowiki>-13</nowiki>
|knockdown=<nowiki>97 / 38 / 43</nowiki>
|damage=<nowiki>15x4*40 (120)</nowiki>
|damage=<nowiki>15x4*40 (120)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>97</nowiki>
|kdr=<nowiki>38</nowiki>
|kdrb=<nowiki>43</nowiki>
|description=
|description=
* Projectile and Throw invincible on frames 5-15
:Projectile and Throw invincible on frames 5-15
* Airborne on frames 4-22
:Airborne on frames 4-22
* 5 hits
:5 hits
* Always -13 on Block
:Always -13 on Block
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
* Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
:Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
}}
}}
}}
}}
Line 785: Line 723:
|recovery=<nowiki>5+18</nowiki>
|recovery=<nowiki>5+18</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-11</nowiki>
|block=<nowiki>-11</nowiki>
|knockdown=<nowiki>80 / 21 / 26</nowiki>
|damage=<nowiki>70*70 (140)</nowiki>
|damage=<nowiki>70*70 (140)</nowiki>
|stun=<nowiki>50*150 (200)</nowiki>
|stun=<nowiki>50*150 (200)</nowiki>
|attack=<nowiki>H*H</nowiki>
|attack=<nowiki>H*H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>80</nowiki>
|kdr=<nowiki>21</nowiki>
|kdrb=<nowiki>26</nowiki>
|description=
|description=
* Projectile invincible on frames 1-15
:Projectile invincible on frames 1-15
* Throw invincible on frames 3-25
:Throw invincible on frames 3-25
* Airborne on frames 6-25
:Airborne on frames 6-25
* Cancelable into V-Trigger activations on first 2 active frames (only possible up close)
:Cancelable into V-Trigger activations on first 2 active frames (only possible up close)
* Juggle Limit / Increase / Start: 2*3 / 1*1 / 0*1
:Juggle Limit / Increase / Start: 2*3 / 1*1 / 0*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Spiral%20Arrow}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Spiral%20Arrow}}
}}
}}
Line 818: Line 756:
|recovery=<nowiki>22+14</nowiki>
|recovery=<nowiki>22+14</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-37</nowiki>
|block=<nowiki>-37</nowiki>
|knockdown=<nowiki>79 / 20 / 25</nowiki>
|damage=<nowiki>120(80)</nowiki>
|damage=<nowiki>120(80)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>79</nowiki>
|kdr=<nowiki>20</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
|description=
* Invincible to throws and airborne strike attacks on frames 1-6
:Invincible to throws and airborne strike attacks on frames 1-6
* Airborne on frames 6-36
:Airborne on frames 6-36
* Deals 40 less damage (80) after first 2 active frames
:Deals 40 less damage (80) after first 2 active frames
* Juggle Limit / Increase / Start: 1 / 1 / 9 (Only +1 Juggle Start after first 2 active frames)
:Juggle Limit / Increase / Start: 1 / 1 / 9 (Only +1 Juggle Start after first 2 active frames)
* Cammy is in counterhit state during entire move duration
:Cammy is in counterhit state during entire move duration
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/LK%20Cannon%20Spike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/LK%20Cannon%20Spike}}
}}
}}
Line 840: Line 778:
|recovery=<nowiki>25+26</nowiki>
|recovery=<nowiki>25+26</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-37</nowiki>
|block=<nowiki>-37</nowiki>
|knockdown=<nowiki>72 / 13 / 18</nowiki>
|damage=<nowiki>50*20x3*50 (160)</nowiki>
|damage=<nowiki>50*20x3*50 (160)</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>72</nowiki>
|kdr=<nowiki>13</nowiki>
|kdrb=<nowiki>18</nowiki>
|description=
|description=
* Fully invincible on frames 1-7
:Fully invincible on frames 1-7
* Can hit cross-up (behind Cammy) from frame 3
:Can hit cross-up (behind Cammy) from frame 3
* Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
:Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
* Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
:Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
* Juggle Limit: 6
:Juggle Limit: 6
}}
}}
}}
}}
Line 873: Line 811:
|recovery=<nowiki>25+14</nowiki>
|recovery=<nowiki>25+14</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-37</nowiki>
|block=<nowiki>-37</nowiki>
|knockdown=<nowiki>79 / 20 / 25</nowiki>
|damage=<nowiki>120(80)</nowiki>
|damage=<nowiki>120(80)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>79</nowiki>
|kdr=<nowiki>20</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
|description=
* Invincible to airborne strike attacks on frames 1-6
:Invincible to airborne strike attacks on frames 1-6
* Airborne on frames 7-40
:Airborne on frames 7-40
* Deals 40 less damage (80) after first 2 active frames
:Deals 40 less damage (80) after first 2 active frames
* Juggle Limit / Increase / Start: 1 / 1 / 9 (Only +1 Juggle Start after first 2 active frames)
:Juggle Limit / Increase / Start: 1 / 1 / 9 (Only +1 Juggle Start after first 2 active frames)
* Cammy is in counterhit state during entire move duration
:Cammy is in counterhit state during entire move duration
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/MK%20Cannon%20Spike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/MK%20Cannon%20Spike}}
}}
}}
Line 895: Line 833:
|recovery=<nowiki>25+26</nowiki>
|recovery=<nowiki>25+26</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-37</nowiki>
|block=<nowiki>-37</nowiki>
|knockdown=<nowiki>72 / 13 / 18</nowiki>
|damage=<nowiki>50*20x3*50 (160)</nowiki>
|damage=<nowiki>50*20x3*50 (160)</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>72</nowiki>
|kdr=<nowiki>13</nowiki>
|kdrb=<nowiki>18</nowiki>
|description=
|description=
* Fully invincible on frames 1-7
:Fully invincible on frames 1-7
* Can hit cross-up (behind Cammy) from frame 3
:Can hit cross-up (behind Cammy) from frame 3
* Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
:Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
* Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
:Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
* Juggle Limit: 6
:Juggle Limit: 6
}}
}}
}}
}}
Line 928: Line 866:
|recovery=<nowiki>25+14</nowiki>
|recovery=<nowiki>25+14</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-37</nowiki>
|block=<nowiki>-37</nowiki>
|knockdown=<nowiki>79 / 20 / 25</nowiki>
|damage=<nowiki>120(80)</nowiki>
|damage=<nowiki>120(80)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>79</nowiki>
|kdr=<nowiki>20</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
|description=
* Strike and Projectile invincible on frames 3-6
:Strike and Projectile invincible on frames 3-6
* Airborne on frames 8-41
:Airborne on frames 8-41
* Deals 40 less damage (80) after first 2 active frames
:Deals 40 less damage (80) after first 2 active frames
* Juggle Limit / Increase / Start: 1 / 1 / 1
:Juggle Limit / Increase / Start: 1 / 1 / 1
* Cammy is in counterhit state during entire move duration
:Cammy is in counterhit state during entire move duration
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/HK%20Cannon%20Spike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/HK%20Cannon%20Spike}}
}}
}}
Line 950: Line 888:
|recovery=<nowiki>25+26</nowiki>
|recovery=<nowiki>25+26</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-37</nowiki>
|block=<nowiki>-37</nowiki>
|knockdown=<nowiki>72 / 13 / 18</nowiki>
|damage=<nowiki>50*20x3*50 (160)</nowiki>
|damage=<nowiki>50*20x3*50 (160)</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kd=<nowiki>72</nowiki>
|kdr=<nowiki>13</nowiki>
|kdrb=<nowiki>18</nowiki>
|description=
|description=
* Fully invincible on frames 1-7
:Fully invincible on frames 1-7
* Can hit cross-up (behind Cammy) from frame 3
:Can hit cross-up (behind Cammy) from frame 3
* Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
:Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
* Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
:Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
* Juggle Limit: 6
:Juggle Limit: 6
}}
}}
}}
}}
Line 979: Line 917:
|recovery=<nowiki>24+14</nowiki>
|recovery=<nowiki>24+14</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-37</nowiki>
|block=<nowiki>-37</nowiki>
|knockdown=<nowiki>77 / 18 / 23</nowiki>
|damage=<nowiki>50*50*60 (160)</nowiki>
|damage=<nowiki>50*50*60 (160)</nowiki>
|stun=<nowiki>50*50*100 (200)</nowiki>
|stun=<nowiki>50*50*100 (200)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>77</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>18</nowiki>
|kdrb=<nowiki>23</nowiki>
|description=
|description=
* Fully invincible on frames 1-10
:Fully invincible on frames 1-10
* Airborne on frames 5-37
:Airborne on frames 5-37
* Can hit cross-up (behind Cammy)
:Can hit cross-up (behind Cammy)
* Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
:Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
* Juggle Limit: 8
:Juggle Limit: 8
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Cannon%20Spike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Cannon%20Spike}}
}}
}}
Line 1,012: Line 949:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>0(8)</nowiki>
|hit=<nowiki>0(8)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-5(2)</nowiki>
|block=<nowiki>-5(2)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Can be done at earliest 10 frames into forward jump
:Can be done at earliest 10 frames into forward jump
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/LK%20Cannon%20Strike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/LK%20Cannon%20Strike}}
}}
}}
Line 1,030: Line 963:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>6(17)</nowiki>
|hit=<nowiki>6(17)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>4(15)</nowiki>
|block=<nowiki>4(15)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Passes through opponent
:Passes through opponent
* 3 hits
:3 hits
* Can be done at earliest 10 frames into forward jump
:Can be done at earliest 10 frames into forward jump
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
}}
}}
}}
}}
Line 1,061: Line 990:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>0(8)</nowiki>
|hit=<nowiki>0(8)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-5(2)</nowiki>
|block=<nowiki>-5(2)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Can be done at earliest 10 frames into forward jump
:Can be done at earliest 10 frames into forward jump
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/MK%20Cannon%20Strike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/MK%20Cannon%20Strike}}
}}
}}
Line 1,079: Line 1,004:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>6(17)</nowiki>
|hit=<nowiki>6(17)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>4(15)</nowiki>
|block=<nowiki>4(15)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Passes through opponent
:Passes through opponent
* 3 hits
:3 hits
* Can be done at earliest 10 frames into forward jump
:Can be done at earliest 10 frames into forward jump
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
}}
}}
}}
}}
Line 1,110: Line 1,031:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>-1(7)</nowiki>
|hit=<nowiki>-1(7)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-5(2)</nowiki>
|block=<nowiki>-5(2)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Can be done at earliest 10 frames into forward jump
:Can be done at earliest 10 frames into forward jump
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/HK%20Cannon%20Strike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/HK%20Cannon%20Strike}}
}}
}}
Line 1,128: Line 1,045:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>6(17)</nowiki>
|hit=<nowiki>6(17)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>4(15)</nowiki>
|block=<nowiki>4(15)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Passes through opponent
:Passes through opponent
* 3 hits
:3 hits
* Can be done at earliest 10 frames into forward jump
:Can be done at earliest 10 frames into forward jump
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
}}
}}
}}
}}
Line 1,155: Line 1,068:
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>13</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-5(4)</nowiki>
|block=<nowiki>-5(4)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Can be done at earliest 7 frames into forward jump
:Can be done at earliest 7 frames into forward jump
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Cannon%20Strike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Cannon%20Strike}}
}}
}}
Line 1,180: Line 1,089:
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>13</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-2</nowiki>
|knockdown=<nowiki>94 / 35 / 40</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>94</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>35</nowiki>
|kdrb=<nowiki>40</nowiki>
|description=
|description=
* Puts opponent into a limited juggle state on hit
:Puts opponent into a limited juggle state on hit
* Can juggle into Cannon Spike in corner
:Can juggle into Cannon Spike in corner
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Hooligan%20Combination%20%3E%20Razor%20Edge%20Slicer}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Hooligan%20Combination%20%3E%20Razor%20Edge%20Slicer}}
}}
}}
Line 1,206: Line 1,114:
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>13</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>3</nowiki>
|block=<nowiki>3</nowiki>
|knockdown=<nowiki>97 / 38 / 43</nowiki>
|damage=<nowiki>50*50*50 (150)</nowiki>
|damage=<nowiki>50*50*50 (150)</nowiki>
|stun=<nowiki>50*50*100 (150)</nowiki>
|stun=<nowiki>50*50*100 (150)</nowiki>
|attack=<nowiki>L*L*L</nowiki>
|attack=<nowiki>L*L*L</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>97</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>38</nowiki>
|kdrb=<nowiki>43</nowiki>
|description=
|description=
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part
:Projectile and Throw invincible on first 13 frames of the EX Hooligan part
* Puts opponent into a free juggle state on hit
:Puts opponent into a free juggle state on hit
* Can juggle into HK Cannon Spike anywhere
:Can juggle into HK Cannon Spike anywhere
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Razor%20Edge%20Slicer}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Razor%20Edge%20Slicer}}
}}
}}
Line 1,233: Line 1,140:
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>KD</nowiki>
|block=<nowiki>KD</nowiki>
|knockdown=<nowiki>55 / 6 / 6</nowiki>
|damage=<nowiki>150</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>250</nowiki>
|stun=<nowiki>250</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>55</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>6</nowiki>
|kdrb=<nowiki>6</nowiki>
|description=
|description=
* Can only throw standing or airborne opponents (cannot throw crouching opponents)
:Can only throw standing or airborne opponents (cannot throw crouching opponents)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Hooligan%20Combination%20%3E%20Fatal%20Leg%20Twister}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Hooligan%20Combination%20%3E%20Fatal%20Leg%20Twister}}
}}
}}
Line 1,258: Line 1,164:
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>KD</nowiki>
|block=<nowiki>KD</nowiki>
|knockdown=<nowiki>55 / 6 / 6</nowiki>
|damage=<nowiki>150</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>250</nowiki>
|stun=<nowiki>250</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>55</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>6</nowiki>
|kdrb=<nowiki>6</nowiki>
|description=
|description=
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part
:Projectile and Throw invincible on first 13 frames of the EX Hooligan part
* Can only throw standing or airborne opponents (cannot throw crouching opponents)
:Can only throw standing or airborne opponents (cannot throw crouching opponents)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Fatal%20Leg%20Twister}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Fatal%20Leg%20Twister}}
}}
}}
Line 1,284: Line 1,189:
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>KD</nowiki>
|block=<nowiki>KD</nowiki>
|knockdown=<nowiki>78 / 19 / 19</nowiki>
|damage=<nowiki>150</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>250</nowiki>
|stun=<nowiki>250</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>78</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>19</nowiki>
|kdrb=<nowiki>19</nowiki>
|description=
|description=
* Can only throw standing or airborne opponents (cannot throw crouching opponents)
:Can only throw standing or airborne opponents (cannot throw crouching opponents)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Hooligan%20Combination%20%3E%20Cross%20Scissors%20Pressure}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Hooligan%20Combination%20%3E%20Cross%20Scissors%20Pressure}}
}}
}}
Line 1,309: Line 1,213:
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>KD</nowiki>
|block=<nowiki>KD</nowiki>
|knockdown=<nowiki>78 / 19 / 19</nowiki>
|damage=<nowiki>150</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>250</nowiki>
|stun=<nowiki>250</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>78</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>19</nowiki>
|kdrb=<nowiki>19</nowiki>
|description=
|description=
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part
:Projectile and Throw invincible on first 13 frames of the EX Hooligan part
* Can only throw standing or airborne opponents (cannot throw crouching opponents)
:Can only throw standing or airborne opponents (cannot throw crouching opponents)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Cross%20Scissors%20Pressure}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Cross%20Scissors%20Pressure}}
}}
}}
Line 1,339: Line 1,242:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>4(9)</nowiki>
|hit=<nowiki>4(9)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>0(5)</nowiki>
|block=<nowiki>0(5)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Hooligan divekicks are more advantageous than regular jump divekicks
:Hooligan divekicks are more advantageous than regular jump divekicks
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Hooligan%20Combination%20%3E%20Cannon%20Strike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Hooligan%20Combination%20%3E%20Cannon%20Strike}}
}}
}}
Line 1,357: Line 1,256:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>4(9)</nowiki>
|hit=<nowiki>4(9)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>0(5)</nowiki>
|block=<nowiki>0(5)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Passes through opponent
:Passes through opponent
* 3 hits
:3 hits
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
}}
}}
}}
}}
Line 1,387: Line 1,282:
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>13</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-2(6)</nowiki>
|block=<nowiki>-2(6)</nowiki>
|knockdown=<nowiki>105 / 46 / 51</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>105</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>46</nowiki>
|kdrb=<nowiki>51</nowiki>
|description=
|description=
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part
:Projectile and Throw invincible on first 13 frames of the EX Hooligan part
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Cannon%20Strike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/EX%20Hooligan%20Combination%20%3E%20Cannon%20Strike}}
}}
}}
Line 1,405: Line 1,299:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>4(9)</nowiki>
|hit=<nowiki>4(9)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>0(5)</nowiki>
|block=<nowiki>0(5)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|damage=<nowiki>40*20x2 (80)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Passes through opponent
:Passes through opponent
* 3 hits
:3 hits
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part
:Projectile and Throw invincible on first 13 frames of the EX Hooligan part
}}
}}
}}
}}
Line 1,434: Line 1,324:
|recovery=<nowiki>39</nowiki>
|recovery=<nowiki>39</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-30</nowiki>
|block=<nowiki>-30</nowiki>
|knockdown=<nowiki>93 / 44 / 44</nowiki>
|damage=<nowiki>50*10x8*10x10*100 (330)</nowiki>
|damage=<nowiki>330</nowiki>
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>93</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>44</nowiki>
|kdrb=<nowiki>44</nowiki>
|description=
|description=
* Frames 1-2 are completely invincible
:Frames 1-2 are completely invincible
* Frames 3-11 are projectile invincible
:Frames 3-11 are projectile invincible
* Although this is a 3-frame startup, it's not able to punish most -3 moves due to the distance traveled
:Although this is a 3-frame startup, it's not able to punish most -3 moves due to the distance traveled
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Cross%20Stinger%20Assault}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Cross%20Stinger%20Assault}}
}}
}}
Line 1,459: Line 1,348:
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>-</nowiki>
|active=<nowiki>-</nowiki>
|recovery=<nowiki>61</nowiki>
|recovery=<nowiki>61</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>-</nowiki>
|stun=<nowiki>-</nowiki>
|attack=<nowiki>-</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Taunt}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Taunt}}
Line 1,491: Line 1,369:
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>13</nowiki>
|hit=<nowiki>7</nowiki>
|hit=<nowiki>7</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>2</nowiki>
|block=<nowiki>2</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Throw invincible on frames 11-24
:Throw invincible on frames 11-24
* Projectile invincible on frames 12-28
:Projectile invincible on frames 12-28
* Will cross-up opponent if close enough (1-frame slower startup when it crosses up)
:Will cross-up opponent if close enough (1-frame slower startup when it crosses up)
* Pulls back Cammy's hurtboxes slightly on frames 4-8
:Pulls back Cammy's hurtboxes slightly on frames 4-8
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Axel%20Spin%20Knuckle}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Axel%20Spin%20Knuckle}}
}}
}}
Line 1,521: Line 1,395:
|recovery=<nowiki>28</nowiki>
|recovery=<nowiki>28</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>Spinning Knockdown / KD / +120</nowiki>
|block=<nowiki>-6</nowiki>
|block=<nowiki>-6</nowiki>
|knockdown=<nowiki>86(100) / 27(41) / 32(46)</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>120</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|ccst=<nowiki>Spinning Knockdown</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kd=<nowiki>86(100)</nowiki>
|kdr=<nowiki>27(41)</nowiki>
|kdrb=<nowiki>32(46)</nowiki>
|description=
|description=
* Airborne (and hops over low attacks) on frames 11-32
:Airborne (and hops over low attacks) on frames 11-32
* Can hit cross-up (behind Cammy)
:Can hit cross-up (behind Cammy)
* KDA data on Crush Counter is shown in parentheses (+100/+41/+46)
:KDA data on Crush Counter is shown in parentheses (+100/+41/+46)
* V-Gauge on Hit / Block: 50 / 25 (Builds 120 V-Gauge on a Crush Counter)
:V-Gauge on Hit / Block: 50 / 25 (Builds 120 V-Gauge on a Crush Counter)
* Juggle Limit / Increase / Start: 1 / 1 / 1 (Free Juggle state on Crush Counter)
:Juggle Limit / Increase / Start: 1 / 1 / 1 (Free Juggle state on Crush Counter)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Spinning%20Attack}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Spinning%20Attack}}
}}
}}
Line 1,549: Line 1,425:
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|startup=<nowiki>1</nowiki>
|active=<nowiki>-</nowiki>
|recovery=<nowiki>8 (7) (10)</nowiki>
|recovery=<nowiki>8 (7) (10)</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>-</nowiki>
|stun=<nowiki>-</nowiki>
|attack=<nowiki>-</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* 2 bar V-Trigger
:2 bar V-Trigger
* Duration of 3000 frames (50 seconds)
:Duration of 3000 frames (50 seconds)
* Powers up some of Cammy's special moves (Spiral Arrow / Cannon Spike / Cannon Strike)
:Powers up some of Cammy's special moves (Spiral Arrow / Cannon Spike / Cannon Strike)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Delta%20Drive}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Delta%20Drive}}
}}
}}
Line 1,578: Line 1,444:
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|startup=<nowiki>1</nowiki>
|active=<nowiki>-</nowiki>
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>13</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>-</nowiki>
|stun=<nowiki>-</nowiki>
|attack=<nowiki>-</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* 2 bar V-Trigger
:2 bar V-Trigger
* Duration of 3000 frames (50 seconds)
:Duration of 3000 frames (50 seconds)
* Dash activation itself has a duration of 14 frames total
:Dash activation itself has a duration of 14 frames total
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Delta%20Step}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Delta%20Step}}
}}
}}
Line 1,605: Line 1,461:
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>12</nowiki>
|startup=<nowiki>12</nowiki>
|active=<nowiki>-</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>-</nowiki>
|stun=<nowiki>-</nowiki>
|attack=<nowiki>-</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* 2 bar V-Trigger
:2 bar V-Trigger
* Duration of 3000 frames (50 seconds)
:Duration of 3000 frames (50 seconds)
* Cammy jumps into the air giving access to 2 unique follow-up options
:Cammy jumps into the air giving access to 2 unique follow-up options
* Activation has freeze frames on frames 1-32 but Cammy's hurtbox appears before the freeze frames are over (meaning she can be hit during the freeze frames if there is an already active attack against her)
:Activation has freeze frames on frames 1-32 but Cammy's hurtbox appears before the freeze frames are over (meaning she can be hit during the freeze frames if there is an already active attack against her)
* Technically projectile invincible on frames 2-19 (since her hurtboxes reappear before the freeze frames end)
:Technically projectile invincible on frames 2-19 (since her hurtboxes reappear before the freeze frames end)
* Technically airborne on frames 4-29 (since her hurtboxes reappear before the freeze frames end) and technically cancels into follow-ups on frames 12-19
:Technically airborne on frames 4-29 (since her hurtboxes reappear before the freeze frames end) and technically cancels into follow-ups on frames 12-19
* 10 recovery frames on landing if no follow-ups are input
:10 recovery frames on landing if no follow-ups are input
* Startup framedata refers to when Cammy can start the follow-up moves
:Startup framedata refers to when Cammy can start the follow-up moves
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Delta%20Ambush}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Delta%20Ambush}}
}}
}}
Line 1,640: Line 1,486:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>7</nowiki>
|hit=<nowiki>7</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>150</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Throw attack (but doesn't really throw the opponent on hit)
:Throw attack (but doesn't really throw the opponent on hit)
* 9 landing recovery frames on whiff
:9 landing recovery frames on whiff
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Delta%20Twist}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Delta%20Twist}}
}}
}}
Line 1,666: Line 1,507:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>3</nowiki>
|hit=<nowiki>3</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>2</nowiki>
|block=<nowiki>2</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40*30 (70)</nowiki>
|damage=<nowiki>40*30 (70)</nowiki>
|stun=<nowiki>70*30 (100)</nowiki>
|stun=<nowiki>70*30 (100)</nowiki>
|attack=<nowiki>M*H</nowiki>
|attack=<nowiki>M*H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Only first hit is an Overhead
:Only first hit is an Overhead
* First 2 active frames can't hit grounded opponents
:First 2 active frames can't hit grounded opponents
* 5th active frame can't hit crouched opponents
:5th active frame can't hit crouched opponents
* Can juggle into specials and super if canceled from target combo
:Can juggle into specials and super if canceled from target combo
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Reverse%20Edge}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Reverse%20Edge}}
}}
}}
Line 1,690: Line 1,527:
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>-</nowiki>
|active=<nowiki>-</nowiki>
|recovery=<nowiki>19</nowiki>
|recovery=<nowiki>19</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>-</nowiki>
|stun=<nowiki>-</nowiki>
|attack=<nowiki>-</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Duration of 19 frames total
:Duration of 19 frames total
* Spends 1500 V-Timer (50% of V-Timer)
:Spends 1500 V-Timer (50% of V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Delta%20Step%20(secondary)}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Delta%20Step%20(secondary)}}
}}
}}
Line 1,717: Line 1,543:
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>24</nowiki>
|startup=<nowiki>24</nowiki>
|active=<nowiki>-</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>-</nowiki>
|stun=<nowiki>-</nowiki>
|attack=<nowiki>-</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Projectile invincible on frames 10-33
:Projectile invincible on frames 10-33
* Airborne on frames 10-41 (followed by 10 landing recovery frames)
:Airborne on frames 10-41 (followed by 10 landing recovery frames)
* Cancels into follow-ups on frames 24-33
:Cancels into follow-ups on frames 24-33
* Spends all of the remaining V-Timer
:Spends all of the remaining V-Timer
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Delta%20Ambush%20(secondary)}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Delta%20Ambush%20(secondary)}}
}}
}}
Line 1,748: Line 1,564:
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>13</nowiki>
|hit=<nowiki>7</nowiki>
|hit=<nowiki>7</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>150</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Throw attack (but doesn't really throw the opponent on hit)
:Throw attack (but doesn't really throw the opponent on hit)
* 13F landing recovery frames on whiff
:13F landing recovery frames on whiff
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Delta%20Twist%20(secondary)}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Delta%20Twist%20(secondary)}}
}}
}}
Line 1,774: Line 1,585:
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>3(4)</nowiki>
|hit=<nowiki>3(4)</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>2(3)</nowiki>
|block=<nowiki>2(3)</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>40*30 (70)</nowiki>
|damage=<nowiki>40*30 (70)</nowiki>
|stun=<nowiki>70*30 (100)</nowiki>
|stun=<nowiki>70*30 (100)</nowiki>
|attack=<nowiki>M*M</nowiki>
|attack=<nowiki>M*M</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* 2-hit Overhead
:2-hit Overhead
* 5th active frame can't hit grounded opponents
:5th active frame can't hit grounded opponents
* Juggle Limit / Increase / Start: 1*1 / 0*1 / 0*0
:Juggle Limit / Increase / Start: 1*1 / 0*1 / 0*0
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Reverse%20Edge%20(secondary)}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/vtTwo/Reverse%20Edge%20(secondary)}}
}}
}}
Line 1,802: Line 1,609:
|active=<nowiki>9</nowiki>
|active=<nowiki>9</nowiki>
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>-</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>-</nowiki>
|stun=<nowiki>-</nowiki>
|attack=<nowiki>-</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Shifts back 1.04 range
:Shifts back 1.04 range
* Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
* Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
* Throw invincible on frames 1-16 on an empty / raw V-Shift
:Throw invincible on frames 1-16 on an empty / raw V-Shift
* Counter-Hit state on frames 10-31 on an empty / raw V-Shift
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift
* Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans)
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans)
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/V-Shift}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/V-Shift}}
}}
}}
Line 1,837: Line 1,635:
|recovery=<nowiki>?</nowiki>
|recovery=<nowiki>?</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-2</nowiki>
|knockdown=<nowiki>73 / 14 / 19</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|kd=<nowiki>73</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|kdr=<nowiki>14</nowiki>
|kdrb=<nowiki>19</nowiki>
|description=
|description=
* Fully invincible during startup and active frames
:Fully invincible during startup and active frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Counter%20Spike}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Counter%20Spike}}
}}
}}
Line 1,864: Line 1,661:
|recovery=<nowiki>24</nowiki>
|recovery=<nowiki>24</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>2</nowiki>
|crush=<nowiki>- / - / -</nowiki>
|block=<nowiki>-6</nowiki>
|block=<nowiki>-6</nowiki>
|knockdown=<nowiki>- / - / -</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>-</nowiki>
|confirm=<nowiki>- / - / -</nowiki>
|description=
|description=
* Strike and Projectile invincible on frames 1-16
:Strike and Projectile invincible on frames 1-16
* Airborne on frames 6-31
:Airborne on frames 6-31
* 11 grounded recovery frames
:11 grounded recovery frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Strike%20Back}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Cammy/normal/Strike%20Back}}
}}
}}

Revision as of 15:58, 4 May 2021

Introduction


About Cammy

A former Bison Doll, she was saved by Dhalsim and later joined Delta Red to help defeat Shadaloo and save the other dolls like her. After the defeat of Shadaloo and breaking Bison's influence on them, Cammy rescued the remaining Dolls and is helping them re-integrate with society as free people.

Cammy is a rushdown, pressure heavy character in it's purest form. She doesn't have an overhead, but her frame data and tick throws are threatening enough to make anyone scared of her. Her great walk speed, dash speed, midscreen oki, and her signature dive kick make her hard to keep out, and even harder to get out if she's already found her way in. If you like overwhelming your opponent with great normals, a fast dive kick, and an obnoxious tick throw with amazing walk speed to compliment it, try Cammy out.

Strengths Weaknesses
  • Great mobility with fast dashes and walk speed, good air options as well as a very fast divekick, hooligan combi., and v-skill 1 that allows her to vary her approach significantly and make punishing her approaches tricky.
  • Great pokes with great hitboxes, and great whiff punishing options allow her to play a more patient but scary neutral game when needed
  • Scary pressure with a lot of + on block normals allowing for many frame traps, and fast walk speed that allows her to tick throw or shimmy very effectively.
  • solid defensive options such as a 3f normal, invinsible dp and good v-shift followups
  • Mariad of anti airs in both her DP and anti air normals
  • Some of the lower HP in the game, making her more vunlevable to doing mistakes and can lose the life lead more easily
  • Once the opponent becomes familliar with her tools, she doesn't have tools to vary her gameplan.

Final Patch

Players to Watch

  • CJ Truth
  • Hurricane
  • Kazunoko
  • Youshikibi
Cammy
SFV-Cammy Portrait.jpg
Vitals
Life Points 925
Stun Points 925
V-Gauge Points
V-Trigger 1 2 Bars
V-Trigger 2 2 Bars
Ground Movement
Forward Walk Speed 0.05
Backward Walk Speed 0.04
Forward Dash Speed 16
Backward Dash Speed 21
Forward Dash Distance 1.386
Backward Dash Distance 1.182
Backdash CH Frames 3-16
Jumping
Back Jump Speed 47 (4+39+4)
Neutral Jump Speed 47 (4+39+4)
Forward Jump Speed 46 (3+39+4)
Forward Jump Distance 1.95
Backward Jump Distance 1.95
Throws
Throw Hurtbox 0.25
Throw Range 0.8
SFV Frame Data Glossary
Active

How many frames a move remains active (can hurt opponents) for.

Attack

Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked).

Cancel options

Available cancel options.

  • "ch": Chain cancel, refer to description for options.
  • "sp": Special move.
  • "su": Critical art.
  • "vs[1/2]": V-Skill 1 or 2.
  • "vt[1/2]": V-Trigger 1 or 2 activation.
Confirm windows

Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.

  • Refers to the amount of time (in frames) you have to cancel into another move from the moment the attack connects with the opponent.
Crush Counter

Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit.

Damage

Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames.

Hit/Block

These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.

  • Note that generally, normal counter hits add an additional +2 to hit advantage in SFV.
Knockdown

Knockdown advantage against Normal, Quick Rise and Back Rise wake up options.

Recovery

How many frames it takes for a move to finish after it's been active.

Startup

How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1.

Stun

Amount of stun added to the opponent's stun bar on hit.

Normals

Stand LP
Stand LP
5LP
SFV Cammy 5LP.png
Startup Active Recovery Hit
4 2 6 4
Damage Stun Attack Block
30 70 H 2
  • Cancel options: ch sp su vs2 vt1 vt2
Chains into st.LP / cr.LP / cr.LK
FATonline.png
Stand MP
Stand MP
5MP
SFV Cammy 5MP.png
Startup Active Recovery Hit
6 3 9 7
Damage Stun Attack Block
60 100 H 3
  • Confirm windows:
    • Specials & CA: 14
    • V-Trigger: 14
  • Cancel options: sp su vs2 vt1 vt2
Cammy's go-to combo and frametrap tool
FATonline.png
Stand HP
Stand HP
5HP
SFV Cammy 5HP.png
Startup Active Recovery Hit
6 2 20 1
Damage Stun Attack Block
80 150 H -3
  • Confirm windows:
    • Specials & CA: 16
    • V-Trigger: *18/**19
    • Notes: *VT1/VT2 2nd use, **VT2 1st use
  • Cancel options: sp su vs2 vt1 vt2
Whiff Punish™
FATonline.png
Stand LK
Stand LK
5LK
SFV Cammy 5LK.png
Startup Active Recovery Hit
4 2 7 2
Damage Stun Attack Block
40 70 H 1
  • Cancel options: vt1 vt2
Chains into st.LP / cr.LP / cr.LK
Has minimal pushback on hit and block at all ranges, ghetto infinite blockstring
FATonline.png
Stand MK
Stand MK
5MK
SFV Cammy 5MK.png
Startup Active Recovery Hit
8 3 15 2
Damage Stun Attack Block
60 100 H -2
  • Confirm windows:
    • V-Trigger: 19
  • Cancel options: vt1 vt2
The God
And then Capcom said; 'Let there be neutral'
FATonline.png
Stand HK
Stand HK
5HK
SFV Cammy 5HK.png
Startup Active Recovery Hit
9 4 17(20) 4
Damage Stun Attack Block
90 150 H -2
  • Crush Counter: Stagger, 20 Adv, +150 V-Gauge.
  • Confirm windows:
    • V-Trigger: 18
  • Cancel options: vt1 vt2
Cannot hit crouch
3 extra recovery frames on whiff (20F)
Active frames 2-4 have Juggle Limit: 1
FATonline.png
Crouch LP
Crouch LP
2LP
SFV Cammy 2LP.png
Startup Active Recovery Hit
3 3 6 4
Damage Stun Attack Block
20 70 H 0
  • Cancel options: ch sp su vs2 vt1 vt2
Chains into st.LP / cr.LP / cr.LK
FATonline.png
Crouch MP
Crouch MP
2MP
SFV Cammy 2MP.png
Startup Active Recovery Hit
5 3 10(12) 5
Damage Stun Attack Block
60 100 H 1
  • Confirm windows:
    • Specials & CA: 14
    • V-Trigger: 14
  • Cancel options: sp su vs2 vt1 vt2
2 extra recovery frames on whiff (12F)
FATonline.png
Crouch HP
Crouch HP
2HP
SFV Cammy 2HP.png
Startup Active Recovery Hit
9 3 20 1
Damage Stun Attack Block
80 150 H -2
  • Confirm windows:
    • Specials & CA: *20
    • V-Trigger: 20
    • Notes: *CA only
  • Cancel options: su vt1 vt2
FATonline.png
Crouch LK
Crouch LK
2LK
SFV Cammy 2LK.png
Startup Active Recovery Hit
4 2 9 1
Damage Stun Attack Block
20 70 L -1
  • Cancel options: ch vt1 vt2
Chains into st.LP / cr.LP / cr.LK
FATonline.png
Crouch MK
Crouch MK
2MK
SFV Cammy 2MK.png
Startup Active Recovery Hit
7 2 14 0
Damage Stun Attack Block
50 100 L -3
  • Confirm windows:
    • Specials & CA: 15
    • V-Trigger: 15
  • Cancel options: sp su vs2 vt1 vt2
FATonline.png
Crouch HK
Crouch HK
2HK
SFV Cammy 2HK.png
Startup Active Recovery Hit
7 2 22 KD
Damage Stun Attack Block
90 150 L -12
  • Crush Counter: Hard Knockdown, KD Adv, +120 V-Gauge.
  • Knockdown: 69 KD Adv, 20 Quick Rise Adv, 25 Back Rise Adv.
  • Confirm windows:
    • V-Trigger: 16
  • Cancel options: vt1 vt2
6 less KDA (+72/23/38) when canceling into V-Trigger 2 Dash post-activation
FATonline.png
Jump LP
Jump LP
8LP
SFV Cammy 8LP.png
Startup Active Recovery Hit
3 5 - -
Damage Stun Attack Block
40 70 M -
FATonline.png
Jump MP
Jump MP
8MP
SFV Cammy 8MP.png
Startup Active Recovery Hit
5 5 - -
Damage Stun Attack Block
70 100 M -
FATonline.png
Jump HP
Jump HP
8HP
SFV Cammy 8HP.png
Startup Active Recovery Hit
7 5 - -
Damage Stun Attack Block
90 150 M -
FATonline.png
Jump LK
Jump LK
8LK
SFV Cammy 8LK.png
Startup Active Recovery Hit
3 5 - -
Damage Stun Attack Block
40 70 M -
Can Cross-up
FATonline.png
Jump MK
Jump MK
8MK
SFV Cammy 8MK.png
Startup Active Recovery Hit
6 5 - -
Damage Stun Attack Block
70 100 M -
FATonline.png
Jump HK
Jump HK
8HK
SFV Cammy 8HK.png
Startup Active Recovery Hit
7 5 - -
Damage Stun Attack Block
90 150 M -
FATonline.png

Command Normals

Knee Bullet
Knee Bullet
6HK
SFV Cammy 6HK.png
Startup Active Recovery Hit
12 2(5)2 17 5
Damage Stun Attack Block
40*40 (80) 150 H*H -2
Not actually airborne
Cannot hit cross-up (behind Cammy)
CH bonus applies to both hits
Juggle Limit / Increase / Start: 0*0 / 0*4 / 0*1
FATonline.png
Lift Upper
Lift Upper
4MP
SFV Cammy 4MP.png
Startup Active Recovery Hit
4 4 14 4
Damage Stun Attack Block
60 100 H 1
  • Confirm windows:
    • Specials & CA: 13
    • Target Combos: 13
    • V-Trigger: 13
  • Cancel options: sp su vs2 vt1 vt2
Forces stand on hit
Cannot hit cross-up (behind Cammy)
If canceled into V-Trigger 1, will have 11F recovery instead of 8F like other medium attacks
FATonline.png

Target Combos

Lift Combination
Lift Combination
4MP > 5HK
Startup Active Recovery Hit
4+9 4 27 KD
Damage Stun Attack Block
60*72 (132) 100*90 (190) H*H -12
  • Knockdown: 87 KD Adv, 28 Quick Rise Adv, 33 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: *18/27
    • V-Trigger: 18
    • Notes: *TC version of EX Hooligan
  • Cancel options: sp su vs2 vt1 vt2
Second hit can't hit crouching
Launches opponent into a limited juggle state (Juggle Start: 1)
Can be canceled into a special version of EX Hooligan that has an improved EX Divekick follow-up that allows for further juggles (Juggle Limit: 1) than normally possible from regular EX Hooligan Divekick (Juggle Limit: 0)
FATonline.png

Throws

Gyro Clipper
Gyro Clipper
Throw
LPLK
SFV Cammy LPLK.png
Startup Active Recovery Hit
5 3 17 KD
Damage Stun Attack Block
130 120 T -
  • Knockdown: 58 KD Adv, 9 Quick Rise Adv, 9 Back Rise Adv.
FATonline.png
Delta Through
Delta Through
Back Throw
4LPLK
SFV Cammy 4LPLK.png
Startup Active Recovery Hit
5 3 17 KD
Damage Stun Attack Block
150 200 T -
  • Knockdown: 64 KD Adv, 15 Quick Rise Adv, 15 Back Rise Adv.
FATonline.png

Special Moves

LK Spiral Arrow
LK Spiral Arrow
236LK
SFV Cammy 236LK.png
Normal
Normal Startup Active Recovery Hit
7 11 6+19 KD
Damage Stun Attack Block
70 120 H -12
  • Knockdown: 85 KD Adv, 26 Quick Rise Adv, 31 Back Rise Adv.
  • Cancel options: su
Airborne on frames 6-23
Active frames 1-2: Juggle Limit / Increase / Start: 2 / 2 / 1
Active frames 3-11: Juggle Limit / Increase / Start: 2 / 5 / 1
FATonline.png
VT1 Startup Active Recovery Hit
7 12 4+19 KD
Damage Stun Attack Block
15x4*40 (120) 150 H -13
  • Knockdown: 97 KD Adv, 38 Quick Rise Adv, 43 Back Rise Adv.
  • Cancel options: su
Projectile and Throw invincible on frames 5-15
Airborne on frames 4-22
5 hits
Always -13 on Block
Spends 1500 V-Timer (50% of V-Timer)
Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
MK Spiral Arrow
MK Spiral Arrow
236MK
Normal Startup Active Recovery Hit
7 13 6+18 KD
Damage Stun Attack Block
80 120 H -15
  • Knockdown: 79 KD Adv, 20 Quick Rise Adv, 25 Back Rise Adv.
  • Cancel options: su
Airborne on frames 6-25
Active frames 1-2: Juggle Limit / Increase / Start: 2 / 2 / 1
Active frames 3-11: Juggle Limit / Increase / Start: 5 / 99 / 1
FATonline.png
VT1 Startup Active Recovery Hit
7 12 4+19 KD
Damage Stun Attack Block
15x4*40 (120) 150 H -13
  • Knockdown: 97 KD Adv, 38 Quick Rise Adv, 43 Back Rise Adv.
  • Cancel options: su
Projectile and Throw invincible on frames 5-15
Airborne on frames 4-22
5 hits
Always -13 on Block
Spends 1500 V-Timer (50% of V-Timer)
Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
HK Spiral Arrow
HK Spiral Arrow
236HK
Normal Startup Active Recovery Hit
7 2(1)11 7+19 KD
Damage Stun Attack Block
50*50 (100) 50*70 (120) H*H -12
  • Knockdown: 79 KD Adv, 20 Quick Rise Adv, 25 Back Rise Adv.
  • Cancel options: su
Airborne on frames 6-27
Juggle Limit / Increase / Start: 2*5 / 1*99 / 0*1
FATonline.png
VT1 Startup Active Recovery Hit
7 12 4+19 KD
Damage Stun Attack Block
15x4*40 (120) 150 H -13
  • Knockdown: 97 KD Adv, 38 Quick Rise Adv, 43 Back Rise Adv.
  • Cancel options: su
Projectile and Throw invincible on frames 5-15
Airborne on frames 4-22
5 hits
Always -13 on Block
Spends 1500 V-Timer (50% of V-Timer)
Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4
EX Spiral Arrow
EX Spiral Arrow
236KK
SFV Cammy 236KK.png
Startup Active Recovery Hit
7 2(2)10 5+18 KD
Damage Stun Attack Block
70*70 (140) 50*150 (200) H*H -11
  • Knockdown: 80 KD Adv, 21 Quick Rise Adv, 26 Back Rise Adv.
  • Cancel options: vt1 vt2
Projectile invincible on frames 1-15
Throw invincible on frames 3-25
Airborne on frames 6-25
Cancelable into V-Trigger activations on first 2 active frames (only possible up close)
Juggle Limit / Increase / Start: 2*3 / 1*1 / 0*1
FATonline.png
LK Cannon Spike
LK Cannon Spike
623LK
SFV Cammy 623LK.png
Normal
Normal Startup Active Recovery Hit
4 11 22+14 KD
Damage Stun Attack Block
120(80) 150 H -37
  • Knockdown: 79 KD Adv, 20 Quick Rise Adv, 25 Back Rise Adv.
  • Cancel options: su
Invincible to throws and airborne strike attacks on frames 1-6
Airborne on frames 6-36
Deals 40 less damage (80) after first 2 active frames
Juggle Limit / Increase / Start: 1 / 1 / 9 (Only +1 Juggle Start after first 2 active frames)
Cammy is in counterhit state during entire move duration
FATonline.png
VT1 Startup Active Recovery Hit
3 6(3)3(3)3 25+26 KD
Damage Stun Attack Block
50*20x3*50 (160) 200 H -37
  • Knockdown: 72 KD Adv, 13 Quick Rise Adv, 18 Back Rise Adv.
  • Cancel options: su
Fully invincible on frames 1-7
Can hit cross-up (behind Cammy) from frame 3
Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
Spends 1500 V-Timer (50% of V-Timer)
Juggle Limit: 6
MK Cannon Spike
MK Cannon Spike
623MK
Normal Startup Active Recovery Hit
5 11 25+14 KD
Damage Stun Attack Block
120(80) 150 H -37
  • Knockdown: 79 KD Adv, 20 Quick Rise Adv, 25 Back Rise Adv.
  • Cancel options: su
Invincible to airborne strike attacks on frames 1-6
Airborne on frames 7-40
Deals 40 less damage (80) after first 2 active frames
Juggle Limit / Increase / Start: 1 / 1 / 9 (Only +1 Juggle Start after first 2 active frames)
Cammy is in counterhit state during entire move duration
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VT1 Startup Active Recovery Hit
3 6(3)3(3)3 25+26 KD
Damage Stun Attack Block
50*20x3*50 (160) 200 H -37
  • Knockdown: 72 KD Adv, 13 Quick Rise Adv, 18 Back Rise Adv.
  • Cancel options: su
Fully invincible on frames 1-7
Can hit cross-up (behind Cammy) from frame 3
Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
Spends 1500 V-Timer (50% of V-Timer)
Juggle Limit: 6
HK Cannon Spike
HK Cannon Spike
623HK
Normal Startup Active Recovery Hit
6 11 25+14 KD
Damage Stun Attack Block
120(80) 150 H -37
  • Knockdown: 79 KD Adv, 20 Quick Rise Adv, 25 Back Rise Adv.
  • Cancel options: su
Strike and Projectile invincible on frames 3-6
Airborne on frames 8-41
Deals 40 less damage (80) after first 2 active frames
Juggle Limit / Increase / Start: 1 / 1 / 1
Cammy is in counterhit state during entire move duration
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VT1 Startup Active Recovery Hit
3 6(3)3(3)3 25+26 KD
Damage Stun Attack Block
50*20x3*50 (160) 200 H -37
  • Knockdown: 72 KD Adv, 13 Quick Rise Adv, 18 Back Rise Adv.
  • Cancel options: su
Fully invincible on frames 1-7
Can hit cross-up (behind Cammy) from frame 3
Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
Can be canceled into Cannon Strike (V-Trigger 1 version) on hit
Spends 1500 V-Timer (50% of V-Timer)
Juggle Limit: 6
EX Cannon Spike
EX Cannon Spike
623KK
SFV Cammy 623KK.png
Startup Active Recovery Hit
3 11 24+14 KD
Damage Stun Attack Block
50*50*60 (160) 50*50*100 (200) H -37
  • Knockdown: 77 KD Adv, 18 Quick Rise Adv, 23 Back Rise Adv.
Fully invincible on frames 1-10
Airborne on frames 5-37
Can hit cross-up (behind Cammy)
Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%)
Juggle Limit: 8
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LK Cannon Strike
LK Cannon Strike
214LK(air)
Normal Startup Active Recovery Hit
13 11 9 0(8)
Damage Stun Attack Block
60 100 H -5(2)
Can be done at earliest 10 frames into forward jump
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VT1 Startup Active Recovery Hit
13 11 9 6(17)
Damage Stun Attack Block
40*20x2 (80) 100 H 4(15)
Passes through opponent
3 hits
Can be done at earliest 10 frames into forward jump
Spends 1500 V-Timer (50% of V-Timer)
MK Cannon Strike
MK Cannon Strike
214MK(air)
Normal Startup Active Recovery Hit
13 11 9 0(8)
Damage Stun Attack Block
60 100 H -5(2)
Can be done at earliest 10 frames into forward jump
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VT1 Startup Active Recovery Hit
13 11 9 6(17)
Damage Stun Attack Block
40*20x2 (80) 100 H 4(15)
Passes through opponent
3 hits
Can be done at earliest 10 frames into forward jump
Spends 1500 V-Timer (50% of V-Timer)
HK Cannon Strike
HK Cannon Strike
214HK(air)
Normal Startup Active Recovery Hit
13 11 9 -1(7)
Damage Stun Attack Block
60 100 H -5(2)
Can be done at earliest 10 frames into forward jump
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VT1 Startup Active Recovery Hit
13 11 9 6(17)
Damage Stun Attack Block
40*20x2 (80) 100 H 4(15)
Passes through opponent
3 hits
Can be done at earliest 10 frames into forward jump
Spends 1500 V-Timer (50% of V-Timer)
EX Cannon Strike
EX Cannon Strike
214KK(air)
Startup Active Recovery Hit
13 11 13 KD
Damage Stun Attack Block
80 100 H -5(4)
Can be done at earliest 7 frames into forward jump
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Hooligan Combination > Razor Edge Slicer
Hooligan Combination > Razor Edge Slicer
41236P > 5
SFV Cammy 41236P 5.png
Startup Active Recovery Hit
39+10 9 13 KD
Damage Stun Attack Block
100 150 L -2
  • Knockdown: 94 KD Adv, 35 Quick Rise Adv, 40 Back Rise Adv.
Puts opponent into a limited juggle state on hit
Can juggle into Cannon Spike in corner
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EX Hooligan Combination > Razor Edge Slicer
EX Hooligan Combination > Razor Edge Slicer
41236PP > 5
Startup Active Recovery Hit
39+10 9 13 KD
Damage Stun Attack Block
50*50*50 (150) 50*50*100 (150) L*L*L 3
  • Knockdown: 97 KD Adv, 38 Quick Rise Adv, 43 Back Rise Adv.
Projectile and Throw invincible on first 13 frames of the EX Hooligan part
Puts opponent into a free juggle state on hit
Can juggle into HK Cannon Spike anywhere
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Hooligan Combination > Fatal Leg Twister
Hooligan Combination > Fatal Leg Twister
41236P > LPLK
SFV Cammy 41236P LPLK.png
Startup Active Recovery Hit
24+4 2 10 KD
Damage Stun Attack Block
150 250 T KD
  • Knockdown: 55 KD Adv, 6 Quick Rise Adv, 6 Back Rise Adv.
Can only throw standing or airborne opponents (cannot throw crouching opponents)
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EX Hooligan Combination > Fatal Leg Twister
EX Hooligan Combination > Fatal Leg Twister
41236PP > LPLK
Startup Active Recovery Hit
24+4 2 10 KD
Damage Stun Attack Block
150 250 T KD
  • Knockdown: 55 KD Adv, 6 Quick Rise Adv, 6 Back Rise Adv.
Projectile and Throw invincible on first 13 frames of the EX Hooligan part
Can only throw standing or airborne opponents (cannot throw crouching opponents)
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Hooligan Combination > Cross Scissors Pressure
Hooligan Combination > Cross Scissors Pressure
41236P > LPLK (air)
Startup Active Recovery Hit
24+4 2 10 KD
Damage Stun Attack Block
150 250 T KD
  • Knockdown: 78 KD Adv, 19 Quick Rise Adv, 19 Back Rise Adv.
Can only throw standing or airborne opponents (cannot throw crouching opponents)
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EX Hooligan Combination > Cross Scissors Pressure
EX Hooligan Combination > Cross Scissors Pressure
41236PP > LPLK (air)
Startup Active Recovery Hit
24+4 2 10 KD
Damage Stun Attack Block
150 250 T KD
  • Knockdown: 78 KD Adv, 19 Quick Rise Adv, 19 Back Rise Adv.
Projectile and Throw invincible on first 13 frames of the EX Hooligan part
Can only throw standing or airborne opponents (cannot throw crouching opponents)
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Hooligan Combination > Cannon Strike
Hooligan Combination > Cannon Strike
41236P > K
Normal Startup Active Recovery Hit
24+15 11 9 4(9)
Damage Stun Attack Block
60 100 H 0(5)
Hooligan divekicks are more advantageous than regular jump divekicks
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VT1 Startup Active Recovery Hit
24+13 11 9 4(9)
Damage Stun Attack Block
40*20x2 (80) 100 H 0(5)
Passes through opponent
3 hits
Spends 1500 V-Timer (50% of V-Timer)
EX Hooligan Combination > Cannon Strike
EX Hooligan Combination > Cannon Strike
41236PP > K
Normal Startup Active Recovery Hit
14+13 11 13 KD
Damage Stun Attack Block
80 100 H -2(6)
  • Knockdown: 105 KD Adv, 46 Quick Rise Adv, 51 Back Rise Adv.
Projectile and Throw invincible on first 13 frames of the EX Hooligan part
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VT1 Startup Active Recovery Hit
14+13 11 9 4(9)
Damage Stun Attack Block
40*20x2 (80) 100 H 0(5)
Passes through opponent
3 hits
Spends 1500 V-Timer (50% of V-Timer)
Projectile and Throw invincible on first 13 frames of the EX Hooligan part

Critical Art

Cross Stinger Assault
Cross Stinger Assault
236236K
SFV Cammy 236236K.png
Startup Active Recovery Hit
3 9 39 KD
Damage Stun Attack Block
50*10x8*10x10*100 (330) 0 H -30
  • Knockdown: 93 KD Adv, 44 Quick Rise Adv, 44 Back Rise Adv.
Frames 1-2 are completely invincible
Frames 3-11 are projectile invincible
Although this is a 3-frame startup, it's not able to punish most -3 moves due to the distance traveled
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Taunts

Taunt
Taunt
5PPPKKK
SFV Cammy 5PPPKKK.png
Startup Active Recovery Hit
- - 61 -
Damage Stun Attack Block
- - - -
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V-System

V-Skill 1

Axel Spin Knuckle
Axel Spin Knuckle
MPMK (VS1)
SFV Cammy MPMK (VS1).png
Startup Active Recovery Hit
35(36) 2 13 7
Damage Stun Attack Block
60 100 H 2
Throw invincible on frames 11-24
Projectile invincible on frames 12-28
Will cross-up opponent if close enough (1-frame slower startup when it crosses up)
Pulls back Cammy's hurtboxes slightly on frames 4-8
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V-Skill 2

Spinning Attack
Spinning Attack
MPMK (VS2)
SFV Cammy MPMK (VS2).png
Startup Active Recovery Hit
15 5 28 KD
Damage Stun Attack Block
80 120 H -6
  • Crush Counter: Spinning Knockdown, KD Adv, +120 V-Gauge.
  • Knockdown: 86(100) KD Adv, 27(41) Quick Rise Adv, 32(46) Back Rise Adv.
Airborne (and hops over low attacks) on frames 11-32
Can hit cross-up (behind Cammy)
KDA data on Crush Counter is shown in parentheses (+100/+41/+46)
V-Gauge on Hit / Block: 50 / 25 (Builds 120 V-Gauge on a Crush Counter)
Juggle Limit / Increase / Start: 1 / 1 / 1 (Free Juggle state on Crush Counter)
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V-Trigger 1

Delta Drive
Delta Drive
HPHK (VT1)
Startup Active Recovery Hit
1 - 8 (7) (10) -
Damage Stun Attack Block
- - - -
2 bar V-Trigger
Duration of 3000 frames (50 seconds)
Powers up some of Cammy's special moves (Spiral Arrow / Cannon Spike / Cannon Strike)
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V-Trigger 2

Delta Step
Delta Step
6HPHK (VT2)
Startup Active Recovery Hit
1 - 13 -
Damage Stun Attack Block
- - - -
2 bar V-Trigger
Duration of 3000 frames (50 seconds)
Dash activation itself has a duration of 14 frames total
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Delta Ambush
Delta Ambush
HPHK (VT2)
Startup Active Recovery Hit
12 - 10 -
Damage Stun Attack Block
- - - -
2 bar V-Trigger
Duration of 3000 frames (50 seconds)
Cammy jumps into the air giving access to 2 unique follow-up options
Activation has freeze frames on frames 1-32 but Cammy's hurtbox appears before the freeze frames are over (meaning she can be hit during the freeze frames if there is an already active attack against her)
Technically projectile invincible on frames 2-19 (since her hurtboxes reappear before the freeze frames end)
Technically airborne on frames 4-29 (since her hurtboxes reappear before the freeze frames end) and technically cancels into follow-ups on frames 12-19
10 recovery frames on landing if no follow-ups are input
Startup framedata refers to when Cammy can start the follow-up moves
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Delta Twist
Delta Twist
HPHK > P
Startup Active Recovery Hit
12+5 2 9 7
Damage Stun Attack Block
150 0 T -
Throw attack (but doesn't really throw the opponent on hit)
9 landing recovery frames on whiff
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Reverse Edge
Reverse Edge
HPHK > K
Startup Active Recovery Hit
12+10 4*3 9 3
Damage Stun Attack Block
40*30 (70) 70*30 (100) M*H 2
Only first hit is an Overhead
First 2 active frames can't hit grounded opponents
5th active frame can't hit crouched opponents
Can juggle into specials and super if canceled from target combo
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Delta Step (secondary)
Delta Step (secondary)
6HPHK
Startup Active Recovery Hit
- - 19 -
Damage Stun Attack Block
- - - -
Duration of 19 frames total
Spends 1500 V-Timer (50% of V-Timer)
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Delta Ambush (secondary)
Delta Ambush (secondary)
HPHK
Startup Active Recovery Hit
24 - 10 -
Damage Stun Attack Block
- - - -
Projectile invincible on frames 10-33
Airborne on frames 10-41 (followed by 10 landing recovery frames)
Cancels into follow-ups on frames 24-33
Spends all of the remaining V-Timer
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Delta Twist (secondary)
Delta Twist (secondary)
HPHK > P
Startup Active Recovery Hit
24+5 2 13 7
Damage Stun Attack Block
150 0 T -
Throw attack (but doesn't really throw the opponent on hit)
13F landing recovery frames on whiff
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Reverse Edge (secondary)
Reverse Edge (secondary)
HPHK > K
Startup Active Recovery Hit
24+10 4*3 9 3(4)
Damage Stun Attack Block
40*30 (70) 70*30 (100) M*M 2(3)
2-hit Overhead
5th active frame can't hit grounded opponents
Juggle Limit / Increase / Start: 1*1 / 0*1 / 0*0
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V-Shift

V-Shift
Startup Active Recovery Hit
1 9 22 -
Damage Stun Attack Block
- - - -
Shifts back 1.04 range
Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
Throw invincible on frames 1-16 on an empty / raw V-Shift
Counter-Hit state on frames 10-31 on an empty / raw V-Shift
Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans)
Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
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V-Shift Break

Counter Spike
Counter Spike
5MKHP
Startup Active Recovery Hit
? 3 ? KD
Damage Stun Attack Block
60 0 H -2
  • Knockdown: 73 KD Adv, 14 Quick Rise Adv, 19 Back Rise Adv.
Fully invincible during startup and active frames
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V-Reversal

Strike Back
Strike Back
6KKK
SFV Cammy 6KKK.png
Startup Active Recovery Hit
17 2 24 2
Damage Stun Attack Block
60 0 H -6
Strike and Projectile invincible on frames 1-16
Airborne on frames 6-31
11 grounded recovery frames
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