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=====<font style="visibility:hidden; float:right">Chizuri Hayabusa</font>===== | =====<font style="visibility:hidden; float:right">Chizuri Hayabusa</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ibuki_MKHP_break.png | ||
|name=Chizuri Hayabusa | |name=Chizuri Hayabusa | ||
|input=MKHP | |input=MKHP |
Revision as of 14:39, 6 March 2021
Introduction
About Ibuki
Unique Mechanic
At the start of the round, Ibuki has access to 6 Kunai that can be thrown like a projectile on the ground, in the air, or released all at once for extended combos. Once she runs out of Kunai she loses access to these moves until she reloads them. This can be done by performing Kunai Hoju, which can be held to restock 1-6 kunai, or 3-6 kunai with the EX version. The current number of available kunai can be seen next to her V-Meter.
Final Patch
Players to Watch
- Fujimura (formerly Yukadon)
- Shine
- Xian
Ibuki | |
---|---|
Vitals | |
Life Points | 925 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 900 |
V-Trigger 2 | 600 |
Ground Movement | |
Forward Walk Speed | 5.2 |
Backward Walk Speed | 3.4 |
Forward Dash Speed | 16 |
Backward Dash Speed | 21 |
Forward Dash Distance | 121.9 |
Backward Dash Distance | 92.3 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 224 |
Backward Jump Distance | 192 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Startup | Active | Recovery | Hit |
---|---|---|---|
3 | 2 | 8 | 2 |
Damage | Stun | Attack | Block |
30 | 70 | H | 1 |
Stand MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 3 | 10 | 4 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 2 | ||
|
Stand HP
Startup | Active | Recovery | Hit |
---|---|---|---|
10 | 2 | 19 | 0 |
Damage | Stun | Attack | Block |
80 | 150 | H | -5 |
Stand LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 3 | 9 | 0 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | -2 | ||
|
Stand MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 2 | 14 | 5 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 2 | ||
|
Stand HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | 3 | 16(19) | 3 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -2 | ||
|
Crouch LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 3 | 8 | 3 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 2 | ||
|
Crouch MP
Startup | Active | Recovery | Hit |
---|---|---|---|
6 | 3 | 16 | 3 |
Damage | Stun | Attack | Block |
60 | 100 | H | -1 |
Crouch HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 4 | 16 | 2 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -3 | ||
|
Crouch LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 8 | 3 | ||
Damage | Stun | Attack | Block | ||
20 | 70 | L | 1 | ||
|
Crouch MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 3 | 16 | 3 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | L | -2 | ||
|
Crouch HK
Startup | Active | Recovery | Hit |
---|---|---|---|
8 | 2 | 24 | KD |
Damage | Stun | Attack | Block |
100 | 150 | L | -12 |
Jump LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | - | ||
|
Jump MP
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 6 | - | - |
Damage | Stun | Attack | Block |
60 | 100 | M | - |
Jump HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
90 | 150 | M | - | ||
|
Jump LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 6 | - | - | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | - | ||
|
Jump MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 6 | - | - | ||
Damage | Stun | Attack | Block | ||
60 | 100 | M | - | ||
|
Jump HK
Startup | Active | Recovery | Hit |
---|---|---|---|
8 | 4 | - | - |
Damage | Stun | Attack | Block |
90 | 150 | M | - |
Command Normals
Kobekudaki
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
28 | 2 | 16 | 3 | ||
Damage | Stun | Attack | Block | ||
70 | 100 | M | -2 | ||
|
Bonshogeri
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | 4 | 16(19) | 2 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -3 | ||
|
Sazan
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 11 | 14 | -6 | ||
Damage | Stun | Attack | Block | ||
50 | 100 | L | -10 | ||
|
Agemen
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2*1 | 11 | 4*4 | ||
Damage | Stun | Attack | Block | ||
40 | 70 | H | -1*0 | ||
|
Target Combos
Tobikura
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4+4 | 6 | - | - | ||
Damage | Stun | Attack | Block | ||
40*63 | 70*45 | M | - | ||
|
Aoji
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9+5 | 4 | - | - | ||
Damage | Stun | Attack | Block | ||
90*45 | 150*72 | M | - | ||
|
Shinten 1
Startup | Active | Recovery | Hit |
---|---|---|---|
3+5 | 3 | 15 | -5 |
Damage | Stun | Attack | Block |
30*36 (66) | 70*45 (115) | H*H | -8 |
Shinten 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3+5+6 | 3 | 20 | -4 | ||
Damage | Stun | Attack | Block | ||
40*36*40 (106) | 70*45*56 (171) | H*H*H | -9 | ||
|
Yagurakuzushi
Startup | Active | Recovery | Hit |
---|---|---|---|
3+5+4 | 2 | 15 | 1 |
Damage | Stun | Attack | Block |
30*36*24 (90) | 70*45*40 (155) | H*H*H | -2 |
Gogasha 1
Startup | Active | Recovery | Hit |
---|---|---|---|
6+7 | 2 | 23 | KD |
Damage | Stun | Attack | Block |
60*54 (114) | 100*54 (154) | H*L | -12 |
Gogasha 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6+7+7 | 2 | 17 | - | ||
Damage | Stun | Attack | Block | ||
60*54*32 (146) | 100*54*48 (202) | H*L*H | - | ||
|
Shakunage
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6+14 | 3 | 23(18) | 2 | ||
Damage | Stun | Attack | Block | ||
60*63 (123) | 100*90 (190) | H*H | -5 | ||
|
Sasanaki
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5+27 | 2 | 13 | 6 | ||
Damage | Stun | Attack | Block | ||
70 | 100 | H*M | -2 | ||
|
Throws
Yamikazura
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
130 | 120 | T | - |
Kubiori
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
150 | 200 | T | - |
Special Moves
Nobusuma
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 9 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
LK Kasumigake
Startup | Active | Recovery | Hit |
---|---|---|---|
- | - | 23 | - |
Damage | Stun | Attack | Block |
- | - | - | - |
MK Kasumigake
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
HK Kasumigake
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 53+4 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
LK Kazekiri
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 1*1*11 | 20+14 | KD | ||
Damage | Stun | Attack | Block | ||
50*40*30 (120) | 50*50*50 (150) | H | -27 | ||
|
MK Kazekiri
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 1*1*11 | 19+15 | KD | ||
Damage | Stun | Attack | Block | ||
50*40*30 (120) | 50*50*50 (150) | H | -27 | ||
|
HK Kazekiri
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 1*1*11 | 19+15 | KD | ||
Damage | Stun | Attack | Block | ||
50*40*30 (120) | 50*50*50 (150) | H | -27 | ||
|
EX Kazekiri
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 1*2*5*5 | 17+20 | KD | ||
Damage | Stun | Attack | Block | ||
50*30x3 (140) | 50x4 (200) | H | -31 | ||
|
LP Raida
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2 | 30 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 200 | H | -12 | ||
|
MP Raida
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2 | 30 | KD | ||
Damage | Stun | Attack | Block | ||
110 | 200 | H | -12 | ||
|
HP Raida
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2 | 30 | KD | ||
Damage | Stun | Attack | Block | ||
120 | 200 | H | -12 | ||
|
EX Raida
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 3 | 27 | KD | ||
Damage | Stun | Attack | Block | ||
20*130 (150) | 200 | H | -11 | ||
|
LP Kunai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | - | 23 | 2 | ||
Damage | Stun | Attack | Block | ||
40 | 50 | H | -2 | ||
|
MP Kunai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | - | 23 | 2 | ||
Damage | Stun | Attack | Block | ||
40 | 50 | H | -2 | ||
|
HP Kunai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | - | 23 | 2 | ||
Damage | Stun | Attack | Block | ||
40 | 50 | H | -2 | ||
|
EX Kunai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10 | - | 34 | KD | ||
Damage | Stun | Attack | Block | ||
20*40 | 50*50 | H | 18 | ||
|
LP Airborne Kunai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | - | 13 | -5(8) | ||
Damage | Stun | Attack | Block | ||
40 | 50 | H | -8(5) | ||
|
MP Airborne Kunai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | - | 13 | -5(10) | ||
Damage | Stun | Attack | Block | ||
40 | 50 | H | -8(7) | ||
|
HP Airborne Kunai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | - | 13 | -4(14) | ||
Damage | Stun | Attack | Block | ||
40 | 50 | H | -7(11) | ||
|
EX Airborne Kunai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | - | 13 | KD | ||
Damage | Stun | Attack | Block | ||
20*50 | 50*50 | H | - | ||
|
LP Kunai Ikkinage
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | - | 26 | KD | ||
Damage | Stun | Attack | Block | ||
20 per dagger | 20 per dagger | H | -1(9) | ||
|
MP Kunai Ikkinage
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | - | 26 | KD | ||
Damage | Stun | Attack | Block | ||
20 per dagger | 20 per dagger | H | -1(9) | ||
|
HP Kunai Ikkinage
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | - | 26 | KD | ||
Damage | Stun | Attack | Block | ||
20 per dagger | 20 per dagger | H | -1(9) | ||
|
LK Airborne Kunai Ikkinage
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | - | 13 | KD | ||
Damage | Stun | Attack | Block | ||
20 per dagger | 20 per dagger | H | - | ||
|
MK Airborne Kunai Ikkinage
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | - | 13 | KD | ||
Damage | Stun | Attack | Block | ||
20 per dagger | 20 per dagger | H | - | ||
|
HK Airborne Kunai Ikkinage
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
16 | - | 13 | KD | ||
Damage | Stun | Attack | Block | ||
20 per dagger | 20 per dagger | H | - | ||
|
Kunai Hoju Lvl 1
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
25 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Kunai Hoju Lvl 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
38 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Kunai Hoju Lvl 3
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
50 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Kunai Hoju Lvl 4
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
62 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Kunai Hoju Lvl 5
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
74 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Kunai Hoju Lvl 6
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
83 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
EX Kunai Hoju Lvl 1
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
25 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
EX Kunai Hoju Lvl 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
38 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
EX Kunai Hoju Lvl 3
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
50 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
EX Kunai Hoju Lvl 4
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
61 | - | 26 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Critical Arts
Kachofugetsu
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 17 | 17 | KD | ||
Damage | Stun | Attack | Block | ||
340 | 356 | H | -20 | ||
|
Taunts
Taunt
Startup | Active | Recovery | Hit |
---|---|---|---|
- | - | 61 | - |
Damage | Stun | Attack | Block |
- | - | - | - |
V-System
V-Skill 1
Tenrai
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15 | 5 | 20 | KD | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -7 | ||
|
Tenrai Full
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
25 | 7 | 18 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -2 | ||
|
V-Skill 2
Makibishi
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
78 | - | 24 | 1(37) | ||
Damage | Stun | Attack | Block | ||
20x3 | 0 | H | -3(12) | ||
|
Makibishi - Single
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
39 | - | 25 | 0(37) | ||
Damage | Stun | Attack | Block | ||
20 | 0 | H | -4(12) | ||
|
V-Trigger 1
Rokushaku Horokudama
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | - | 17 | 8 (KD) | ||
Damage | Stun | Attack | Block | ||
100(160) | 80 | H | 2 | ||
|
Rokushaku Horokudama 2nd
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
25 | - | 22 | 8 (KD) | ||
Damage | Stun | Attack | Block | ||
100(160) | 80 | H | 2 | ||
|
V-Trigger 2
Fuma Shuriken (Haku)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | - | 36 | 8 | ||
Damage | Stun | Attack | Block | ||
20*20(80) | 40*40(160) | H | -4 | ||
|
Fuma Shuriken (Kokufu)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | - | 44 | 0 | ||
Damage | Stun | Attack | Block | ||
25*25(100) | 40*40(160) | H | -6 | ||
|
V-Shift
V-Shift
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 9 | 22 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift Break
Chizuri Hayabusa
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
? | 3 | ? | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|
V-Reversal
Hanagasumi
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17 | 4 | 32 | KD | ||
Damage | Stun | Attack | Block | ||
60 | - | H | -2 | ||
|