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{{ | {{Infobox Character SFV | ||
|name=Cammy | |||
|hash=CMY | |||
|image=SFV-Cammy_Portrait.jpg | |||
|hp=925 | |||
|stun=925 | |||
|vt1=600 | |||
|vt2=600 | |||
|movef=5 | |||
|moveb=4 | |||
|dashf=16 | |||
|dashb=21 | |||
|dashfd=138.6 | |||
|dashbd=118.2 | |||
|dashch=3-16 | |||
|jumpb=47 (4+39+4) | |||
|jumpn=47 (4+39+4) | |||
|jumpf=46 (3+39+4) | |||
|jumpbd=195 | |||
|jumpfd=195 | |||
|throwh=0.25 | |||
|throwr=0.8 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">Stand LP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_5LP.png | |||
|name=Stand LP | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Chains into st.LP / cr.LP / cr.LK | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand MP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_5MP.png | |||
|name=Stand MP | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>14 / 14 / -</nowiki> | |||
|description= | |||
* Cammy's go-to combo and frametrap tool | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand HP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_5HP.png | |||
|name=Stand HP | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>16 / *18/**19 / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *VT1/VT2 2nd use, **VT2 1st use | |||
* Whiff Punish™ | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand LK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_5LK.png | |||
|name=Stand LK | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>7</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Chains into st.LP / cr.LP / cr.LK | |||
* Has minimal pushback on hit and block at all ranges, ghetto infinite blockstring | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand MK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_5MK.png | |||
|name=Stand MK | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / 19 / -</nowiki> | |||
|description= | |||
* The God | |||
* And then Capcom said; 'Let there be neutral' | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Stand HK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_5HK.png | |||
|name=Stand HK | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>17(20)</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>Stagger / 20 / +150</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / 18 / -</nowiki> | |||
|description= | |||
* Cannot hit crouch | |||
* 3 extra recovery frames on whiff (20F) | |||
* Active frames 2-4 have Juggle Limit: 1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch LP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_2LP.png | |||
|name=Crouch LP | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Chains into st.LP / cr.LP / cr.LK | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch MP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_2MP.png | |||
|name=Crouch MP | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>10(12)</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>14 / 14 / -</nowiki> | |||
|description= | |||
* 2 extra recovery frames on whiff (12F) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch HP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_2HP.png | |||
|name=Crouch HP | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|confirm=<nowiki>*20 / 20 / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *CA only | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch LK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_2LK.png | |||
|name=Crouch LK | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>ch vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Chains into st.LP / cr.LP / cr.LK | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch MK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_2MK.png | |||
|name=Crouch MK | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>15 / 15 / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Crouch HK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_2HK.png | |||
|name=Crouch HK | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>Hard Knockdown / KD / +120</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>69 / 20 / 25</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / 16 / -</nowiki> | |||
|description= | |||
* 6 less KDA (+72/23/38) when canceling into V-Trigger 2 Dash post-activation | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_j.LP.png | |||
|name=Jump LP | |||
|input=j.LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_j.MP.png | |||
|name=Jump MP | |||
|input=j.MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_j.HP.png | |||
|name=Jump HP | |||
|input=j.HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_j.LK.png | |||
|name=Jump LK | |||
|input=j.LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Can Cross-up | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_j.MK.png | |||
|name=Jump MK | |||
|input=j.MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_j.HK.png | |||
|name=Jump HK | |||
|input=j.HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>-</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">Knee Bullet</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_6HK.png | |||
|name=Knee Bullet | |||
|input=6HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2(5)2</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40*40 (80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Not actually airborne | |||
* Cannot hit cross-up (behind Cammy) | |||
* CH bonus applies to both hits | |||
* Juggle Limit / Increase / Start: 0*0 / 0*4 / 0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Lift Upper</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_4MP.png | |||
|name=Lift Upper | |||
|input=4MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>13 / 13 / 13</nowiki> | |||
|description= | |||
* Forces stand on hit | |||
* Cannot hit cross-up (behind Cammy) | |||
* If canceled into V-Trigger 1, will have 11F recovery instead of 8F like other medium attacks | |||
}} | |||
}} | |||
== Target Combos == | |||
=====<font style="visibility:hidden; float:right">Lift Combination</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_4MP 5HK.png | |||
|name=Lift Combination | |||
|input=4MP > 5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4+9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>87 / 28 / 33</nowiki> | |||
|damage=<nowiki>60*72 (132)</nowiki> | |||
|stun=<nowiki>100*90 (190)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>sp su vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>*18/27 / 18 / -</nowiki> | |||
|description= | |||
* Hit Confirm notes: *TC version of EX Hooligan | |||
* Second hit can't hit crouching | |||
* Launches opponent into a limited juggle state (Juggle Start: 1) | |||
* Can be canceled into a special version of EX Hooligan that has an improved EX Divekick follow-up that allows for further juggles (Juggle Limit: 1) than normally possible from regular EX Hooligan Divekick (Juggle Limit: 0) | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">Gyro Clipper</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_LPLK.png | |||
|name=Gyro Clipper | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>58 / 9 / 9</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Delta Through</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_4LPLK.png | |||
|name=Delta Through | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>64 / 15 / 15</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">LK Spiral Arrow</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_236LK.png | |||
|caption=Normal | |||
|image2=SFV_Cammy_236LK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LK Spiral Arrow | |||
|input=236LK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>6+19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>85 / 26 / 31</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 6-23 | |||
* Active frames 1-2: Juggle Limit / Increase / Start: 2 / 2 / 1 | |||
* Active frames 3-11: Juggle Limit / Increase / Start: 2 / 5 / 1 | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>4+19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-13</nowiki> | |||
|knockdown=<nowiki>97 / 38 / 43</nowiki> | |||
|damage=<nowiki>15x4*40 (120)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile and Throw invincible on frames 5-15 | |||
* Airborne on frames 4-22 | |||
* 5 hits | |||
* Always -13 on Block | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
* Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MK Spiral Arrow</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_236MK.png | |||
|caption=Normal | |||
|image2=SFV_Cammy_236MK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MK Spiral Arrow | |||
|input=236MK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>13</nowiki> | |||
|recovery=<nowiki>6+18</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-15</nowiki> | |||
|knockdown=<nowiki>79 / 20 / 25</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 6-25 | |||
* Active frames 1-2: Juggle Limit / Increase / Start: 2 / 2 / 1 | |||
* Active frames 3-11: Juggle Limit / Increase / Start: 5 / 99 / 1 | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>4+19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-13</nowiki> | |||
|knockdown=<nowiki>97 / 38 / 43</nowiki> | |||
|damage=<nowiki>15x4*40 (120)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile and Throw invincible on frames 5-15 | |||
* Airborne on frames 4-22 | |||
* 5 hits | |||
* Always -13 on Block | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
* Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HK Spiral Arrow</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_236HK.png | |||
|caption=Normal | |||
|image2=SFV_Cammy_236HK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=HK Spiral Arrow | |||
|input=236HK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2(1)11</nowiki> | |||
|recovery=<nowiki>7+19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|knockdown=<nowiki>79 / 20 / 25</nowiki> | |||
|damage=<nowiki>50*50 (100)</nowiki> | |||
|stun=<nowiki>50*70 (120)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne on frames 6-27 | |||
* Juggle Limit / Increase / Start: 2*5 / 1*99 / 0*1 | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>12</nowiki> | |||
|recovery=<nowiki>4+19</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-13</nowiki> | |||
|knockdown=<nowiki>97 / 38 / 43</nowiki> | |||
|damage=<nowiki>15x4*40 (120)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile and Throw invincible on frames 5-15 | |||
* Airborne on frames 4-22 | |||
* 5 hits | |||
* Always -13 on Block | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
* Juggle Limit / Increase / Start: 1*2*3*4*7 / 1*1*1*1*1 / 1*1*1*1*4 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Spiral Arrow</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_236KK.png | |||
|name=EX Spiral Arrow | |||
|input=236KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2(2)10</nowiki> | |||
|recovery=<nowiki>5+18</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-11</nowiki> | |||
|knockdown=<nowiki>80 / 21 / 26</nowiki> | |||
|damage=<nowiki>70*70 (140)</nowiki> | |||
|stun=<nowiki>50*150 (200)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible on frames 1-15 | |||
* Throw invincible on frames 3-25 | |||
* Airborne on frames 6-25 | |||
* Cancelable into V-Trigger activations on first 2 active frames (only possible up close) | |||
* Juggle Limit / Increase / Start: 2*3 / 1*1 / 0*1 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LK Cannon Spike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_623LK.png | |||
|caption=Normal | |||
|image2=SFV_Cammy_623LK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LK Cannon Spike | |||
|input=623LK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>22+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|knockdown=<nowiki>79 / 20 / 25</nowiki> | |||
|damage=<nowiki>120(80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Invincible to throws and airborne strike attacks on frames 1-6 | |||
* Airborne on frames 6-36 | |||
* Deals 40 less damage (80) after first 2 active frames | |||
* Juggle Limit / Increase / Start: 1 / 1 / 9 (Only +1 Juggle Start after first 2 active frames) | |||
* Cammy is in counterhit state during entire move duration | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>6(3)3(3)3</nowiki> | |||
|recovery=<nowiki>25+26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|knockdown=<nowiki>72 / 13 / 18</nowiki> | |||
|damage=<nowiki>50*20x3*50 (160)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fully invincible on frames 1-7 | |||
* Can hit crossup from frame 3 | |||
* Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%) | |||
* Can be canceled into Cannon Strike (V-Trigger 1 version) on hit | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
* Juggle Limit: 6 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MK Cannon Spike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_623MK.png | |||
|caption=Normal | |||
|image2=SFV_Cammy_623MK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MK Cannon Spike | |||
|input=623MK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>25+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|knockdown=<nowiki>79 / 20 / 25</nowiki> | |||
|damage=<nowiki>120(80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Invincible to airborne strike attacks on frames 1-6 | |||
* Airborne on frames 7-40 | |||
* Deals 40 less damage (80) after first 2 active frames | |||
* Juggle Limit / Increase / Start: 1 / 1 / 9 (Only +1 Juggle Start after first 2 active frames) | |||
* Cammy is in counterhit state during entire move duration | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>6(3)3(3)3</nowiki> | |||
|recovery=<nowiki>25+26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|knockdown=<nowiki>72 / 13 / 18</nowiki> | |||
|damage=<nowiki>50*20x3*50 (160)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fully invincible on frames 1-7 | |||
* Can hit crossup from frame 3 | |||
* Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%) | |||
* Can be canceled into Cannon Strike (V-Trigger 1 version) on hit | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
* Juggle Limit: 6 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HK Cannon Spike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_623HK.png | |||
|caption=Normal | |||
|image2=SFV_Cammy_623HK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=HK Cannon Spike | |||
|input=623HK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>25+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|knockdown=<nowiki>79 / 20 / 25</nowiki> | |||
|damage=<nowiki>120(80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Strike and Projectile invincible on frames 3-6 | |||
* Airborne on frames 8-41 | |||
* Deals 40 less damage (80) after first 2 active frames | |||
* Juggle Limit / Increase / Start: 1 / 1 / 1 | |||
* Cammy is in counterhit state during entire move duration | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>6(3)3(3)3</nowiki> | |||
|recovery=<nowiki>25+26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|knockdown=<nowiki>72 / 13 / 18</nowiki> | |||
|damage=<nowiki>50*20x3*50 (160)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fully invincible on frames 1-7 | |||
* Can hit crossup from frame 3 | |||
* Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%) | |||
* Can be canceled into Cannon Strike (V-Trigger 1 version) on hit | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
* Juggle Limit: 6 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Cannon Spike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_623KK.png | |||
|name=EX Cannon Spike | |||
|input=623KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>24+14</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|knockdown=<nowiki>77 / 18 / 23</nowiki> | |||
|damage=<nowiki>50*50*60 (160)</nowiki> | |||
|stun=<nowiki>50*50*100 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fully invincible on frames 1-10 | |||
* Airborne on frames 5-37 | |||
* Can hit crossup from frame 3 | |||
* Cammy is in counterhit state during entire move duration and takes 20% additional damage from the first hit (total of 144%) | |||
* Juggle Limit: 8 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LK Cannon Strike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_214LK(air).png | |||
|caption=Normal | |||
|image2=SFV_Cammy_214LK(air)_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LK Cannon Strike | |||
|input=214LK(air) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>0(8)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5(2)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Can be done at earliest 10 frames into forward jump | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>6(17)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>4(15)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40*20x2 (80)</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Passes through opponent | |||
* 3 hits | |||
* Can be done at earliest 10 frames into forward jump | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MK Cannon Strike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_214MK(air).png | |||
|caption=Normal | |||
|image2=SFV_Cammy_214MK(air)_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MK Cannon Strike | |||
|input=214MK(air) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>0(8)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5(2)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Can be done at earliest 10 frames into forward jump | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>6(17)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>4(15)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40*20x2 (80)</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Passes through opponent | |||
* 3 hits | |||
* Can be done at earliest 10 frames into forward jump | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HK Cannon Strike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_214HK(air).png | |||
|caption=Normal | |||
|image2=SFV_Cammy_214HK(air)_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=HK Cannon Strike | |||
|input=214HK(air) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>-1(7)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5(2)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Can be done at earliest 10 frames into forward jump | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>6(17)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>4(15)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40*20x2 (80)</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Passes through opponent | |||
* 3 hits | |||
* Can be done at earliest 10 frames into forward jump | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Cannon Strike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_214KK(air).png | |||
|name=EX Cannon Strike | |||
|input=214KK(air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-5(4)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Can be done at earliest 7 frames into forward jump | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Hooligan Combination > Razor Edge Slicer</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_41236P 5.png | |||
|name=Hooligan Combination > Razor Edge Slicer | |||
|input=41236P > 5 | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>39+10</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>94 / 35 / 40</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Puts opponent into a limited juggle state on hit | |||
* Can juggle into Cannon Spike in corner | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Hooligan Combination > Razor Edge Slicer</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_41236PP 5.png | |||
|name=EX Hooligan Combination > Razor Edge Slicer | |||
|input=41236PP > 5 | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>39+10</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|knockdown=<nowiki>97 / 38 / 43</nowiki> | |||
|damage=<nowiki>50*50*50 (150)</nowiki> | |||
|stun=<nowiki>50*50*100 (150)</nowiki> | |||
|attack=<nowiki>L*L*L</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part | |||
* Puts opponent into a free juggle state on hit | |||
* Can juggle into HK Cannon Spike anywhere | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Hooligan Combination > Fatal Leg Twister</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_41236P LPLK.png | |||
|name=Hooligan Combination > Fatal Leg Twister | |||
|input=41236P > LPLK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24+4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|knockdown=<nowiki>55 / 6 / 6</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>250</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Can only throw standing or airborne opponents (cannot throw crouching opponents) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Hooligan Combination > Fatal Leg Twister</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_41236PP LPLK.png | |||
|name=EX Hooligan Combination > Fatal Leg Twister | |||
|input=41236PP > LPLK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24+4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|knockdown=<nowiki>55 / 6 / 6</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>250</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part | |||
* Can only throw standing or airborne opponents (cannot throw crouching opponents) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Hooligan Combination > Cross Scissors Pressure</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_41236P LP+LK (air).png | |||
|name=Hooligan Combination > Cross Scissors Pressure | |||
|input=41236P > LP+LK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24+4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|knockdown=<nowiki>78 / 19 / 19</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>250</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Can only throw standing or airborne opponents (cannot throw crouching opponents) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Hooligan Combination > Cross Scissors Pressure</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_41236PP LP+LK (air).png | |||
|name=EX Hooligan Combination > Cross Scissors Pressure | |||
|input=41236PP > LP+LK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24+4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>KD</nowiki> | |||
|knockdown=<nowiki>78 / 19 / 19</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>250</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part | |||
* Can only throw standing or airborne opponents (cannot throw crouching opponents) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Hooligan Combination > Cannon Strike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_41236P K.png | |||
|caption=Normal | |||
|image2=SFV_Cammy_41236P K_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Hooligan Combination > Cannon Strike | |||
|input=41236P > K | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>24+15</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>4(9)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>0(5)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Hooligan divekicks are more advantageous than regular jump divekicks | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>24+13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>4(9)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>0(5)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40*20x2 (80)</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Passes through opponent | |||
* 3 hits | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">EX Hooligan Combination > Cannon Strike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_41236PP K.png | |||
|caption=Normal | |||
|image2=SFV_Cammy_41236PP K_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=EX Hooligan Combination > Cannon Strike | |||
|input=41236PP > K | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>14+13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2(6)</nowiki> | |||
|knockdown=<nowiki>105 / 46 / 51</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>14+13</nowiki> | |||
|active=<nowiki>11</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>4(9)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>0(5)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40*20x2 (80)</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Passes through opponent | |||
* 3 hits | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
* Projectile and Throw invincible on first 13 frames of the EX Hooligan part | |||
}} | |||
}} | |||
== | == Critical Arts == | ||
{| | |||
| | =====<font style="visibility:hidden; float:right">Cross Stinger Assault</font>===== | ||
{{ | {{MoveData | ||
|image=SFV_Cammy_236236K.png | |||
|name=Cross Stinger Assault | |||
|input=236236K | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>39</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-30</nowiki> | |||
|knockdown=<nowiki>93 / 44 / 44</nowiki> | |||
|damage=<nowiki>330</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Frames 1-2 are completely invincible | |||
* Frames 3-11 are projectile invincible | |||
* Although this is a 3-frame startup, it's not able to punish most -3 moves due to the distance traveled | |||
}} | |||
}} | |||
== Taunts == | |||
{{ | =====<font style="visibility:hidden; float:right">Taunt</font>===== | ||
{{MoveData | |||
| | |image=SFV_Cammy_5PPPKKK.png | ||
|name=Taunt | |||
| | |input=5PPPKKK | ||
| | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>-</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>61</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
}} | }} | ||
}} | |||
== V-System == | |||
=== V-Skill 1 === | |||
{{ | =====<font style="visibility:hidden; float:right">Axel Spin Knuckle</font>===== | ||
| | {{MoveData | ||
|image=SFV_Cammy_MPMK (VS1).png | |||
|name=Axel Spin Knuckle | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>35(36)</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
| | * Throw invincible on frames 11-24 | ||
* Projectile invincible on frames 12-28 | |||
* Will cross-up opponent if close enough (1-frame slower startup when it crosses up) | |||
* Pulls back Cammy's hurtboxes slightly on frames 4-8 | |||
* | |||
* | |||
* | |||
* | |||
}} | }} | ||
}} | |||
=== V-Skill 2 === | |||
{{ | =====<font style="visibility:hidden; float:right">Spinning Attack</font>===== | ||
{{MoveData | |||
|image=SFV_Cammy_MPMK (VS2).png | |||
|name=Spinning Attack | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>Spinning Knockdown / KD / +120</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|knockdown=<nowiki>86(100) / 27(41) / 32(46)</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Airborne (and hops over low attacks) on frames 11-32 | |||
* Can hit cross-up (behind Cammy) | |||
* KDA data on Crush Counter is shown in parentheses (+100/+41/+46) | |||
* V-Gauge on Hit / Block: 50 / 25 (Builds 120 V-Gauge on a Crush Counter) | |||
* Juggle Limit / Increase / Start: 1 / 1 / 1 (Free Juggle state on Crush Counter) | |||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
{{ | =====<font style="visibility:hidden; float:right">Delta Drive</font>===== | ||
{{MoveData | |||
|image=SFV_Cammy_HPHK (VT1).png | |||
|name=Delta Drive | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>8 (7) (10)</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 2 bar V-Trigger | |||
* Duration of 3000 frames (50 seconds) | |||
* Powers up some of Cammy's special moves (Spiral Arrow / Cannon Spike / Cannon Strike) | |||
}} | |||
}} | |||
== | === V-Trigger 2 === | ||
== | =====<font style="visibility:hidden; float:right">Delta Step</font>===== | ||
{{MoveData | |||
|image=SFV_Cammy_6HPHK (VT2).png | |||
|name=Delta Step | |||
|input=6HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 2 bar V-Trigger | |||
* Duration of 3000 frames (50 seconds) | |||
* Dash activation itself has a duration of 14 frames total | |||
}} | |||
}} | |||
{{ | |||
{{ | |||
* | =====<font style="visibility:hidden; float:right">Delta Ambush</font>===== | ||
* | {{MoveData | ||
* | |image=SFV_Cammy_HPHK (VT2).png | ||
|name=Delta Ambush | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 2 bar V-Trigger | |||
* Duration of 3000 frames (50 seconds) | |||
* Cammy jumps into the air giving access to 2 unique follow-up options | |||
* Activation has freeze frames on frames 1-32 but Cammy's hurtbox appears before the freeze frames are over (meaning she can be hit during the freeze frames if there is an already active attack against her) | |||
* Technically projectile invincible on frames 2-19 (since her hurtboxes reappear before the freeze frames end) | |||
* Technically airborne on frames 4-29 (since her hurtboxes reappear before the freeze frames end) and technically cancels into follow-ups on frames 12-19 | |||
* 10 recovery frames on landing if no follow-ups are input | |||
* Startup framedata refers to when Cammy can start the follow-up moves | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">Delta Twist</font>===== | ||
=== | {{MoveData | ||
|image=SFV_Cammy_HPHK P.png | |||
|name=Delta Twist | |||
|input=HPHK > P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12+5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Throw attack (but doesn't really throw the opponent on hit) | |||
* 9 landing recovery frames on whiff | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Reverse Edge</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_HPHK K.png | |||
* | |name=Reverse Edge | ||
** | |input=HPHK > K | ||
* | |data= | ||
** | {{AttackData-SFV | ||
** | |startup=<nowiki>12+10</nowiki> | ||
|active=<nowiki>4*3</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40*30 (70)</nowiki> | |||
|stun=<nowiki>70*30 (100)</nowiki> | |||
|attack=<nowiki>M*H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Only first hit is an Overhead | |||
* First 2 active frames can't hit grounded opponents | |||
* 5th active frame can't hit crouched opponents | |||
* Can juggle into specials and super if canceled from target combo | |||
}} | |||
}} | |||
=== | =====<font style="visibility:hidden; float:right">Delta Step (secondary)</font>===== | ||
{{MoveData | |||
|image=SFV_Cammy_6HPHK.png | |||
|name=Delta Step (secondary) | |||
=== | |input=6HPHK | ||
== | |data= | ||
{{AttackData-SFV | |||
|startup=<nowiki>-</nowiki> | |||
=== | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki>19</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
| | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |||
| | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Duration of 19 frames total | |||
* Spends 1500 V-Timer (50% of V-Timer) | |||
}} | }} | ||
== | }} | ||
=== | |||
=== | =====<font style="visibility:hidden; float:right">Delta Ambush (secondary)</font>===== | ||
{{MoveData | |||
|image=SFV_Cammy_HPHK.png | |||
|name=Delta Ambush (secondary) | |||
|input=HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Projectile invincible on frames 10-33 | |||
* Airborne on frames 10-41 (followed by 10 landing recovery frames) | |||
* Cancels into follow-ups on frames 24-33 | |||
* Spends all of the remaining V-Timer | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Delta Twist (secondary)</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_HPHK P.png | |||
|name=Delta Twist (secondary) | |||
|input=HPHK > P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24+5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Throw attack (but doesn't really throw the opponent on hit) | |||
* 13F landing recovery frames on whiff | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Reverse Edge (secondary)</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_HPHK K.png | |||
|name=Reverse Edge (secondary) | |||
|input=HPHK > K | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24+10</nowiki> | |||
|active=<nowiki>4*3</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>3(4)</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>2(3)</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>40*30 (70)</nowiki> | |||
|stun=<nowiki>70*30 (100)</nowiki> | |||
|attack=<nowiki>M*M</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* 2-hit Overhead | |||
* 5th active frame can't hit grounded opponents | |||
* Juggle Limit / Increase / Start: 1*1 / 0*1 / 0*0 | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">V-Shift</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_MKHP.png | |||
|name=V-Shift | |||
|input=MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Shifts back 1.04 range | |||
* Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
* Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
* Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
* Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
* Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">Counter Spike</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_MKHP.png | |||
|name=Counter Spike | |||
|input=MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|knockdown=<nowiki>73 / 14 / 19</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Fully invincible during startup and active frames | |||
}} | |||
}} | |||
=== V-Reversal === | |||
=====<font style="visibility:hidden; float:right">Strike Back</font>===== | |||
{{MoveData | |||
|image=SFV_Cammy_6KKK.png | |||
|name=Strike Back | |||
|input=6KKK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Strike and Projectile invincible on frames 1-16 | |||
* Airborne on frames 6-31 | |||
* 11 grounded recovery frames | |||
}} | |||
}} | |||
{{Navbox-SFV}} | {{Navbox-SFV}} | ||
[[Category:Street Fighter V]] | [[Category:Street Fighter V]] | ||
[[Category:Street Fighter games]] |
Revision as of 16:13, 5 March 2021
Introduction
About Cammy
A former Bison Doll, she was saved by Dhalsim and later joined Delta Red to help defeat Shadaloo and save the other dolls like her. After the defeat of Shadaloo and breaking Bison's influence on them, Cammy rescued the remaining Dolls and is helping them re-integrate with society as free people.
Cammy is a rushdown, pressure heavy character in it's purest form. She doesn't have an overhead, but her frame data and tick throws are threatening enough to make anyone scared of her. Her great walk speed, dash speed, midscreen oki, and her signature dive kick make her hard to keep out, and even harder to get out if she's already found her way in. If you like overwhelming your opponent with great normals, a fast dive kick, and an obnoxious tick throw with amazing walk speed to compliment it, try Cammy out.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Players to Watch
- CJ Truth
- Hurricane
- Kazunoko
- Youshikibi
Cammy | |
---|---|
Vitals | |
Life Points | 925 |
Stun Points | 925 |
V-Gauge Points | |
V-Trigger 1 | 600 |
V-Trigger 2 | 600 |
Ground Movement | |
Forward Walk Speed | 5 |
Backward Walk Speed | 4 |
Forward Dash Speed | 16 |
Backward Dash Speed | 21 |
Forward Dash Distance | 138.6 |
Backward Dash Distance | 118.2 |
Backdash CH Frames | 3-16 |
Jumping | |
Back Jump Speed | 47 (4+39+4) |
Neutral Jump Speed | 47 (4+39+4) |
Forward Jump Speed | 46 (3+39+4) |
Forward Jump Distance | 195 |
Backward Jump Distance | 195 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 6 | 4 | ||
Damage | Stun | Attack | Block | ||
30 | 70 | H | 2 | ||
|
Stand MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 3 | 9 | 7 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 3 | ||
|
Stand HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 2 | 20 | 1 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -3 | ||
|
Stand LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 7 | 2 | ||
Damage | Stun | Attack | Block | ||
40 | 70 | H | 1 | ||
|
Stand MK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
8 | 3 | 15 | 2 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | -2 | ||
|
Stand HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 4 | 17(20) | 4 | ||
Damage | Stun | Attack | Block | ||
90 | 150 | H | -2 | ||
|
Crouch LP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 3 | 6 | 4 | ||
Damage | Stun | Attack | Block | ||
20 | 70 | H | 0 | ||
|
Crouch MP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 3 | 10(12) | 5 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 1 | ||
|
Crouch HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 3 | 20 | 1 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -2 | ||
|
Crouch LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 2 | 9 | 1 | ||
Damage | Stun | Attack | Block | ||
20 | 70 | L | -1 | ||
|
Crouch MK
Startup | Active | Recovery | Hit |
---|---|---|---|
7 | 2 | 14 | 0 |
Damage | Stun | Attack | Block |
50 | 100 | L | -3 |
Crouch HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
90 | 150 | L | -12 | ||
|
Jump LP
Startup | Active | Recovery | Hit |
---|---|---|---|
3 | 5 | - | - |
Damage | Stun | Attack | Block |
40 | 70 | M | - |
Jump MP
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 5 | - | - |
Damage | Stun | Attack | Block |
70 | 100 | M | - |
Jump HP
Startup | Active | Recovery | Hit |
---|---|---|---|
7 | 5 | - | - |
Damage | Stun | Attack | Block |
90 | 150 | M | - |
Jump LK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 5 | - | - | ||
Damage | Stun | Attack | Block | ||
40 | 70 | M | - | ||
|
Jump MK
Startup | Active | Recovery | Hit |
---|---|---|---|
6 | 5 | - | - |
Damage | Stun | Attack | Block |
70 | 100 | M | - |
Jump HK
Startup | Active | Recovery | Hit |
---|---|---|---|
7 | 5 | - | - |
Damage | Stun | Attack | Block |
90 | 150 | M | - |
Command Normals
Knee Bullet
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12 | 2(5)2 | 17 | 5 | ||
Damage | Stun | Attack | Block | ||
40*40 (80) | 150 | H*H | -2 | ||
|
Lift Upper
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4 | 4 | 14 | 4 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 1 | ||
|
Target Combos
Lift Combination
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
4+9 | 4 | 27 | KD | ||
Damage | Stun | Attack | Block | ||
60*72 (132) | 100*90 (190) | H*H | -12 | ||
|
Throws
Gyro Clipper
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
130 | 120 | T | - |
Delta Through
Startup | Active | Recovery | Hit |
---|---|---|---|
5 | 3 | 17 | KD |
Damage | Stun | Attack | Block |
150 | 200 | T | - |
Special Moves
LK Spiral Arrow
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
7 | 11 | 6+19 | KD | |||
Damage | Stun | Attack | Block | |||
70 | 120 | H | -12 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
7 | 12 | 4+19 | KD | |||
Damage | Stun | Attack | Block | |||
15x4*40 (120) | 150 | H | -13 | |||
|
MK Spiral Arrow
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
7 | 13 | 6+18 | KD | |||
Damage | Stun | Attack | Block | |||
80 | 120 | H | -15 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
7 | 12 | 4+19 | KD | |||
Damage | Stun | Attack | Block | |||
15x4*40 (120) | 150 | H | -13 | |||
|
HK Spiral Arrow
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
7 | 2(1)11 | 7+19 | KD | |||
Damage | Stun | Attack | Block | |||
50*50 (100) | 50*70 (120) | H*H | -12 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
7 | 12 | 4+19 | KD | |||
Damage | Stun | Attack | Block | |||
15x4*40 (120) | 150 | H | -13 | |||
|
EX Spiral Arrow
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2(2)10 | 5+18 | KD | ||
Damage | Stun | Attack | Block | ||
70*70 (140) | 50*150 (200) | H*H | -11 | ||
|
LK Cannon Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4 | 11 | 22+14 | KD | |||
Damage | Stun | Attack | Block | |||
120(80) | 150 | H | -37 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
3 | 6(3)3(3)3 | 25+26 | KD | |||
Damage | Stun | Attack | Block | |||
50*20x3*50 (160) | 200 | H | -37 | |||
|
MK Cannon Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
5 | 11 | 25+14 | KD | |||
Damage | Stun | Attack | Block | |||
120(80) | 150 | H | -37 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
3 | 6(3)3(3)3 | 25+26 | KD | |||
Damage | Stun | Attack | Block | |||
50*20x3*50 (160) | 200 | H | -37 | |||
|
HK Cannon Spike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 11 | 25+14 | KD | |||
Damage | Stun | Attack | Block | |||
120(80) | 150 | H | -37 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
3 | 6(3)3(3)3 | 25+26 | KD | |||
Damage | Stun | Attack | Block | |||
50*20x3*50 (160) | 200 | H | -37 | |||
|
EX Cannon Spike
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 11 | 24+14 | KD | ||
Damage | Stun | Attack | Block | ||
50*50*60 (160) | 50*50*100 (200) | H | -37 | ||
|
LK Cannon Strike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
13 | 11 | 9 | 0(8) | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | -5(2) | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
13 | 11 | 9 | 6(17) | |||
Damage | Stun | Attack | Block | |||
40*20x2 (80) | 100 | H | 4(15) | |||
|
MK Cannon Strike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
13 | 11 | 9 | 0(8) | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | -5(2) | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
13 | 11 | 9 | 6(17) | |||
Damage | Stun | Attack | Block | |||
40*20x2 (80) | 100 | H | 4(15) | |||
|
HK Cannon Strike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
13 | 11 | 9 | -1(7) | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | -5(2) | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
13 | 11 | 9 | 6(17) | |||
Damage | Stun | Attack | Block | |||
40*20x2 (80) | 100 | H | 4(15) | |||
|
EX Cannon Strike
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | 11 | 13 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 100 | H | -5(4) | ||
|
Hooligan Combination > Razor Edge Slicer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
39+10 | 9 | 13 | KD | ||
Damage | Stun | Attack | Block | ||
100 | 150 | L | -2 | ||
|
EX Hooligan Combination > Razor Edge Slicer
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
39+10 | 9 | 13 | KD | ||
Damage | Stun | Attack | Block | ||
50*50*50 (150) | 50*50*100 (150) | L*L*L | 3 | ||
|
Hooligan Combination > Fatal Leg Twister
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
24+4 | 2 | 10 | KD | ||
Damage | Stun | Attack | Block | ||
150 | 250 | T | KD | ||
|
EX Hooligan Combination > Fatal Leg Twister
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
24+4 | 2 | 10 | KD | ||
Damage | Stun | Attack | Block | ||
150 | 250 | T | KD | ||
|
Hooligan Combination > Cross Scissors Pressure
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
24+4 | 2 | 10 | KD | ||
Damage | Stun | Attack | Block | ||
150 | 250 | T | KD | ||
|
EX Hooligan Combination > Cross Scissors Pressure
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
24+4 | 2 | 10 | KD | ||
Damage | Stun | Attack | Block | ||
150 | 250 | T | KD | ||
|
Hooligan Combination > Cannon Strike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
24+15 | 11 | 9 | 4(9) | |||
Damage | Stun | Attack | Block | |||
60 | 100 | H | 0(5) | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
24+13 | 11 | 9 | 4(9) | |||
Damage | Stun | Attack | Block | |||
40*20x2 (80) | 100 | H | 0(5) | |||
|
EX Hooligan Combination > Cannon Strike
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14+13 | 11 | 13 | KD | |||
Damage | Stun | Attack | Block | |||
80 | 100 | H | -2(6) | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
14+13 | 11 | 9 | 4(9) | |||
Damage | Stun | Attack | Block | |||
40*20x2 (80) | 100 | H | 0(5) | |||
|
Critical Arts
Cross Stinger Assault
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 9 | 39 | KD | ||
Damage | Stun | Attack | Block | ||
330 | 0 | H | -30 | ||
|
Taunts
Taunt
Startup | Active | Recovery | Hit |
---|---|---|---|
- | - | 61 | - |
Damage | Stun | Attack | Block |
- | - | - | - |
V-System
V-Skill 1
Axel Spin Knuckle
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
35(36) | 2 | 13 | 7 | ||
Damage | Stun | Attack | Block | ||
60 | 100 | H | 2 | ||
|
V-Skill 2
Spinning Attack
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15 | 5 | 28 | KD | ||
Damage | Stun | Attack | Block | ||
80 | 120 | H | -6 | ||
|
V-Trigger 1
Delta Drive
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 8 (7) (10) | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Trigger 2
Delta Step
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 13 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Delta Ambush
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12 | - | 10 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Delta Twist
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12+5 | 2 | 9 | 7 | ||
Damage | Stun | Attack | Block | ||
150 | 0 | T | - | ||
|
Reverse Edge
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12+10 | 4*3 | 9 | 3 | ||
Damage | Stun | Attack | Block | ||
40*30 (70) | 70*30 (100) | M*H | 2 | ||
|
Delta Step (secondary)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
- | - | 19 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Delta Ambush (secondary)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
24 | - | 10 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Delta Twist (secondary)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
24+5 | 2 | 13 | 7 | ||
Damage | Stun | Attack | Block | ||
150 | 0 | T | - | ||
|
Reverse Edge (secondary)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
24+10 | 4*3 | 9 | 3(4) | ||
Damage | Stun | Attack | Block | ||
40*30 (70) | 70*30 (100) | M*M | 2(3) | ||
|
V-Shift
V-Shift
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 9 | 22 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift Break
Counter Spike
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
? | 3 | ? | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|
V-Reversal
Strike Back
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17 | 2 | 24 | 2 | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -6 | ||
|