(→Combos) |
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==General Info== | ==General Info== | ||
Crouch height: Medium<br> | Crouch height: Medium<br> | ||
Jump: 4/31/1<br> | |||
Hop: 4/23/1<br> | |||
Dash: 3/10~∞/3<br> | |||
Backdash: 3/21/3<br> | |||
Wakeup: 29 frames<br> | |||
Recovery roll: 20 frames<br> | |||
===Colors=== | ===Colors=== | ||
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| [[image:OChris02_colorD.png]] | | [[image:OChris02_colorD.png]] | ||
|} | |} | ||
==[[The_King_of_Fighters_2002/Normals_Guide|Movelist]]== | ==[[The_King_of_Fighters_2002/Normals_Guide|Movelist]]== | ||
{|border="1" | {|border="1" |
Revision as of 11:25, 6 May 2017
General Info
Crouch height: Medium
Jump: 4/31/1
Hop: 4/23/1
Dash: 3/10~∞/3
Backdash: 3/21/3
Wakeup: 29 frames
Recovery roll: 20 frames
Colors
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Movelist
Notes
- cancellable normals are close A, crouch A, far A, close B, close C, crouch C, far C(1), close D(specials and DMs only)
- CD is cancellable into special moves and DMs
- D throw is a backturned hard knockdown
Combos
Anywhere
1. Close C/(c.B,c.A), f+B, qcb+C - 25%
2. Close C/(c.B,c.A), f+A, hcf+K, dp+A - 35%
3. Close C/(c.B,c.A), f+A, qcb hcf+A - 40%
4. ~(qcf+A, Jump D), Close C, f+A, BC, Far C(1), f+A, hcf+K(5), (C)dp+C(3), (C)qcb+P/(S)qcb hcf+A