Line 2: | Line 2: | ||
=Move List= | =Move List= | ||
{| class=wikitable | {| class=wikitable | ||
! | !Move | ||
! | !Command | ||
|- | |- | ||
![Hissatsu Waza] | ![Hissatsu Waza] | ||
|- | |- | ||
|Poi | |Poi | ||
When close, b/f + D | |When close, b/f + D | ||
|- | |- | ||
|Kuuchuu Poi | |Kuuchuu Poi | ||
When close in air, b/f/d + D | |When close in air, b/f/d + D | ||
|- | |- | ||
|Guruguru Punch | |Guruguru Punch | ||
qcf + P | |qcf + P | ||
|- | |- | ||
|Body Press | |Body Press | ||
qcb + K | |qcb + K | ||
|- | |- | ||
|Bunbun Copter | |Bunbun Copter | ||
f,d,df + P | |f,d,df + P | ||
|- | |- | ||
![Powered Up Hissatsu Waza] | ![Powered Up Hissatsu Waza] | ||
|- | |- | ||
ES Guruguru Punch | |ES Guruguru Punch | ||
qcf + 2P | |qcf + 2P | ||
|- | |- | ||
ES Body Press | |ES Body Press | ||
qcb + 2K | |qcb + 2K | ||
|- | |- | ||
ES Bunbun Copter | |ES Bunbun Copter | ||
f,d,df + 2P | |f,d,df + 2P | ||
|- | |- | ||
![Miscellaneous Attacks] | ![Miscellaneous Attacks] | ||
|- | |- | ||
WakuWaku Upper | |WakuWaku Upper | ||
f + D | |f + D | ||
|- | |- | ||
Heaven's Fist | |Heaven's Fist | ||
Jump, u + D | |Jump, u + D | ||
|- | |- | ||
|Double Claw | |Double Claw |
Revision as of 12:56, 8 December 2015
Introduction
Move List
Move | Command |
---|---|
[Hissatsu Waza] | |
Poi | When close, b/f + D |
Kuuchuu Poi | When close in air, b/f/d + D |
Guruguru Punch | qcf + P |
Body Press | qcb + K |
Bunbun Copter | f,d,df + P |
[Powered Up Hissatsu Waza] | |
ES Guruguru Punch | qcf + 2P |
ES Body Press | qcb + 2K |
ES Bunbun Copter | f,d,df + 2P |
[Miscellaneous Attacks] | |
WakuWaku Upper | f + D |
Heaven's Fist | Jump, u + D |
Double Claw | Press HP + HK |
[WakuWaku] | |
Mauru Binta | When close, hcb + B |
[HaraHara] | |
Miracle Voice | d,d + 2P/2K |
[DokiDoki] | |
Bunbun Typhoon | 360 + 2P |
Special Moves
Special Moves
Guruguru Punch qcf + P LP=short, HP=long; grounds
opponent
Bunbun Copter f, d, df + P LP=low, HP=high; grounds
opponent
Air Bunbun Copter f, d, df + P in air LP=low, HP=high; grounds
opponent
Body Press qcb + K LK=short, HK=long; overhead;
grounds opponent
Mauru Binta hcb + HK close unblockable; grounds opponent
Super Special Moves
EX Moves
EX Guruguru Punch qcf + LP+HP knocks opponent against the
wall if it connects (not blocked)
EX Bunbun Copter f, d, df + LP+HP grounds opponent EX Air Bunbun Copter f, d, df + LP+HP in grounds opponent
air
EX Body Press qcb + LK+HK both parts are overheads;
grounds opponent
WakuWaku
DokiDoki
Super
Bunbun Typhoon 360 + LP+HP, the use b/f will guide Mauru forward
b/f to guide or back during the duration of the super
HaraHara
Hara Hara
Miracle Voice d, d + LK+HK/LP+HP unblockable; absorbs
projectiles; grounds opponent