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|input = 5PP | |input = 5PP | ||
|image = SFIVR_Vega_5PP.png | |image = SFIVR_Vega_5PP.png | ||
|caption = | |caption = Uh oh. | ||
|data = | |data = | ||
{{AttackData-SFIVR | {{AttackData-SFIVR | ||
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|onBlock = N/A | |onBlock = N/A | ||
|description = | |description = | ||
Vega curls up into a ball and spins upwards. | |||
* One of Vega's central movement tools and arguably his most defining attribute. Barcelona Spin (or colloquially known as "command jump") can be inputted both in the air and on the ground, particularly to great effect in the air as Vega remains actionable and retains his momentum. | |||
* While Barcelona Spin can be followed up with a multitude of inputs, the startup of the jump makes it problematic to use quickly while grounded. This is an issue remedied by using the air version of Barcelona Spin, which has no startup and leaves all followups available to you. In combination with a walljump, Vega can travel an incredibly large distance of the screen while high enough that most anti-airs will whiff while trying to hit him. | |||
* Can be used on the ground for buffering into Bloody High Claw. | |||
* Strangely, while any directional input is accepted for Barcelona Spin, the command cannot be performed in the air with an upwards input. This is most likely to prevent Vega from gaining infinite height with his command jump, so be sure to input up-back or up-forward instead. | |||
}} | }} | ||
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|onBlock = +12~ | |onBlock = +12~ | ||
|description = | |description = | ||
Vega attacks with a falling claw attack, spreading his arms wide in the process. | |||
* Yes, this is an overhead! | |||
* The number of active frames on this move can create incredibly ambiguous crossups after a knockdown, creating oppressive looping pressure. | |||
* Extremely strong as an air-to-air due to its massive hitbox. | |||
* Due to the small hop that Vega performs after landing, this move is typically very safe even if blocked properly. | |||
* Superceded by Izuna Drop for combo enders. | |||
}} | }} | ||
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|onBlock = +6~ | |onBlock = +6~ | ||
|description = | |description = | ||
Vega sticks his foot out from underneath him. | |||
* A very fast alternative to Claw Attack. This followup can additionally cross up on the ground, although it's much more finicky about doing so. | |||
* Despite its massive amount of plus frames on hit, the recovery frames afterward mean Vega never gets a combo afterwards. | |||
}} | }} | ||
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|onBlock = -3 | |onBlock = -3 | ||
|description = | |description = | ||
Vega dives with a great deal of downward momentum. | |||
* Identical to Claw Attack, but with an added bonus of Vega quickly descending after the attack. | |||
* In practice, Vega can use this move as a form of "fastfall", quickly inputting it in the air in order to quickly land on the ground with minor recovery frames. | |||
* Like all of the Barcelona Spin followups, this move is extremely safe, even when spaced very poorly. | |||
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|onBlock = N/A | |onBlock = N/A | ||
|description = | |description = | ||
Vega dives for a grab, snatching the opponent and suplexing them in the air. | |||
* Vega can grab the opponent regardless of if they are grounded or in the air, making this a terrifying option to have to deal with. | |||
* The grab hitbox on this move is only active for a very short time (technically consisting of the startup frames of Diving Claw Attack). | |||
* Vega's primary meterless combo ender. | |||
}} | }} | ||
}} | }} |
Revision as of 14:01, 9 October 2023
Introduction
Vega is a drag queen, but he gets made fun of by all the other queens because his idea of drag is just putting on a dorky mask.
This character's name is localized for the English release. For the purposes of this page, the names "Claw" and "Vega" are interchangeable.
Vega is an offensive powerhouse and a master-of-all with an appropriate tool for almost every situation. His special moves all fill a variety of uses in combos and anti-airs and offer great utility in neutral. His 236P special Madrid Claw allows him to pick up full combos from mid-range with his excellent normal pokes, and his 236K special Rolling Crystal Flash is an amazing tool in combo structure for easy damage. Vega's most defining trait is his oppressive offense, combining incredible damage with powerful resets and mixups to end the round in a matter of seconds. In combination with his dominating neutral presence, great normals, and one of the best ground dashes in the game, Vega is a menace to fight against on the ground.
Vega's air presence is arguably even more threatening, however, with some of the best air movement options in the game thanks to his command jump. Performed with any two punch buttons, Vega transfers his momentum into an aerial roll that he can perform a multitude of options out of, including crossups and an air throw. Vega can use this to easily clear right over any projectiles coming his way, as well as mix opponents up with its various options. In combination with his excellent meter build and usage of super, Vega is one of the most powerful and well-rounded characters in the entire game, with no specific detrimental weaknesses.
Strengths | Weaknesses |
---|---|
|
|
Vega | |
---|---|
[[File:|center|300px]] | |
Character Data | |
Health | 1000 |
Chains | Command Normals |
Walkspeed | {{{walkspeed}}} |
Forward Dash Duration | X frames |
Forward Dash Distance | {{{dashdistance}}} |
Backdash Duration | X frames |
Backdash Invuln | {{{backdashinvuln}}} frames |
Unique Movement | Walljump |
Normals
Standing Normals
5LP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | Mid | CMD, SP | 0 | 60 | 0 | +2 | -1 |
Vega quickly swipes with his claw.
|
5MP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
70 | - | - | 0 | 60 | 0 | +3 | -1 |
Vega performs an underhand swipe with his claw. |
5HP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
90 | - | - | 0 | 60 | 0 | +2 | -5 |
Vega executes a claw swipe that moves him forward. |
5LK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
40 | - | - | 0 | 60 | 0 | +5 | +2 |
Vega raises his knee for a short-lived strike. |
5MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
70 | - | - | 0 | 60 | 0 | +3 | -1 |
Vega pokes his leg out to strike from a greater distance.
|
5HK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
40, 100 (140) | - | - | 0 | 60 | 0 | -1, -3 | -5, -6 |
Vega performs a two-hit roundhouse kick.
|
Crouching Normals
2LP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
30 | - | - | 0 | 60 | 0 | +5 | +2 |
Vega pokes at the opponent from crouching with his claw.
|
2MP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
60 | - | - | 0 | 60 | 0 | -1 | -5 |
Vega extends his arm to poke with his claw.
|
2HP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
85 | - | - | 0 | 60 | 0 | -7 | -10 |
An upwards stab with Vega's claw.
|
2LK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
20 | - | - | 0 | 60 | 0 | +3 | -0 |
Vega performs a short poke with his foot. |
2MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
70 | - | - | 0 | 60 | 0 | +6 | +2 |
Vega extends his leg for a crouching attack.
|
2HK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
100 | - | - | 0 | 60 | 0 | KD | -12~ |
Vega slides forward to sweep the opponent.
|
Jumping Normals
j.LP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
50 | - | - | 0 | 60 | 0 | ~ | ~ |
Vega stabs horizontally in the air. |
j.MP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
80 | - | - | 0 | 60 | 0 | ~ | ~ |
Vega stabs at a downward angle while in the air.
|
j.HP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
100 | - | - | 0 | 60 | 0 | ~ | ~ |
Vega pierces directly downward with his claw.
|
j.LK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
40 | - | - | 0 | 60 | 0 | ~ | ~ |
Vega does a quick kick.
|
j.MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
70 | - | - | 0 | 60 | 0 | ~ | ~ |
Vega pulls one of his legs back and kicks with the other.
|
j.HK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
90 | - | - | 0 | 60 | 0 | ~ | ~ |
Vega kicks downwards with the heel of his boot.
|
Command Normals
6MP
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
60 | - | - | 0 | 60 | 0 | -4~ | -8~ |
After rebounding off of his back heel, Vega kicks forward.
|
6HK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
70 | - | - | 0 | 60 | 0 | Groundbounce | +2 |
Vega lifts up his leg, then brings it down in a powerful axe kick.
|
4KK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
N/A | - | - | 0 | 60 | 0 | N/A | N/A |
Vega flips backwards a determinant amount of distance depending on the direction held.
|
j.4MK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
70 | - | - | 0 | 60 | 0 | ~ | ~ |
Vega crosses up the opponent with a kick.
|
6KK
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
N/A | - | - | 0 | 60 | 0 | N/A | N/A |
Vega curls up into a ball and rolls forward for a short distance.
|
Special Moves
Madrid Claw
LP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
80 | - | - | 0 | 60 | 0 | +2 | -3 | |
MP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
80 | - | - | 0 | 60 | 0 | +3 | -80 | |
HP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
80 | - | - | 0 | 60 | 0 | KD | -2 | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
80 | - | - | 0 | 60 | 0 | +2 | -5 |
Rolling Crystal Flash
LK | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
60 | - | - | 0 | 60 | 0 | +3 | -6 | |
MK | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
100 | - | - | 0 | 60 | 0 | +5 | -2 | |
HK | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
120 | - | - | 0 | 60 | 0 | +5 | -2 | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
120 | - | - | 0 | 60 | 0 | KD | -2 |
Scarlet Terror
LK | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
80 | - | - | 0 | 60 | 0 | KD | - a lot | |
MK | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
85 | - | - | 0 | 60 | 0 | KD | - a lot | |
HK | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
90 | - | - | 0 | 60 | 0 | KD | - a lot | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
110 | - | - | 0 | 60 | 0 | KD | - a lot |
Remove Claw
LP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|
110 | - | - | 0 | 60 | 0 | KD | -6 | |
MP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
110 | - | - | 0 | 60 | 0 | KD | N/A | |
HP | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
Variable | - | - | 0 | 60 | 0 | N/A | N/A | |
EX | Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
Variable | - | - | 0 | 60 | 0 | N/A | N/A |
Barcelona Spin
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
N/A | - | - | 0 | 60 | 0 | N/A | N/A |
Vega curls up into a ball and spins upwards.
|
Barcelona Spin > Claw Attack
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
100 | - | - | 0 | 60 | 0 | KD | +12~ |
Vega attacks with a falling claw attack, spreading his arms wide in the process.
|
Barcelona Spin > Kick
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
40 | - | - | 0 | 60 | 0 | +17 | +6~ |
Vega sticks his foot out from underneath him.
|
Barcelona Spin > Diving Claw Attack
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
100 | - | - | 0 | 60 | 0 | KD | -3 |
Vega dives with a great deal of downward momentum.
|
Barcelona Spin > Izuna Drop
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
110 | - | - | 0 | 60 | 0 | KD | N/A |
Vega dives for a grab, snatching the opponent and suplexing them in the air.
|
Super Moves
Barcelona Beam
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
Variable (~200) | - | - | 0 | 60 | 0 | KD | -62 |
fuckin terrible man |
Splendid Claw
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
200 | - | - | 0 | 60 | 0 | KD | -36 |
fuckin terrible man |
Bloody High Claw
Damage | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|
300 | - | - | 0 | 60 | 0 | KD | - a lot |
fuckin terrible man |
{{Category: Vega}