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Line 139: | Line 139: | ||
|hcWinTc=<nowiki>19</nowiki> | |hcWinTc=<nowiki>19</nowiki> | ||
|description= | |description= | ||
:Very low pushback on block | |||
:Great pressure button | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/Stand%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/Stand%20MK}} | ||
}} | }} | ||
Line 418: | Line 420: | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">7, 8, or 9 > 7, 8, or 9</font>===== | =====<font style="visibility:hidden; float:right">7, 8, or 9 > 7, 8, or 9</font>===== | ||
Line 429: | Line 429: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|description= | |description= | ||
:Oro is susceptible to special counter-hits during the entire duration of his | :Oro is susceptible to special counter-hits during the entire duration of his double jump by any medium / heavy / command normal, this special counter-hit state puts Oro into a free juggle state | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/Double%20Jump}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/Double%20Jump}} | ||
}} | }} | ||
}} | }} | ||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">6MP</font>===== | =====<font style="visibility:hidden; float:right">6MP</font>===== | ||
Line 471: | Line 473: | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|hcWinSpCa=<nowiki>16</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Mostly used during V-Trigger 2 combos | :Mostly used during V-Trigger 2 combos | ||
:Airborne on frames 7-21 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/Tobi%20Hiza}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/Tobi%20Hiza}} | ||
}} | }} | ||
Line 580: | Line 585: | ||
|damage=<nowiki>60*45*56 (161)</nowiki> | |damage=<nowiki>60*45*56 (161)</nowiki> | ||
|stun=<nowiki>100*90*80 (270)</nowiki> | |stun=<nowiki>100*90*80 (270)</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>M</nowiki> | ||
|kd=<nowiki>71</nowiki> | |kd=<nowiki>71</nowiki> | ||
|kdr=<nowiki>12</nowiki> | |kdr=<nowiki>12</nowiki> | ||
Line 603: | Line 608: | ||
|damage=<nowiki>60*45*48 (153)</nowiki> | |damage=<nowiki>60*45*48 (153)</nowiki> | ||
|stun=<nowiki>100*90*80 (270)</nowiki> | |stun=<nowiki>100*90*80 (270)</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>93</nowiki> | |kd=<nowiki>93</nowiki> | ||
|kdr=<nowiki>34</nowiki> | |kdr=<nowiki>34</nowiki> | ||
Line 673: | Line 678: | ||
|hit=<nowiki>0</nowiki> | |hit=<nowiki>0</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
Line 678: | Line 685: | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Projectile Speed: 0.05 | :Projectile Speed: 0.05 | ||
:Projectile lasts on screen for 109 frames | |||
:Juggle Limit / Increase / Start: 10 / 1 / 1 | :Juggle Limit / Increase / Start: 10 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/LP%20Nichirin%20Sho}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/LP%20Nichirin%20Sho}} | ||
Line 694: | Line 702: | ||
|hit=<nowiki>0</nowiki> | |hit=<nowiki>0</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
Line 699: | Line 709: | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Projectile Speed: 0.09 | :Projectile Speed: 0.09 | ||
:Projectile lasts on screen for 109 frames | |||
:Juggle Limit / Increase / Start: 10 / 1 / 1 | :Juggle Limit / Increase / Start: 10 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/MP%20Nichirin%20Sho}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/MP%20Nichirin%20Sho}} | ||
Line 715: | Line 726: | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
Line 736: | Line 749: | ||
|hit=<nowiki>6</nowiki> | |hit=<nowiki>6</nowiki> | ||
|block=<nowiki>4</nowiki> | |block=<nowiki>4</nowiki> | ||
|damage=<nowiki>40*30 (70)</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Takes 45 frames to charge | :Takes 45 frames to charge | ||
:Homes in on opponent | :Homes in on opponent | ||
:Projectile lasts on screen for 150 frames | |||
:Juggle Limit / Increase / Start: 10 / 1 / 1 | :Juggle Limit / Increase / Start: 10 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/EX%20Nichirin%20Sho}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/EX%20Nichirin%20Sho}} | ||
Line 757: | Line 773: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-24</nowiki> | |block=<nowiki>-24</nowiki> | ||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1</nowiki> | |cancel=<nowiki>vt1</nowiki> | ||
Line 786: | Line 804: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-32</nowiki> | |block=<nowiki>-32</nowiki> | ||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1</nowiki> | |cancel=<nowiki>vt1</nowiki> | ||
Line 815: | Line 835: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-33</nowiki> | |block=<nowiki>-33</nowiki> | ||
|damage=<nowiki>70*60 (130)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1</nowiki> | |cancel=<nowiki>vt1</nowiki> | ||
Line 843: | Line 865: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-36</nowiki> | |block=<nowiki>-36</nowiki> | ||
|damage=<nowiki>40*30x4 (160)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1</nowiki> | |cancel=<nowiki>vt1</nowiki> | ||
Line 870: | Line 894: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-42</nowiki> | |block=<nowiki>-42</nowiki> | ||
|damage=<nowiki>110</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>64</nowiki> | |kd=<nowiki>64</nowiki> | ||
Line 893: | Line 919: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-42</nowiki> | |block=<nowiki>-42</nowiki> | ||
|damage=<nowiki>120</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>64</nowiki> | |kd=<nowiki>64</nowiki> | ||
Line 916: | Line 944: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-42</nowiki> | |block=<nowiki>-42</nowiki> | ||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>64</nowiki> | |kd=<nowiki>64</nowiki> | ||
Line 939: | Line 969: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-42</nowiki> | |block=<nowiki>-42</nowiki> | ||
|damage=<nowiki>180</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>64</nowiki> | |kd=<nowiki>64</nowiki> | ||
Line 959: | Line 991: | ||
|startup=<nowiki>26</nowiki> | |startup=<nowiki>26</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki>16(6)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-19</nowiki> | |block=<nowiki>-19</nowiki> | ||
Line 969: | Line 1,002: | ||
|kdrb=<nowiki>27</nowiki> | |kdrb=<nowiki>27</nowiki> | ||
|description= | |description= | ||
:Airborne from frame 9 until landing | |||
:10 less landing recovery frames on hit | |||
:Can be canceled into V-Trigger 1 Air Command Grab on hit | :Can be canceled into V-Trigger 1 Air Command Grab on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/Jinchu%20Watari}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Oro/normal/Jinchu%20Watari}} | ||
Line 983: | Line 1,018: | ||
|startup=<nowiki>24</nowiki> | |startup=<nowiki>24</nowiki> | ||
|active=<nowiki>10</nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki>16(6)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-18</nowiki> | |block=<nowiki>-18</nowiki> | ||
Line 993: | Line 1,029: | ||
|kdrb=<nowiki>24</nowiki> | |kdrb=<nowiki>24</nowiki> | ||
|description= | |description= | ||
:Projectile invincible from frame 3 until landing | |||
:The attack portion is not projectile invincible | |||
:Airborne from frame 9 until landing | |||
:Can be drifted forward | :Can be drifted forward | ||
:10 less landing recovery frames on hit | |||
:Does 4 stomps on block and 5 stomps on hit | :Does 4 stomps on block and 5 stomps on hit | ||
:Does not bounce away on block if the last stomp misses | :Does not bounce away on block if the last stomp misses | ||
Line 1,114: | Line 1,154: | ||
|stun=<nowiki>50*100 (150)</nowiki> | |stun=<nowiki>50*100 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>85</nowiki> | |||
|kdr=<nowiki>26</nowiki> | |||
|kdrb=<nowiki>31</nowiki> | |||
|description= | |description= | ||
:Can be canceled with V-Trigger 2 Command Grab | :Can be canceled with V-Trigger 2 Command Grab | ||
Line 1,136: | Line 1,179: | ||
|stun=<nowiki>20x2*60 (100)</nowiki> | |stun=<nowiki>20x2*60 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>102</nowiki> | |||
|kdr=<nowiki>43</nowiki> | |||
|kdrb=<nowiki>48</nowiki> | |||
|description= | |description= | ||
:Final hit only occurs on hit | :Final hit only occurs on hit | ||
Line 1,247: | Line 1,293: | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>vt1</nowiki> | |cancel=<nowiki>vt1</nowiki> | ||
|description= | |description= | ||
Line 1,272: | Line 1,318: | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1</nowiki> | |cancel=<nowiki>vt1</nowiki> | ||
|description= | |description= |
Revision as of 02:39, 1 February 2022
Introduction
About Oro
Oro is an old hermit who makes his first appearance in Street Fighter III: New Generation. He returns in Street Fighter V with a set of abilities heavily referencing his iconic gameplay from 3rd Strike including his Tengu Stones and "chicken" combos.
Final Patch
Players to Watch
|
|
|
Oro | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 3 Bars |
Ground Movement | |
Forward Walk Speed | 0.0401 |
Backward Walk Speed | 0.02788 |
Forward Dash Speed | 17 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.4875 |
Backward Dash Distance | 1.21 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 4+39+4 (47) |
Neutral Jump Speed | 4+38+4 (46) |
Forward Jump Speed | 3+39+4 (46) |
Forward Jump Distance | 1.934 |
Backward Jump Distance | 2.122 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
7, 8, or 9 > 7, 8, or 9
Command Normals
6MP
6MK
4MK
Target Combos
5MK > 5MP
5MK > 5MP > MPMK (VS1)
5MK > 5MP > MPMK (VS2)
5MK > 5MP > MPMK (VS2) > P
5MK > 5MP > MPMK (VS2) > K
Throws
LPLK
4LPLK
Special Moves
46LP
46MP
46HP
46PP
28LP
28MP
28HP
28PP
63214LP
63214MP
63214HP
63214PP
236K
236KK
236K(air)
236KK(air)
214LK
214MK
214HK
214KK
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
4, 5, or 6+MPMK (VS1)
V-Skill 2
MPMK (VS2)
MPMK (VS2) > P
MPMK (VS2) > K
V-Trigger 1
5HPHK
5HPHK (air)
V-Trigger 2
5HPHK
5HPHK
5HPHK
5HPHK
5HPHK
5HPHK
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP