Street Fighter V/Rose: Difference between revisions

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Line 1: Line 1:
{{Infobox Character SFV
{{Infobox Character SFV
|name=G
|name=Rose
|hash=G
|hash=RSE
|image=SFV-G_Portrait.jpg
|image=SFV-Rose_Portrait.jpg
|hp=1025
|hp=950
|stun=1050
|stun=1000
|vt1=3 Bars
|vt1=2 Bars
|vt2=2 Bars
|vt2=2 Bars
|movef=0.0377
|movef=0.0375
|moveb=0.03
|moveb=0.0297
|dashf=19
|dashf=18
|dashb=25
|dashb=24
|dashfd=1.567
|dashfd=1.396
|dashbd=1.052
|dashbd=1.223
|dashch=3-10
|dashch=3-11
|jumpb=46 (4+38+4)
|jumpb=49 (4+41+4)
|jumpn=46 (4+38+4)
|jumpn=49 (4+41+4)
|jumpf=45 (3+38+4)
|jumpf=48 (3+41+4)
|jumpbd=1.71
|jumpbd=1.5
|jumpfd=1.9
|jumpfd=2.05
|throwh=0.25
|throwh=0.35
|throwr=0.85
|throwr=0.85
}}
}}
Line 28: Line 28:
=====<font style="visibility:hidden; float:right">5LP</font>=====
=====<font style="visibility:hidden; float:right">5LP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5LP.png
|image=SFV_Rose_5LP.png
|caption=Normal
|image2=SFV_Rose_5LP_vt2.png
|caption2=V-Trigger 2
|name=Stand LP
|name=Stand LP
|input=5LP
|input=5LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>4</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>2</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>8</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>5</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>3</nowiki>
|block=<nowiki>2</nowiki>
|damage=<nowiki>30</nowiki>
|damage=<nowiki>30</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20LP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>4*17</nowiki>
|block=<nowiki>2*16</nowiki>
|damage=<nowiki>30*7 (37)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|description=
|description=
:G's only +3 on block light button
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20LP}}
}}
}}
}}
}}
Line 50: Line 66:
=====<font style="visibility:hidden; float:right">5MP</font>=====
=====<font style="visibility:hidden; float:right">5MP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5MP.png
|image=SFV_Rose_5MP.png
|caption=Normal
|image2=SFV_Rose_5MP_vt2.png
|caption2=V-Trigger 2
|name=Stand MP
|name=Stand MP
|input=5MP
|input=5MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>6</nowiki>
|startup=<nowiki>6</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>12</nowiki>
|recovery=<nowiki>12</nowiki>
|hit=<nowiki>7</nowiki>
|hit=<nowiki>6</nowiki>
|block=<nowiki>3</nowiki>
|block=<nowiki>2</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
:No hurtbox extension before active frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20MP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>6</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>12</nowiki>
|hit=<nowiki>6*21</nowiki>
|block=<nowiki>2*17</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
|description=
:The go-to frametrap and combo starter
:No hurtbox extension before active frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20MP}}
}}
}}
}}
}}
Line 73: Line 110:
=====<font style="visibility:hidden; float:right">5HP</font>=====
=====<font style="visibility:hidden; float:right">5HP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5HP.png
|image=SFV_Rose_5HP.png
|caption=Normal
|image2=SFV_Rose_5HP_vt2.png
|caption2=V-Trigger 2
|name=Stand HP
|name=Stand HP
|input=5HP
|input=5HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>11</nowiki>
|version=Normal
|active=<nowiki>4</nowiki>
|startup=<nowiki>14</nowiki>
|recovery=<nowiki>21</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>20(22)</nowiki>
|hit=<nowiki>3</nowiki>
|hit=<nowiki>3</nowiki>
|block=<nowiki>-3</nowiki>
|block=<nowiki>-6</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|ccst=<nowiki>Spinning Knockdown</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|ccadv=<nowiki>KD</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|ccvg=<nowiki>+150</nowiki>
|description=
|kd=<nowiki>99</nowiki>
:+2 extra recovery frames on whiff (22f)
|kdr=<nowiki>40</nowiki>
:Minimal hurtbox extension 1 frame before active
|kdrb=<nowiki>45</nowiki>
:Very disjointed hitbox makes it have great priority at range
|hcWinSpCa=<nowiki>19</nowiki>
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20HP}}
|hcWinVt=<nowiki>18</nowiki>
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>14</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>20(22)</nowiki>
|hit=<nowiki>3*19</nowiki>
|block=<nowiki>-6*10</nowiki>
|damage=<nowiki>80*18 (98)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
|description=
:Decent range for whiff punishing
:+2 extra recovery frames on whiff (22f)
:Slightly smaller hurtbox vertically on frames 9-30 (since G ducks down slightly during the animation)
:Minimal hurtbox extension 1 frame before active
:Can be used to cover both wake-ups but the last active frame has very short range hitbox so G would need to be up close
:Very disjointed hitbox makes it have great priority at range
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20HP}}
}}
}}
}}
}}
Line 105: Line 158:
=====<font style="visibility:hidden; float:right">5LK</font>=====
=====<font style="visibility:hidden; float:right">5LK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5LK.png
|image=SFV_Rose_5LK.png
|caption=Normal
|image2=SFV_Rose_5LK_vt2.png
|caption2=V-Trigger 2
|name=Stand LK
|name=Stand LK
|input=5LK
|input=5LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|version=Normal
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>11</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>40</nowiki>
|damage=<nowiki>30</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>12</nowiki>
|hcWinVt=<nowiki>10</nowiki>
|hcWinTc=<nowiki>10</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20LK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>11</nowiki>
|hit=<nowiki>2*15</nowiki>
|block=<nowiki>1*14</nowiki>
|damage=<nowiki>30*7 (37)</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>12</nowiki>
|hcWinVt=<nowiki>10</nowiki>
|hcWinTc=<nowiki>10</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20LK}}
}}
}}
}}
}}
Line 126: Line 202:
=====<font style="visibility:hidden; float:right">5MK</font>=====
=====<font style="visibility:hidden; float:right">5MK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5MK.png
|image=SFV_Rose_5MK.png
|caption=Normal
|image2=SFV_Rose_5MK_vt2.png
|caption2=V-Trigger 2
|name=Stand MK
|name=Stand MK
|input=5MK
|input=5MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>9</nowiki>
|version=Normal
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>3</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-1</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|hcWinVt=<nowiki>18</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
|description=
:Decent range and minimal hurtbox extensions before active frames makes this a pretty good poke tool
:Throw-invincible on frames 5-20; NOT considered airborne
:Very good frame advantage on V-Trigger cancel (can convert to big combos from far away)
:Hurtbox pulls up on frames 5-21 which can go over some low hitting attacks
:Das BOOT!
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20MK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20MK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>3*18</nowiki>
|block=<nowiki>-1*14</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
:Throw-invincible on frames 5-20; NOT considered airborne
:Hurtbox pulls up on frames 5-21 which can go over some low hitting attacks
}}
}}
}}
}}
Line 151: Line 245:
=====<font style="visibility:hidden; float:right">5HK</font>=====
=====<font style="visibility:hidden; float:right">5HK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5HK.png
|image=SFV_Rose_5HK.png
|caption=Normal
|image2=SFV_Rose_5HK_vt2.png
|caption2=V-Trigger 2
|name=Stand HK
|name=Stand HK
|input=5HK
|input=5HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>9</nowiki>
|version=Normal
|active=<nowiki>3(3)2</nowiki>
|startup=<nowiki>12</nowiki>
|recovery=<nowiki>23(25)</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-5</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>50*40 (80)</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>75*75 (100)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1 vt2</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|kd=<nowiki>67(71)</nowiki>
|ccst=<nowiki>Flipping Juggle</nowiki>
|kdr=<nowiki>8(12)</nowiki>
|ccadv=<nowiki>J</nowiki>
|kdrb=<nowiki>13(17)</nowiki>
|ccvg=<nowiki>+150</nowiki>
|hcWinSpCa=<nowiki>*14</nowiki>
|kd=<nowiki>89</nowiki>
|hcWinVt=<nowiki>14/13</nowiki>
|kdr=<nowiki>30</nowiki>
|hcWinNotes=<nowiki>*CA only, 1st hit</nowiki>
|kdrb=<nowiki>35</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
|description=
:1st hit puts airborne opponents into a limited juggle state (Juggle Increase: +1)
:Will punt opponent to the moon on aerial crush-counter
: 2nd hit does a spiked knockdown on airborne opponents (KDA listed is lower the closer to the ground 2nd hit connects)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Stand%20HK}}
:Only the 1st hit is cancelable into Super
}}
:10 less damage (80) and 50 less stun (100) overall if the 1st hit whiffs
{{AttackData-SFV
:If the 1st hit whiffs the 2nd hit will connect 1F faster than normal (3F gap on the active frames instead of the 4F gap like on Hit/Block) and has 2F longer recovery (resulting in 1F longer total frame duration if the 1st hit whiffs)
|version=VT2
:Very good range and huge V-Trigger cancel frame advantage makes this a very strong comeback tool
|startup=<nowiki>12</nowiki>
:HUGE pushback on hit and block (can be impossible to punish due to pushback)
|active=<nowiki>3</nowiki>
:Can be used to blow through 1-hit armor moves and combo afterwards with +4 counter-hit advantage
|recovery=<nowiki>22</nowiki>
:Juggle Limit / Increase / Start: 6*17 / 1*1 / 1*1
|hit=<nowiki>2*18</nowiki>
:Hatson's favorite move in the game
|block=<nowiki>-2*14</nowiki>
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Stand%20HK}}
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|ccst=<nowiki>Flipping Juggle</nowiki>
|ccadv=<nowiki>J</nowiki>
|ccvg=<nowiki>+150</nowiki>
|kd=<nowiki>89</nowiki>
|kdr=<nowiki>30</nowiki>
|kdrb=<nowiki>35</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
:Will punt opponent to the moon on aerial crush-counter
}}
}}
}}
}}
Line 188: Line 301:
=====<font style="visibility:hidden; float:right">2LP</font>=====
=====<font style="visibility:hidden; float:right">2LP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_2LP.png
|image=SFV_Rose_2LP.png
|caption=Normal
|image2=SFV_Rose_2LP_vt2.png
|caption2=V-Trigger 2
|name=Crouch LP
|name=Crouch LP
|input=2LP
|input=2LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>4</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>8</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>5</nowiki>
|hit=<nowiki>3</nowiki>
|block=<nowiki>2</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>30</nowiki>
|damage=<nowiki>30</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|cancel=<nowiki>ch sp su vt1 vt2</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20LP}}
:Chains into st.LP, cr.LP, or cr.LK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20LP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>9</nowiki>
|hit=<nowiki>3*16</nowiki>
|block=<nowiki>1*14</nowiki>
|damage=<nowiki>30*7 (37)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>ch sp su</nowiki>
|description=
:Chains into st.LP, cr.LP, or cr.LK
}}
}}
}}
}}
Line 209: Line 341:
=====<font style="visibility:hidden; float:right">2MP</font>=====
=====<font style="visibility:hidden; float:right">2MP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_2MP.png
|image=SFV_Rose_2MP.png
|caption=Normal
|image2=SFV_Rose_2MP_vt2.png
|caption2=V-Trigger 2
|name=Crouch MP
|name=Crouch MP
|input=2MP
|input=2MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|version=Normal
|active=<nowiki>3</nowiki>
|startup=<nowiki>5</nowiki>
|recovery=<nowiki>15</nowiki>
|active=<nowiki>2</nowiki>
|hit=<nowiki>5</nowiki>
|recovery=<nowiki>14</nowiki>
|block=<nowiki>2</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
:Cannot win tournaments by itself
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20MP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>5</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>14</nowiki>
|hit=<nowiki>4*19</nowiki>
|block=<nowiki>1*16</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20MP}}
:Cannot win tournaments by itself
}}
}}
}}
}}
Line 232: Line 385:
=====<font style="visibility:hidden; float:right">2HP</font>=====
=====<font style="visibility:hidden; float:right">2HP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_2HP.png
|image=SFV_Rose_2HP.png
|caption=Normal
|image2=SFV_Rose_2HP_vt2.png
|caption2=V-Trigger 2
|name=Crouch HP
|name=Crouch HP
|input=2HP
|input=2HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>8</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>24</nowiki>
|hit=<nowiki>-5</nowiki>
|block=<nowiki>-12</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>21</nowiki>
|description=
:Solid anti-air on frames 11-14 (last 4 active frames)
:Cannot hit cross-up (behind Rose) during first 3 active frames
:Special and super cancelable on first 3 active frames only
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20HP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>8</nowiki>
|startup=<nowiki>8</nowiki>
|active=<nowiki>4</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>24</nowiki>
|hit=<nowiki>1</nowiki>
|hit=<nowiki>-5*11</nowiki>
|block=<nowiki>-3</nowiki>
|block=<nowiki>-12*4</nowiki>
|damage=<nowiki>90(80)</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150(100)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinSpCa=<nowiki>18</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>24</nowiki>
|hcWinVt=<nowiki>21</nowiki>
|description=
|description=
:Forces stand on hit
:Solid anti-air on frames 11-14 (last 4 active frames)
:10 less damage (80) and 50 less stun (100) after the 1st active frame
:Cannot hit cross-up (behind Rose) during first 3 active frames
:Solid anti-air on frames 9-11
:Special and super cancelable on first 3 active frames only
:Last active frame can hit cross-up
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20HP}}
}}
}}
}}
}}
Line 259: Line 433:
=====<font style="visibility:hidden; float:right">2LK</font>=====
=====<font style="visibility:hidden; float:right">2LK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_2LK.png
|image=SFV_Rose_2LK.png
|caption=Normal
|image2=SFV_Rose_2LK_vt2.png
|caption2=V-Trigger 2
|name=Crouch LK
|name=Crouch LK
|input=2LK
|input=2LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>4</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>2</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>9</nowiki>
|recovery=<nowiki>8</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>0</nowiki>
|damage=<nowiki>20</nowiki>
|damage=<nowiki>20</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>ch vt1 vt2</nowiki>
|description=
:Chains into st.LP, cr.LP, or cr.LK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20LK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>8</nowiki>
|hit=<nowiki>2*14</nowiki>
|block=<nowiki>0*14</nowiki>
|damage=<nowiki>20*5 (25)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>ch</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20LK}}
:Chains into st.LP, cr.LP, or cr.LK
}}
}}
}}
}}
Line 280: Line 473:
=====<font style="visibility:hidden; float:right">2MK</font>=====
=====<font style="visibility:hidden; float:right">2MK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_2MK.png
|image=SFV_Rose_2MK.png
|caption=Normal
|image2=SFV_Rose_2MK_vt2.png
|caption2=V-Trigger 2
|name=Crouch MK
|name=Crouch MK
|input=2MK
|input=2MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>8</nowiki>
|version=Normal
|startup=<nowiki>7</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
:Superb range and cancel window (16f) for a low attack
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20MK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>7</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>14</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>2*17</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-3*12</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>50*12 (62)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>sp su</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinSpCa=<nowiki>16</nowiki>
|hcWinVt=<nowiki>16</nowiki>
|description=
|description=
:Minimal hurtbox extensions before active frames makes this a decent poke tool
:Superb range and cancel window (16f) for a low attack
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20MK}}
}}
}}
}}
}}
Line 303: Line 517:
=====<font style="visibility:hidden; float:right">2HK</font>=====
=====<font style="visibility:hidden; float:right">2HK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_2HK.png
|image=SFV_Rose_2HK.png
|caption=Normal
|image2=SFV_Rose_2HK_vt2.png
|caption2=V-Trigger 2
|name=Crouch HK
|name=Crouch HK
|input=2HK
|input=2HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>10</nowiki>
|startup=<nowiki>10</nowiki>
|active=<nowiki>2</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>28</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-14</nowiki>
|block=<nowiki>-15</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>L</nowiki>
Line 319: Line 537:
|ccst=<nowiki>Hard Knockdown</nowiki>
|ccst=<nowiki>Hard Knockdown</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccvg=<nowiki>+100</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kd=<nowiki>71</nowiki>
|kd=<nowiki>72</nowiki>
|kdr=<nowiki>22</nowiki>
|kdr=<nowiki>23</nowiki>
|kdrb=<nowiki>27</nowiki>
|kdrb=<nowiki>28</nowiki>
|hcWinSpCa=<nowiki>*23</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Crouch%20HK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-15*1</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|ccst=<nowiki>Hard Knockdown</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kd=<nowiki>72</nowiki>
|kdr=<nowiki>23</nowiki>
|kdrb=<nowiki>28</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|hcWinNotes=<nowiki>*Speech/Level Up Only</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crouch%20HK}}
}}
}}
}}
}}
Line 334: Line 568:
=====<font style="visibility:hidden; float:right">8LP</font>=====
=====<font style="visibility:hidden; float:right">8LP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_8LP.png
|image=SFV_Rose_8LP.png
|caption=Normal
|image2=SFV_Rose_8LP_vt2.png
|caption2=V-Trigger 2
|name=Jump LP
|name=Jump LP
|input=8LP
|input=8LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>3</nowiki>
|version=Normal
|active=<nowiki>6</nowiki>
|startup=<nowiki>4</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>40</nowiki>
|damage=<nowiki>40</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20LP}}
:If done after a teleport, puts airborne opponents into a limited juggle state
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20LP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>4</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>40*9 (49)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|description=
}}
}}
}}
}}
Line 351: Line 599:
=====<font style="visibility:hidden; float:right">8MP</font>=====
=====<font style="visibility:hidden; float:right">8MP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_8MP.png
|image=SFV_Rose_8MP.png
|caption=Normal
|image2=SFV_Rose_8MP_vt2.png
|caption2=V-Trigger 2
|name=Jump MP
|name=Jump MP
|input=8MP
|input=8MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|version=Normal
|active=<nowiki>6</nowiki>
|startup=<nowiki>6</nowiki>
|hit=<nowiki>KD</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>sp</nowiki>
|description=
:Puts airborne opponents into a limited juggle state
:Cancelable into air fireball (subject to height restriction; EX Air Soul Spark does not have height restrictions however)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20MP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>6</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>sp</nowiki>
|description=
|description=
:Causes a spiked knockdown on airborne opponents
:Puts airborne opponents into a limited juggle state
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20MP}}
:Cancelable into air fireball (subject to height restriction; EX Air Soul Spark does not have height restrictions however)
}}
}}
}}
}}
Line 370: Line 635:
=====<font style="visibility:hidden; float:right">8HP</font>=====
=====<font style="visibility:hidden; float:right">8HP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_8HP.png
|image=SFV_Rose_8HP.png
|caption=Normal
|image2=SFV_Rose_8HP_vt2.png
|caption2=V-Trigger 2
|name=Jump HP
|name=Jump HP
|input=8HP
|input=8HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>9</nowiki>
|version=Normal
|active=<nowiki>5</nowiki>
|startup=<nowiki>8</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20HP}}
:If done after a teleport, knocks opponent to the ground
:Entire lower hurtbox is projectile-invulnerable, allowing Rose to bonk projectile-based anti-airs such as Akuma's Kiai, Dhalsim's fireballs, and more (or at least trade favorably)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20HP}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>8</nowiki>
|active=<nowiki>4</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Entire lower hurtbox is projectile-invulnerable, allowing Rose to bonk projectile-based anti-airs such as Akuma's Kiai, Dhalsim's fireballs, and more (or at least trade favorably)
}}
}}
}}
}}
Line 387: Line 668:
=====<font style="visibility:hidden; float:right">8LK</font>=====
=====<font style="visibility:hidden; float:right">8LK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_8LK.png
|image=SFV_Rose_8LK.png
|caption=Normal
|image2=SFV_Rose_8LK_vt2.png
|caption2=V-Trigger 2
|name=Jump LK
|name=Jump LK
|input=8LK
|input=8LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>4</nowiki>
|version=Normal
|active=<nowiki>7</nowiki>
|startup=<nowiki>5</nowiki>
|active=<nowiki>8</nowiki>
|damage=<nowiki>40</nowiki>
|damage=<nowiki>40</nowiki>
|stun=<nowiki>70</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>vs1</nowiki>
|description=
|description=
:Cancels into airborne V-Skill 1 on hit or block
:Cross-up
:Instant Overhead into V-Skill 1 is -3 on Block
:Can instantly hit standing characters (fuzzy overhead) even from max range
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20LK}}
:If done after a teleport, puts airborne opponents into a limited juggle state
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20LK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>5</nowiki>
|active=<nowiki>8</nowiki>
|damage=<nowiki>40*9 (49)</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Cross-up
:Can instantly hit standing characters (fuzzy overhead) even from max range
:If done after a teleport, puts airborne opponents into a limited juggle state
}}
}}
}}
}}
Line 407: Line 704:
=====<font style="visibility:hidden; float:right">8MK</font>=====
=====<font style="visibility:hidden; float:right">8MK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_8MK.png
|image=SFV_Rose_8MK.png
|caption=Normal
|image2=SFV_Rose_8MK_vt2.png
|caption2=V-Trigger 2
|name=Jump MK
|name=Jump MK
|input=8MK
|input=8MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|version=Normal
|active=<nowiki>6</nowiki>
|startup=<nowiki>7</nowiki>
|damage=<nowiki>70</nowiki>
|active=<nowiki>5</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Cross-up
:If done after a teleport, puts airborne opponents into a limited juggle state
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20MK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>7</nowiki>
|active=<nowiki>5</nowiki>
|damage=<nowiki>60*14 (74)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:Flaming Hot Cheetos Kick!
:Cross-up
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20MK}}
:No horizontal hurtbox extension before becoming active; great for long range punishes of whiffed anti-airs
}}
}}
}}
}}
Line 425: Line 738:
=====<font style="visibility:hidden; float:right">8HK</font>=====
=====<font style="visibility:hidden; float:right">8HK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_8HK.png
|image=SFV_Rose_8HK.png
|caption=Normal
|image2=SFV_Rose_8HK_vt2.png
|caption2=V-Trigger 2
|name=Jump HK
|name=Jump HK
|input=8HK
|input=8HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>11</nowiki>
|version=Normal
|active=<nowiki>5</nowiki>
|startup=<nowiki>9</nowiki>
|active=<nowiki>6</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Jump%20HK}}
:If done after a teleport, puts airborne opponents into a limited juggle state
:Slightly retracts lower-body hurtbox on frame 5
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Jump%20HK}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>9</nowiki>
|active=<nowiki>6</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Slightly retracts lower-body hurtbox on frame 5
}}
}}
}}
}}
Line 442: Line 771:
== Command Normals ==
== Command Normals ==


=====<font style="visibility:hidden; float:right">9 > 2MP</font>=====
=====<font style="visibility:hidden; float:right">6MK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_9  2MP.png
|image=SFV_Rose_6MK.png
|name=Flying President
|caption=Normal
|input=9 > 2MP
|image2=SFV_Rose_6MK_vt2.png
|caption2=V-Trigger 2
|name=Soul Presa
|input=6MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>9</nowiki>
|version=Normal
|active=<nowiki>7</nowiki>
|startup=<nowiki>10</nowiki>
|damage=<nowiki>60</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-6</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>H</nowiki>
|description=
|description=
:Can Cross-up
:Decent poke but punishable on block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Flying%20President}}
:Hurtbox pulls up a bit on frames 6-12 which can go over some low hitting attacks
:Is never considered airborne
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Presa}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">6HP</font>=====
{{MoveData
|image=SFV_G_6HP.png
|name=Wild President
|input=6HP
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>15</nowiki>
|version=VT2
|startup=<nowiki>10</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>2*17</nowiki>
|block=<nowiki>-4</nowiki>
|block=<nowiki>-6*9</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>70*16 (86)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|ccadv=<nowiki>16</nowiki>
|ccvg=<nowiki>+150</nowiki>
|hcWinSpCa=<nowiki>*27</nowiki>
|hcWinVt=<nowiki>20</nowiki>
|hcWinNotes=<nowiki>*Speech/Level Up Only</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit / block (even though this move isn't special cancelable)
:Decent poke
:Slightly smaller hurtbox vertically on frames 1-22 (since G ducks down slightly during the animation)
:Juggle Limit / Increase / Start: 5 / 2 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Wild%20President}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">4HP</font>=====
=====<font style="visibility:hidden; float:right">3MK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_4HP.png
|image=SFV_Rose_3MK.png
|name=Strong President
|caption=Normal
|input=4HP
|image2=SFV_Rose_3MK_vt2.png
|caption2=V-Trigger 2
|name=Slide
|input=3MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>9</nowiki>
|version=Normal
|active=<nowiki>1*4</nowiki>
|startup=<nowiki>10</nowiki>
|recovery=<nowiki>23</nowiki>
|active=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|recovery=<nowiki>17</nowiki>
|block=<nowiki>-5(-6)</nowiki>
|hit=<nowiki>-4</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|block=<nowiki>-9</nowiki>
|stun=<nowiki>50*50 (100)</nowiki>
|damage=<nowiki>50</nowiki>
|attack=<nowiki>H*H</nowiki>
|stun=<nowiki>100</nowiki>
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki>
|attack=<nowiki>L</nowiki>
|kd=<nowiki>100</nowiki>
|description=
|kdr=<nowiki>41</nowiki>
:Slight low profile and Projectile invincible on upper body on frames 6-19
|kdrb=<nowiki>46</nowiki>
:Cannot hit crossup (behind Rose)
|hcWinSpCa=<nowiki>12/21</nowiki>
:Not cancelable in any way
|hcWinVt=<nowiki>12/19</nowiki>
:+5 oH / +0 oB on last active frame (can be spaced)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Presa}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>10</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>-4*11</nowiki>
|block=<nowiki>-9</nowiki>
|damage=<nowiki>50*12 (62)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|description=
|description=
:1st hit forces stand on hit
:Slight low profile and Projectile invincible on upper body on frames 6-19
:2nd hit whiffs on crouching (resulting in -6 on block on crouchers instead of -5)
:Not cancelable in any way
:1st hit can't hit airborne
:+5 oH / +0 oB on last active frame (can be spaced)
:Great anti-air hitbox on 2nd hit (frames 10-13)
:Slightly smaller hurtbox (no head hurtbox) on frames 4-32
:Quite lenient cancel window into specials (can be delayed up to 3F past active frames)
:Juggle Limit / Increase / Start: 0*4 / 4*4 / 2*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Strong%20President}}
}}
}}
}}
}}
Line 525: Line 856:
=====<font style="visibility:hidden; float:right">6HK</font>=====
=====<font style="visibility:hidden; float:right">6HK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_6HK.png
|image=SFV_Rose_6HK.png
|name=Crash President
|caption=Normal
|image2=SFV_Rose_6HK_vt2.png
|caption2=V-Trigger 2
|name=Soul Piede
|input=6HK
|input=6HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>25</nowiki>
|version=Normal
|active=<nowiki>2</nowiki>
|startup=<nowiki>12</nowiki>
|recovery=<nowiki>22</nowiki>
|active=<nowiki>3</nowiki>
|hit=<nowiki>1</nowiki>
|recovery=<nowiki>19</nowiki>
|block=<nowiki>-7</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|ccadv=<nowiki>24</nowiki>
|ccvg=<nowiki>+150</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|description=
|description=
:Overhead
:Whiffs on crouching opponents
:Juggle Limit / Increase / Start: 5 / 1 / 1
:Cannot hit cross-up (behind Rose)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Crash%20President}}
:Launches opponents on aerial crush-counter
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Presa}}
}}
}}
}}
== Throws ==
=====<font style="visibility:hidden; float:right">LPLK</font>=====
{{MoveData
|image=SFV_G_LPLK.png
|name=Violence President
|input=LPLK
|subtitle=Throw
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|version=VT2
|startup=<nowiki>12</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|recovery=<nowiki>19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>4*20</nowiki>
|damage=<nowiki>130</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>62</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|kdr=<nowiki>13</nowiki>
|ccadv=<nowiki>24</nowiki>
|kdrb=<nowiki>13</nowiki>
|ccvg=<nowiki>+150</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Violence%20President}}
:Whiffs on crouching opponents
:Cannot hit cross-up (behind Rose)
:Launches opponents on aerial crush-counter
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">4LPLK</font>=====
=====<font style="visibility:hidden; float:right">4HK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_4LPLK.png
|image=SFV_Rose_4HK.png
|name=Destroy President
|caption=Normal
|input=4LPLK
|image2=SFV_Rose_4HK_vt2.png
|subtitle=Back Throw
|caption2=V-Trigger 2
|name=Soul Pilastro
|input=4HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|version=Normal
|startup=<nowiki>17</nowiki>
|active=<nowiki>3</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>2</nowiki>
|damage=<nowiki>130</nowiki>
|block=<nowiki>-4</nowiki>
|stun=<nowiki>200</nowiki>
|damage=<nowiki>90</nowiki>
|attack=<nowiki>T</nowiki>
|stun=<nowiki>150</nowiki>
|kd=<nowiki>67</nowiki>
|attack=<nowiki>H</nowiki>
|kdr=<nowiki>18</nowiki>
|ccst=<nowiki>Flipping Juggle</nowiki>
|kdrb=<nowiki>18</nowiki>
|ccadv=<nowiki>J</nowiki>
|ccvg=<nowiki>+150</nowiki>
|kd=<nowiki>93</nowiki>
|kdr=<nowiki>34</nowiki>
|kdrb=<nowiki>39</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Destroy%20President}}
:Airborne and hops over low hitting attacks frames 4-32
}}
:Cannot hit cross-up (behind Rose)
:Can corpse-hop downed opponents
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Presa}}
}}
}}
== Special Moves ==
=====<font style="visibility:hidden; float:right">5</font>=====
{{MoveData
|image=SFV_G_5.png
|name=Neutral Attack
|input=5
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>3867</nowiki>
|version=VT2
|active=<nowiki>15</nowiki>
|startup=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|active=<nowiki>3</nowiki>
|damage=<nowiki>500</nowiki>
|recovery=<nowiki>22</nowiki>
|stun=<nowiki>500</nowiki>
|hit=<nowiki>2*18</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>243</nowiki>
|ccst=<nowiki>Flipping Juggle</nowiki>
|kdr=<nowiki>243</nowiki>
|ccadv=<nowiki>J</nowiki>
|kdrb=<nowiki>243</nowiki>
|ccvg=<nowiki>+150</nowiki>
|kd=<nowiki>93</nowiki>
|kdr=<nowiki>34</nowiki>
|kdrb=<nowiki>39</nowiki>
|description=
|description=
:Tiny horizontal range
:Airborne and hops over low hitting attacks frames 4-32
:Hard Knockdown if it somehow ever hits
:Cannot hit cross-up (behind Rose)
:Causes free juggle state on hit against airborne opponents
:Can corpse-hop downed opponents
:Puts opponent into a free juggle state on counter-hit
:Deals 125 white life in damage on block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Neutral%20Attack}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">22LKMK</font>=====
== Target Combos ==
 
=====<font style="visibility:hidden; float:right">LK > 6HK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_22LKMK.png
|image=SFV_Rose_LK  6HK.png
|name=Message To The People (Speech 1)
|caption=Normal
|input=22LKMK
|image2=SFV_Rose_LK  6HK_vt2.png
|caption2=V-Trigger 2
|name=Soul Levare
|input=LK > 6HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|recovery=<nowiki>69(1660)</nowiki>
|version=Normal
|startup=<nowiki>12</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>30*54 (84)</nowiki>
|stun=<nowiki>70*80 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vt1 vt2</nowiki>
|kd=<nowiki>92</nowiki>
|kdr=<nowiki>33</nowiki>
|kdrb=<nowiki>38</nowiki>
|hcWinSpCa=<nowiki>19</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|hcWinTc=<nowiki>10</nowiki>
|description=
|description=
:Builds EX Gauge depending on how long the buttons are held down
:Launches opponent on hit
:Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the LK+MK version)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Levare}}
:31F: +50 EX Gauge
:80F: +50 EX Gauge
:280F: +50 EX Gauge
:480F: +50 EX Gauge
:680F: +100 EX Gauge
:880F: +100 EX Gauge
:1080F: +100 EX Gauge
:1280F: +100 EX Gauge
:1460F: +300 EX Gauge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Message%20To%20The%20People%20(Speech%201)}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">22MKHK</font>=====
{{MoveData
|image=SFV_G_22MKHK.png
|name=Message To The People (Speech 2)
|input=22MKHK
|data=
{{AttackData-SFV
{{AttackData-SFV
|recovery=<nowiki>69(1760)</nowiki>
|version=VT2
|startup=<nowiki>12</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>30*7*48*12 (97)</nowiki>
|stun=<nowiki>70*80 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su</nowiki>
|kd=<nowiki>92</nowiki>
|kdr=<nowiki>33</nowiki>
|kdrb=<nowiki>38</nowiki>
|hcWinSpCa=<nowiki>19</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|hcWinTc=<nowiki>10</nowiki>
|description=
|description=
:Builds EX Gauge depending on how long the buttons are held down
:Launches opponent on hit
:Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the MK+HK version)
:31F: +50 EX Gauge
:80F: +50 EX Gauge
:280F: +50 EX Gauge
:480F: +50 EX Gauge
:680F: +100 EX Gauge
:880F: +100 EX Gauge
:1080F: +100 EX Gauge
:1280F: +100 EX Gauge
:1555F: +300 EX Gauge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Message%20To%20The%20People%20(Speech%202)}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">22LKHK</font>=====
== Throws ==
{{MoveData
|image=SFV_G_22LKHK.png
|name=Message To The People (Speech 3)
|input=22LKHK
|data=
{{AttackData-SFV
|recovery=<nowiki>69(1720)</nowiki>
|description=
:Builds EX Gauge depending on how long the buttons are held down
:Speech dialogue and total duration frames vary depending on which 2 kick button combinations are used (this one is the LK+HK version)
:31F: +50 EX Gauge
:80F: +50 EX Gauge
:280F: +50 EX Gauge
:480F: +50 EX Gauge
:680F: +100 EX Gauge
:880F: +100 EX Gauge
:1080F: +100 EX Gauge
:1280F: +100 EX Gauge
:1525F: +300 EX Gauge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Message%20To%20The%20People%20(Speech%203)}}
}}
}}


=====<font style="visibility:hidden; float:right">22PP</font>=====
=====<font style="visibility:hidden; float:right">LPLK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_22PP.png
|image=SFV_Rose_LPLK.png
|name=G Charge
|name=Soul Fall
|input=22PP
|input=LPLK
|subtitle=Throw
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|recovery=<nowiki>64</nowiki>
|startup=<nowiki>5</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>130</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>60</nowiki>
|kdr=<nowiki>11</nowiki>
|kdrb=<nowiki>11</nowiki>
|description=
|description=
:Gain Presidential Power (level up) on frame 43
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fall}}
:Can hold down button to maximum Presidential Power (2 level ups) on frame 120
:Crouch sized hurtboxes (but not actual crouch status) on frames 15-47
:Has 5 extra recovery frames (69 frames total) when canceled into (see G Charge (Cancel) data)
:Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Charge}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">22PP (Hold)</font>=====
=====<font style="visibility:hidden; float:right">4LPLK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_22PP (Hold).png
|image=SFV_Rose_4LPLK.png
|name=G Charge (Hold)
|name=Soul Drain
|input=22PP (Hold)
|input=4LPLK
|subtitle=Back Throw
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|recovery=<nowiki>128</nowiki>
|startup=<nowiki>5</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>150</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>54</nowiki>
|kdr=<nowiki>5</nowiki>
|kdrb=<nowiki>5</nowiki>
|description=
|description=
:Gain Presidential Power (level up) on frame 43
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Drain}}
:Can hold down button to maximum Presidential Power (2 level ups) on frame 120
:Crouch sized hurtboxes (but not actual crouch status) on frames 15-105
:Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Charge%20(Hold)}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">PP (Cancel)</font>=====
== Special Moves ==
{{MoveData
|image=SFV_G_PP (Cancel).png
|name=G Charge (Cancel)
|input=PP (Cancel)
|data=
{{AttackData-SFV
|recovery=<nowiki>69</nowiki>
|description=
:Gain Presidential Power (level up) on frame 43
:Cannot hold down buttons to gain even more Presidential Power
:Crouch sized hurtboxes (but not actual crouch status) on frames 14-43
:Has 5 extra recovery frames (69 frames total) more the non-cancel version of this move
:Cancelable into from all specials / v-skill / special cancelable normals (and f+HP as well)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Charge%20(Cancel)}}
}}
}}


=====<font style="visibility:hidden; float:right">623LP </font>=====
=====<font style="visibility:hidden; float:right">236LP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623LP (Level 1).png
|image=SFV_Rose_236LP.png
|caption=Presidentiality Lv1/2
|caption=Normal
|name=LP G Smash Over
|image2=SFV_Rose_236LP_vt2.png
|input=623LP
|caption2=V-Trigger 2
|name=LP Soul Spark
|input=236LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>16</nowiki>
|startup=<nowiki>14</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>32</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>0</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-6</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>96</nowiki>
|kdr=<nowiki>37</nowiki>
|kdrb=<nowiki>42</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Projectile Speed: 0.05
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be canceled into V-Trigger 1 Teleports
:Launches opponent into a limited juggle state on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/LP%20Soul%20Spark}}
:Juggle Limit / Increase / Start: 3 / 1 / 10
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/LP%20G%20Smash%20Over%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>16</nowiki>
|startup=<nowiki>14</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>32</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>5</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-6</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>30*60 (90)</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>101</nowiki>
|kdr=<nowiki>42</nowiki>
|kdrb=<nowiki>47</nowiki>
|description=
|description=
:G has access to LP and MP Level 2 Smash Over during Level 3
:Projectile Speed: 0.05
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 5 / 6 / 10
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623MP </font>=====
=====<font style="visibility:hidden; float:right">236MP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623MP (Level 1).png
|image=SFV_Rose_236MP.png
|caption=Presidentiality Lv1/2
|caption=Normal
|name=MP G Smash Over
|image2=SFV_Rose_236MP_vt2.png
|input=623MP
|caption2=V-Trigger 2
|name=MP Soul Spark
|input=236MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>20</nowiki>
|startup=<nowiki>20</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>28</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>2</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-4</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>96</nowiki>
|kdr=<nowiki>37</nowiki>
|kdrb=<nowiki>42</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Projectile Speed: 0.07
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be canceled into V-Trigger 1 Teleports
:Launches opponent into a limited juggle state on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/MP%20Soul%20Spark}}
:Juggle Limit / Increase / Start: 2 / 1 / 10
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/MP%20G%20Smash%20Over%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>20</nowiki>
|startup=<nowiki>20</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>28</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>9</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-4</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>120</nowiki>
|damage=<nowiki>30*60 (90)</nowiki>
|stun=<nowiki>120</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>104</nowiki>
|kdr=<nowiki>45</nowiki>
|kdrb=<nowiki>50</nowiki>
|description=
|description=
:G has access to LP and MP Level 2 Smash Over during Level 3
:Projectile Speed: 0.07
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 5 / 6 / 8
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623HP </font>=====
=====<font style="visibility:hidden; float:right">236HP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623HP (Level 1).png
|image=SFV_Rose_236HP.png
|caption=Presidentiality Lv1/2
|caption=Normal
|image2=SFV_G_623HP (Level 3).png
|image2=SFV_Rose_236HP_vt2.png
|caption2=Presidentiality Lv3
|caption2=V-Trigger 2
|name=HP G Smash Over
|name=HP Soul Spark
|input=623HP
|input=236HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>22(25)</nowiki>
|startup=<nowiki>27</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>26</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>4</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>100</nowiki>
|kdr=<nowiki>41</nowiki>
|kdrb=<nowiki>46</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Projectile Speed: 0.09
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be canceled into V-Trigger 1 Teleports
:Startup frames based on proximity range to target (up to 25F startup if not in range yet)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/HP%20Soul%20Spark}}
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 2 / 1 / 10
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/HP%20G%20Smash%20Over%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>22(25)</nowiki>
|startup=<nowiki>27</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>26</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>11</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>30*60 (90)</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Projectile Speed: 0.09
:Special cancelable into V-Trigger 2 post-activation on hit or block
}}
:Startup frames based on proximity range to target (up to 25F startup if not in range yet)
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 5 / 6 / 8
}}
}}
=====<font style="visibility:hidden; float:right">236PP</font>=====
{{MoveData
|image=SFV_Rose_236PP.png
|caption=Normal
|image2=SFV_Rose_236PP_vt2.png
|caption2=V-Trigger 2
|name=EX Soul Spark
|input=236PP
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 3
|version=Normal
|startup=<nowiki>13</nowiki>
|startup=<nowiki>14</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>32</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-6</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>60*60 (120)</nowiki>
|stun=<nowiki>0*150 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt1 vt2</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|kd=<nowiki>102(95~102)</nowiki>
|kd=<nowiki>107</nowiki>
|kdr=<nowiki>43(36~43)</nowiki>
|kdr=<nowiki>48</nowiki>
|kdrb=<nowiki>43(36~43)</nowiki>
|kdrb=<nowiki>53</nowiki>
|description=
|description=
:Level 3 Smash Over can only be performed as HP Smash Over
:Projectile Speed: 0.085
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only
:Can be canceled into V-Trigger 1 Teleports
:Cancelable into any EX move on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/EX%20Soul%20Spark}}
:Only 1st hit is cancelable into V-Trigger 1 on hit or block
:Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit
:1st hit hit launches opponent on hit into a free juggle state
:2nd hit wall bounces opponent into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
:The KDA data outside the parantheses refers to when using the move when mid-screen
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
:NOTE: The variable KDA when canceling into G Charge (PP) or Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
}}
}}
}}
=====<font style="visibility:hidden; float:right">623PP</font>=====
{{MoveData
|image=SFV_G_623PP.png
|name=EX G Smash Over
|input=623PP
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>13</nowiki>
|version=VT2
|active=<nowiki>5</nowiki>
|startup=<nowiki>14</nowiki>
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>32</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-6</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|damage=<nowiki>50*50*50 (150)</nowiki>
|stun=<nowiki>60*60 (120)</nowiki>
|stun=<nowiki>50*50*100 (200)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vs2 vt1 vt2</nowiki>
|kd=<nowiki>114</nowiki>
|kd=<nowiki>102(95~102)</nowiki>
|kdr=<nowiki>55</nowiki>
|kdr=<nowiki>43(36~43)</nowiki>
|kdrb=<nowiki>60</nowiki>
|kdrb=<nowiki>43(36~43)</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only (even though this move isn't special cancelable)
:Projectile Speed: 0.085
:Only 1st hit is cancelable into V-Trigger 1 on hit or block
:Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit
:1st hit launches opponent on hit into a free juggle state
:2nd hit wall bounces opponent into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
:The KDA data outside the parantheses refers to when using the move when mid-screen
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
:NOTE: The variable KDA when canceling into G Charge (PP) or Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Smash%20Over}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623LK </font>=====
=====<font style="visibility:hidden; float:right">236LP (air)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623LK (Level 1).png
|image=SFV_Rose_236LP (air).png
|caption=Presidentiality Lv1/2
|caption=Normal
|name=LK G Smash Under
|image2=SFV_Rose_236LP (air)_vt2.png
|input=623LK
|caption2=V-Trigger 2
|name=Airborne LP Soul Spark
|input=236LP (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>13</nowiki>
|startup=<nowiki>16</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>76</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be performed from a neutral or forward jump
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be performed after 6th frame of jump, up to 8 frames before landing
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:10 frames of landing recovery
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Can be canceled into V-Trigger 1 Teleports
:Juggle Limit / Increase / Start: 1 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Airborne%20LP%20Soul%20Spark}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/LK%20G%20Smash%20Under%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>13</nowiki>
|startup=<nowiki>16</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|damage=<nowiki>40*80 (120)</nowiki>
|hit=<nowiki>KD</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|block=<nowiki>-8</nowiki>
|attack=<nowiki>H</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>76</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:G has access to LK and MK Level 2 Smash Under during Level 3
:Can be performed from a neutral or forward jump
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:10 frames of landing recovery
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Juggle Limit / Increase / Start: 1 / 5 / 1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623MK </font>=====
=====<font style="visibility:hidden; float:right">236MP (air)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623MK (Level 1).png
|image=SFV_Rose_236MP (air).png
|caption=Presidentiality Lv1/2
|caption=Normal
|name=MK G Smash Under
|image2=SFV_Rose_236MP (air)_vt2.png
|input=623MK
|caption2=V-Trigger 2
|name=Airborne MP Soul Spark
|input=236MP (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>16</nowiki>
|startup=<nowiki>16</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>76</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be performed from a neutral or forward jump
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be performed after 6th frame of jump, up to 8 frames before landing
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:10 frames of landing recovery
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Can be canceled into V-Trigger 1 Teleports
:Juggle Limit / Increase / Start: 1 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Airborne%20MP%20Soul%20Spark}}
:1 extra KDA when canceling into G Charge (PP) or Message to the People (KK) than all other level 1 or 2 versions (even Level 2 MK version doesn't have the same KDA as this Level 1 MK version)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/MK%20G%20Smash%20Under%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>16</nowiki>
|startup=<nowiki>16</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|damage=<nowiki>40*80 (120)</nowiki>
|hit=<nowiki>KD</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|block=<nowiki>-6</nowiki>
|attack=<nowiki>H</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>78</nowiki>
|kdr=<nowiki>29</nowiki>
|kdrb=<nowiki>34</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be performed from a neutral or forward jump
:Special cancelable into V-Trigger 2 post-activation on hit or block
:10 frames of landing recovery
:Level 2 MK and HK versions are less negative (only -6) on block than all other versions of G Smash Under (normally -8 on block)
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Juggle Limit / Increase / Start: 1 / 7 / 1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623HK </font>=====
=====<font style="visibility:hidden; float:right">236HP (air)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623HK (Level 1).png
|image=SFV_Rose_236HP (air).png
|caption=Presidentiality Lv1/2
|caption=Normal
|image2=SFV_G_623HK (Level 3).png
|image2=SFV_Rose_236HP (air)_vt2.png
|caption2=Presidentiality Lv3
|caption2=V-Trigger 2
|name=HK G Smash Under
|name=Airborne HP Soul Spark
|input=623HK
|input=236HP (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>20(23)</nowiki>
|startup=<nowiki>16</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>80</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>78</nowiki>
|kdr=<nowiki>29</nowiki>
|kdrb=<nowiki>34</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Can be performed from a neutral or forward jump
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be performed after 6th frame of jump, up to 8 frames before landing
:Startup frames based on proximity range to target (up to 23F startup if not in range yet)
:10 frames of landing recovery
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Can be canceled into V-Trigger 1 Teleports
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Airborne%20HP%20Soul%20Spark}}
:Juggle Limit / Increase / Start: 1 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/HK%20G%20Smash%20Under%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>20(23)</nowiki>
|startup=<nowiki>16</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|damage=<nowiki>40*80 (120)</nowiki>
|hit=<nowiki>KD</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|block=<nowiki>-6</nowiki>
|attack=<nowiki>H</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kd=<nowiki>79</nowiki>
|kdr=<nowiki>30</nowiki>
|kdrb=<nowiki>35</nowiki>
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Startup frames based on proximity range to target (up to 23F startup if not in range yet)
:Level 2 MK and HK versions are less negative (only -6) on block than all other versions of G Smash Under (normally -8 on block)
:Launches opponent into a limited juggle state on hit (but can't really juggle anything afterwards)
:Launches into free juggle state on counter-hit (but how would you juggle afterwards?)
:Juggle Limit / Increase / Start: 1 / 7 / 1
}}
{{AttackData-SFV
|version=Level 3
|startup=<nowiki>13(18)</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>50*60 (110)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>su vs2 vt1 vt2</nowiki>
|kd=<nowiki>85</nowiki>
|kdr=<nowiki>26</nowiki>
|kdrb=<nowiki>31</nowiki>
|description=
|description=
:Level 3 Smash Under can only be performed as HK Smash Under
:Can be performed from a neutral or forward jump
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only
:10 frames of landing recovery
:Cancelable into any EX move on hit or block
:Startup frames based on proximity range to target (up to 18F startup if not in range yet)
:Launches opponent into a limited juggle state on hit
:Only 1st hit is cancelable into V-Trigger 1 on hit or block
:Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit or block
:Juggle Limit / Increase / Start: 7*12 / 1*1 / 1*1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623KK</font>=====
=====<font style="visibility:hidden; float:right">236PP (air)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623KK.png
|image=SFV_Rose_236PP (air).png
|name=EX G Smash Under
|caption=Normal
|input=623KK
|image2=SFV_Rose_236PP (air)_vt2.png
|caption2=V-Trigger 2
|name=Airborne EX Soul Spark
|input=236PP (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>13(18)</nowiki>
|version=Normal
|active=<nowiki>5</nowiki>
|startup=<nowiki>16</nowiki>
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|block=<nowiki>-8</nowiki>
|stun=<nowiki>0*150 (150)</nowiki>
|damage=<nowiki>50*60 (110)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>vs2 vt1 vt2</nowiki>
|kd=<nowiki>90</nowiki>
|kdr=<nowiki>31</nowiki>
|kdrb=<nowiki>36</nowiki>
|description=
:Has +5 extra KDA compared to Level 3 Smash Under
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on 2nd hit only (even though this move isn't special cancelable)
:Startup frames based on proximity range to target (up to 18F startup if not in range yet)
:Launches opponent into a limited juggle state on hit
:Only 1st hit is cancelable into V-Trigger 1 on hit or block
:Only 2nd hit is special cancelable into V-Trigger 2 post-activation on hit or block
:Juggle Limit / Increase / Start: 11*12 / 1*1 / 1*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Smash%20Under}}
}}
}}
 
=====<font style="visibility:hidden; float:right">236LP </font>=====
{{MoveData
|image=SFV_G_236LP (Level 1).png
|caption=Presidentiality Lv1/2
|name=LP G Burst
|input=236LP
|data=
{{AttackData-SFV
|version=Level 1
|startup=<nowiki>15</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>34</nowiki>
|hit=<nowiki>-6</nowiki>
|block=<nowiki>-11</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|cancel=<nowiki>vt1</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Can be performed from a neutral or forward jump
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be performed immediately off the ground (but still has height restrictions when landing)
:1-hit projectile hitbox
:LP+MP travels at a shallow angle
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/LP%20G%20Burst%20(Level%201)}}
:LP+HP travels at a 45 degree angle
:MP+HP travels at a very far angle
:Inputting LP+MP+HP performs the LP+HP (45 degree) version
:7 frames of landing recovery
:Frame advantage and KDA varies greatly depending on height & angle
:Can be canceled into V-Trigger 1 Teleports
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Airborne%20EX%20Soul%20Spark}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>15</nowiki>
|startup=<nowiki>16</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>7</nowiki>
|recovery=<nowiki>34</nowiki>
|damage=<nowiki>50*50*50 (150)</nowiki>
|hit=<nowiki>-3</nowiki>
|stun=<nowiki>50*50*100 (200)</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
|description=
:G has access to LP and MP Level 2 G Burst during Level 3
:Can be performed from a neutral or forward jump
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:LP+MP travels at a shallow angle
:Special cancelable into V-Trigger 2 post-activation on hit or block
:LP+HP travels at a 45 degree angle
:2-hit projectile hitbox (can easily nullify 2-hit projectiles)
:MP+HP travels at a very far angle
:7 frames of landing recovery
:Frame advantage and KDA varies greatly depending on height & angle
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236MP </font>=====
=====<font style="visibility:hidden; float:right">623LP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236MP (Level 1).png
|image=SFV_Rose_623LP.png
|caption=Presidentiality Lv1/2
|name=LP Soul Bind
|name=MP G Burst
|input=623LP
|input=236MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|startup=<nowiki>7</nowiki>
|startup=<nowiki>20</nowiki>
|active=<nowiki>6</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>54</nowiki>
|recovery=<nowiki>29</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>-1</nowiki>
|damage=<nowiki>130</nowiki>
|block=<nowiki>-6</nowiki>
|stun=<nowiki>200</nowiki>
|damage=<nowiki>50</nowiki>
|attack=<nowiki>T</nowiki>
|stun=<nowiki>100</nowiki>
|kd=<nowiki>81</nowiki>
|attack=<nowiki>H</nowiki>
|kdr=<nowiki>32</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kdrb=<nowiki>37</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Cannot hit grounded opponents or cross-up (behind Rose)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Head is invulnerable to airborne strikes frames 1-6
:1-hit projectile hitbox
:Invincible to airborne strikes frames 7-12
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/MP%20G%20Burst%20(Level%201)}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/LP%20Soul%20Bind}}
}}
{{AttackData-SFV
|version=Level 2
|startup=<nowiki>20</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>29</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
:G has access to LP and MP Level 2 G Burst during Level 3
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:2-hit projectile hitbox (can easily nullify 2-hit projectiles)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236HP </font>=====
=====<font style="visibility:hidden; float:right">623MP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236HP (Level 1).png
|image=SFV_Rose_623MP.png
|caption=Presidentiality Lv1/2
|name=MP Soul Bind
|image2=SFV_G_236HP (Level 3).png
|input=623MP
|caption2=Presidentiality Lv3
|name=HP G Burst
|input=236HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|startup=<nowiki>7</nowiki>
|startup=<nowiki>25</nowiki>
|active=<nowiki>6</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>54</nowiki>
|recovery=<nowiki>27</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>1</nowiki>
|damage=<nowiki>130</nowiki>
|block=<nowiki>-4</nowiki>
|stun=<nowiki>200</nowiki>
|damage=<nowiki>50</nowiki>
|attack=<nowiki>T</nowiki>
|stun=<nowiki>100</nowiki>
|kd=<nowiki>81</nowiki>
|attack=<nowiki>H</nowiki>
|kdr=<nowiki>32</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|kdrb=<nowiki>37</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Cannot hit grounded opponents or cross-up (behind Rose)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Head is invulnerable to airborne strikes frames 1-6
:1-hit projectile hitbox
:Invincible to airborne strikes frames 7-12
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/HP%20G%20Burst%20(Level%201)}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/MP%20Soul%20Bind}}
}}
}}
{{AttackData-SFV
|version=Level 2
|startup=<nowiki>25</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>27</nowiki>
|hit=<nowiki>4</nowiki>
|block=<nowiki>-1</nowiki>
|damage=<nowiki>40*40 (80)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vs2 vt2</nowiki>
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:2-hit projectile hitbox (can easily nullify 2-hit projectiles)
}}
}}
=====<font style="visibility:hidden; float:right">623HP</font>=====
{{MoveData
|image=SFV_Rose_623HP.png
|name=HP Soul Bind
|input=623HP
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 3
|startup=<nowiki>11</nowiki>
|startup=<nowiki>15</nowiki>
|active=<nowiki>6</nowiki>
|active=<nowiki>13*16</nowiki>
|recovery=<nowiki>70</nowiki>
|recovery=<nowiki>49</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>130</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>81</nowiki>
|cancel=<nowiki>su vs2 vt1 vt2</nowiki>
|kdr=<nowiki>32</nowiki>
|kd=<nowiki>108</nowiki>
|kdrb=<nowiki>37</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Level 3 G Burst can only be performed as HP G Burst
:Cannot hit grounded opponents or cross-up (behind Rose)
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Head is invulnerable to airborne strikes frames 1-10
:Cancelable into any EX move on hit or block
:Invincible to airborne strikes frames 11-16
:Special cancelable into V-Trigger 2 post-activation on hit or block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/HP%20Soul%20Bind}}
:Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
:2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
:Second hit knocks down opponent
:Only first hit is V-Trigger cancelable
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236PP</font>=====
=====<font style="visibility:hidden; float:right">623PP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236PP.png
|image=SFV_Rose_623PP.png
|name=EX G Burst
|name=EX Soul Bind
|input=236PP
|input=623PP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>15</nowiki>
|startup=<nowiki>7</nowiki>
|active=<nowiki>13*16</nowiki>
|active=<nowiki>6</nowiki>
|recovery=<nowiki>49</nowiki>
|recovery=<nowiki>54</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>80*30 (110)</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>100*60 (160)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|cancel=<nowiki>vs2 vt1 vt2</nowiki>
|kd=<nowiki>81</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>32</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>37</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit, block, and whiff (even though this move isn't special cancelable)
:Cannot hit grounded opponents or cross-up (behind Rose)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Head is invulnerable to airborne strikes frames 1-6
:Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
:Invincible to airborne strikes frames 7-12
:2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
:Can be canceled into V-Trigger 1 Teleports
:Second hit knocks down opponent
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/EX%20Soul%20Bind}}
:Only first hit is V-Trigger cancelable
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Burst}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236LK </font>=====
=====<font style="visibility:hidden; float:right">236LK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236LK (Level 1).png
|image=SFV_Rose_236LK.png
|caption=Presidentiality Lv1/2
|caption=Normal
|name=LK G Spin Kick
|image2=SFV_Rose_236LK_vt2.png
|input=236LK  
|caption2=V-Trigger 2
|name=LK Soul Spiral
|input=236LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>20(25)</nowiki>
|startup=<nowiki>11</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>4+16</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>3</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>87</nowiki>
|kdr=<nowiki>28</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Cannot hit cross-up (behind Rose)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be canceled into V-Trigger 1 Teleports
:Airborne on frames 16-30
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/LK%20Soul%20Spiral}}
:Projectile invincible on lower body on frames 16-29
:Projectile invincible on extended attacking leg on frames 23-27
:First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 25)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/LK%20G%20Spin%20Kick%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>17(25)</nowiki>
|startup=<nowiki>11</nowiki>
|active=<nowiki>2(1)7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>3+16</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>5</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>50</nowiki>
|damage=<nowiki>80*18 (98)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>104</nowiki>
|kdr=<nowiki>45</nowiki>
|kdrb=<nowiki>50</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Cannot hit cross-up (behind Rose)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Airborne on frames 17-29
:Projectile invincible on lower body on frames 16-29
:Projectile invincible on extended attacking leg on frames 22-27
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236MK </font>=====
=====<font style="visibility:hidden; float:right">236MK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236MK (Level 1).png
|image=SFV_Rose_236MK.png
|caption=Presidentiality Lv1/2
|caption=Normal
|name=MK G Spin Kick
|image2=SFV_Rose_236MK_vt2.png
|input=236MK  
|caption2=V-Trigger 2
|name=MK Soul Spiral
|input=236MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>25(30)</nowiki>
|startup=<nowiki>14</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>4+18</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>3</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>87</nowiki>
|kdr=<nowiki>28</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Cannot hit cross-up (behind Rose)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be canceled into V-Trigger 1 Teleports
:Airborne on frames 21-35
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/MK%20Soul%20Spiral}}
:Projectile invincible on lower body on frames 21-34
:Projectile invincible on extended attacking leg on frames 27-32
:First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 30)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/MK%20G%20Spin%20Kick%20(Level%201)}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 2
|version=VT2
|startup=<nowiki>22(30)</nowiki>
|startup=<nowiki>14</nowiki>
|active=<nowiki>2(1)7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>3+19</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>5</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>50</nowiki>
|damage=<nowiki>90*21 (111)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>104</nowiki>
|kdr=<nowiki>45</nowiki>
|kdrb=<nowiki>50</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Cannot hit cross-up (behind Rose)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Airborne on frames 22-34
:Projectile invincible on lower body on frames 21-35
:Projectile invincible on extended attacking leg on frames 27-32
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236HK </font>=====
=====<font style="visibility:hidden; float:right">236HK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236HK (Level 1).png
|image=SFV_Rose_236HK.png
|caption=Presidentiality Lv1/2
|caption=Normal
|image2=SFV_G_236HK (Level 3).png
|image2=SFV_Rose_236HK_vt2.png
|caption2=Presidentiality Lv3
|caption2=V-Trigger 2
|name=HK G Spin Kick
|name=HK Soul Spiral
|input=236HK  
|input=236HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>28(33)</nowiki>
|startup=<nowiki>21</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>3+19</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>3</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|description=
|kd=<nowiki>85</nowiki>
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
|kdr=<nowiki>26</nowiki>
:Special cancelable into V-Trigger 2 post-activation on hit or block
|kdrb=<nowiki>31</nowiki>
:Airborne on frames 24-37
:Projectile invincible on lower body on frames 24-37
:Projectile invincible on extended attacking leg on frames 30-35
:First 5 active frames cannot hit grounded (doesn't connect on grounded opponents until frame 33)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/HK%20G%20Spin%20Kick%20(Level%201)}}
}}
{{AttackData-SFV
|version=Level 2
|startup=<nowiki>25(33)</nowiki>
|active=<nowiki>2(1)7</nowiki>
|recovery=<nowiki>3+19</nowiki>
|hit=<nowiki>5</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vs2 vt2</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit or block (even though this move isn't special cancelable)
:Cannot hit cross-up (behind Rose)
:Special cancelable into V-Trigger 2 post-activation on hit or block
:Can be canceled into V-Trigger 1 Teleports
:Airborne on frames 25-37
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/HK%20Soul%20Spiral}}
:Projectile invincible on lower body on frames 24-38
:Projectile invincible on extended attacking leg on frames 30-35
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 3
|version=VT2
|startup=<nowiki>20(25)</nowiki>
|startup=<nowiki>21</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>4+18</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>30x2*50 (110)</nowiki>
|damage=<nowiki>100*23 (123)</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>98</nowiki>
|cancel=<nowiki>su</nowiki>
|kdr=<nowiki>39</nowiki>
|kd=<nowiki>102</nowiki>
|kdrb=<nowiki>44</nowiki>
|kdr=<nowiki>43</nowiki>
|kdrb=<nowiki>48</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit only (even though this move isn't special cancelable)
:Cannot hit cross-up (behind Rose)
:Cancelable into any EX move on hit or block
:Projectile invincible on frames 4-30
:Airborne on frames 16-30
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
}}
}}
}}
}}
Line 1,533: Line 1,626:
=====<font style="visibility:hidden; float:right">236KK</font>=====
=====<font style="visibility:hidden; float:right">236KK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236KK.png
|image=SFV_Rose_236KK.png
|name=EX G Spin Kick
|caption=Normal
|image2=SFV_Rose_236KK_vt2.png
|caption2=V-Trigger 2
|name=EX Soul Spiral
|input=236KK
|input=236KK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>20(25)</nowiki>
|version=Normal
|startup=<nowiki>13</nowiki>
|active=<nowiki>7</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>4+18</nowiki>
|recovery=<nowiki>39</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-26</nowiki>
|damage=<nowiki>30x2*50 (110)</nowiki>
|damage=<nowiki>140</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>67</nowiki>
|kdr=<nowiki>8</nowiki>
|kdrb=<nowiki>13</nowiki>
|description=
:Strike and Projectile invincible ONLY on frames 1-13
:Cannot hit cross-up (behind Rose)
:Can be canceled into V-Trigger 1 Teleports
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/EX%20Soul%20Spiral}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>13</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>39</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-26</nowiki>
|damage=<nowiki>140*32 (172)</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>98</nowiki>
|kd=<nowiki>93</nowiki>
|kdr=<nowiki>39</nowiki>
|kdr=<nowiki>34</nowiki>
|kdrb=<nowiki>44</nowiki>
|kdrb=<nowiki>39</nowiki>
|description=
|description=
:Cancelable into G Charge (PP), Message to the People (KK), or G Protection (V-Skill 2) on hit only (even though this move isn't special cancelable)
:Strike and Projectile invincible ONLY on frames 1-13
:Projectile invincible on frames 4-30
:Cannot hit cross-up (behind Rose)
:Airborne on frames 16-30
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Spin%20Kick}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">63214K </font>=====
=====<font style="visibility:hidden; float:right">214P</font>=====
{{MoveData
{{MoveData
|image=SFV_G_63214K (Level 1).png
|image=SFV_Rose_214P.png
|caption=Presidentiality Lv1
|caption=Normal
|image2=SFV_G_63214K (Level 2).png
|image2=SFV_Rose_214P_vt2.png
|caption2=Presidentiality Lv2
|caption2=V-Trigger 2
|image3=SFV_G_63214K (Level 3).png
|name=Soul Punish
|caption3=Presidentiality Lv3
|input=214P
|name=G Impact
|input=63214K
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Level 1
|version=Normal
|startup=<nowiki>12(7)</nowiki>
|startup=<nowiki>38</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>12</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>49</nowiki>
|description=
:7F startup (instead of 12F) when canceling into this from other moves
:Launches opponent into a limited juggle state on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Impact%20(Level%201)}}
}}
{{AttackData-SFV
|version=Level 2
|startup=<nowiki>12(7)</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>30*40</nowiki>
|stun=<nowiki>120</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>113</nowiki>
|kdr=<nowiki>54</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:7F startup (instead of 12F) when canceling into this from other moves
:Has 3 different distance variations selectable with button strength
:Launches opponent into a limited juggle state on hit
:LP version spawns 1/4 screen away
:Cancels into all specials / v-skill  / super on hit
:MP version spawns 1/2 screen away
:Has 2 seperate cancel execution windows during the on-hit animation on frames 65-67 and again on frames 75-77 (the last 3 recovery frames on hit) - In some cases it can be better to delay the cancel for the 2ndary cancel window
:HP version spawns 3/4 screen away
:Cannot be canceled into Message to the People (KK) on hit
:Detonates 95 frames after spawning
:Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
:Will dissipate harmlessly if Rose is hit before detonation
:More KDA on this Level 2 version than all the other versions of this move
:Will absorb 2 projectile hits
:Can be canceled into V-Trigger 1 Teleports
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Punish}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=Level 3
|version=VT2
|startup=<nowiki>12(7)</nowiki>
|startup=<nowiki>38</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>12</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>20*30x2 (80)</nowiki>
|damage=<nowiki>30*50 (80)</nowiki>
|stun=<nowiki>120</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>T</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>49</nowiki>
|description=
|description=
:7F startup (instead of 12F) when canceling into this from other moves
:Has 3 different distance variations selectable with button strength
:Launches opponent into a limited juggle state on hit
:LP version spawns 1/4 screen away
:Cancels into all specials / v-skill  / super on hit
:MP version spawns 1/2 screen away
:Cannot be canceled into Message to the People (KK) on hit
:HP version spawns 3/4 screen away
:Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
:Detonates 95 frames after spawning
:Will dissipate harmlessly if Rose is hit before detonation
:Will absorb 2 projectile hits
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">63214KK</font>=====
=====<font style="visibility:hidden; float:right">214PP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_63214KK.png
|image=SFV_Rose_214PP.png
|name=EX G Impact
|caption=Normal
|input=63214KK
|image2=SFV_Rose_214PP_vt2.png
|caption2=V-Trigger 2
|name=EX Soul Punish
|input=214PP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>12(7)</nowiki>
|version=Normal
|active=<nowiki>2</nowiki>
|startup=<nowiki>38</nowiki>
|recovery=<nowiki>60</nowiki>
|recovery=<nowiki>12</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>34</nowiki>
|damage=<nowiki>20*60 (80)</nowiki>
|stun=<nowiki>0*150 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>146</nowiki>
|kdr=<nowiki>87</nowiki>
|kdrb=<nowiki>92</nowiki>
|description=
:Has 3 different distance variations selectable with different two-punch combinations
:LP+MP version spawns 1/4 screen away
:LP+HP version spawns 1/2 screen away
:MP+HP version spawns 3/4 screen away
:Detonates 91 frames after spawning or immediately when in proximity of opponent
:Will dissipate harmlessly if Rose is hit before detonation
:Will absorb 2 projectile hits
:Can be canceled into V-Trigger 1 Teleports
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/EX%20Soul%20Punish}}
}}
{{AttackData-SFV
|version=VT2
|startup=<nowiki>38</nowiki>
|recovery=<nowiki>12</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>30*40x2 (110)</nowiki>
|block=<nowiki>34</nowiki>
|stun=<nowiki>150</nowiki>
|damage=<nowiki>20*40*40 (100)</nowiki>
|attack=<nowiki>T</nowiki>
|stun=<nowiki>200</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>108</nowiki>
|kd=<nowiki>152</nowiki>
|kdr=<nowiki>49</nowiki>
|kdr=<nowiki>93</nowiki>
|kdrb=<nowiki>49</nowiki>
|kdrb=<nowiki>98</nowiki>
|description=
|description=
:7F startup (instead of 12F) when canceling into this from other moves
:Has 3 different distance variations selectable with different two-punch combinations
:Launches opponent into a limited juggle state on hit
:LP+MP version spawns 1/4 screen away
:Cancels into all specials / v-skill  / super on hit
:LP+HP version spawns 1/2 screen away
:Cannot be canceled into Message to the People (KK) on hit
:MP+HP version spawns 3/4 screen away
:Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
:Detonates 91 frames after spawning or immediately when in proximity of opponent
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/EX%20G%20Impact}}
:Will dissipate harmlessly if Rose is hit before detonation
:Will absorb 2 projectile hits
}}
}}
}}
}}
Line 1,660: Line 1,778:
== Critical Art ==
== Critical Art ==


=====<font style="visibility:hidden; float:right">236236P</font>=====
=====<font style="visibility:hidden; float:right">236236K</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236236P.png
|image=SFV_Rose_236236K.png
|name=Pangaea Burst
|name=Fate Aura Spark
|input=236236P
|input=236236K
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>1+5</nowiki>
|startup=<nowiki>9</nowiki>
|active=<nowiki>13*13*13</nowiki>
|active=<nowiki>14</nowiki>
|recovery=<nowiki>113</nowiki>
|recovery=<nowiki>52</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-24(-52)</nowiki>
|block=<nowiki>-28</nowiki>
|damage=<nowiki>50x5*80 (330)</nowiki>
|damage=<nowiki>20x4*240 (320)</nowiki>
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>101(73)</nowiki>
|kd=<nowiki>20</nowiki>
|kdr=<nowiki>42(14)</nowiki>
|kdr=<nowiki>20</nowiki>
|kdrb=<nowiki>47(12)</nowiki>
|kdrb=<nowiki>20</nowiki>
|description=
|description=
:Fully invincible on frames 1-10
:Completely invincible on frames 1-13
:Spawns 3 different explosions one after another across the stage (in the corner they don't move forward and all hit the same spot)
:Hard knockdown
:Each explosion lasts for 13 active frames and has 2 different hits inside of it
:Swaps sides with opponent
:Attack type is a series of overlapping fireballs and physical strike, so it cannot be countered with projectile-invincible attacks or Vega's VT2 parry
:Does 20 less damage for each strike Rose whiffs before the full cutscene plays out on hit (Max: 320 damage / Minimum: 280 damage)
:All hits can break armor
:Only the first hit has invulnerability but can also be avoided with certain low-profiles (i.e.: Chun cr.MP, Dhalsim cr.HK, Vega VS1)
:Frame disadvantage on block depends on how many explosions were blocked by the opponent, the fewer explosions connect on block the more disadvantageous G is on block (but if all 3 are blocked then G is only -24 on block)
:Each of the initial three strikes inflicts 15 base guard damage (16 with Chariot Tarot, 23 with Death Tarot)
:KDA data shown in the parentheses refers to if only the last hit connects (instead of all 3 hits resulting in the regular KDA)
:Juggle Limit:99
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Pangaea%20Burst}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Fate%20Aura%20Spark}}
}}
}}
}}
}}
Line 1,694: Line 1,812:
=====<font style="visibility:hidden; float:right">5PPPKKK</font>=====
=====<font style="visibility:hidden; float:right">5PPPKKK</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5PPPKKK.png
|image=SFV_Rose_5PPPKKK.png
|name=Taunt
|name=Taunt
|input=5PPPKKK
|input=5PPPKKK
Line 1,701: Line 1,819:
|recovery=<nowiki>61</nowiki>
|recovery=<nowiki>61</nowiki>
|description=
|description=
:It's a presidential code of conduct to shake hands with other presidents at the start of the game
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Taunt}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Taunt}}
}}
}}
}}
}}
Line 1,712: Line 1,829:
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_MPMK (VS1).png
|image=SFV_Rose_MPMK (VS1).png
|caption=Normal
|name=Soul Fortune (Chariot)
|image2=SFV_G_MPMK (VS1)_vt1.png
|caption2=V-Trigger 1
|name=G Barrier
|input=MPMK (VS1)
|input=MPMK (VS1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>40</nowiki>
|startup=<nowiki>13</nowiki>
|recovery=<nowiki>21</nowiki>
|active=<nowiki>13(23)</nowiki>
|recovery=<nowiki>25(35)(23)</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-17</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|kd=<nowiki>94</nowiki>
|kdr=<nowiki>35</nowiki>
|kdrb=<nowiki>40</nowiki>
|hcWinSpCa=<nowiki>*26</nowiki>
|hcWinVt=<nowiki>25</nowiki>
|hcWinNotes=<nowiki>*Speech/Level Up Only</nowiki>
|description=
|description=
:Absorbs 1 hit of projectile (but also has a strike hitbox that knocks down on hit)
:Self-cast, increases Rose's attack damage by 10% for 600 frames (10 seconds)
:Startup and Active frames listed refers to the Strike hitbox (13F startup with 13 active frames) and the Projectile Absorb hitbox (13F startup with 23 active frames)
:Damage buff is lost if Rose is hit, thrown, or affected by V-Reveral or V-Shift Break
:Recovery frames listed refers to versions that play out on Whiff (25F recovery) - Hit / Block (35F recovery) - Projectile Absorb (23F recovery)
:Builds 50 V-Gauge on frame 40
:Builds 120 / 60 V-Gauge on Hit / Block (Builds 80 V-Gauge upon successfully absorbing a projectile)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fortune%20(Chariot)}}
:Cancelable into G Charge (PP) or Message to the People (KK) (even though this move isn't special cancelable)
}}
:Can Cross-up (hit opponents behind G)
:Lower hurtbox (no head or shoulder hurtbox) on frames 5-25
:Forward extending arm and leg are projectile invincible on frames 9-25
:Juggle Limit / Increase / Start: 8 / 10 / 5
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Barrier}}
}}
}}
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
{{MoveData
|image=SFV_Rose_MPMK (VS1).png
|name=Soul Fortune (Magician)
|input=MPMK (VS1)
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT1
|startup=<nowiki>40</nowiki>
|startup=<nowiki>13*32(9)</nowiki>
|recovery=<nowiki>21</nowiki>
|active=<nowiki>26(30)</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>50(80)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>109</nowiki>
|kdr=<nowiki>50</nowiki>
|kdrb=<nowiki>55</nowiki>
|description=
|description=
:Absorbs 2 hits of projectiles (but also has a strike hitbox that knocks down on hit)
:Self-cast, builds 80 V-Gauge on frame 40 and can be held for further V-Gauge gain
:Also spawns a 1-hit projectile (with 2 extra hits of projectile durability) on frame 32
:2f less recovery (19f) on held version
:Startup and Active frames listed refers to the Strike hitbox (13F startup with 26 active frames) / Projectile Absorb hitboxes (9F startup with 30 active frames) and the secondary fireball (32F startup)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fortune%20(Magician)}}
:Projectile deals more dmg (80) than initial hitbox
:Can Cross-up (hit opponents behind G)
:Lower hurtbox (no head or shoulder hurtbox) on frames 5-50
:Forward extending arm and leg are projectile invincible on frames 9-50
:Juggle Limit / Increase / Start: 3*70 / 10*1 / 1*1
:Spends 500 V-Timer (20% of Level 1 V-Timer, 17% of Level 2 V-Timer, 14% of Level 3 V-Timer)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">MPMK (VS1) (air)</font>=====
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_MPMK (VS1) (air).png
|image=SFV_Rose_MPMK (VS1).png
|caption=Normal
|name=Soul Fortune (Death)
|image2=SFV_G_MPMK (VS1) (air)_vt1.png
|input=MPMK (VS1)
|caption2=V-Trigger 1
|name=Airborne G Barrier
|input=MPMK (VS1) (air)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>25</nowiki>
|startup=<nowiki>13(9)</nowiki>
|recovery=<nowiki>26</nowiki>
|active=<nowiki>16(26)</nowiki>
|hit=<nowiki>-4</nowiki>
|recovery=<nowiki>11</nowiki>
|block=<nowiki>-8</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>10</nowiki>
|damage=<nowiki>50</nowiki>
|stun=<nowiki>0</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|description=
|description=
:Absorbs 1 hit of projectile (but also has a strike hitbox that knocks down on hit)
:1-hit Projectile attack, increases Rose's block damage by 50% for 600 frames or if Rose is hit
:Startup and Active frames listed refers to the Strike hitbox (13F startup with 16 active frames) and the Projectile Absorb hitbox (9F startup with 26 active frames)
:Effect still activates if the Tarot card was blocked but not if parried
:Upon successfully absorbing a projectile with this move; G starts falling down with a forward momentum and can cancel into any air normal or another airborne V-Skill
:Disintegrates if reflected by Aegis
:Builds 120 / 60 V-Gauge on Hit / Block (Builds 80 V-Gauge upon successfully absorbing a projectile)
:Blocked Tarot Card inflicts 2 points of grey damage, not true block damage, before applying effect
:Cannot Cross-up
:Builds 60/30 V-Gauge on Hit/Block
:3F faster startup (10F) and 1F less landing recovery (10F) when canceled into from 8LK on hit or block
:Cannot hit airborne or cross-up (behind Rose), including juggle
:Secondary hurtbox extension during active frames (frames 13-34) are projectile invincible (but the initial hurtbox behind it is not projectile invincible)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fortune%20(Death)}}
:Juggle Limit / Increase / Start: 1 / 1 / 2
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Airborne%20G%20Barrier}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>13*31(9)</nowiki>
|active=<nowiki>24(28)</nowiki>
|recovery=<nowiki>11</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>50(80)</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|description=
:Absorbs 2 hits of projectiles (but also has a strike hitbox that knocks down on hit)
:Also spawns a 1-hit projectile (with 2 extra hits of projectile durability) on frame 31
:Startup and Active frames listed refers to the Strike hitbox (13F startup with 24 active frames) / Projectile Absorb hitboxes (9F startup with 28 active frames) and the secondary fireball (31F startup)
:Projectile deals more dmg (80) than initial hitbox
:Cannot cancel into air normals or another airborne V-Skill upon absorbing a projectile like G normally with airborne V-Skill
:Cannot Cross-up
:11F landing recovery frames
:Secondary hurtbox extension during active frames (frames 13-49) are projectile invincible (but the initial hurtbox behind it is not projectile invincible)
:Juggle Limit / Increase / Start: 1*70 / 1*1 / 2*1
:Spends 500 V-Timer (20% of Level 1 V-Timer, 17% of Level 2 V-Timer, 14% of Level 3 V-Timer)
}}
}}
}}
}}


=== V-Skill 2 ===
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
 
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_MPMK (VS2).png
|image=SFV_Rose_MPMK (VS1).png
|caption=Normal
|name=Soul Fortune (Tower)
|image2=SFV_G_MPMK (VS2)_vt1.png
|input=MPMK (VS1)
|caption2=V-Trigger 1
|name=G Protection
|input=MPMK (VS2)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|startup=<nowiki>25</nowiki>
|startup=<nowiki>31</nowiki>
|recovery=<nowiki>26</nowiki>
|recovery=<nowiki>29(24)</nowiki>
|hit=<nowiki>-4</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>10</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|description=
|description=
:Keeps Presidentiality Level on next knockdown
:1-hit Projectile attack, decreases opponent's attack damage by 10% for 420 frames (7 seconds)
:Decreases amount of damage/stun taken by 10% until G gets knocked down, this effect can be stacked up to 3 times
:Effect still activates if the Tarot card was blocked but not if parried
:5 less recovery frames when canceled into
:Disintegrates if reflected by Aegis
:Builds 20 V-Meter
:Blocked Tarot Card inflicts 2 points of grey damage, not true block damage
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Protection}}
:Builds 60/30 V-Gauge on Hit/Block
}}
:Cannot hit airborne or cross-up (behind Rose), including juggle
{{AttackData-SFV
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Fortune%20(Tower)}}
|version=VT1
|startup=<nowiki>31</nowiki>
|recovery=<nowiki>29(24)</nowiki>
|description=
:Keeps Presidentiality Level on next knockdown
:Decreases amount of damage/stun taken by 10% until G gets knocked down, this effect can be stacked up to 3 times
:Has one hit of armor during V-Trigger 1 frames 3-31
:5 less recovery frames when canceled into
}}
}}
}}
}}


=== V-Trigger 1 ===
=====<font style="visibility:hidden; float:right">2MPMK (VS1)</font>=====
 
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_HPHK (VT1).png
|image=SFV_Rose_2MPMK (VS1).png
|name=Maximum President
|name=Fortune Shuffle
|input=HPHK (VT1)
|input=2MPMK (VS1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|startup=<nowiki>29</nowiki>
|recovery=<nowiki>4 (9)</nowiki>
|recovery=<nowiki>12</nowiki>
|description=
|description=
:3 bar V-Trigger
:Randomly draws a Tarot card that is not currently equipped
:V-Timer based on Presidentiality Level when V-Trigger is activated.
:Random Tarot card is drawn on frame 29
:Level 1 Duration of 2500 frames (42 seconds)
:Shuffle does not build V-Guage
:Level 2 Duration of 3000 frames (50 seconds)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Fortune%20Shuffle}}
:Level 3 Duration of 3500 frames (58 seconds)
:Increases G's Presidental Power to maximum (Level 3) and allows canceling from one special into another (every special or cancel costs him 300 V-Timer (10% of his V-Timer))
:Also improves both grounded and airborne V-Skills and allows for canceling into them from specials
:The V-Trigger 1 version of his specials are not all the same as they are normally at maximum Presidential Power (Level 3)
:G reverts back to his prior Presidential Power (Level) status that he had before activating V-Trigger after the V-Timer runs out
:If G canceled into this from a Level 3 or EX Smash attack, the recovery increases from 4f to 9f (10f total duration) but the first five frames are invulnerable.
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Maximum%20President}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623P (V-Trigger 1)</font>=====
=== V-Skill 2 ===
 
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623P (V-Trigger 1).png
|image=SFV_Rose_MPMK (VS2).png
|name=G Smash Over (V-Trigger 1)
|name=Soul Satellite
|input=623P (V-Trigger 1)
|input=MPMK (VS2)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>13</nowiki>
|startup=<nowiki>40</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>20</nowiki>
|recovery=<nowiki>22</nowiki>
|damage=<nowiki>50</nowiki>
|hit=<nowiki>KD</nowiki>
|stun=<nowiki>50</nowiki>
|block=<nowiki>-6</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>60*60 (120)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>102(95~102)</nowiki>
|kdr=<nowiki>43(36~43)</nowiki>
|kdrb=<nowiki>43(36~43)</nowiki>
|description=
|description=
:Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
:Each orb is a 1-hit projectile
:Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
:Orbs last for 240F
:1st hit hit launches opponent on hit into a free juggle state
:Can call up to 2 orbs
:2nd hit wall bounces opponent into a limited juggle state
:Summoning a 2nd orb refreshes the lifespan of the 1st orb if performed up to 40 frames before its expiration
:Juggle Limit / Increase / Start: 1*5 / 1*3 / 0*2
:Builds 30 / 15 V-Guage on Hit / Block
:The KDA data outside the parantheses refers to when using the move when mid-screen
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Satellite}}
:The KDA data inside the parantheses (x~y) refers to the varying KDA data depending on how close / far away the wall is (less KDA the closer the wall is)
:NOTE: The variable KDA when canceling into Message to the People (KK) is NOT shown (use the amount of variables as seen on regular KDA data)
:Spends 300 V-Timer (10% of V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Smash%20Over%20(V-Trigger%201)}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">623K (V-Trigger 1)</font>=====
=== V-Trigger 1 ===
 
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_623K (V-Trigger 1).png
|image=SFV_Rose_HPHK (VT1).png
|name=G Smash Under (V-Trigger 1)
|name=Soul Dimension
|input=623K (V-Trigger 1)
|input=HPHK (VT1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>13(18)</nowiki>
|startup=<nowiki>1</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>5</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>50*60 (110)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>L</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>95</nowiki>
|kdr=<nowiki>36</nowiki>
|kdrb=<nowiki>41</nowiki>
|description=
|description=
:Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
:2 bar V-Trigger
:Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
:Duration of 2000 frames (~33 seconds)
:Startup frames based on proximity range to target (up to 18F startup if not in range yet)
:Spends 1000 V-Timer (50% V-Timer)
:Launches opponent into a limited juggle state on hit
:Gives access to ground and air teleports
:Juggle Limit / Increase / Start: 7*12 / 2*7 / 1*3
:Teleports can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
:Spends 300 V-Timer (10% of V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Dimension}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Smash%20Under%20(V-Trigger%201)}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236P (V-Trigger 1)</font>=====
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236P (V-Trigger 1).png
|image=SFV_Rose_HPHK (VT1).png
|name=G Burst (V-Trigger 1)
|name=Soul Terra
|input=236P (V-Trigger 1)
|input=HPHK (VT1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>15</nowiki>
|startup=<nowiki>11</nowiki>
|active=<nowiki>13*16</nowiki>
|recovery=<nowiki>17</nowiki>
|recovery=<nowiki>49</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>75*75 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
:Cancelable into Message to the People (KK) on hit, block, and whiff (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
:Spends 1000 V-Timer (50% V-Timer)
:Canceling into V-Skill 2 is less punishable if fireball hits (-11); KDA listed is if fireball only hits (corner) / splash hitbox (midscreen)
:Ground version teleports behind opponent; Air version will land on the ground
:2-hit projectile hitbox seperated by active frames (13+16) so it's not as good at nullifying other 2-hit fireballs as Level 2 Fireball is
:Can also be performed in the air
:Second hit knocks down opponent
:Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
:Spends 300 V-Timer (10% of V-Timer)
:Hurtbox goes away on frames 11-18
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Burst%20(V-Trigger%201)}}
:Rose teleports on frame 13
:17 frames recovery after reappearing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/vtOne/Soul%20Terra}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">236K (V-Trigger 1)</font>=====
=====<font style="visibility:hidden; float:right">4HPHK (VT1)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_236K (V-Trigger 1).png
|image=SFV_Rose_4HPHK (VT1).png
|name=G Spin Kick (V-Trigger 1)
|name=Soul Mare
|input=236K (V-Trigger 1)
|input=4HPHK (VT1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>20(25)</nowiki>
|startup=<nowiki>11</nowiki>
|active=<nowiki>7</nowiki>
|recovery=<nowiki>27</nowiki>
|recovery=<nowiki>4+18</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>30x2*50 (110)</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>98</nowiki>
|kdr=<nowiki>39</nowiki>
|kdrb=<nowiki>44</nowiki>
|description=
|description=
:Can be canceled into another V-Trigger 1 special on hit, block, or whiff (but only 1 special cancel is allowed)
:Spends 1000 V-Timer (50% V-Timer)
:Cancelable into Message to the People (KK) on 2nd hit only (even though this move isn't special cancelable) but not cancelable into G Charge (PP) like normally outside V-Trigger 1
:Teleports half screen away from the opponent; Air version will land on the ground
:Projectile invincible on frames 4-30
:Can also be performed in the air
:Airborne on frames 16-30
:Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
:1st hit and first 5 active frames of the 2nd hit cannot hit grounded (doesn't connect on grounded opponents until frame 25)
:Hurtbox goes away on frames 11-18
:Spends 300 V-Timer (10% of V-Timer)
:Rose teleports on frame 13
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Spin%20Kick%20(V-Trigger%201)}}
:27 frames recovery after reappearing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/vtOne/Soul%20Mare}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">63214K (V-Trigger 1)</font>=====
=====<font style="visibility:hidden; float:right">2HPHK (VT1)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_63214K (V-Trigger 1).png
|image=SFV_Rose_2HPHK (VT1).png
|name=G Impact (V-Trigger 1)
|name=Soul Cielo
|input=63214K (V-Trigger 1)
|input=2HPHK (VT1)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>12(5)</nowiki>
|startup=<nowiki>11</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>17</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>20*30x2 (80)</nowiki>
|stun=<nowiki>120</nowiki>
|attack=<nowiki>T</nowiki>
|cancel=<nowiki>sp su vs1 vs2</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>49</nowiki>
|description=
|description=
:Can be canceled into another V-Trigger 1 special on hit or block (but only 1 special cancel is allowed)
:Spends 1000 V-Timer (50% V-Timer)
:5F startup (instead of 12F when canceling into this from other V-Trigger 1 specials
:Teleports behind and above the opponent
:Launches opponent into a limited juggle state on hit
:Can also be performed in the air
:Cancels into all specials / v-skill  / super on hit
:Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
:Cannot be canceled into Message to the People (KK) on hit
:Hurtbox goes away on frames 11-18
:Can be canceled into G Charge on hit (but has to be input with 22PP (down-down-2 punches) since the regular PP (2 punches) shortcut version is not possible to cancel into)
:Rose teleports on frame 13
:Spends 300 V-Timer (10% of V-Timer)
:17 frames recovery after reappearing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtOne/G%20Impact%20(V-Trigger%201)}}
:Can perform air normals or air fireballs 5 frames after re-appearing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/vtOne/Soul%20Cielo}}
}}
}}
}}
}}
Line 2,042: Line 2,040:
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>=====
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>=====
{{MoveData
{{MoveData
|image=SFV_G_HPHK (VT2).png
|image=SFV_Rose_HPHK (VT2).png
|name=Dangerous President
|name=Soul Illusion
|input=HPHK (VT2)
|input=HPHK (VT2)
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|startup=<nowiki>1</nowiki>
|recovery=<nowiki>4</nowiki>
|recovery=<nowiki>5</nowiki>
|description=
|description=
:2 bar V-Trigger
:2 bar V-Trigger
:Duration of 3000 frames (~50 seconds)
:Duration of 300 frames (5 seconds)
:Gives G access to new special moves; G Explosion (explosive combo extension) and G Rage (armored command grab)
:Spawns a shadow clone that repeats Rose's attacks 9 frames later
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/Dangerous%20President}}
:Shadow clone deals 75% less damage and no stun
}}
:Performing the same normal or unique attack twice in the same sequence will cause the attack to launch
}}
:Air attacks cause a limited juggle state
 
:Replaces juggle limit of all moves with a global juggle limit of 19 while V-Trigger 2 is active
=====<font style="visibility:hidden; float:right">HPHK (Explosion)</font>=====
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Illusion}}
{{MoveData
|image=SFV_G_HPHK (Explosion).png
|name=G Explosion
|input=HPHK (Explosion)
|data=
{{AttackData-SFV
|startup=<nowiki>12</nowiki>
|active=<nowiki>2*10</nowiki>
|recovery=<nowiki>38</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-28</nowiki>
|damage=<nowiki>50*120 (170)</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>93</nowiki>
|kdr=<nowiki>34</nowiki>
|kdrb=<nowiki>39</nowiki>
|description=
:Cancelable into from other specials on hit or block
:Cancelable into G Charge (PP) or Message to the People (KK) on hit or block (even though this move isn't special cancelable)
:Launches opponent on hit into a limited juggle state (only Super can combo afterwards)
:Spends 1000 V-Meter (33% V-Timer) on activation
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtTwo/G%20Explosion}}
}}
}}
 
=====<font style="visibility:hidden; float:right">2HPHK (Command Grab)</font>=====
{{MoveData
|image=SFV_G_2HPHK (Command Grab).png
|name=G Rage
|input=2HPHK (Command Grab)
|data=
{{AttackData-SFV
|startup=<nowiki>20(25)</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>200</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>10</nowiki>
|kdr=<nowiki>10</nowiki>
|kdrb=<nowiki>10</nowiki>
|description=
:Hard Knockdown
:5F slower startup (25F) when canceled into from other normals on hit or block (this can help with tick throwing into this)
:1 hit of armor on frames 3-22 (frames 3-27 if canceled into from other normals)
:Spends 1200 V-Meter (40% V-Timer) on activation and another 300 V-Meter (10% V-Timer) again if it connects on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/vtTwo/G%20Rage}}
}}
}}
}}
}}
Line 2,112: Line 2,061:
=== V-Shift ===
=== V-Shift ===


=====<font style="visibility:hidden; float:right">5MKHP</font>=====
=====<font style="visibility:hidden; float:right">MKHP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5MKHP.png
|image=SFV_Rose_MKHP.png
|name=V-Shift
|name=V-Shift
|input=5MKHP
|input=MKHP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
Line 2,123: Line 2,072:
|recovery=<nowiki>22</nowiki>
|recovery=<nowiki>22</nowiki>
|description=
|description=
:Shifts back 1.21 range
:Shifts back 1.1276 range
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
Line 2,131: Line 2,080:
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/V-Shift}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/V-Shift}}
}}
}}
}}
}}
Line 2,137: Line 2,086:
=== V-Shift Break ===
=== V-Shift Break ===


=====<font style="visibility:hidden; float:right">5MKHP</font>=====
=====<font style="visibility:hidden; float:right">MKHP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_5MKHP_break.png
|image=SFV_Rose_MKHP_break.png
|name=G Elimination
|name=Soul Veloce
|input=5MKHP
|input=MKHP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
Line 2,152: Line 2,101:
|stun=<nowiki>0</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>76</nowiki>
|kd=<nowiki>75</nowiki>
|kdr=<nowiki>17</nowiki>
|kdr=<nowiki>16</nowiki>
|kdrb=<nowiki>22</nowiki>
|kdrb=<nowiki>21</nowiki>
|description=
|description=
:Fully invincible during startup and active frames
:Fully invincible during startup and active frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Elimination}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Veloce}}
}}
}}
}}
}}
Line 2,165: Line 2,114:
=====<font style="visibility:hidden; float:right">6PPP</font>=====
=====<font style="visibility:hidden; float:right">6PPP</font>=====
{{MoveData
{{MoveData
|image=SFV_G_6PPP.png
|image=SFV_Rose_6PPP.png
|name=G Revenge
|name=Soul Reflect
|input=6PPP
|input=6PPP
|data=
|data=
Line 2,176: Line 2,125:
|block=<nowiki>-2</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>75</nowiki>
|kd=<nowiki>75</nowiki>
Line 2,181: Line 2,131:
|kdrb=<nowiki>21</nowiki>
|kdrb=<nowiki>21</nowiki>
|description=
|description=
:Strike and Projectile invincible on frames 1-32
:Strike and Projectile invincible on frames 1-31
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/G/normal/G%20Revenge}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rose/normal/Soul%20Reflect}}
}}
}}
}}
}}

Revision as of 03:19, 25 May 2021

Introduction

About Rose

Rose makes her return in Season 5.

Final Patch

Rose
SFV-Rose Portrait.jpg
Vitals
Life Points 950
Stun Points 1000
V-Gauge Points
V-Trigger 1 2 Bars
V-Trigger 2 2 Bars
Ground Movement
Forward Walk Speed 0.0375
Backward Walk Speed 0.0297
Forward Dash Speed 18
Backward Dash Speed 24
Forward Dash Distance 1.396
Backward Dash Distance 1.223
Backdash CH Frames 3-11
Jumping
Back Jump Speed 49 (4+41+4)
Neutral Jump Speed 49 (4+41+4)
Forward Jump Speed 48 (3+41+4)
Forward Jump Distance 2.05
Backward Jump Distance 1.5
Throws
Throw Hurtbox 0.35
Throw Range 0.85
SFV Frame Data Glossary
Active

How many frames a move remains active (can hurt opponents) for.

Attack

Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked).

Cancel options

Available cancel options.

  • "ch": Chain cancel, refer to description for options.
  • "sp": Special move.
  • "su": Critical art.
  • "vs[1/2]": V-Skill 1 or 2.
  • "vt[1/2]": V-Trigger 1 or 2 activation.
Confirm windows

Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.

  • Refers to the amount of time (in frames) you have to cancel into another move from the moment the attack connects with the opponent.
Crush Counter

Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit.

Damage

Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames.

Hit/Block

These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.

  • Note that generally, normal counter hits add an additional +2 to hit advantage in SFV.
Knockdown

Knockdown advantage against Normal, Quick Rise and Back Rise wake up options.

Recovery

How many frames it takes for a move to finish after it's been active.

Startup

How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1.

Stun

Amount of stun added to the opponent's stun bar on hit.

Normals

5LP
Stand LP
5LP
SFV Rose 5LP.png
Normal
SFV Rose 5LP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
4 3 7 4
Damage Stun Attack Block
30 70 H 2
  • Cancel options: sp su vt1 vt2
FATonline.png
VT2 Startup Active Recovery Hit
4 3 7 4*17
Damage Stun Attack Block
30*7 (37) 70 H 2*16
5MP
Stand MP
5MP
SFV Rose 5MP.png
Normal
SFV Rose 5MP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
6 3 12 6
Damage Stun Attack Block
60 100 H 2
  • Confirm windows:
    • Specials & CA: 16
    • V-Trigger: 16
  • Cancel options: sp su vt1 vt2
No hurtbox extension before active frames
FATonline.png
VT2 Startup Active Recovery Hit
6 3 12 6*21
Damage Stun Attack Block
60*14 (74) 100 H 2*17
  • Confirm windows:
    • Specials & CA: 16
    • V-Trigger: 16
  • Cancel options: sp su
No hurtbox extension before active frames
5HP
Stand HP
5HP
SFV Rose 5HP.png
Normal
SFV Rose 5HP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
14 3 20(22) 3
Damage Stun Attack Block
80 150 H -6
  • Confirm windows:
    • Specials & CA: 17
    • V-Trigger: 17
  • Cancel options: sp su vt1 vt2
+2 extra recovery frames on whiff (22f)
Minimal hurtbox extension 1 frame before active
Very disjointed hitbox makes it have great priority at range
FATonline.png
VT2 Startup Active Recovery Hit
14 3 20(22) 3*19
Damage Stun Attack Block
80*18 (98) 150 H -6*10
  • Confirm windows:
    • Specials & CA: 17
    • V-Trigger: 17
  • Cancel options: sp su
+2 extra recovery frames on whiff (22f)
Minimal hurtbox extension 1 frame before active
Very disjointed hitbox makes it have great priority at range
5LK
Stand LK
5LK
SFV Rose 5LK.png
Normal
SFV Rose 5LK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
4 3 11 2
Damage Stun Attack Block
30 70 H 1
  • Confirm windows:
    • Specials & CA: 12
    • Target Combos: 10
    • V-Trigger: 10
  • Cancel options: sp su vt1 vt2
FATonline.png
VT2 Startup Active Recovery Hit
4 3 11 2*15
Damage Stun Attack Block
30*7 (37) 70 H 1*14
5MK
Stand MK
5MK
SFV Rose 5MK.png
Normal
SFV Rose 5MK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
10 3 15 3
Damage Stun Attack Block
60 100 H -1
  • Confirm windows:
    • V-Trigger: 14
  • Cancel options: vt1 vt2
Throw-invincible on frames 5-20; NOT considered airborne
Hurtbox pulls up on frames 5-21 which can go over some low hitting attacks
FATonline.png
VT2 Startup Active Recovery Hit
10 3 15 3*18
Damage Stun Attack Block
60*14 (74) 100 H -1*14
  • Confirm windows:
    • V-Trigger: 14
Throw-invincible on frames 5-20; NOT considered airborne
Hurtbox pulls up on frames 5-21 which can go over some low hitting attacks
5HK
Stand HK
5HK
SFV Rose 5HK.png
Normal
SFV Rose 5HK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
12 3 22 2
Damage Stun Attack Block
90 150 H -2
  • Crush Counter: Flipping Juggle, J Adv, +150 V-Gauge.
  • Knockdown: 89 KD Adv, 30 Quick Rise Adv, 35 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: 17
    • V-Trigger: 17
  • Cancel options: sp su vt1 vt2
Will punt opponent to the moon on aerial crush-counter
FATonline.png
VT2 Startup Active Recovery Hit
12 3 22 2*18
Damage Stun Attack Block
90*21 (111) 150 H -2*14
  • Crush Counter: Flipping Juggle, J Adv, +150 V-Gauge.
  • Knockdown: 89 KD Adv, 30 Quick Rise Adv, 35 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: 17
    • V-Trigger: 17
  • Cancel options: sp su
Will punt opponent to the moon on aerial crush-counter
2LP
Crouch LP
2LP
SFV Rose 2LP.png
Normal
SFV Rose 2LP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
4 2 9 3
Damage Stun Attack Block
30 70 H 1
  • Cancel options: ch sp su vt1 vt2
Chains into st.LP, cr.LP, or cr.LK
FATonline.png
VT2 Startup Active Recovery Hit
4 2 9 3*16
Damage Stun Attack Block
30*7 (37) 70 H 1*14
  • Cancel options: ch sp su
Chains into st.LP, cr.LP, or cr.LK
2MP
Crouch MP
2MP
SFV Rose 2MP.png
Normal
SFV Rose 2MP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
5 2 14 4
Damage Stun Attack Block
60 100 H 1
  • Confirm windows:
    • Specials & CA: 16
    • V-Trigger: 14
  • Cancel options: sp su vt1 vt2
Cannot win tournaments by itself
FATonline.png
VT2 Startup Active Recovery Hit
5 2 14 4*19
Damage Stun Attack Block
60*14 (74) 100 H 1*16
  • Confirm windows:
    • Specials & CA: 16
    • V-Trigger: 14
  • Cancel options: sp su
Cannot win tournaments by itself
2HP
Crouch HP
2HP
SFV Rose 2HP.png
Normal
SFV Rose 2HP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
8 7 24 -5
Damage Stun Attack Block
90 150 H -12
  • Confirm windows:
    • Specials & CA: 17
    • V-Trigger: 21
  • Cancel options: sp su vt1 vt2
Solid anti-air on frames 11-14 (last 4 active frames)
Cannot hit cross-up (behind Rose) during first 3 active frames
Special and super cancelable on first 3 active frames only
FATonline.png
VT2 Startup Active Recovery Hit
8 7 24 -5*11
Damage Stun Attack Block
90*21 (111) 150 H -12*4
  • Confirm windows:
    • Specials & CA: 17
    • V-Trigger: 21
  • Cancel options: sp su
Solid anti-air on frames 11-14 (last 4 active frames)
Cannot hit cross-up (behind Rose) during first 3 active frames
Special and super cancelable on first 3 active frames only
2LK
Crouch LK
2LK
SFV Rose 2LK.png
Normal
SFV Rose 2LK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
4 2 8 2
Damage Stun Attack Block
20 70 L 0
  • Cancel options: ch vt1 vt2
Chains into st.LP, cr.LP, or cr.LK
FATonline.png
VT2 Startup Active Recovery Hit
4 2 8 2*14
Damage Stun Attack Block
20*5 (25) 70 L 0*14
  • Cancel options: ch
Chains into st.LP, cr.LP, or cr.LK
2MK
Crouch MK
2MK
SFV Rose 2MK.png
Normal
SFV Rose 2MK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
7 3 15 2
Damage Stun Attack Block
50 100 L -3
  • Confirm windows:
    • Specials & CA: 16
    • V-Trigger: 16
  • Cancel options: sp su vt1 vt2
Superb range and cancel window (16f) for a low attack
FATonline.png
VT2 Startup Active Recovery Hit
7 3 15 2*17
Damage Stun Attack Block
50*12 (62) 100 L -3*12
  • Confirm windows:
    • Specials & CA: 16
    • V-Trigger: 16
  • Cancel options: sp su
Superb range and cancel window (16f) for a low attack
2HK
Crouch HK
2HK
SFV Rose 2HK.png
Normal
SFV Rose 2HK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
10 3 25 KD
Damage Stun Attack Block
90 150 L -15
  • Crush Counter: Hard Knockdown, KD Adv, +120 V-Gauge.
  • Knockdown: 72 KD Adv, 23 Quick Rise Adv, 28 Back Rise Adv.
  • Confirm windows:
    • V-Trigger: 17
  • Cancel options: vt1 vt2
FATonline.png
VT2 Startup Active Recovery Hit
10 3 25 KD
Damage Stun Attack Block
90 150 L -15*1
8LP
Jump LP
8LP
SFV Rose 8LP.png
Normal
SFV Rose 8LP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
4 4 - -
Damage Stun Attack Block
40 70 M -
If done after a teleport, puts airborne opponents into a limited juggle state
FATonline.png
VT2 Startup Active Recovery Hit
4 4 - -
Damage Stun Attack Block
40*9 (49) 70 M -
8MP
Jump MP
8MP
SFV Rose 8MP.png
Normal
SFV Rose 8MP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
6 4 - -
Damage Stun Attack Block
60 100 M -
  • Cancel options: sp
Puts airborne opponents into a limited juggle state
Cancelable into air fireball (subject to height restriction; EX Air Soul Spark does not have height restrictions however)
FATonline.png
VT2 Startup Active Recovery Hit
6 4 - -
Damage Stun Attack Block
60*14 (74) 100 M -
  • Cancel options: sp
Puts airborne opponents into a limited juggle state
Cancelable into air fireball (subject to height restriction; EX Air Soul Spark does not have height restrictions however)
8HP
Jump HP
8HP
SFV Rose 8HP.png
Normal
SFV Rose 8HP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
8 4 - -
Damage Stun Attack Block
90 150 M -
If done after a teleport, knocks opponent to the ground
Entire lower hurtbox is projectile-invulnerable, allowing Rose to bonk projectile-based anti-airs such as Akuma's Kiai, Dhalsim's fireballs, and more (or at least trade favorably)
FATonline.png
VT2 Startup Active Recovery Hit
8 4 - -
Damage Stun Attack Block
90*21 (111) 150 M -
Entire lower hurtbox is projectile-invulnerable, allowing Rose to bonk projectile-based anti-airs such as Akuma's Kiai, Dhalsim's fireballs, and more (or at least trade favorably)
8LK
Jump LK
8LK
SFV Rose 8LK.png
Normal
SFV Rose 8LK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
5 8 - -
Damage Stun Attack Block
40 70 M -
Cross-up
Can instantly hit standing characters (fuzzy overhead) even from max range
If done after a teleport, puts airborne opponents into a limited juggle state
FATonline.png
VT2 Startup Active Recovery Hit
5 8 - -
Damage Stun Attack Block
40*9 (49) 70 M -
Cross-up
Can instantly hit standing characters (fuzzy overhead) even from max range
If done after a teleport, puts airborne opponents into a limited juggle state
8MK
Jump MK
8MK
SFV Rose 8MK.png
Normal
SFV Rose 8MK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
7 5 - -
Damage Stun Attack Block
60 100 M -
Cross-up
If done after a teleport, puts airborne opponents into a limited juggle state
FATonline.png
VT2 Startup Active Recovery Hit
7 5 - -
Damage Stun Attack Block
60*14 (74) 100 M -
Cross-up
No horizontal hurtbox extension before becoming active; great for long range punishes of whiffed anti-airs
8HK
Jump HK
8HK
SFV Rose 8HK.png
Normal
SFV Rose 8HK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
9 6 - -
Damage Stun Attack Block
90 150 M -
If done after a teleport, puts airborne opponents into a limited juggle state
Slightly retracts lower-body hurtbox on frame 5
FATonline.png
VT2 Startup Active Recovery Hit
9 6 - -
Damage Stun Attack Block
90*21 (111) 150 M -
Slightly retracts lower-body hurtbox on frame 5

Command Normals

6MK
Soul Presa
6MK
SFV Rose 6MK.png
Normal
SFV Rose 6MK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
10 3 22 2
Damage Stun Attack Block
70 100 H -6
Decent poke but punishable on block
Hurtbox pulls up a bit on frames 6-12 which can go over some low hitting attacks
Is never considered airborne
FATonline.png
VT2 Startup Active Recovery Hit
10 3 22 2*17
Damage Stun Attack Block
70*16 (86) 100 H -6*9
Decent poke
3MK
Slide
3MK
SFV Rose 3MK.png
Normal
SFV Rose 3MK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
10 10 17 -4
Damage Stun Attack Block
50 100 L -9
Slight low profile and Projectile invincible on upper body on frames 6-19
Cannot hit crossup (behind Rose)
Not cancelable in any way
+5 oH / +0 oB on last active frame (can be spaced)
FATonline.png
VT2 Startup Active Recovery Hit
10 10 17 -4*11
Damage Stun Attack Block
50*12 (62) 100 L -9
Slight low profile and Projectile invincible on upper body on frames 6-19
Not cancelable in any way
+5 oH / +0 oB on last active frame (can be spaced)
6HK
Soul Piede
6HK
SFV Rose 6HK.png
Normal
SFV Rose 6HK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
12 3 19 4
Damage Stun Attack Block
90 150 H -2
  • Crush Counter: Stagger, 24 Adv, +150 V-Gauge.
  • Confirm windows:
    • V-Trigger: 19
  • Cancel options: vt1 vt2
Whiffs on crouching opponents
Cannot hit cross-up (behind Rose)
Launches opponents on aerial crush-counter
FATonline.png
VT2 Startup Active Recovery Hit
12 3 19 4*20
Damage Stun Attack Block
90*21 (111) 150 H -2
  • Crush Counter: Stagger, 24 Adv, +150 V-Gauge.
  • Confirm windows:
    • V-Trigger: 19
Whiffs on crouching opponents
Cannot hit cross-up (behind Rose)
Launches opponents on aerial crush-counter
4HK
Soul Pilastro
4HK
SFV Rose 4HK.png
Normal
SFV Rose 4HK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
17 3 22 2
Damage Stun Attack Block
90 150 H -4
  • Crush Counter: Flipping Juggle, J Adv, +150 V-Gauge.
  • Knockdown: 93 KD Adv, 34 Quick Rise Adv, 39 Back Rise Adv.
Airborne and hops over low hitting attacks frames 4-32
Cannot hit cross-up (behind Rose)
Can corpse-hop downed opponents
FATonline.png
VT2 Startup Active Recovery Hit
17 3 22 2*18
Damage Stun Attack Block
90*21 (111) 150 H -4
  • Crush Counter: Flipping Juggle, J Adv, +150 V-Gauge.
  • Knockdown: 93 KD Adv, 34 Quick Rise Adv, 39 Back Rise Adv.
Airborne and hops over low hitting attacks frames 4-32
Cannot hit cross-up (behind Rose)
Can corpse-hop downed opponents

Target Combos

LK > 6HK
Soul Levare
LK > 6HK
Normal Startup Active Recovery Hit
12 3 23 KD
Damage Stun Attack Block
30*54 (84) 70*80 (150) H -10
  • Knockdown: 92 KD Adv, 33 Quick Rise Adv, 38 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: 19
    • Target Combos: 10
    • V-Trigger: 19
  • Cancel options: sp su vt1 vt2
Launches opponent on hit
FATonline.png
VT2 Startup Active Recovery Hit
12 3 23 KD
Damage Stun Attack Block
30*7*48*12 (97) 70*80 (150) H -10
  • Knockdown: 92 KD Adv, 33 Quick Rise Adv, 38 Back Rise Adv.
  • Confirm windows:
    • Specials & CA: 19
    • Target Combos: 10
    • V-Trigger: 19
  • Cancel options: sp su
Launches opponent on hit

Throws

LPLK
Soul Fall
Throw
LPLK
SFV Rose LPLK.png
Startup Active Recovery Hit
5 3 17 KD
Damage Stun Attack Block
130 150 T -
  • Knockdown: 60 KD Adv, 11 Quick Rise Adv, 11 Back Rise Adv.
FATonline.png
4LPLK
Soul Drain
Back Throw
4LPLK
SFV Rose 4LPLK.png
Startup Active Recovery Hit
5 3 17 KD
Damage Stun Attack Block
150 200 T -
  • Knockdown: 54 KD Adv, 5 Quick Rise Adv, 5 Back Rise Adv.
FATonline.png

Special Moves

236LP
LP Soul Spark
236LP
SFV Rose 236LP.png
Normal
Normal Startup Active Recovery Hit
14 - 32 0
Damage Stun Attack Block
60 100 H -6
  • Cancel options: su vt1
Projectile Speed: 0.05
Can be canceled into V-Trigger 1 Teleports
FATonline.png
VT2 Startup Active Recovery Hit
14 - 32 5
Damage Stun Attack Block
30*60 (90) 50*100 (150) H -6
  • Cancel options: su
Projectile Speed: 0.05
236MP
MP Soul Spark
236MP
SFV Rose 236MP.png
Normal
SFV Rose 236MP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
20 - 28 2
Damage Stun Attack Block
60 100 H -4
  • Cancel options: su vt1
Projectile Speed: 0.07
Can be canceled into V-Trigger 1 Teleports
FATonline.png
VT2 Startup Active Recovery Hit
20 - 28 9
Damage Stun Attack Block
30*60 (90) 50*100 (150) H -4
  • Cancel options: su
Projectile Speed: 0.07
236HP
HP Soul Spark
236HP
SFV Rose 236HP.png
Normal
SFV Rose 236HP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
27 - 26 4
Damage Stun Attack Block
60 100 H -2
  • Cancel options: su vt1
Projectile Speed: 0.09
Can be canceled into V-Trigger 1 Teleports
FATonline.png
VT2 Startup Active Recovery Hit
27 - 26 11
Damage Stun Attack Block
30*60 (90) 50*100 (150) H -2
  • Cancel options: su
Projectile Speed: 0.09
236PP
EX Soul Spark
236PP
SFV Rose 236PP.png
Normal
SFV Rose 236PP vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
14 - 32 KD
Damage Stun Attack Block
50*50 (100) 0*150 (150) H 3
  • Knockdown: 107 KD Adv, 48 Quick Rise Adv, 53 Back Rise Adv.
  • Cancel options: vt1 vt2
Projectile Speed: 0.085
Can be canceled into V-Trigger 1 Teleports
FATonline.png
VT2 Startup Active Recovery Hit
14 - 32 KD
Damage Stun Attack Block
50*50*50 (150) 50*50*100 (200) H 3
  • Knockdown: 114 KD Adv, 55 Quick Rise Adv, 60 Back Rise Adv.
Projectile Speed: 0.085
236LP (air)
Airborne LP Soul Spark
236LP (air)
SFV Rose 236LP (air).png
Normal
SFV Rose 236LP (air) vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
16 - 10 -
Damage Stun Attack Block
80 100 H -
  • Cancel options: vt1
Can be performed from a neutral or forward jump
Can be performed after 6th frame of jump, up to 8 frames before landing
10 frames of landing recovery
Can be canceled into V-Trigger 1 Teleports
FATonline.png
VT2 Startup Active Recovery Hit
16 - 10 -
Damage Stun Attack Block
40*80 (120) 50*100 (150) H -
Can be performed from a neutral or forward jump
10 frames of landing recovery
236MP (air)
Airborne MP Soul Spark
236MP (air)
SFV Rose 236MP (air).png
Normal
SFV Rose 236MP (air) vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
16 - 10 -
Damage Stun Attack Block
80 100 H -
  • Cancel options: vt1
Can be performed from a neutral or forward jump
Can be performed after 6th frame of jump, up to 8 frames before landing
10 frames of landing recovery
Can be canceled into V-Trigger 1 Teleports
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VT2 Startup Active Recovery Hit
16 - 10 -
Damage Stun Attack Block
40*80 (120) 50*100 (150) H -
Can be performed from a neutral or forward jump
10 frames of landing recovery
236HP (air)
Airborne HP Soul Spark
236HP (air)
SFV Rose 236HP (air).png
Normal
SFV Rose 236HP (air) vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
16 - 10 -
Damage Stun Attack Block
80 100 H -
  • Cancel options: vt1
Can be performed from a neutral or forward jump
Can be performed after 6th frame of jump, up to 8 frames before landing
10 frames of landing recovery
Can be canceled into V-Trigger 1 Teleports
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VT2 Startup Active Recovery Hit
16 - 10 -
Damage Stun Attack Block
40*80 (120) 50*100 (150) H -
Can be performed from a neutral or forward jump
10 frames of landing recovery
236PP (air)
Airborne EX Soul Spark
236PP (air)
SFV Rose 236PP (air).png
Normal
SFV Rose 236PP (air) vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
16 - 7 -
Damage Stun Attack Block
50*50 (100) 0*150 (150) H -
  • Cancel options: vt1
Can be performed from a neutral or forward jump
Can be performed immediately off the ground (but still has height restrictions when landing)
LP+MP travels at a shallow angle
LP+HP travels at a 45 degree angle
MP+HP travels at a very far angle
Inputting LP+MP+HP performs the LP+HP (45 degree) version
7 frames of landing recovery
Frame advantage and KDA varies greatly depending on height & angle
Can be canceled into V-Trigger 1 Teleports
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VT2 Startup Active Recovery Hit
16 - 7 -
Damage Stun Attack Block
50*50*50 (150) 50*50*100 (200) H -
Can be performed from a neutral or forward jump
LP+MP travels at a shallow angle
LP+HP travels at a 45 degree angle
MP+HP travels at a very far angle
7 frames of landing recovery
Frame advantage and KDA varies greatly depending on height & angle
623LP
LP Soul Bind
623LP
SFV Rose 623LP.png
Startup Active Recovery Hit
7 6 54 KD
Damage Stun Attack Block
130 200 T -
  • Knockdown: 81 KD Adv, 32 Quick Rise Adv, 37 Back Rise Adv.
Cannot hit grounded opponents or cross-up (behind Rose)
Head is invulnerable to airborne strikes frames 1-6
Invincible to airborne strikes frames 7-12
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623MP
MP Soul Bind
623MP
SFV Rose 623MP.png
Startup Active Recovery Hit
7 6 54 KD
Damage Stun Attack Block
130 200 T -
  • Knockdown: 81 KD Adv, 32 Quick Rise Adv, 37 Back Rise Adv.
Cannot hit grounded opponents or cross-up (behind Rose)
Head is invulnerable to airborne strikes frames 1-6
Invincible to airborne strikes frames 7-12
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623HP
HP Soul Bind
623HP
SFV Rose 623HP.png
Startup Active Recovery Hit
11 6 70 KD
Damage Stun Attack Block
130 200 T -
  • Knockdown: 81 KD Adv, 32 Quick Rise Adv, 37 Back Rise Adv.
Cannot hit grounded opponents or cross-up (behind Rose)
Head is invulnerable to airborne strikes frames 1-10
Invincible to airborne strikes frames 11-16
FATonline.png
623PP
EX Soul Bind
623PP
SFV Rose 623PP.png
Startup Active Recovery Hit
7 6 54 KD
Damage Stun Attack Block
80*30 (110) 100*60 (160) T -
  • Knockdown: 81 KD Adv, 32 Quick Rise Adv, 37 Back Rise Adv.
  • Cancel options: vt1
Cannot hit grounded opponents or cross-up (behind Rose)
Head is invulnerable to airborne strikes frames 1-6
Invincible to airborne strikes frames 7-12
Can be canceled into V-Trigger 1 Teleports
FATonline.png
236LK
LK Soul Spiral
236LK
SFV Rose 236LK.png
Normal
SFV Rose 236LK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
11 7 21 KD
Damage Stun Attack Block
80 150 H -10
  • Knockdown: 87 KD Adv, 28 Quick Rise Adv, 33 Back Rise Adv.
  • Cancel options: su vt1
Cannot hit cross-up (behind Rose)
Can be canceled into V-Trigger 1 Teleports
FATonline.png
VT2 Startup Active Recovery Hit
11 7 21 KD
Damage Stun Attack Block
80*18 (98) 150 H -10
  • Knockdown: 104 KD Adv, 45 Quick Rise Adv, 50 Back Rise Adv.
  • Cancel options: su
Cannot hit cross-up (behind Rose)
236MK
MK Soul Spiral
236MK
SFV Rose 236MK.png
Normal
SFV Rose 236MK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
14 7 21 KD
Damage Stun Attack Block
90 150 H -10
  • Knockdown: 87 KD Adv, 28 Quick Rise Adv, 33 Back Rise Adv.
  • Cancel options: su vt1
Cannot hit cross-up (behind Rose)
Can be canceled into V-Trigger 1 Teleports
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VT2 Startup Active Recovery Hit
14 7 21 KD
Damage Stun Attack Block
90*21 (111) 150 H -10
  • Knockdown: 104 KD Adv, 45 Quick Rise Adv, 50 Back Rise Adv.
  • Cancel options: su
Cannot hit cross-up (behind Rose)
236HK
HK Soul Spiral
236HK
SFV Rose 236HK.png
Normal
SFV Rose 236HK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
21 7 21 KD
Damage Stun Attack Block
100 150 H -10
  • Knockdown: 85 KD Adv, 26 Quick Rise Adv, 31 Back Rise Adv.
  • Cancel options: su vt1
Cannot hit cross-up (behind Rose)
Can be canceled into V-Trigger 1 Teleports
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VT2 Startup Active Recovery Hit
21 7 21 KD
Damage Stun Attack Block
100*23 (123) 150 H -10
  • Knockdown: 102 KD Adv, 43 Quick Rise Adv, 48 Back Rise Adv.
  • Cancel options: su
Cannot hit cross-up (behind Rose)
236KK
EX Soul Spiral
236KK
SFV Rose 236KK.png
Normal
SFV Rose 236KK vt2.png
V-Trigger 2
Normal Startup Active Recovery Hit
13 7 39 KD
Damage Stun Attack Block
140 200 H -26
  • Knockdown: 67 KD Adv, 8 Quick Rise Adv, 13 Back Rise Adv.
  • Cancel options: vt1
Strike and Projectile invincible ONLY on frames 1-13
Cannot hit cross-up (behind Rose)
Can be canceled into V-Trigger 1 Teleports
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VT2 Startup Active Recovery Hit
13 7 39 KD
Damage Stun Attack Block
140*32 (172) 200 H -26
  • Knockdown: 93 KD Adv, 34 Quick Rise Adv, 39 Back Rise Adv.
Strike and Projectile invincible ONLY on frames 1-13
Cannot hit cross-up (behind Rose)
214P
Soul Punish
214P
SFV Rose 214P.png
Normal
Normal Startup Active Recovery Hit
38 - 12 KD
Damage Stun Attack Block
70 120 H -
  • Cancel options: vt1
Has 3 different distance variations selectable with button strength
LP version spawns 1/4 screen away
MP version spawns 1/2 screen away
HP version spawns 3/4 screen away
Detonates 95 frames after spawning
Will dissipate harmlessly if Rose is hit before detonation
Will absorb 2 projectile hits
Can be canceled into V-Trigger 1 Teleports
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VT2 Startup Active Recovery Hit
38 - 12 KD
Damage Stun Attack Block
30*50 (80) 150 H -
Has 3 different distance variations selectable with button strength
LP version spawns 1/4 screen away
MP version spawns 1/2 screen away
HP version spawns 3/4 screen away
Detonates 95 frames after spawning
Will dissipate harmlessly if Rose is hit before detonation
Will absorb 2 projectile hits
214PP
EX Soul Punish
214PP
SFV Rose 214PP.png
Normal
Normal Startup Active Recovery Hit
38 - 12 KD
Damage Stun Attack Block
20*60 (80) 0*150 (150) H 34
  • Knockdown: 146 KD Adv, 87 Quick Rise Adv, 92 Back Rise Adv.
  • Cancel options: vt1
Has 3 different distance variations selectable with different two-punch combinations
LP+MP version spawns 1/4 screen away
LP+HP version spawns 1/2 screen away
MP+HP version spawns 3/4 screen away
Detonates 91 frames after spawning or immediately when in proximity of opponent
Will dissipate harmlessly if Rose is hit before detonation
Will absorb 2 projectile hits
Can be canceled into V-Trigger 1 Teleports
FATonline.png
VT2 Startup Active Recovery Hit
38 - 12 KD
Damage Stun Attack Block
20*40*40 (100) 200 H 34
  • Knockdown: 152 KD Adv, 93 Quick Rise Adv, 98 Back Rise Adv.
Has 3 different distance variations selectable with different two-punch combinations
LP+MP version spawns 1/4 screen away
LP+HP version spawns 1/2 screen away
MP+HP version spawns 3/4 screen away
Detonates 91 frames after spawning or immediately when in proximity of opponent
Will dissipate harmlessly if Rose is hit before detonation
Will absorb 2 projectile hits

Critical Art

236236K
Fate Aura Spark
236236K
SFV Rose 236236K.png
Startup Active Recovery Hit
9 14 52 KD
Damage Stun Attack Block
20x4*240 (320) 0 H -28
  • Knockdown: 20 KD Adv, 20 Quick Rise Adv, 20 Back Rise Adv.
Completely invincible on frames 1-13
Hard knockdown
Swaps sides with opponent
Does 20 less damage for each strike Rose whiffs before the full cutscene plays out on hit (Max: 320 damage / Minimum: 280 damage)
Only the first hit has invulnerability but can also be avoided with certain low-profiles (i.e.: Chun cr.MP, Dhalsim cr.HK, Vega VS1)
Each of the initial three strikes inflicts 15 base guard damage (16 with Chariot Tarot, 23 with Death Tarot)
Juggle Limit:99
FATonline.png

Taunts

5PPPKKK
Taunt
5PPPKKK
SFV Rose 5PPPKKK.png
Startup Active Recovery Hit
- - 61 -
Damage Stun Attack Block
- - - -
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V-System

V-Skill 1

MPMK (VS1)
Soul Fortune (Chariot)
MPMK (VS1)
SFV Rose MPMK (VS1).png
Startup Active Recovery Hit
40 - 21 -
Damage Stun Attack Block
- - - -
Self-cast, increases Rose's attack damage by 10% for 600 frames (10 seconds)
Damage buff is lost if Rose is hit, thrown, or affected by V-Reveral or V-Shift Break
Builds 50 V-Gauge on frame 40
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MPMK (VS1)
Soul Fortune (Magician)
MPMK (VS1)
SFV Rose MPMK (VS1).png
Startup Active Recovery Hit
40 - 21 -
Damage Stun Attack Block
- - - -
Self-cast, builds 80 V-Gauge on frame 40 and can be held for further V-Gauge gain
2f less recovery (19f) on held version
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MPMK (VS1)
Soul Fortune (Death)
MPMK (VS1)
SFV Rose MPMK (VS1).png
Startup Active Recovery Hit
25 - 26 -4
Damage Stun Attack Block
10 0 H -8
1-hit Projectile attack, increases Rose's block damage by 50% for 600 frames or if Rose is hit
Effect still activates if the Tarot card was blocked but not if parried
Disintegrates if reflected by Aegis
Blocked Tarot Card inflicts 2 points of grey damage, not true block damage, before applying effect
Builds 60/30 V-Gauge on Hit/Block
Cannot hit airborne or cross-up (behind Rose), including juggle
FATonline.png
MPMK (VS1)
Soul Fortune (Tower)
MPMK (VS1)
SFV Rose MPMK (VS1).png
Startup Active Recovery Hit
25 - 26 -4
Damage Stun Attack Block
10 0 H -8
1-hit Projectile attack, decreases opponent's attack damage by 10% for 420 frames (7 seconds)
Effect still activates if the Tarot card was blocked but not if parried
Disintegrates if reflected by Aegis
Blocked Tarot Card inflicts 2 points of grey damage, not true block damage
Builds 60/30 V-Gauge on Hit/Block
Cannot hit airborne or cross-up (behind Rose), including juggle
FATonline.png
2MPMK (VS1)
Fortune Shuffle
2MPMK (VS1)
SFV Rose 2MPMK (VS1).png
Startup Active Recovery Hit
29 - 12 -
Damage Stun Attack Block
- - - -
Randomly draws a Tarot card that is not currently equipped
Random Tarot card is drawn on frame 29
Shuffle does not build V-Guage
FATonline.png

V-Skill 2

MPMK (VS2)
Soul Satellite
MPMK (VS2)
SFV Rose MPMK (VS2).png
Startup Active Recovery Hit
40 - 20 -
Damage Stun Attack Block
50 50 H -
Each orb is a 1-hit projectile
Orbs last for 240F
Can call up to 2 orbs
Summoning a 2nd orb refreshes the lifespan of the 1st orb if performed up to 40 frames before its expiration
Builds 30 / 15 V-Guage on Hit / Block
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V-Trigger 1

HPHK (VT1)
Soul Dimension
HPHK (VT1)
SFV Rose HPHK (VT1).png
Startup Active Recovery Hit
1 - 5 -
Damage Stun Attack Block
- - - -
2 bar V-Trigger
Duration of 2000 frames (~33 seconds)
Spends 1000 V-Timer (50% V-Timer)
Gives access to ground and air teleports
Teleports can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
FATonline.png
HPHK (VT1)
Soul Terra
HPHK (VT1)
SFV Rose HPHK (VT1).png
Startup Active Recovery Hit
11 - 17 -
Damage Stun Attack Block
- - - -
Spends 1000 V-Timer (50% V-Timer)
Ground version teleports behind opponent; Air version will land on the ground
Can also be performed in the air
Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
Hurtbox goes away on frames 11-18
Rose teleports on frame 13
17 frames recovery after reappearing
FATonline.png
4HPHK (VT1)
Soul Mare
4HPHK (VT1)
SFV Rose 4HPHK (VT1).png
Startup Active Recovery Hit
11 - 27 -
Damage Stun Attack Block
- - - -
Spends 1000 V-Timer (50% V-Timer)
Teleports half screen away from the opponent; Air version will land on the ground
Can also be performed in the air
Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
Hurtbox goes away on frames 11-18
Rose teleports on frame 13
27 frames recovery after reappearing
FATonline.png
2HPHK (VT1)
Soul Cielo
2HPHK (VT1)
SFV Rose 2HPHK (VT1).png
Startup Active Recovery Hit
11 - 17 -
Damage Stun Attack Block
- - - -
Spends 1000 V-Timer (50% V-Timer)
Teleports behind and above the opponent
Can also be performed in the air
Can be canceled into from Soul Spark, Soul Spiral, and EX Soul Bind
Hurtbox goes away on frames 11-18
Rose teleports on frame 13
17 frames recovery after reappearing
Can perform air normals or air fireballs 5 frames after re-appearing
FATonline.png

V-Trigger 2

HPHK (VT2)
Soul Illusion
HPHK (VT2)
SFV Rose HPHK (VT2).png
Startup Active Recovery Hit
1 - 5 -
Damage Stun Attack Block
- - - -
2 bar V-Trigger
Duration of 300 frames (5 seconds)
Spawns a shadow clone that repeats Rose's attacks 9 frames later
Shadow clone deals 75% less damage and no stun
Performing the same normal or unique attack twice in the same sequence will cause the attack to launch
Air attacks cause a limited juggle state
Replaces juggle limit of all moves with a global juggle limit of 19 while V-Trigger 2 is active
FATonline.png

V-Shift

MKHP
V-Shift
MKHP
SFV Rose MKHP.png
Startup Active Recovery Hit
1 9 22 -
Damage Stun Attack Block
- - - -
Shifts back 1.1276 range
Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
Throw invincible on frames 1-16 on an empty / raw V-Shift
Counter-Hit state on frames 10-31 on an empty / raw V-Shift
Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans)
Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
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V-Shift Break

MKHP
Soul Veloce
MKHP
SFV Rose MKHP break.png
Startup Active Recovery Hit
? 3 ? KD
Damage Stun Attack Block
60 0 H -2
  • Knockdown: 75 KD Adv, 16 Quick Rise Adv, 21 Back Rise Adv.
Fully invincible during startup and active frames
FATonline.png

V-Reversal

6PPP
Soul Reflect
6PPP
SFV Rose 6PPP.png
Startup Active Recovery Hit
17 2 24 KD
Damage Stun Attack Block
60 0 H -2
  • Knockdown: 75 KD Adv, 16 Quick Rise Adv, 21 Back Rise Adv.
Strike and Projectile invincible on frames 1-31
FATonline.png


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