No edit summary |
No edit summary |
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Line 26: | Line 26: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5LP.png | |image=SFV_Guile_5LP.png | ||
Line 48: | Line 48: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MP.png | |image=SFV_Guile_5MP.png | ||
Line 73: | Line 73: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5HP.png | |image=SFV_Guile_5HP.png | ||
Line 96: | Line 96: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5LK.png | |image=SFV_Guile_5LK.png | ||
Line 121: | Line 121: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MK.png | |image=SFV_Guile_5MK.png | ||
Line 145: | Line 145: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5HK.png | |image=SFV_Guile_5HK.png | ||
Line 167: | Line 167: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LP.png | |image=SFV_Guile_2LP.png | ||
Line 189: | Line 189: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2MP.png | |image=SFV_Guile_2MP.png | ||
Line 212: | Line 212: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2HP.png | |image=SFV_Guile_2HP.png | ||
Line 243: | Line 243: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LK.png | |image=SFV_Guile_2LK.png | ||
Line 266: | Line 266: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2MK.png | |image=SFV_Guile_2MK.png | ||
Line 290: | Line 290: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2HK.png | |image=SFV_Guile_2HK.png | ||
Line 321: | Line 321: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8LP.png | |image=SFV_Guile_8LP.png | ||
Line 338: | Line 338: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8MP.png | |image=SFV_Guile_8MP.png | ||
Line 355: | Line 355: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8HP.png | |image=SFV_Guile_8HP.png | ||
Line 372: | Line 372: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8LK.png | |image=SFV_Guile_8LK.png | ||
Line 389: | Line 389: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8MK.png | |image=SFV_Guile_8MK.png | ||
Line 406: | Line 406: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_8HK.png | |image=SFV_Guile_8HK.png | ||
Line 425: | Line 425: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">3HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_3HK.png | |image=SFV_Guile_3HK.png | ||
Line 451: | Line 451: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4 or 6+LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4 or 6+LK.png | |image=SFV_Guile_4 or 6+LK.png | ||
Line 467: | Line 467: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Knee%20Bazooka}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4 or 6+MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4 or 6+MK.png | |image=SFV_Guile_4 or 6+MK.png | ||
Line 491: | Line 491: | ||
:No hurtbox extensions during startup frames makes this a really strong poke tool | :No hurtbox extensions during startup frames makes this a really strong poke tool | ||
:1 extra frame of recovery on whiff | :1 extra frame of recovery on whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Rolling%20Sobat}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_6HP.png | |image=SFV_Guile_6HP.png | ||
Line 517: | Line 517: | ||
|description= | |description= | ||
:Cannot hit crouching opponents | :Cannot hit crouching opponents | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Spinning%20Back%20Knuckle}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_6HK.png | |image=SFV_Guile_6HK.png | ||
Line 540: | Line 540: | ||
:Lower body invincible on frames 10-32 | :Lower body invincible on frames 10-32 | ||
:Not airborne | :Not airborne | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Reverse%20Spin%20Kick}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4HP.png | |image=SFV_Guile_4HP.png | ||
Line 569: | Line 569: | ||
|description= | |description= | ||
:+5 extra frames of recovery on whiff (25F) | :+5 extra frames of recovery on whiff (25F) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Burn%20Straight}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_6MP.png | |image=SFV_Guile_6MP.png | ||
Line 589: | Line 589: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/Full%20Bullet%20Magnum}} | ||
}} | }} | ||
}} | }} | ||
Line 595: | Line 595: | ||
== Target Combos == | == Target Combos == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK > 6MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2MK 6MP.png | |image=SFV_Guile_2MK 6MP.png | ||
Line 616: | Line 616: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK > 5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LK 5MP.png | |image=SFV_Guile_2LK 5MP.png | ||
Line 639: | Line 639: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK > 5MP > 6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_2LK 5MP 6HP.png | |image=SFV_Guile_2LK 5MP 6HP.png | ||
Line 668: | Line 668: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MP 6HP.png | |image=SFV_Guile_5MP 6HP.png | ||
Line 697: | Line 697: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK > 5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5LK 5MK.png | |image=SFV_Guile_5LK 5MK.png | ||
Line 728: | Line 728: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_LPLK.png | |image=SFV_Guile_LPLK.png | ||
Line 751: | Line 751: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4LPLK.png | |image=SFV_Guile_4LPLK.png | ||
Line 776: | Line 776: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">3</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_3.png | |image=SFV_Guile_3.png | ||
Line 789: | Line 789: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_46LP.png | |image=SFV_Guile_46LP.png | ||
|caption=Normal | |||
|image2=SFV_Guile_46LP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LP Sonic Boom | |name=LP Sonic Boom | ||
|input=46LP | |input=46LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
Line 810: | Line 814: | ||
:Not cancelable into V-Trigger 2 | :Not cancelable into V-Trigger 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LP%20Sonic%20Boom}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/LP%20Sonic%20Boom}} | ||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.046 | |||
:Takes 45 frames to charge | |||
:Does not consume any V-Meter | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_46MP.png | |image=SFV_Guile_46MP.png | ||
|caption=Normal | |||
|image2=SFV_Guile_46MP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MP Sonic Boom | |name=MP Sonic Boom | ||
|input=46MP | |input=46MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
Line 835: | Line 859: | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MP%20Sonic%20Boom}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/MP%20Sonic%20Boom}} | ||
}} | }} | ||
}} | {{AttackData-SFV | ||
|version=VT1 | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.064 | |||
:Takes 45 frames to charge | |||
:Does not consume any V-Meter | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_46HP.png | |image=SFV_Guile_46HP.png | ||
|caption=Normal | |||
|image2=SFV_Guile_46HP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=HP Sonic Boom | |name=HP Sonic Boom | ||
|input=46HP | |input=46HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
Line 858: | Line 902: | ||
:Not cancelable into V-Trigger 2 | :Not cancelable into V-Trigger 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HP%20Sonic%20Boom}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/normal/HP%20Sonic%20Boom}} | ||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>10</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.079 | |||
:Takes 45 frames to charge | |||
:Does not consume any V-Meter | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">46PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_46PP.png | |image=SFV_Guile_46PP.png | ||
Line 887: | Line 947: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_28LK.png | |image=SFV_Guile_28LK.png | ||
Line 927: | Line 987: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-14</nowiki> | |block=<nowiki>-14</nowiki> | ||
|damage=<nowiki>90*40</nowiki> | |damage=<nowiki>90*40 (130)</nowiki> | ||
|stun=<nowiki>150*50</nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
Line 947: | Line 1,007: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_28MK.png | |image=SFV_Guile_28MK.png | ||
Line 987: | Line 1,047: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-14</nowiki> | |block=<nowiki>-14</nowiki> | ||
|damage=<nowiki>90*40</nowiki> | |damage=<nowiki>90*40 (130)</nowiki> | ||
|stun=<nowiki>150*50</nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
Line 1,007: | Line 1,067: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_28HK.png | |image=SFV_Guile_28HK.png | ||
Line 1,047: | Line 1,107: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-14</nowiki> | |block=<nowiki>-14</nowiki> | ||
|damage=<nowiki>90*40</nowiki> | |damage=<nowiki>90*40 (130)</nowiki> | ||
|stun=<nowiki>150*50</nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
Line 1,067: | Line 1,127: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">28KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_28KK.png | |image=SFV_Guile_28KK.png | ||
Line 1,105: | Line 1,165: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-45</nowiki> | |block=<nowiki>-45</nowiki> | ||
|damage=<nowiki>40*30x4 ( | |damage=<nowiki>40*30x4 (160)</nowiki> | ||
|stun=<nowiki>50x4</nowiki> | |stun=<nowiki>50x4 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|kd=<nowiki>69</nowiki> | |kd=<nowiki>69</nowiki> | ||
Line 1,117: | Line 1,177: | ||
:Spends 700 V-Timer (~23% V-Timer) | :Spends 700 V-Timer (~23% V-Timer) | ||
:Can hit cross-up (behind Guile) during later active frames of the first hit onwards | :Can hit cross-up (behind Guile) during later active frames of the first hit onwards | ||
: | :Does 10 less damage (30) on later active frames of first hit | ||
:Guile is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | :Guile is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
}} | }} | ||
Line 1,124: | Line 1,184: | ||
== Critical Art == | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4646P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4646P.png | |image=SFV_Guile_4646P.png | ||
Line 1,154: | Line 1,214: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5PPPKKK.png | |image=SFV_Guile_5PPPKKK.png | ||
Line 1,171: | Line 1,231: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK (VS1).png | |image=SFV_Guile_MPMK (VS1).png | ||
Line 1,196: | Line 1,256: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK > 46LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK 46LP.png | |image=SFV_Guile_MPMK 46LP.png | ||
Line 1,225: | Line 1,285: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK > 46MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK 46MP.png | |image=SFV_Guile_MPMK 46MP.png | ||
Line 1,254: | Line 1,314: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK > 46HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK 46HP.png | |image=SFV_Guile_MPMK 46HP.png | ||
Line 1,283: | Line 1,343: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK > b,f,PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK bfPP.png | |image=SFV_Guile_MPMK bfPP.png | ||
Line 1,312: | Line 1,372: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_MPMK (VS2).png | |image=SFV_Guile_MPMK (VS2).png | ||
Line 1,340: | Line 1,400: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_HPHK (VT1).png | |image=SFV_Guile_HPHK (VT1).png | ||
Line 1,357: | Line 1,417: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4 or 5 or 6HPHK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4 or 5 or 6HPHK.png | |image=SFV_Guile_4 or 5 or 6HPHK.png | ||
Line 1,373: | Line 1,433: | ||
|description= | |description= | ||
:Initial Sonic Break can be used without any charge | :Initial Sonic Break can be used without any charge | ||
:Can choose speed of the initial Sonic Break by holding either back / neutral / forward when pressing HP+HK | :Can choose speed of the initial Sonic Break by holding either back / neutral / forward when pressing HP+HK (Projectile Speed 0.036 / 0.064 / 0.079) | ||
:Cancels into follow-up Sonic Breaks on frames 18-20 | :Cancels into follow-up Sonic Breaks on frames 18-20 | ||
:Spends 350 V- | :Spends 350 V-Meter (17.5% V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_P.png | |image=SFV_Guile_P.png | ||
|name=Sonic Break | |name=Sonic Break Follow-up | ||
|input=P | |input=P | ||
|data= | |data= | ||
Line 1,395: | Line 1,455: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Can choose speed of the | :Can choose speed of the Sonic Break follow-ups by inputting either LP/MP/HP strengths (Projectile Speed 0.036 / 0.064 / 0.079) | ||
:Cancels into follow-up Sonic Breaks on frames 17-21 | :Cancels into follow-up Sonic Breaks on frames 17-21 | ||
:Can throw up to 5 Sonic Breaks in a row | :Can throw up to 5 Sonic Breaks follow-ups in a row | ||
:Cancelable from all Sonic Booms | :1-hit projectile | ||
:Spends 350 V- | :Cancelable from all VT Sonic Booms and Sonic Break | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break% | :Spends 350 V-Meter (17.5% V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Break%20Follow-up}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_P.png | |image=SFV_Guile_P.png | ||
|name=EX Sonic Break | |name=EX Sonic Break Follow-up | ||
|input=P | |input=P | ||
|data= | |data= | ||
Line 1,423: | Line 1,484: | ||
|description= | |description= | ||
:Can throw up to 2 EX Sonic Break follow-ups after the initial EX Sonic Boom | :Can throw up to 2 EX Sonic Break follow-ups after the initial EX Sonic Boom | ||
:Spends 450 V- | :2-hit projectile | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/EX%20Sonic%20Break}} | :Projectile Speed 0.135 | ||
:Spends 450 V-Meter (22.5% of V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/EX%20Sonic%20Break%20Follow-up}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4646P (V-Trigger)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_4646P (V-Trigger).png | |image=SFV_Guile_4646P (V-Trigger).png | ||
Line 1,450: | Line 1,513: | ||
:If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | :If knocked out of recovery from frame 7 onwards, projectile continues to hit opponent for full duration | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Depletes all remaining V- | :Depletes all remaining V-Meter | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Tempest}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Guile/vtOne/Sonic%20Tempest}} | ||
}} | }} | ||
Line 1,457: | Line 1,520: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_HPHK (VT2).png | |image=SFV_Guile_HPHK (VT2).png | ||
Line 1,476: | Line 1,539: | ||
=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MKHP.png | |image=SFV_Guile_5MKHP.png | ||
Line 1,501: | Line 1,564: | ||
=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_5MKHP_break.png | |image=SFV_Guile_5MKHP_break.png | ||
Line 1,527: | Line 1,590: | ||
=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Guile_6PPP.png | |image=SFV_Guile_6PPP.png |
Revision as of 03:35, 25 May 2021
Introduction
About Guile
Unique Mechanic
By holding 3, Guile can slowly walk forward while crouching. This can be useful for moving into position to flash kick, or mostly taunting the opponent.
Final Patch
Players to Watch
- Akainu
- Caba
- Daigo
- ImstilldaDaddy
- Nuckledu
- Higuchi
Guile | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 975 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.052 |
Backward Walk Speed | 0.033 |
Forward Dash Speed | 18 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.49 |
Backward Dash Distance | 1.105 |
Backdash CH Frames | 3-13 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
3HK
4 or 6+LK
4 or 6+MK
6HP
6HK
4HP
6MP
Target Combos
2MK > 6MP
2LK > 5MP
2LK > 5MP > 6HP
5MP > 6HP
5LK > 5MK
Throws
LPLK
4LPLK
Special Moves
3
46LP
46MP
46HP
46PP
28LK
28MK
28HK
28KK
Critical Art
4646P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK > 46LP
MPMK > 46MP
MPMK > 46HP
MPMK > b,f,PP
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
4 or 5 or 6HPHK
P
P
4646P (V-Trigger)
V-Trigger 2
HPHK (VT2)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP