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== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP.png | |image=SFV_Zeku (Young)_5LP.png | ||
Line 41: | Line 41: | ||
|recovery=<nowiki>9</nowiki> | |recovery=<nowiki>9</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>9</nowiki> | ||
|hcWinVt=<nowiki>9</nowiki> | |||
|hcWinTc=<nowiki>11</nowiki> | |||
|description= | |description= | ||
:Chains into st.LP and cr.LP | |||
:Less horizontal range on crouching than standing opponents | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20LP}} | ||
}} | }} | ||
Line 60: | Line 60: | ||
|recovery=<nowiki>11</nowiki> | |recovery=<nowiki>11</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-1</nowiki> | |block=<nowiki>-1</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into LK/MP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5MP.png | |image=SFV_Zeku (Young)_5MP.png | ||
Line 91: | Line 88: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>8</nowiki> | |hit=<nowiki>8</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>14</nowiki> | ||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Lots of hitstun so relatively easy to hit confirm | |||
:On hit Young Zeku can walk forward and combo into MP>HP with relative ease | |||
:On counter-hit can confirm into cr.HP > cr.HP (careful the 2nd hit of it whiffs if too far away) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20MP}} | ||
}} | }} | ||
Line 111: | Line 107: | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into MK/HP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HP.png | |image=SFV_Zeku (Young)_5HP.png | ||
Line 142: | Line 135: | ||
|recovery=<nowiki>20(25)</nowiki> | |recovery=<nowiki>20(25)</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>16</nowiki> | ||
|hcWinVt=<nowiki>18</nowiki> | |||
|hcWinTc=<nowiki>24</nowiki> | |||
|description= | |description= | ||
:Pretty good range and hitbox and relatively hit confirmable makes this a good button to use and buffer during in neutral/footsies (very easily hit confirmable into the follow-up HP>HP Target Combo due to very lenient cancel window on the target combo cancel) | |||
:Target combo follow-up connects even from max range st.HP | |||
:Extra 5 frames of recovery (25) on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20HP}} | ||
}} | }} | ||
Line 162: | Line 155: | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>-4</nowiki> | |hit=<nowiki>-4</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LK.png | |image=SFV_Zeku (Young)_5LK.png | ||
Line 193: | Line 183: | ||
|recovery=<nowiki>10</nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Great range for a st.LK with strong frame-advantage and 4 active frames makes this a good poke tool and can cover both wake-ups | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20LK}} | ||
}} | }} | ||
Line 211: | Line 198: | ||
|recovery=<nowiki>9</nowiki> | |recovery=<nowiki>9</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into MP/MK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5MK.png | |image=SFV_Zeku (Young)_5MK.png | ||
Line 242: | Line 226: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>15</nowiki> | ||
|description= | |description= | ||
:Less risky to use and less likely to lose compared to most MK pokes in the game due to not having any hurtbox extension before active frames | |||
:Hurtbox of the extended leg is high up and the hitbox hits crouchers so this is a good move against crouching low hitting pokes | |||
:Good buffer tool in neutral when you have V-Trigger Dash ready | |||
:Decent anti-air against horizontal approaches | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20MK}} | ||
}} | }} | ||
Line 263: | Line 245: | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into HP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HK.png | |image=SFV_Zeku (Young)_5HK.png | ||
Line 294: | Line 273: | ||
|recovery=<nowiki>19(24)</nowiki> | |recovery=<nowiki>19(24)</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Not actually airborne or throw invincible at any point | |||
:Hops over low hitting attacks on frames 9-19 | |||
:Hits crouching opponents on later active frames (+5/0) | |||
:Application and purpose in use is similar to Guile's Sobat Kicks | |||
:Extra 5 frames of recovery (24) on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Stand%20HK}} | ||
}} | }} | ||
Line 316: | Line 292: | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Does not chain into anything past HK (instead cancel into V-Trigger Attack) | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2LP.png | |image=SFV_Zeku (Young)_2LP.png | ||
Line 347: | Line 320: | ||
|recovery=<nowiki>8</nowiki> | |recovery=<nowiki>8</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:The least amount of pushback on any of Young Zeku's normals (ideal for starting blockstrings/frametraps) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20LP}} | ||
}} | }} | ||
Line 365: | Line 335: | ||
|recovery=<nowiki>10</nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into LK/MP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2MP.png | |image=SFV_Zeku (Young)_2MP.png | ||
Line 396: | Line 363: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|block=<nowiki>1</nowiki> | |block=<nowiki>1</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp vt1 vt2</nowiki> | |cancel=<nowiki>sp vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>14</nowiki> | ||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |description= | ||
:Decent range (can used as a poke buffer and combo filler) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20MP}} | ||
}} | }} | ||
Line 414: | Line 380: | ||
|recovery=<nowiki>19</nowiki> | |recovery=<nowiki>19</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into MK/HP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HP.png | |image=SFV_Zeku (Young)_2HP.png | ||
Line 445: | Line 408: | ||
|recovery=<nowiki>20(25)</nowiki> | |recovery=<nowiki>20(25)</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Stagger</nowiki> | ||
|ccadv=<nowiki>+21</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|hcWinSpCa=<nowiki>*17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>23</nowiki> | |||
|hcWinNotes=<nowiki>*CA only</nowiki> | |||
|description= | |description= | ||
:Can confirm into this after Counter-Hit st.MP (but need to do the Target Combo to be able to special cancel from cr.HP) | |||
:No hurtbox extension before active frames | |||
:Can be used as anti-air (but not as reliable as most anti-airs) | |||
:Extra 5 frames of recovery (25) on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HP}} | ||
}} | }} | ||
Line 467: | Line 433: | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>-5</nowiki> | |hit=<nowiki>-5</nowiki> | ||
|block=<nowiki>-9</nowiki> | |block=<nowiki>-9</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2LK.png | |image=SFV_Zeku (Young)_2LK.png | ||
Line 498: | Line 461: | ||
|recovery=<nowiki>8</nowiki> | |recovery=<nowiki>8</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Pretty good range for a cr.LK but rather slow startup | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20LK}} | ||
}} | }} | ||
Line 516: | Line 476: | ||
|recovery=<nowiki>10</nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into MP/MK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2MK.png | |image=SFV_Zeku (Young)_2MK.png | ||
Line 547: | Line 504: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>14</nowiki> | ||
|description= | |description= | ||
:Deceptively far range compared to what it looks like | |||
:Less likely to lose compared to most MK pokes in the game due to not having any hurtbox extension before active frames | |||
:Young Zeku's best button to buffer into V-Trigger Dash and confirm in neutral/footsies | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20MK}} | ||
}} | }} | ||
Line 567: | Line 522: | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>-4</nowiki> | |hit=<nowiki>-4</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Chains into HP/HK | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HK.png | |image=SFV_Zeku (Young)_2HK.png | ||
Line 598: | Line 550: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-13</nowiki> | |block=<nowiki>-13</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Hard Knockdown</nowiki> | ||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>66</nowiki> | |||
|kdr=<nowiki>17</nowiki> | |||
|kdrb=<nowiki>22</nowiki> | |||
|description= | |description= | ||
:Active frames 1-7 cause a knockdown on hit and then active frames 8-11 just do a regular hit (both hits have different Crush Counter Properties too) | |||
:Pretty good range on the slide | |||
:Can easily cover both wake-ups in most knockdown scenarios (and cancel into V-Trigger if blocked to maintain + pressure) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HK}} | ||
}} | }} | ||
Line 618: | Line 573: | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-18</nowiki> | |block=<nowiki>-18</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
| | |kd=<nowiki>60</nowiki> | ||
|kdr=<nowiki>11</nowiki> | |||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Framedata shown here is when chained into during Zeku's V-Trigger Dash | |||
:The startup in the parenthesess (X) refers to fastest startup possible when canceling into that normal from the initial V-Trigger Dash | |||
:Does not chain into anything past HK (instead cancel into V-Trigger Attack) | |||
:First hit after the dash (Idaten) is initiated is special and super cancelable (even if the button is not normally cancelable) | |||
:This V-Trigger 1 version of crouching HK is always a knockdown no matter how late into active frames it hits (unlike the regular crouching HK outside of V-Trigger 1) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HK.png | |image=SFV_Zeku (Young)_2HK.png | ||
Line 646: | Line 601: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Stagger</nowiki> | ||
|ccadv=<nowiki>+14</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|description= | |description= | ||
:Framedata for the latter part of Young Zeku's slide | |||
:Last active frame is +6/-7 | |||
:Does 30 less damage than the knockdown version of the slide | |||
:Pretty good range on the slide | |||
:Can easily cover both wake-ups in most knockdown scenarios (and cancel into V-Trigger if blocked to maintain + pressure) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HK%20late%20hit}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Crouch%20HK%20late%20hit}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_8LP.png | |image=SFV_Zeku (Young)_8LP.png | ||
Line 673: | Line 628: | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20LP}} | ||
Line 688: | Line 636: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_8MP.png | |image=SFV_Zeku (Young)_8MP.png | ||
Line 697: | Line 645: | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Puts airborne opponents into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20MP}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_8HP.png | |image=SFV_Zeku (Young)_8HP.png | ||
Line 722: | Line 663: | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20HP}} | ||
Line 737: | Line 671: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_8LK.png | |image=SFV_Zeku (Young)_8LK.png | ||
Line 746: | Line 680: | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Strong air-to-air hitbox | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20LK}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_8MK.png | |image=SFV_Zeku (Young)_8MK.png | ||
Line 771: | Line 698: | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Can cross up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20MK}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_8HK.png | |image=SFV_Zeku (Young)_8HK.png | ||
Line 796: | Line 716: | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Jump%20HK}} | ||
Line 813: | Line 726: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_6HP.png | |image=SFV_Zeku (Young)_6HP.png | ||
Line 824: | Line 737: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>40*40 (80)</nowiki> | |damage=<nowiki>40*40 (80)</nowiki> | ||
|stun=<nowiki>50*50 (100)</nowiki> | |stun=<nowiki>50*50 (100)</nowiki> | ||
|attack=<nowiki>M*M</nowiki> | |attack=<nowiki>M*M</nowiki> | ||
|description= | |description= | ||
:2 less active frames on the 2nd hit than Old Zeku's f+HP overhead | |||
:Lack of proper active frames and pushback means there's no combo potential even if hit meaty 2nd hit and counter-hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kubi%20Kudaki}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kubi%20Kudaki}} | ||
}} | }} | ||
Line 841: | Line 750: | ||
== Target Combos == | == Target Combos == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP > 5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HP 5HP.png | |image=SFV_Zeku (Young)_5HP 5HP.png | ||
Line 852: | Line 761: | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>80*54 (134)</nowiki> | |damage=<nowiki>80*54 (134)</nowiki> | ||
|stun=<nowiki>150*90 (240)</nowiki> | |stun=<nowiki>150*90 (240)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
| | |kd=<nowiki>88</nowiki> | ||
|kdr=<nowiki>29</nowiki> | |||
|kdrb=<nowiki>34</nowiki> | |||
|hcWinSpCa=<nowiki>18/*17</nowiki> | |||
|hcWinVt=<nowiki>18</nowiki> | |||
|hcWinTc=<nowiki>24</nowiki> | |||
|hcWinNotes=<nowiki>*VSkill 1</nowiki> | |||
|description= | |description= | ||
:Cannot cancel into specials or the V-Skill follow-up on block | |||
:2nd hit always connects even at max range st.HP | |||
:Easily hit confirmed into from the initial st.HP | |||
:+3 KDA if canceled into Run > Stop (+5 with EX Run > Stop) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kaeshi%20Saiha}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kaeshi%20Saiha}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP > 2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HP 2HP.png | |image=SFV_Zeku (Young)_2HP 2HP.png | ||
Line 881: | Line 793: | ||
|recovery=<nowiki>28</nowiki> | |recovery=<nowiki>28</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|damage=<nowiki>80*54 (134)</nowiki> | |damage=<nowiki>80*54 (134)</nowiki> | ||
|stun=<nowiki>150*90 (240)</nowiki> | |stun=<nowiki>150*90 (240)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
| | |kd=<nowiki>86</nowiki> | ||
|kdr=<nowiki>27</nowiki> | |||
|kdrb=<nowiki>32</nowiki> | |||
|hcWinSpCa=<nowiki>16/*15</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinNotes=<nowiki>*VSkill 1</nowiki> | |||
|description= | |description= | ||
:Cannot cancel into specials or the V-Skill follow-up on block | |||
:Easily hit confirmed into from Counter-Hit st.MP | |||
:+5 KDA if canceled into Run > Stop (+7 with EX Run > Stop) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kaeshi%20Urasaiha}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kaeshi%20Urasaiha}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP > 5HP > MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HP 5HP MPMK (VS1).png | |image=SFV_Zeku (Young)_5HP 5HP MPMK (VS1).png | ||
Line 909: | Line 823: | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>80*54*40*24 (198)</nowiki> | |damage=<nowiki>80*54*40*24 (198)</nowiki> | ||
|stun=<nowiki>150*90*0*120 (360)</nowiki> | |stun=<nowiki>150*90*0*120 (360)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>81</nowiki> | ||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:On hit; transforms into Old Zeku and performs an additional strike | |||
:Hold forward on hit to switch sides | |||
:Builds 100 V-Gauge on hit (1/3rd bar) | |||
:Can cancel into CA on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kagerou}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kagerou}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP > 2HP > MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HP 2HP MPMK (VS1).png | |image=SFV_Zeku (Young)_2HP 2HP MPMK (VS1).png | ||
Line 937: | Line 851: | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>80*54*40*24 (198)</nowiki> | |damage=<nowiki>80*54*40*24 (198)</nowiki> | ||
|stun=<nowiki>150*90*0*120 (360)</nowiki> | |stun=<nowiki>150*90*0*120 (360)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>81</nowiki> | ||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|hcWinTc=<nowiki>15</nowiki> | |||
|description= | |description= | ||
:On hit; transforms into Old Zeku and performs an additional strike | |||
:Hold forward on hit to switch sides | |||
:Builds 100 V-Gauge on hit (1/3rd bar) | |||
:Can cancel into CA on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Urakagerou}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Urakagerou}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP > 5HP > MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5HP 5HP MPMK (VS2).png | |image=SFV_Zeku (Young)_5HP 5HP MPMK (VS2).png | ||
Line 962: | Line 876: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>12+10+30</nowiki> | |startup=<nowiki>12+10+30</nowiki> | ||
|recovery=<nowiki>35</nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>80*54 (134)</nowiki> | |damage=<nowiki>80*54 (134)</nowiki> | ||
|stun=<nowiki>150*90 (240)</nowiki> | |stun=<nowiki>150*90 (240)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |kd=<nowiki>50(59)</nowiki> | ||
| | |kdr=<nowiki>-9(0)</nowiki> | ||
|kdrb=<nowiki>-4(5)</nowiki> | |||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Can only cancel into V-Skill on hit | |||
:+9 KDA if canceled into stance switch (KDA listed in parentheses) | |||
:Cannot safely get weasel out on quick rise midscreen | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Sekibu%20No%20Jin}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Sekibu%20No%20Jin}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP > 2HP > MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_2HP 2HP MPMK (VS2).png | |image=SFV_Zeku (Young)_2HP 2HP MPMK (VS2).png | ||
Line 989: | Line 901: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10+9+30</nowiki> | |startup=<nowiki>10+9+30</nowiki> | ||
|recovery=<nowiki>35</nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>80*54 (134)</nowiki> | |damage=<nowiki>80*54 (134)</nowiki> | ||
|stun=<nowiki>150*90 (240)</nowiki> | |stun=<nowiki>150*90 (240)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |kd=<nowiki>50(59)</nowiki> | ||
| | |kdr=<nowiki>-9(0)</nowiki> | ||
|kdrb=<nowiki>-4(5)</nowiki> | |||
|hcWinTc=<nowiki>15</nowiki> | |||
|description= | |description= | ||
:Can only cancel into V-Skill on hit | |||
:+9 KDA if canceled into stance switch (KDA listed in parentheses) | |||
:Cannot safely get weasel out on quick rise midscreen | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hakuso%20No%20Jin}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hakuso%20No%20Jin}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP > 5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5MP 5HP.png | |image=SFV_Zeku (Young)_5MP 5HP.png | ||
Line 1,019: | Line 929: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>60*45 (105)</nowiki> | |damage=<nowiki>60*45 (105)</nowiki> | ||
|stun=<nowiki>100*72 (172)</nowiki> | |stun=<nowiki>100*72 (172)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>17</nowiki> | ||
|hcWinVt=<nowiki>27</nowiki> | |||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Not special cancelable on block | |||
:2nd hit usually connects even from max range st.MP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Soukosou}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Soukosou}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP 5MP.png | |image=SFV_Zeku (Young)_5LP 5MP.png | ||
Line 1,045: | Line 955: | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>30*45 (75)</nowiki> | |damage=<nowiki>30*45 (75)</nowiki> | ||
|stun=<nowiki>70*72 (142)</nowiki> | |stun=<nowiki>70*72 (142)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |hcWinTc=<nowiki>11</nowiki> | ||
|description= | |description= | ||
:2nd hit can whiff if the initial st.LP connects far away | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20Ni}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20Ni}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP > 5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP 5MP 5HP.png | |image=SFV_Zeku (Young)_5LP 5MP 5HP.png | ||
Line 1,070: | Line 977: | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-11</nowiki> | |block=<nowiki>-11</nowiki> | ||
|damage=<nowiki>30*45*24*32 (131)</nowiki> | |damage=<nowiki>30*45*24*32 (131)</nowiki> | ||
|stun=<nowiki>70*72*40*40 (222)</nowiki> | |stun=<nowiki>70*72*40*40 (222)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
| | |kd=<nowiki>85</nowiki> | ||
| | |kdr=<nowiki>26</nowiki> | ||
|kdrb=<nowiki>31</nowiki> | |||
|hcWinTc=<nowiki>14</nowiki> | |||
|description= | |description= | ||
:The 3rd hit (HP) has 2 different hits that knocks down | |||
:3rd hit always connects as long as the prior 2 hits connected | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20San}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20San}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP > 5HP > 5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP 5MP 5HP 5HK.png | |image=SFV_Zeku (Young)_5LP 5MP 5HP 5HK.png | ||
Line 1,096: | Line 1,003: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-16</nowiki> | |block=<nowiki>-16</nowiki> | ||
|damage=<nowiki>30*45*24*32*56 (187)</nowiki> | |damage=<nowiki>30*45*24*32*56 (187)</nowiki> | ||
|stun=<nowiki>70*72*40*40*70 (292)</nowiki> | |stun=<nowiki>70*72*40*40*70 (292)</nowiki> | ||
|attack=<nowiki>H*H*H*H</nowiki> | |attack=<nowiki>H*H*H*H</nowiki> | ||
| | |kd=<nowiki>82</nowiki> | ||
| | |kdr=<nowiki>23</nowiki> | ||
|kdrb=<nowiki>28</nowiki> | |||
|hcWinTc=<nowiki>24</nowiki> | |||
|description= | |description= | ||
:Last hit (HK) knocks opponent down | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20Shu}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanken%20-%20Shu}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP > 5MP > 5HP > 2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5LP 5MP 5HP 2HK.png | |image=SFV_Zeku (Young)_5LP 5MP 5HP 2HK.png | ||
Line 1,121: | Line 1,028: | ||
|recovery=<nowiki>29</nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>30*45*24*70 (169)</nowiki> | |damage=<nowiki>30*45*24*70 (169)</nowiki> | ||
|stun=<nowiki>70*72*40*140 (322)</nowiki> | |stun=<nowiki>70*72*40*140 (322)</nowiki> | ||
|attack=<nowiki>H*H*H*T</nowiki> | |attack=<nowiki>H*H*H*T</nowiki> | ||
| | |kd=<nowiki>64</nowiki> | ||
| | |kdr=<nowiki>15</nowiki> | ||
|kdrb=<nowiki>15</nowiki> | |||
|hcWinTc=<nowiki>9</nowiki> | |||
|description= | |description= | ||
:Denies backroll on wake-up (counts as a throw) | |||
:When ending with this option the 3rd hit (HP) skips the 2nd hit of it that knocks down and instead goes right into the back throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanage}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Gokusanage}} | ||
}} | }} | ||
Line 1,138: | Line 1,044: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_LPLK.png | |image=SFV_Zeku (Young)_LPLK.png | ||
Line 1,150: | Line 1,056: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>140</nowiki> | |damage=<nowiki>140</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>61</nowiki> | ||
| | |kdr=<nowiki>12</nowiki> | ||
|kdrb=<nowiki>12</nowiki> | |||
|description= | |description= | ||
:Kills in the air for some reason | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tesso}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tesso}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_4LPLK.png | |image=SFV_Zeku (Young)_4LPLK.png | ||
Line 1,176: | Line 1,080: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>160</nowiki> | |damage=<nowiki>160</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>63</nowiki> | ||
| | |kdr=<nowiki>14</nowiki> | ||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |description= | ||
:Does more damage than average for a back throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Raiju}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Raiju}} | ||
}} | }} | ||
Line 1,192: | Line 1,094: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4/6 near wall</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_4/6 near wall.png | |image=SFV_Zeku (Young)_4/6 near wall.png | ||
Line 1,199: | Line 1,101: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|description= | |description= | ||
:The regular wall jump arc | |||
:Zeku is susceptible to special counter-hits during the entire duration of his wall jump (also any follow-ups done from the wall jump) by any medium / heavy / command normal, this special counter-hit state puts Zeku into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Sankagu%20Tobi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Sankagu%20Tobi}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">1P</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_1P.png | |image=SFV_Zeku (Young)_1P.png | ||
Line 1,225: | Line 1,115: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|description= | |description= | ||
:Different jump arcs and ranges depending on which button strength is used | |||
:LP goes the least distance, MP is normal wall jump distance, HP goes the farthest | |||
:Zeku is susceptible to special counter-hits during the entire duration of his wall jump (also any follow-ups done from the wall jump) by any medium / heavy / command normal, this special counter-hit state puts Zeku into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hassou%20Tobi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hassou%20Tobi}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">22PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_22PP.png | |image=SFV_Zeku (Young)_22PP.png | ||
Line 1,252: | Line 1,130: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|description= | |description= | ||
:Cancelable into from all special cancelable normals as well as all of Young Zeku's specials on HIT only | |||
:See the 'transfOH' / 'transfOB' data for all the relevant data when canceling this | |||
:Transform itself takes 25 frames total | |||
:If Zeku gets hit halfway through the transformation it can stop the transformation from completing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Shukumyo}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Shukumyo}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236LP.png | |image=SFV_Zeku (Young)_236LP.png | ||
Line 1,284: | Line 1,151: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>83</nowiki> | ||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |description= | ||
:1 hit of strike hitbox and also nullifies 1 hit of projectile | |||
:Projectile invincible hurtbox on extended limbs on frames 12-36 | |||
:Hurtbox pulls back during startup (can avoid retaliations from enemy during startup) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Bushin%20Sho}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Bushin%20Sho}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236MP.png | |image=SFV_Zeku (Young)_236MP.png | ||
Line 1,311: | Line 1,178: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>50*40</nowiki> | |damage=<nowiki>50*40</nowiki> | ||
|stun=<nowiki>100*50</nowiki> | |stun=<nowiki>100*50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>87</nowiki> | ||
|kdr=<nowiki>28</nowiki> | |||
|kdrb=<nowiki>33</nowiki> | |||
|description= | |description= | ||
:2 hits of strike hitbox and also nullifies 1 hit of projectile | |||
:Always applies 2 hits no matter what active frame (but can still benefit from meaty frame advantage) | |||
:Projectile invincible on extended limbs on frames 18-38 | |||
:Hurtbox pulls back during startup (can avoid retaliations from enemy during startup) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Bushin%20Sho}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Bushin%20Sho}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236HP.png | |image=SFV_Zeku (Young)_236HP.png | ||
Line 1,339: | Line 1,206: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>30*30*60</nowiki> | |damage=<nowiki>30*30*60</nowiki> | ||
|stun=<nowiki>50*50*100</nowiki> | |stun=<nowiki>50*50*100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>88</nowiki> | ||
|kdr=<nowiki>29</nowiki> | |||
|kdrb=<nowiki>34</nowiki> | |||
|description= | |description= | ||
:3 hits of strike hitbox and also nullifies 1 hit of projectile | |||
:Always applies 3 hits no matter what active frame (but can still benefit from meaty frame advantage) | |||
:Projectile invincible on extended limbs on frames 24-43 | |||
:Hurtbox pulls back during startup (can avoid retaliations from enemy during startup) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Bushin%20Sho}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Bushin%20Sho}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236PP.png | |image=SFV_Zeku (Young)_236PP.png | ||
Line 1,367: | Line 1,234: | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt2</nowiki> | |cancel=<nowiki>vt2</nowiki> | ||
| | |kd=<nowiki>83</nowiki> | ||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>51</nowiki> | |||
|description= | |description= | ||
:Causes crumple on hit | |||
:1 hit of strike hitbox and also nullifies 1 hit of projectile | |||
:Puts opponent into a free juggle state (but can't juggle anything afterwards unless it hits airborne) | |||
:Projectile invincible on extended limbs on frames 23-47 | |||
:Hurtbox pulls back during startup (can avoid retaliations from enemy during startup) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Bushin%20Sho}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Bushin%20Sho}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_214LP.png | |image=SFV_Zeku (Young)_214LP.png | ||
Line 1,396: | Line 1,263: | ||
|recovery=<nowiki>12(22)</nowiki> | |recovery=<nowiki>12(22)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>107</nowiki> | ||
|kdr=<nowiki>48</nowiki> | |||
|kdrb=<nowiki>53</nowiki> | |||
|description= | |description= | ||
:Upper body is invincible to airborne strikes on frames 1-17 (solid anti-air) | |||
:10 extra recovery frames on whiff (22) | |||
:Puts opponent into a juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Hozanto}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Hozanto}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_214MP.png | |image=SFV_Zeku (Young)_214MP.png | ||
Line 1,423: | Line 1,290: | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>108</nowiki> | ||
|kdr=<nowiki>49</nowiki> | |||
|kdrb=<nowiki>54</nowiki> | |||
|description= | |description= | ||
:Projectile invincible above legs on frames 8-27 | |||
:Low profiles on frames 8-21 (slightly smaller hurtbox than crouch size hurtbox) | |||
:Puts opponent into a juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Hozanto}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Hozanto}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_214HP.png | |image=SFV_Zeku (Young)_214HP.png | ||
Line 1,450: | Line 1,317: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>111</nowiki> | ||
|kdr=<nowiki>52</nowiki> | |||
|kdrb=<nowiki>57</nowiki> | |||
|description= | |description= | ||
:Projectile invincible above legs on frames 7-30 | |||
:Low profiles on frames 7-25 (slightly smaller hurtbox than crouch size hurtbox) | |||
:Puts opponent into a juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Hozanto}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Hozanto}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_214PP.png | |image=SFV_Zeku (Young)_214PP.png | ||
Line 1,477: | Line 1,344: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>50*50 (100)</nowiki> | |damage=<nowiki>50*50 (100)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt2</nowiki> | |cancel=<nowiki>vt2</nowiki> | ||
| | |kd=<nowiki>109</nowiki> | ||
|kdr=<nowiki>50</nowiki> | |||
|kdrb=<nowiki>55</nowiki> | |||
|description= | |description= | ||
:Projectile invincible above legs on frames 7-19 | |||
:Low profiles on frames 7-15 (slightly smaller hurtbox than crouch size hurtbox) | |||
:Cancels into a secondary part on hit that launches the opponent high into the air | |||
:Jump cancelable after the second part on hit (canned forward jump; can't pre-jump cancel into other specials or anything like that) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Hozanto}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Hozanto}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236LP (air).png | |image=SFV_Zeku (Young)_236LP (air).png | ||
Line 1,505: | Line 1,372: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>120</nowiki> | |damage=<nowiki>120</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:LP version is the fastest in startup but has the least range of the non-EX air grabs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Bushin%20Sangoku%20Otoshi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/LP%20Bushin%20Sangoku%20Otoshi}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236MP (air).png | |image=SFV_Zeku (Young)_236MP (air).png | ||
Line 1,531: | Line 1,396: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>130</nowiki> | |damage=<nowiki>130</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:MP version has middle of the road startup and range between the 3 non-EX versions | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Bushin%20Sangoku%20Otoshi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/MP%20Bushin%20Sangoku%20Otoshi}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236HP (air).png | |image=SFV_Zeku (Young)_236HP (air).png | ||
Line 1,557: | Line 1,420: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>140</nowiki> | |damage=<nowiki>140</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:HP version is the slowest in startup but has the most range of the non-EX air grabs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Bushin%20Sangoku%20Otoshi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/HP%20Bushin%20Sangoku%20Otoshi}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236PP (air).png | |image=SFV_Zeku (Young)_236PP (air).png | ||
Line 1,583: | Line 1,444: | ||
|recovery=<nowiki>6</nowiki> | |recovery=<nowiki>6</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>60*100 (160)</nowiki> | |damage=<nowiki>60*100 (160)</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Hard Knockdown | |||
:EX version counts as a strike (can grab hurtboxes like Zangief's EX Air SPD) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Bushin%20Sangoku%20Otoshi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/EX%20Bushin%20Sangoku%20Otoshi}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236K.png | |image=SFV_Zeku (Young)_236K.png | ||
Line 1,606: | Line 1,465: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|description= | |description= | ||
:Cancels into follow-ups on frames 8-49 | |||
:Zeku is in a counter-hit state during the run itself | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hayagake}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hayagake}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236KK.png | |image=SFV_Zeku (Young)_236KK.png | ||
Line 1,632: | Line 1,480: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|description= | |description= | ||
:Cancels into Ashikari (MK: Slide) and Gekkou (HK: Overhead) follow-ups on frames 7-21 (Cancels into Tozetsu (LK: Stop) execute 1F later on frames 8-21) | |||
:Fully invincible on frames 8-21 | |||
:Doing the follow-ups ASAP does cancel the teleport and invincibility frames early | |||
:Can delay the follow-up a little bit to remain fully invincible for a longer time (lasts for frames 8-21); this can be useful to get past fireballs, counter-pokes, reversals, etc | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hayagake%20EX}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Hayagake%20EX}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236K > LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236K LK.png | |image=SFV_Zeku (Young)_236K LK.png | ||
Line 1,660: | Line 1,497: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|description= | |description= | ||
:Fastest possible Run > Stop is 23 frames total (8+15) | |||
:Latest possible Run > Stop is 64 frames total (49+15) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tozetsu}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tozetsu}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236K > MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236K MK.png | |image=SFV_Zeku (Young)_236K MK.png | ||
Line 1,689: | Line 1,516: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-21</nowiki> | |block=<nowiki>-21</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
| | |kd=<nowiki>61</nowiki> | ||
| | |kdr=<nowiki>12</nowiki> | ||
|kdrb=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Projectile invincible on upper body (slides under fireballs) and extended leg on frames 9-20 of the slide follow-up (frames 17-28 overall) | |||
:Fastest possible Run > Slide is 17 frames total (8+9) | |||
:Can juggle into this after non-EX Hozantos or j.MPs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Ashikari}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Ashikari}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236K > HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236K HK.png | |image=SFV_Zeku (Young)_236K HK.png | ||
Line 1,716: | Line 1,542: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>70*50 (120)</nowiki> | |damage=<nowiki>70*50 (120)</nowiki> | ||
|stun=<nowiki>100*50 (150)</nowiki> | |stun=<nowiki>100*50 (150)</nowiki> | ||
|attack=<nowiki>M*H</nowiki> | |attack=<nowiki>M*H</nowiki> | ||
| | |kd=<nowiki>71</nowiki> | ||
| | |kdr=<nowiki>22</nowiki> | ||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |description= | ||
:Fastest possible Run > Overhead is 30 frames (8+22) | |||
:Airborne on frames 3-21 of the follow-up (frames 11-29 overall) | |||
:Total of 4 active frames so can cover both wake-ups | |||
:Second hit knocks down | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Gekkou}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Gekkou}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK > LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236KK LK.png | |image=SFV_Zeku (Young)_236KK LK.png | ||
Line 1,741: | Line 1,566: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|recovery=<nowiki>12</nowiki> | |recovery=<nowiki>12</nowiki> | ||
|description= | |description= | ||
:Fully invincible on first 3 frames of EX Stop follow-up (frames 9-11 overall) | |||
:Fastest possible EX Run > Stop is 20 frames total (8+12) | |||
:Latest possible EX Run > Stop is 33 frames total (21+12) | |||
:Stop itself recovers 3 frames faster than non-EX Stop | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tozetsu%20EX}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tozetsu%20EX}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK > MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236KK MK.png | |image=SFV_Zeku (Young)_236KK MK.png | ||
Line 1,772: | Line 1,587: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-21</nowiki> | |block=<nowiki>-21</nowiki> | ||
|damage=<nowiki>130</nowiki> | |damage=<nowiki>130</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
| | |kd=<nowiki>61</nowiki> | ||
| | |kdr=<nowiki>12</nowiki> | ||
|kdrb=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Fully invincible on first 3 frames of EX Slide follow-up (frames 8-10 overall) and then Projectile invincible on upper body (slides under fireballs) and extended leg on frames 9-20 of the slide follow-up (frames 16-27 overall) | |||
:Fastest possible Run > Slide is 16 frames total (7+9) | |||
:Can juggle into this after non-EX Hozantos or j.MPs | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Ashikari%20EX}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Ashikari%20EX}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236KK > HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236KK HK.png | |image=SFV_Zeku (Young)_236KK HK.png | ||
Line 1,799: | Line 1,613: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>100*50 (150)</nowiki> | |damage=<nowiki>100*50 (150)</nowiki> | ||
|stun=<nowiki>100x2 (200)</nowiki> | |stun=<nowiki>100x2 (200)</nowiki> | ||
|attack=<nowiki>M*H</nowiki> | |attack=<nowiki>M*H</nowiki> | ||
| | |kd=<nowiki>71</nowiki> | ||
| | |kdr=<nowiki>22</nowiki> | ||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |description= | ||
:Fully invincible on first 3 frames of EX Overhead follow-up (frames 8-10 overall) | |||
:Safe on block overhead | |||
:Fastest possible Run > Overhead is 29 frames (7+22) | |||
:Airborne on frames 3-21 of the follow-up (frames 10-28 overall) | |||
:Total of 4 active frames so can cover both wake-ups | |||
:Second hit knocks down | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Gekkou%20EX}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Gekkou%20EX}} | ||
}} | }} | ||
Line 1,820: | Line 1,633: | ||
== Critical Art == | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236K</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_236236K.png | |image=SFV_Zeku (Young)_236236K.png | ||
Line 1,831: | Line 1,644: | ||
|recovery=<nowiki>47</nowiki> | |recovery=<nowiki>47</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-33</nowiki> | |block=<nowiki>-33</nowiki> | ||
|damage=<nowiki>50*20x5*30x3*100 (340)</nowiki> | |||
|damage=<nowiki>340</nowiki> | |||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>16</nowiki> | ||
| | |kdr=<nowiki>16</nowiki> | ||
|kdrb=<nowiki>16</nowiki> | |||
|description= | |description= | ||
:Fully invincible frames 1-11 | |||
:Hard Knockdown | |||
:Pretty decent size and active hitboxes | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Batsuzan%20Gaisei}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Batsuzan%20Gaisei}} | ||
}} | }} | ||
Line 1,849: | Line 1,661: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_5PPPKKK.png | |image=SFV_Zeku (Young)_5PPPKKK.png | ||
Line 1,856: | Line 1,668: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>61</nowiki> | |recovery=<nowiki>61</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Taunt}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Taunt}} | ||
Line 1,877: | Line 1,678: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_MPMK (VS1).png | |image=SFV_Zeku (Young)_MPMK (VS1).png | ||
Line 1,888: | Line 1,689: | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>50*40</nowiki> | |damage=<nowiki>50*40</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt2</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
| | |kd=<nowiki>79</nowiki> | ||
|kdr=<nowiki>20</nowiki> | |||
|kdrb=<nowiki>25</nowiki> | |||
|description= | |description= | ||
:On hit; transforms into Old Zeku and performs an additional strike | |||
:Hold forward on hit to switch sides | |||
:Builds 100 V-Gauge on hit (1/3rd bar) | |||
:Young Zeku's V-Skill can cancel into V-Trigger 2 and Critical Art (unlike Old Zeku's V-Skill) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tenpo%20Kari}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Tenpo%20Kari}} | ||
}} | }} | ||
Line 1,907: | Line 1,708: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_MPMK (VS2).png | |image=SFV_Zeku (Young)_MPMK (VS2).png | ||
Line 1,915: | Line 1,716: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>29</nowiki> | |startup=<nowiki>29</nowiki> | ||
|recovery=<nowiki>35</nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>17(20)</nowiki> | |block=<nowiki>17(20)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp</nowiki> | |cancel=<nowiki>sp</nowiki> | ||
| | |kd=<nowiki>135(132)</nowiki> | ||
|kdr=<nowiki>76(73)</nowiki> | |||
|kdrb=<nowiki>81(78)</nowiki> | |||
|description= | |description= | ||
:Weasel runs in then does a kick once close enough to opponent | |||
:KDA is lower if weasel hits directly after being called | |||
:If Zeku is hit before the weasel is in range to attack, the weasel goes away | |||
:Weasel is generated on frame 46 (smoke on frame 29) | |||
:Once weasel is in range to attack, it takes 10 frames to hit | |||
:Startup for weasel attack varies greatly based on distance to opponent; Point blank is 17 frames startup and fullscreen is 88 frames to startup | |||
:Weasel has no hurtbox; Can be used to get through fireballs, Rashid tornado, etc | |||
:Can be made up to +20 on block (normally +17) if done from full screen | |||
:Zeku can stance switch on frames 30-64 | |||
:Opponent is put in a limited juggle state | |||
:Builds 80 / 40 V-Gauge on Hit / Block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kuchiyose%20-%20Bii}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Kuchiyose%20-%20Bii}} | ||
}} | }} | ||
Line 1,944: | Line 1,744: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK (VT1).png | |image=SFV_Zeku (Young)_HPHK (VT1).png | ||
Line 1,952: | Line 1,752: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>1</nowiki> | |startup=<nowiki>1</nowiki> | ||
|recovery=<nowiki>5</nowiki> | |recovery=<nowiki>5</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Lasts for 1500 frames (25 seconds) and gives Zeku access to a 1-time use Idaten (V-Trigger Dash) and the V-Trigger attack | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushinryu%20Shingekiko}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushinryu%20Shingekiko}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK dash (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK dash (VT1).png | |image=SFV_Zeku (Young)_HPHK dash (VT1).png | ||
Line 1,977: | Line 1,767: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Quickly dashes forward while fully invincible on frames 3-15 (and projectile invincible up to frame 17) | |||
:Can cancel instantly into any of his normals on frames 7-16 and allows him to perform a custom combo | |||
:First normal used after the dash (Idaten) can be canceled into specials or super (even if that button isn't normally cancelable) | |||
:Similar to Young Zeku's EX Run; it can be good to delay the follow-up cancels a little bit if you want to retain longer invincibility frames to go through certain attacks or bait things | |||
:If not canceled into anything on frames 7-16 then 9 frames of recovery follow after (total frames of the V-Trigger Dash being 25 frames) | |||
:V-Trigger dash cancel data refers to Young Zeku's advantage after letting the full dash frames (25) play out (normally you'd cancel the dash into other normals, but I wanted to include the data anyway) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Idaten}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Idaten}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK attack (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK attack (VT1).png | |image=SFV_Zeku (Young)_HPHK attack (VT1).png | ||
Line 2,012: | Line 1,791: | ||
|recovery=<nowiki>21</nowiki> | |recovery=<nowiki>21</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>160</nowiki> | |damage=<nowiki>160</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>80</nowiki> | ||
|kdr=<nowiki>21</nowiki> | |||
|kdrb=<nowiki>26</nowiki> | |||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Can only be canceled into during the custom combo series that Young Zeku initiates via his Idaten (V-Trigger dash) | |||
:Can corpse hop | |||
:Only -1 on block against most crouching hurtboxes (still -2 on block against crouching Abigail / Birdie / Zangief) | |||
:Does a lot of damage/stun, is safe on block and cancels into Critical Art (easily confirmable) | |||
:Minimum startup if canceled from V-Trigger Dash is 21 (7+14) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Seiryukyaku}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Bushin%20Seiryukyaku}} | ||
}} | }} | ||
Line 2,033: | Line 1,812: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK (VT2).png | |image=SFV_Zeku (Young)_HPHK (VT2).png | ||
Line 2,044: | Line 1,823: | ||
|recovery=<nowiki>22+17</nowiki> | |recovery=<nowiki>22+17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-28</nowiki> | |block=<nowiki>-28</nowiki> | ||
|damage=<nowiki>40*20x2*60 (140)</nowiki> | |damage=<nowiki>40*20x2*60 (140)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>92(93)</nowiki> | ||
| | |kdr=<nowiki>33(34)</nowiki> | ||
|kdrb=<nowiki>38(39)</nowiki> | |||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Duration of 2000 frames (~33 seconds) and gives Zeku access to a secondary (albeit slower) Karura Tenzan during the V-Timer | |||
:Invincible on frames 1-13 against; Airborne strikes / Projectile / Throw (everything except for grounded strikes) | |||
:Airborne on frames 7-35 | |||
:Recovery frames shown is the version that plays out on whiff | |||
:Old Zeku transforms into younger Zeku if the initial hit lands and does a second attack | |||
:Can choose which sides to end on at the end of the attack with by holding forward / back during the attack's animation | |||
:+1 extra KDA if Zeku chooses to switch sides during the attack's animation | |||
:Has pretty decent horizontal reach during startup so can be a good whiff punish tool | |||
:Susceptible to counter-hits during its recovery frames (same behaviour as invincible reversals have) | |||
:Can hit cross-up (behind Zeku) and autocorrects on followup | |||
:Upon successful hit, remains projectile invincible for entire duration | |||
:Can cancel into some EX specials (everything other than Bushin Flip) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Karura%20Tenzan}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Karura%20Tenzan}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2) (secondary)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_HPHK (VT2) (secondary).png | |image=SFV_Zeku (Young)_HPHK (VT2) (secondary).png | ||
Line 2,081: | Line 1,859: | ||
|recovery=<nowiki>22+17</nowiki> | |recovery=<nowiki>22+17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-28</nowiki> | |block=<nowiki>-28</nowiki> | ||
|damage=<nowiki>40*20x2*60 (140)</nowiki> | |damage=<nowiki>40*20x2*60 (140)</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>92(93)</nowiki> | ||
| | |kdr=<nowiki>33(34)</nowiki> | ||
|kdrb=<nowiki>38(39)</nowiki> | |||
|description= | |description= | ||
:2 bar V-Trigger | |||
:This is the secondary V-Trigger 2 activation which is slower startup and spends all the remaining V-Timer | |||
:Invincible on frames 1-17 against; Airborne strikes / Projectile / Throw (everything except for grounded strikes) | |||
:Airborne on frames 16-44 | |||
:Recovery frames shown is the version that plays out on whiff | |||
:Old Zeku transforms into younger Zeku if the initial hit lands and does a second attack | |||
:Can choose which sides to end on at the end of the attack with by holding forward / back during the attack's animation | |||
:+1 extra KDA if Zeku chooses to switch sides during the attack's animation | |||
:Has pretty decent horizontal reach during startup so can be a good whiff punish tool | |||
:Susceptible to counter-hits during its recovery frames (same behaviour as invincible reversals have) | |||
:Can hit cross-up (behind Zeku) and autocorrects on followup | |||
:Upon successful hit, remains projectile invincible for entire duration | |||
:Can cancel into some EX specials (everything other than Bushin Flip) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Karura%20Tenzan%20(Secondary)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Karura%20Tenzan%20(Secondary)}} | ||
}} | }} | ||
Line 2,109: | Line 1,886: | ||
=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_MKHP.png | |image=SFV_Zeku (Young)_MKHP.png | ||
Line 2,119: | Line 1,896: | ||
|active=<nowiki>9</nowiki> | |active=<nowiki>9</nowiki> | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|description= | |description= | ||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/V-Shift}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/V-Shift}} | ||
}} | }} | ||
Line 2,143: | Line 1,911: | ||
=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_MKHP_break.png | |image=SFV_Zeku (Young)_MKHP_break.png | ||
Line 2,154: | Line 1,922: | ||
|recovery=<nowiki>?</nowiki> | |recovery=<nowiki>?</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>74</nowiki> | ||
| | |kdr=<nowiki>15</nowiki> | ||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |description= | ||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Habakiri}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Habakiri}} | ||
}} | }} | ||
Line 2,170: | Line 1,937: | ||
=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Zeku (Young)_6PPP.png | |image=SFV_Zeku (Young)_6PPP.png | ||
Line 2,181: | Line 1,948: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>85</nowiki> | ||
| | |kdr=<nowiki>26</nowiki> | ||
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|description= | |description= | ||
:Strike and Projectile invincible on frames 1-25 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Toushi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Zeku%20(Young)/normal/Toushi}} | ||
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Revision as of 17:46, 4 May 2021
Introduction
About Zeku
Zeku is two characters in one, with an old form and a young form. The old form excels at long ranged spacing and poking, while the young form is better at pressure and combos. These give you a character who's good at pretty much everything but not all at once. Being strong with Zeku means you have to know when the right moment is to switch to the form best suited for whatever situation they're needed for. Good use of the form swap can throw an opponent off their game, as they'll have to constantly change what they have to watch out for in neutral. This goes for the Zeku player as well, as they'll have to constantly know what to do in neutral based on their form, not to mention memorizing his vast amount of combos and setups for both forms and between the two. If you like a character more complex than most with critical strengths and weaknesses that you'll swap constantly, Zeku could be just for you.
Unique Mechanics
By using his V-Skill 1, VT2, or pressing 22PP, Zeku will change from Old Zeku to Young Zeku. These are two completely different characters with different normals, command normals, and specials. Old Zeku is slower focusing more on spacing and ranged game, Young Zeku is much more offensively focuses. You will always start a round as Old Zeku. Change form can be done off select normals. As old Zeku all grounded normals excluding his command overhead, standing MK / HK, crouching LK, MP and HK. As young Zeku all grounded normals excluding standing MK, HK, command overhead and all crouching kicks.
Final Patch
Players to Watch
- Infexious
- RB
- Unsung
- Wolfkrone
Zeku (Young) | |
---|---|
Vitals | |
Life Points | 1000 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.054 |
Backward Walk Speed | 0.035 |
Forward Dash Speed | 17 |
Backward Dash Speed | 22 |
Forward Dash Distance | 1.692 |
Backward Dash Distance | 1.004 |
Backdash CH Frames | 3-11 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.164 |
Backward Jump Distance | 1.86 |
Throws | |
Throw Hurtbox | 0.3 |
Throw Range | 0.8 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HP
Target Combos
5HP > 5HP
2HP > 2HP
5HP > 5HP > MPMK (VS1)
2HP > 2HP > MPMK (VS1)
5HP > 5HP > MPMK (VS2)
2HP > 2HP > MPMK (VS2)
5MP > 5HP
5LP > 5MP
5LP > 5MP > 5HP
5LP > 5MP > 5HP > 5HK
5LP > 5MP > 5HP > 2HK
Throws
LPLK
4LPLK
Special Moves
4/6 near wall
1P
22PP
236LP
236MP
236HP
236PP
214LP
214MP
214HP
214PP
236LP (air)
236MP (air)
236HP (air)
236PP (air)
236K
236KK
236K > LK
236K > MK
236K > HK
236KK > LK
236KK > MK
236KK > HK
Critical Art
236236K
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
HPHK dash (VT1)
HPHK attack (VT1)
V-Trigger 2
HPHK (VT2)
HPHK (VT2) (secondary)
V-Shift
MKHP
V-Shift Break
MKHP
V-Reversal
6PPP