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Line 37: | Line 37: | ||
|recovery=<nowiki>8</nowiki> | |recovery=<nowiki>8</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>1</nowiki> | |block=<nowiki>1</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>11</nowiki> | ||
|hcWinVt=<nowiki>9</nowiki> | |||
|hcWinTc=<nowiki>13</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20LP}} | ||
Line 61: | Line 61: | ||
|recovery=<nowiki>10</nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>14</nowiki> | ||
|hcWinVt=<nowiki>14</nowiki> | |||
|hcWinTc=<nowiki>14</nowiki> | |||
|description= | |description= | ||
:Combo / Frametrap starter | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20MP}} | ||
}} | }} | ||
Line 86: | Line 86: | ||
|recovery=<nowiki>19</nowiki> | |recovery=<nowiki>19</nowiki> | ||
|hit=<nowiki>0</nowiki> | |hit=<nowiki>0</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>17</nowiki> | ||
|hcWinVt=<nowiki>19</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20HP}} | ||
Line 110: | Line 109: | ||
|recovery=<nowiki>9</nowiki> | |recovery=<nowiki>9</nowiki> | ||
|hit=<nowiki>0</nowiki> | |hit=<nowiki>0</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:First active frame has shorter range, can potentially whiff on max distance -4 punishes | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20LK}} | ||
}} | }} | ||
Line 135: | Line 131: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>5</nowiki> | |hit=<nowiki>5</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>14</nowiki> | ||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:Combo / Frametrap starter | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20MK}} | ||
}} | }} | ||
Line 160: | Line 155: | ||
|recovery=<nowiki>16(19)</nowiki> | |recovery=<nowiki>16(19)</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Stagger</nowiki> | ||
|ccadv=<nowiki>22</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |description= | ||
:+3 extra recovery frames on whiff (19) | |||
:Whiffs on crouching | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Stand%20HK}} | ||
}} | }} | ||
Line 186: | Line 182: | ||
|recovery=<nowiki>8</nowiki> | |recovery=<nowiki>8</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>ch sp su vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Chains into cr.LP and st.LP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20LP}} | ||
}} | }} | ||
Line 211: | Line 204: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>-1</nowiki> | |block=<nowiki>-1</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>14</nowiki> | ||
|hcWinVt=<nowiki>14</nowiki> | |||
|hcWinTc=<nowiki>15</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20MP}} | ||
Line 235: | Line 228: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>18</nowiki> | ||
|hcWinVt=<nowiki>18</nowiki> | |||
|description= | |description= | ||
:Forces standing on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20HP}} | ||
}} | }} | ||
Line 260: | Line 252: | ||
|recovery=<nowiki>8</nowiki> | |recovery=<nowiki>8</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>1</nowiki> | |block=<nowiki>1</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>ch vt1 vt2</nowiki> | |cancel=<nowiki>ch vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Chains into crouching LP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20LK}} | ||
}} | }} | ||
Line 285: | Line 274: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>16</nowiki> | ||
|description= | |description= | ||
:Hit confirmable into st.LP or LK DP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20MK}} | ||
}} | }} | ||
Line 310: | Line 297: | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |ccst=<nowiki>Hard Knockdown</nowiki> | ||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>67</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>23</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Crouch%20HK}} | ||
Line 332: | Line 323: | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Puts opponents into a limited juggle state if used after HK Command Dash | |||
:Juggle Limit / Increase / Start (after HK Command Dash): 10/5/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20LP}} | ||
}} | }} | ||
Line 358: | Line 342: | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20MP}} | ||
Line 382: | Line 359: | ||
|startup=<nowiki>9</nowiki> | |startup=<nowiki>9</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Puts opponents into a limited juggle state if used after HK Command Dash | |||
:Juggle Limit / Increase / Start (after HK Command Dash): 10/5/1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20HP}} | ||
}} | }} | ||
Line 408: | Line 378: | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Can Cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20LK}} | ||
}} | }} | ||
Line 433: | Line 396: | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Can Cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20MK}} | ||
}} | }} | ||
Line 458: | Line 414: | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Jump%20HK}} | ||
Line 486: | Line 435: | ||
|recovery=<nowiki>16</nowiki> | |recovery=<nowiki>16</nowiki> | ||
|hit=<nowiki>3</nowiki> | |hit=<nowiki>3</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Overhead | |||
:Airborne and projectile invincible on lower body on frames 7-30 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kobekudaki}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kobekudaki}} | ||
}} | }} | ||
Line 512: | Line 457: | ||
|recovery=<nowiki>16(19)</nowiki> | |recovery=<nowiki>16(19)</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-3</nowiki> | |block=<nowiki>-3</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |ccst=<nowiki>Spinning Knockdown</nowiki> | ||
| | |ccadv=<nowiki>KD</nowiki> | ||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>103</nowiki> | |||
|kdr=<nowiki>42</nowiki> | |||
|kdrb=<nowiki>47</nowiki> | |||
|description= | |description= | ||
:Airborne and projectile invincible on legs on frames 8-26 | |||
:3 extra recovery frames on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kobekudaki}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kobekudaki}} | ||
}} | }} | ||
Line 538: | Line 485: | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>-6</nowiki> | |hit=<nowiki>-6</nowiki> | ||
|block=<nowiki>-10</nowiki> | |block=<nowiki>-10</nowiki> | ||
|damage=<nowiki>50</nowiki> | |damage=<nowiki>50</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|description= | |description= | ||
:Low profile and projectile invincible on head on frames 6-17 | |||
:+4 oH / +0 oB on last active frame | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kobekudaki}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kobekudaki}} | ||
}} | }} | ||
Line 564: | Line 507: | ||
|recovery=<nowiki>11</nowiki> | |recovery=<nowiki>11</nowiki> | ||
|hit=<nowiki>4*4</nowiki> | |hit=<nowiki>4*4</nowiki> | ||
|block=<nowiki>-1*0</nowiki> | |block=<nowiki>-1*0</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>*7</nowiki> | ||
|hcWinVt=<nowiki>7/12</nowiki> | |||
|hcWinNotes=<nowiki>*Special cancel on 1st hit only</nowiki> | |||
|description= | |description= | ||
:1st hit causes limited juggle state on airborne opponents | |||
:2nd hit is not special cancelable (but is V-Trigger cancelable) | |||
:1 frame less hitstun & blockstun on 2nd hit | |||
:Juggle Limit: 1*3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kobekudaki}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kobekudaki}} | ||
}} | }} | ||
Line 593: | Line 535: | ||
|startup=<nowiki>4+4</nowiki> | |startup=<nowiki>4+4</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|damage=<nowiki>40*63</nowiki> | |damage=<nowiki>40*63</nowiki> | ||
|stun=<nowiki>70*45</nowiki> | |stun=<nowiki>70*45</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:First hit puts airborne opponents into a limited juggle state if used after HK Command Dash (So this only combos in-air if used after HK command dash) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Tobikura}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Tobikura}} | ||
}} | }} | ||
Line 618: | Line 553: | ||
|startup=<nowiki>9+5</nowiki> | |startup=<nowiki>9+5</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki>90*45</nowiki> | |damage=<nowiki>90*45</nowiki> | ||
|stun=<nowiki>150*72</nowiki> | |stun=<nowiki>150*72</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Can only be performed after HK Command Dash or after her float ability (KK) | |||
:First hit puts airborne opponents into a limited juggle state | |||
:Second hit does a spiked knockdown on an airborne opponent | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Aoji}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Aoji}} | ||
}} | }} | ||
Line 647: | Line 575: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>-5</nowiki> | |hit=<nowiki>-5</nowiki> | ||
|block=<nowiki>-8</nowiki> | |block=<nowiki>-8</nowiki> | ||
|damage=<nowiki>30*36 (66)</nowiki> | |damage=<nowiki>30*36 (66)</nowiki> | ||
|stun=<nowiki>70*45 (115)</nowiki> | |stun=<nowiki>70*45 (115)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinVt=<nowiki>12</nowiki> | ||
|hcWinTc=<nowiki>13</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Shinten%201}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Shinten%201}} | ||
Line 671: | Line 598: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>-4</nowiki> | |hit=<nowiki>-4</nowiki> | ||
|block=<nowiki>-9</nowiki> | |block=<nowiki>-9</nowiki> | ||
|damage=<nowiki>40*36*40 (106)</nowiki> | |damage=<nowiki>40*36*40 (106)</nowiki> | ||
|stun=<nowiki>70*45*56 (171)</nowiki> | |stun=<nowiki>70*45*56 (171)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>17</nowiki> | ||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>12</nowiki> | |||
|description= | |description= | ||
:Special cancelable only on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Shinten%202}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Shinten%202}} | ||
}} | }} | ||
Line 696: | Line 623: | ||
|recovery=<nowiki>15</nowiki> | |recovery=<nowiki>15</nowiki> | ||
|hit=<nowiki>1</nowiki> | |hit=<nowiki>1</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>30*36*24 (90)</nowiki> | |damage=<nowiki>30*36*24 (90)</nowiki> | ||
|stun=<nowiki>70*45*40 (155)</nowiki> | |stun=<nowiki>70*45*40 (155)</nowiki> | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |hcWinTc=<nowiki>12</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Yagurakuzushi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Yagurakuzushi}} | ||
Line 720: | Line 645: | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>60*54 (114)</nowiki> | |damage=<nowiki>60*54 (114)</nowiki> | ||
|stun=<nowiki>100*54 (154)</nowiki> | |stun=<nowiki>100*54 (154)</nowiki> | ||
|attack=<nowiki>H*L</nowiki> | |attack=<nowiki>H*L</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>68</nowiki> | ||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|hcWinTc=<nowiki>17</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Gogasha%201}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Gogasha%201}} | ||
Line 743: | Line 670: | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|damage=<nowiki>60*54*32 (146)</nowiki> | |damage=<nowiki>60*54*32 (146)</nowiki> | ||
|stun=<nowiki>100*54*48 (202)</nowiki> | |stun=<nowiki>100*54*48 (202)</nowiki> | ||
|attack=<nowiki>H*L*H</nowiki> | |attack=<nowiki>H*L*H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |hcWinSpCa=<nowiki>18</nowiki> | ||
|hcWinVt=<nowiki>18</nowiki> | |||
|hcWinTc=<nowiki>12</nowiki> | |||
|description= | |description= | ||
:Last hit whiffs on block | |||
:Launches opponent into an air reset situation with +17 advantage for Ibuki (+1 after forward dash) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Gogasha%202}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Gogasha%202}} | ||
}} | }} | ||
Line 770: | Line 695: | ||
|recovery=<nowiki>23(18)</nowiki> | |recovery=<nowiki>23(18)</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-5</nowiki> | |block=<nowiki>-5</nowiki> | ||
|damage=<nowiki>60*63 (123)</nowiki> | |damage=<nowiki>60*63 (123)</nowiki> | ||
|stun=<nowiki>100*90 (190)</nowiki> | |stun=<nowiki>100*90 (190)</nowiki> | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
| | |hcWinTc=<nowiki>14</nowiki> | ||
|description= | |description= | ||
:5 frames less recovery on hit (18f) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Shakunage}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Shakunage}} | ||
}} | }} | ||
Line 795: | Line 717: | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>6</nowiki> | |hit=<nowiki>6</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H*M</nowiki> | |attack=<nowiki>H*M</nowiki> | ||
| | |hcWinTc=<nowiki>14</nowiki> | ||
|description= | |description= | ||
:2nd hit (f+MK) is an Overhead like regularly | |||
:2nd hit (f+MK Overhead) has more frame advantage on hit (+6) than the normal version of f+MK Overhead (+3) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Sasanaki}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Sasanaki}} | ||
}} | }} | ||
Line 824: | Line 743: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>130</nowiki> | |damage=<nowiki>130</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>64</nowiki> | ||
| | |kdr=<nowiki>5</nowiki> | ||
|kdrb=<nowiki>5</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Yamikazura}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Yamikazura}} | ||
Line 849: | Line 766: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>150</nowiki> | |damage=<nowiki>150</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>T</nowiki> | |attack=<nowiki>T</nowiki> | ||
| | |kd=<nowiki>73</nowiki> | ||
| | |kdr=<nowiki>14</nowiki> | ||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kubiori}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kubiori}} | ||
Line 871: | Line 786: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>9</nowiki> | |recovery=<nowiki>9</nowiki> | ||
|description= | |description= | ||
:Ibuki is susceptible to special counter-hits during the entire duration of this move (also any follow-ups done from this move) by any medium / heavy / command normal, this special counter-hit state puts Ibuki into a free juggle state | |||
:Can be followed up with any air normal / air target combos / or air kunais (cannot air throw after the float) | |||
:Recovery frames listed refers to grounded recovery frames upon landing (9F) without canceling into another other move in air | |||
:Ibuki is in a crouching state (and crouching hurtbox size) during last 7 frames of grounded recovery | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Nobusuma}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Nobusuma}} | ||
}} | }} | ||
Line 899: | Line 803: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LK%20Kasumigake}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LK%20Kasumigake}} | ||
Line 923: | Line 816: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Passes through grounded enemies | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MK%20Kasumigake}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MK%20Kasumigake}} | ||
}} | }} | ||
Line 948: | Line 830: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>53+4</nowiki> | |recovery=<nowiki>53+4</nowiki> | ||
|description= | |description= | ||
:Normal attacks possible on frame 17 and onwards and Airborne Kunais on frame 20 and onwards | |||
:Confers extra juggle potential to first hit of airborne target combos | |||
:4 landing recovery frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HK%20Kasumigake}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HK%20Kasumigake}} | ||
}} | }} | ||
Line 979: | Line 850: | ||
|recovery=<nowiki>20+14</nowiki> | |recovery=<nowiki>20+14</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-27</nowiki> | |block=<nowiki>-27</nowiki> | ||
|damage=<nowiki>50*40*30 (120)</nowiki> | |damage=<nowiki>50*40*30 (120)</nowiki> | ||
|stun=<nowiki>50*50*50 (150)</nowiki> | |stun=<nowiki>50*50*50 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>81</nowiki> | ||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |description= | ||
:Airborne on frame 5 | |||
:Deals 70 damage if only the last hit connects | |||
:Can hit cross-up (behind Ibuki) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LK%20Kazekiri}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LK%20Kazekiri}} | ||
}} | }} | ||
Line 1,006: | Line 877: | ||
|recovery=<nowiki>19+15</nowiki> | |recovery=<nowiki>19+15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-27</nowiki> | |block=<nowiki>-27</nowiki> | ||
|damage=<nowiki>50*40*30 (120)</nowiki> | |damage=<nowiki>50*40*30 (120)</nowiki> | ||
|stun=<nowiki>50*50*50 (150)</nowiki> | |stun=<nowiki>50*50*50 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>81</nowiki> | ||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |description= | ||
:Airborne on frame 6 | |||
:Deals 70 damage if only the last hit connects | |||
:Can hit cross-up (behind Ibuki) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MK%20Kazekiri}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MK%20Kazekiri}} | ||
}} | }} | ||
Line 1,033: | Line 904: | ||
|recovery=<nowiki>19+15</nowiki> | |recovery=<nowiki>19+15</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-27</nowiki> | |block=<nowiki>-27</nowiki> | ||
|damage=<nowiki>50*40*30 (120)</nowiki> | |damage=<nowiki>50*40*30 (120)</nowiki> | ||
|stun=<nowiki>50*50*50 (150)</nowiki> | |stun=<nowiki>50*50*50 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
| | |kd=<nowiki>81</nowiki> | ||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |description= | ||
:Airborne on frame 7 | |||
:Deals 70 damage if only the last hit connects | |||
:Can hit cross-up (behind Ibuki) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HK%20Kazekiri}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HK%20Kazekiri}} | ||
}} | }} | ||
Line 1,060: | Line 931: | ||
|recovery=<nowiki>17+20</nowiki> | |recovery=<nowiki>17+20</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-31</nowiki> | |block=<nowiki>-31</nowiki> | ||
|damage=<nowiki>50*30x3 (140)</nowiki> | |damage=<nowiki>50*30x3 (140)</nowiki> | ||
|stun=<nowiki>50x4 (200)</nowiki> | |stun=<nowiki>50x4 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>85</nowiki> | ||
| | |kdr=<nowiki>26</nowiki> | ||
|kdrb=<nowiki>31</nowiki> | |||
|description= | |description= | ||
:Airborne on frame 7 | |||
:Completely invincible on frames 1-8 | |||
:Can hit cross-up (behind Ibuki) | |||
:Ibuki is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kazekiri}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kazekiri}} | ||
}} | }} | ||
Line 1,088: | Line 958: | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>79</nowiki> | ||
| | |kdr=<nowiki>20</nowiki> | ||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |description= | ||
:Can't be back recovered | |||
:Strike hitbox | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LP%20Raida}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LP%20Raida}} | ||
}} | }} | ||
Line 1,114: | Line 983: | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>110</nowiki> | |damage=<nowiki>110</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>77</nowiki> | ||
| | |kdr=<nowiki>18</nowiki> | ||
|kdrb=<nowiki>18</nowiki> | |||
|description= | |description= | ||
:Can't be back recovered | |||
:Strike hitbox | |||
:Never any reason to use this version | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MP%20Raida}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MP%20Raida}} | ||
}} | }} | ||
Line 1,141: | Line 1,009: | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|damage=<nowiki>120</nowiki> | |damage=<nowiki>120</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>79</nowiki> | ||
| | |kdr=<nowiki>20</nowiki> | ||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |description= | ||
:Can't be back recovered | |||
:Strike hitbox | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HP%20Raida}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HP%20Raida}} | ||
}} | }} | ||
Line 1,167: | Line 1,034: | ||
|recovery=<nowiki>27</nowiki> | |recovery=<nowiki>27</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-11</nowiki> | |block=<nowiki>-11</nowiki> | ||
|damage=<nowiki>20*130 (150)</nowiki> | |damage=<nowiki>20*130 (150)</nowiki> | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>79</nowiki> | ||
| | |kdr=<nowiki>20</nowiki> | ||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |description= | ||
:Projectile Invincible on frames 1-9 | |||
:Can't be back recovered | |||
:Strike throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Raida}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Raida}} | ||
}} | }} | ||
Line 1,191: | Line 1,057: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vs2</nowiki> | |cancel=<nowiki>su vs2</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Cancelable into V-Skill 2 on Hit/Block | |||
:Puts airborne opponents into a juggleable state | |||
:Kunai onscreen for 11 frames | |||
:Kunai has a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 2 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LP%20Kunai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LP%20Kunai}} | ||
}} | }} | ||
Line 1,221: | Line 1,083: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vs2</nowiki> | |cancel=<nowiki>su vs2</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Cancelable into V-Skill 2 on Hit/Block | |||
:Puts airborne opponents into a juggleable state | |||
:Kunai onscreen for 16 frames | |||
:Kunai has a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 2 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MP%20Kunai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MP%20Kunai}} | ||
}} | }} | ||
Line 1,251: | Line 1,109: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>23</nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>2</nowiki> | |hit=<nowiki>2</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vs2</nowiki> | |cancel=<nowiki>su vs2</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Cancelable into V-Skill 2 on Hit/Block | |||
:Puts airborne opponents into a juggleable state | |||
:Kunai onscreen for 21 frames | |||
:Kunai has a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 2 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HP%20Kunai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HP%20Kunai}} | ||
}} | }} | ||
Line 1,281: | Line 1,135: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|recovery=<nowiki>34</nowiki> | |recovery=<nowiki>34</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>18</nowiki> | |block=<nowiki>18</nowiki> | ||
|damage=<nowiki>20*40</nowiki> | |damage=<nowiki>20*40</nowiki> | ||
|stun=<nowiki>50*50</nowiki> | |stun=<nowiki>50*50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs2</nowiki> | |cancel=<nowiki>vs2</nowiki> | ||
|description= | |description= | ||
:Cancelable into V-Skill 2 on Hit/Block | |||
:Has 3 different distance variations | |||
:Explodes 6 frames after striking the ground | |||
:Explosion will detonate V-Trigger bombs doing 50 extra damage (150) | |||
:Has a striking hitbox that passes cleanly through other projectiles | |||
:Juggle Limit / Increase / Start: 6*6 / 0*1 / 1*2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai}} | ||
}} | }} | ||
Line 1,311: | Line 1,161: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>-5(8)</nowiki> | |hit=<nowiki>-5(8)</nowiki> | ||
|block=<nowiki>-8(5)</nowiki> | |block=<nowiki>-8(5)</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Puts airborne opponents into a juggleable state | |||
:Frame advantage varies greatly depending on angle / distance from ground when hit | |||
:Can only be done during a forward jump | |||
:Kunai has a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 4 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LP%20Airborne%20Kunai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LP%20Airborne%20Kunai}} | ||
}} | }} | ||
Line 1,341: | Line 1,186: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>-5(10)</nowiki> | |hit=<nowiki>-5(10)</nowiki> | ||
|block=<nowiki>-8(7)</nowiki> | |block=<nowiki>-8(7)</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Puts airborne opponents into a juggleable state | |||
:Frame advantage varies greatly depending on angle / distance from ground when hit | |||
:Can only be done during a forward jump | |||
:Kunai has a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 4 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MP%20Airborne%20Kunai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MP%20Airborne%20Kunai}} | ||
}} | }} | ||
Line 1,371: | Line 1,211: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>-4(14)</nowiki> | |hit=<nowiki>-4(14)</nowiki> | ||
|block=<nowiki>-7(11)</nowiki> | |block=<nowiki>-7(11)</nowiki> | ||
|damage=<nowiki>40</nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki>50</nowiki> | |stun=<nowiki>50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Puts airborne opponents into a juggleable state | |||
:Frame advantage varies greatly depending on angle / distance from ground when hit | |||
:Can only be done during a forward jump | |||
:Kunai has a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 4 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HP%20Airborne%20Kunai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HP%20Airborne%20Kunai}} | ||
}} | }} | ||
Line 1,401: | Line 1,236: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>20*50</nowiki> | |damage=<nowiki>20*50</nowiki> | ||
|stun=<nowiki>50*50</nowiki> | |stun=<nowiki>50*50</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>133</nowiki> | ||
| | |kdr=<nowiki>74</nowiki> | ||
|kdrb=<nowiki>79</nowiki> | |||
|description= | |description= | ||
:2F faster startup than non-ex air kunais | |||
:EX Air Kunai travels downward at 45 degrees and explodes 6 frames after striking the ground | |||
:Explosion will detonate V-Trigger bombs | |||
:Has a striking hitbox that passes cleanly through other projectiles | |||
:KDA show is when both explosions hit and Ibuki uses it ASAP in the air | |||
:KDA varies depending on range / timing | |||
:Can only be done during a forward jump | |||
:Juggle Limit / Increase / Start: 6*10 / 1*5 / 1*3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Airborne%20Kunai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Airborne%20Kunai}} | ||
}} | }} | ||
Line 1,433: | Line 1,265: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-1(9)</nowiki> | |block=<nowiki>-1(9)</nowiki> | ||
|damage=<nowiki>20 per dagger</nowiki> | |damage=<nowiki>20 per dagger</nowiki> | ||
|stun=<nowiki>20 per dagger</nowiki> | |stun=<nowiki>20 per dagger</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |kd=<nowiki>110</nowiki> | ||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |description= | ||
:Projectile hitbox | |||
:Hit number depends on number of Kunai in hand, up to a max of 6 | |||
:For each number of Kunai in hand below the max of 6; Knockdown advantage and frame advantage on block decreases by -2 frames | |||
:Button used determines spread degree of Kunai | |||
:Requires 50 frames of charge | |||
:KDA shown is melee range with 6 charged kunai | |||
:KDA increases the further away and decreases the fewer the kunais released at once | |||
:Puts airborne opponents into a juggleable state | |||
:Special cancelable on hit/block/whiff (not possible if only one or no kunais are thrown / attempted when no kunais are left to throw) | |||
:LK/MK dash cancel data shown is when performed up close (much better frame advantage when canceled into command dashes from further away when the kunai land) | |||
:All the kunais throwns have a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 12 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LP%20Kunai%20Ikkinage}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LP%20Kunai%20Ikkinage}} | ||
}} | }} | ||
Line 1,469: | Line 1,300: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-1(9)</nowiki> | |block=<nowiki>-1(9)</nowiki> | ||
|damage=<nowiki>20 per dagger</nowiki> | |damage=<nowiki>20 per dagger</nowiki> | ||
|stun=<nowiki>20 per dagger</nowiki> | |stun=<nowiki>20 per dagger</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |kd=<nowiki>110</nowiki> | ||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |description= | ||
:Projectile hitbox | |||
:Hit number depends on number of Kunai in hand, up to a max of 6 | |||
:For each number of Kunai in hand below the max of 6; Knockdown advantage and frame advantage on block decreases by -2 frames | |||
:Button used determines spread degree of Kunai | |||
:Requires 50 frames of charge | |||
:KDA shown is melee range with 6 charged kunai | |||
:KDA increases the further away and decreases the fewer the kunais released at once | |||
:Puts airborne opponents into a juggleable state | |||
:Special cancelable on hit/block/whiff (not possible if only one or no kunais are thrown / attempted when no kunais are left to throw) | |||
:LK/MK dash cancel data shown is when performed up close (much better frame advantage when canceled into command dashes from further away when the kunai land) | |||
:All the kunais throwns have a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 12 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MP%20Kunai%20Ikkinage}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MP%20Kunai%20Ikkinage}} | ||
}} | }} | ||
Line 1,505: | Line 1,335: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-1(9)</nowiki> | |block=<nowiki>-1(9)</nowiki> | ||
|damage=<nowiki>20 per dagger</nowiki> | |damage=<nowiki>20 per dagger</nowiki> | ||
|stun=<nowiki>20 per dagger</nowiki> | |stun=<nowiki>20 per dagger</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
| | |kd=<nowiki>110</nowiki> | ||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |description= | ||
:Projectile hitbox | |||
:Hit number depends on number of Kunai in hand, up to a max of 6 | |||
:For each number of Kunai in hand below the max of 6; Knockdown advantage and frame advantage on block decreases by -2 frames | |||
:Button used determines spread degree of Kunai | |||
:Requires 50 frames of charge | |||
:KDA shown is melee range with 6 charged kunai | |||
:KDA increases the further away and decreases the fewer the kunais released at once | |||
:Puts airborne opponents into a juggleable state | |||
:Special cancelable on hit/block/whiff (not possible if only one or no kunais are thrown / attempted when no kunais are left to throw) | |||
:LK/MK dash cancel data shown is when performed up close (much better frame advantage when canceled into command dashes from further away when the kunai land) | |||
:All the kunais throwns have a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 12 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HP%20Kunai%20Ikkinage}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HP%20Kunai%20Ikkinage}} | ||
}} | }} | ||
Line 1,541: | Line 1,370: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>16</nowiki> | |startup=<nowiki>16</nowiki> | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>20 per dagger</nowiki> | |damage=<nowiki>20 per dagger</nowiki> | ||
|stun=<nowiki>20 per dagger</nowiki> | |stun=<nowiki>20 per dagger</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>110</nowiki> | ||
| | |kdr=<nowiki>51</nowiki> | ||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |description= | ||
:Projectile hitbox | |||
:Hit number depends on number of Kunai in hand, up to a max of 6 Kunais | |||
:Button used determines spread degree of Kunai | |||
:Requires 50 frames of charge | |||
:Can be performed during any jump direction | |||
:Recovery frames refers to landing recovery frames (13) | |||
:Ibuki is in a crouching state (and crouching hurtbox size) during last 11 frames of grounded recovery | |||
:All the kunais throwns have a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 10 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LK%20Airborne%20Kunai%20Ikkinage}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/LK%20Airborne%20Kunai%20Ikkinage}} | ||
}} | }} | ||
Line 1,574: | Line 1,400: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>16</nowiki> | |startup=<nowiki>16</nowiki> | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>20 per dagger</nowiki> | |damage=<nowiki>20 per dagger</nowiki> | ||
|stun=<nowiki>20 per dagger</nowiki> | |stun=<nowiki>20 per dagger</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>110</nowiki> | ||
| | |kdr=<nowiki>51</nowiki> | ||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |description= | ||
:Projectile hitbox | |||
:Hit number depends on number of Kunai in hand, up to a max of 6 | |||
:Button used determines spread degree of Kunai | |||
:Requires 50 frames of charge | |||
:Can be performed during any jump direction | |||
:Recovery frames refers to landing recovery frames (13) | |||
:Ibuki is in a crouching state (and crouching hurtbox size) during last 11 frames of grounded recovery | |||
:All the kunais throwns have a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 10 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MK%20Airborne%20Kunai%20Ikkinage}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/MK%20Airborne%20Kunai%20Ikkinage}} | ||
}} | }} | ||
Line 1,607: | Line 1,430: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>16</nowiki> | |startup=<nowiki>16</nowiki> | ||
|recovery=<nowiki>13</nowiki> | |recovery=<nowiki>13</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|damage=<nowiki>20 per dagger</nowiki> | |damage=<nowiki>20 per dagger</nowiki> | ||
|stun=<nowiki>20 per dagger</nowiki> | |stun=<nowiki>20 per dagger</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>110</nowiki> | ||
| | |kdr=<nowiki>51</nowiki> | ||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |description= | ||
:Projectile hitbox | |||
:Hit number depends on number of Kunai in hand, up to a max of 6 | |||
:Button used determines spread degree of Kunai | |||
:Requires 50 frames of charge | |||
:Can be performed during any jump direction | |||
:Recovery frames refers to landing recovery frames (13) | |||
:Ibuki is in a crouching state (and crouching hurtbox size) during last 11 frames of grounded recovery | |||
:All the kunais throwns have a hurtbox and can be hit out of the air by opponent | |||
:Juggle Limit / Increase / Start: 12 / 0 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HK%20Airborne%20Kunai%20Ikkinage}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/HK%20Airborne%20Kunai%20Ikkinage}} | ||
}} | }} | ||
Line 1,640: | Line 1,460: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>25</nowiki> | |startup=<nowiki>25</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Recharges 1 kunai | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%201}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%201}} | ||
}} | }} | ||
Line 1,665: | Line 1,475: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>38</nowiki> | |startup=<nowiki>38</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Recharges 2 kunai | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%202}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%202}} | ||
}} | }} | ||
Line 1,690: | Line 1,490: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>50</nowiki> | |startup=<nowiki>50</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Recharges 3 kunai | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%203}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%203}} | ||
}} | }} | ||
Line 1,715: | Line 1,505: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>62</nowiki> | |startup=<nowiki>62</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Recharges 4 kunai | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%204}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%204}} | ||
}} | }} | ||
Line 1,740: | Line 1,520: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>74</nowiki> | |startup=<nowiki>74</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Recharges 5 kunai | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%205}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%205}} | ||
}} | }} | ||
Line 1,765: | Line 1,535: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>83</nowiki> | |startup=<nowiki>83</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Recharges 6 kunai | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%206}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kunai%20Hoju%20Lvl%206}} | ||
}} | }} | ||
Line 1,790: | Line 1,550: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>25</nowiki> | |startup=<nowiki>25</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:EX version (lvl 1) recharges 3 kunais at the same speed as recharging 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai%20Hoju%20Lvl%201}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai%20Hoju%20Lvl%201}} | ||
}} | }} | ||
Line 1,815: | Line 1,565: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>38</nowiki> | |startup=<nowiki>38</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:EX version (lvl 2) recharges 4 kunais at the same speed as recharging 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai%20Hoju%20Lvl%202}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai%20Hoju%20Lvl%202}} | ||
}} | }} | ||
Line 1,840: | Line 1,580: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>50</nowiki> | |startup=<nowiki>50</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:EX version (lvl 3) recharges 5 kunais at the same speed as recharging 3 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai%20Hoju%20Lvl%203}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai%20Hoju%20Lvl%203}} | ||
}} | }} | ||
Line 1,865: | Line 1,595: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>61</nowiki> | |startup=<nowiki>61</nowiki> | ||
|recovery=<nowiki>26</nowiki> | |recovery=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:EX version (lvl 4) recharges 6 kunais at about the same speed as recharging 4 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai%20Hoju%20Lvl%204}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/EX%20Kunai%20Hoju%20Lvl%204}} | ||
}} | }} | ||
Line 1,895: | Line 1,615: | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-20</nowiki> | |block=<nowiki>-20</nowiki> | ||
|damage=<nowiki>30*20*4x40*130 (340)</nowiki> | |||
|damage=<nowiki>340</nowiki> | |||
|stun=<nowiki>356</nowiki> | |stun=<nowiki>356</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>9</nowiki> | ||
| | |kdr=<nowiki>9</nowiki> | ||
|kdrb=<nowiki>9</nowiki> | |||
|description= | |description= | ||
:Completely invincible on frames 1-6 | |||
:Hard Knockdown | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kachofugetsu}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Kachofugetsu}} | ||
}} | }} | ||
Line 1,919: | Line 1,638: | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|recovery=<nowiki>61</nowiki> | |recovery=<nowiki>61</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Taunt}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Taunt}} | ||
Line 1,951: | Line 1,659: | ||
|recovery=<nowiki>20</nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>85</nowiki> | ||
|kdr=<nowiki>26</nowiki> | |||
|kdrb=<nowiki>31</nowiki> | |||
|hcWinVt=<nowiki>19</nowiki> | |||
|description= | |description= | ||
:Projectile hitbox | |||
:Hurtbox slightly pulled back on startup frames 5-10 | |||
:Builds 60/30 V-Gauge on hit/block | |||
:Puts opponent into a free juggle state on hit and doesn't increase juggle state on already juggling opponents | |||
:Juggle Limit / Increase / Start: 4 / 0 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Tenrai}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Tenrai}} | ||
}} | }} | ||
Line 1,980: | Line 1,689: | ||
|recovery=<nowiki>18</nowiki> | |recovery=<nowiki>18</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
| | |kd=<nowiki>87</nowiki> | ||
|kdr=<nowiki>28</nowiki> | |||
|kdrb=<nowiki>33</nowiki> | |||
|hcWinVt=<nowiki>21</nowiki> | |||
|description= | |description= | ||
:Projectile hitbox | |||
:Hurtbox slightly pulled back on startup frames 5-21 | |||
:Builds 80/40 V-Gauge on hit/block | |||
:Puts opponent into a free juggle state on hit and doesn't increase juggle state on already juggling opponents | |||
:Juggle Limit / Increase / Start: 8 / 0 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Tenrai%20Full}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Tenrai%20Full}} | ||
}} | }} | ||
Line 2,008: | Line 1,718: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>78</nowiki> | |startup=<nowiki>78</nowiki> | ||
|recovery=<nowiki>24</nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>1(37)</nowiki> | |hit=<nowiki>1(37)</nowiki> | ||
|block=<nowiki>-3(12)</nowiki> | |block=<nowiki>-3(12)</nowiki> | ||
|damage=<nowiki>20x3</nowiki> | |damage=<nowiki>20x3</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Caltrops exist for 240 frames | |||
:Kunai has a hurtbox and can be hit out of the air by opponent before it lands | |||
:Ibuki is in a Counter-Hit state on frames 1-77 (during start-up) | |||
:Trips opponent when touched on ground | |||
:Frame advantage shown in the parantheses (X) refers to how much Hitstun/Blockstun the opponent suffers when touching the grounded caltrops (basically how much frame advantage Ibuki has when the opponent touches the caltrops) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Makibishi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Makibishi}} | ||
}} | }} | ||
Line 2,037: | Line 1,742: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>39</nowiki> | |startup=<nowiki>39</nowiki> | ||
|recovery=<nowiki>25</nowiki> | |recovery=<nowiki>25</nowiki> | ||
|hit=<nowiki>0(37)</nowiki> | |hit=<nowiki>0(37)</nowiki> | ||
|block=<nowiki>-4(12)</nowiki> | |block=<nowiki>-4(12)</nowiki> | ||
|damage=<nowiki>20</nowiki> | |damage=<nowiki>20</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Caltrop exists for 240 frames | |||
:Button strength determines distance caltrop is thrown before it lands | |||
:Caltrop has a hurtbox and can be hit out of the air by opponent | |||
:Ibuki is in a Counter-Hit state on frames 1-38 (during start-up) | |||
:Trips opponent when touched on ground | |||
:Frame advantage shown in the parantheses (X) refers to how much Hitstun/Blockstun the opponent suffers when touching the grounded caltrops (basically how much frame advantage Ibuki has when the opponent touches the caltrops) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Makibishi%20-%20Single}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Makibishi%20-%20Single}} | ||
}} | }} | ||
Line 2,069: | Line 1,769: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>9</nowiki> | |startup=<nowiki>9</nowiki> | ||
|recovery=<nowiki>17</nowiki> | |recovery=<nowiki>17</nowiki> | ||
|hit=<nowiki>8 (KD)</nowiki> | |hit=<nowiki>8 (KD)</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>100(160)</nowiki> | |damage=<nowiki>100(160)</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>215</nowiki> | ||
| | |kdr=<nowiki>154</nowiki> | ||
|kdrb=<nowiki>159</nowiki> | |||
|description= | |description= | ||
:3 bar V-Trigger | |||
:Toss deals 20 dmg; +8 oH / +2 oB | |||
:b+V-Trigger: 209 frame timer | |||
:n+V-Trigger: 89 frame timer | |||
:u+V-Trigger: 329 frame timer | |||
:f+V-Trigger: 31 frame timer | |||
:Can be detonated using EX Kunai doing 40 extra damage (160) | |||
:Bombs can be knocked around by either characters striking it | |||
:Bombs leave opponent in a limited juggle state | |||
:All bombs except forward version can OTG | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Rokushaku%20Horokudama}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Rokushaku%20Horokudama}} | ||
}} | }} | ||
Line 2,103: | Line 1,801: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>25</nowiki> | |startup=<nowiki>25</nowiki> | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>8 (KD)</nowiki> | |hit=<nowiki>8 (KD)</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>100(160)</nowiki> | |damage=<nowiki>100(160)</nowiki> | ||
|stun=<nowiki>80</nowiki> | |stun=<nowiki>80</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>215</nowiki> | ||
| | |kdr=<nowiki>154</nowiki> | ||
|kdrb=<nowiki>159</nowiki> | |||
|description= | |description= | ||
:3 bar V-Trigger | |||
:Toss deals 20 dmg; +8 oH / +2 oB | |||
:b+V-Trigger: 209 frame timer | |||
:n+V-Trigger: 89 frame timer | |||
:u+V-Trigger: 329 frame timer | |||
:f+V-Trigger: 31 frame timer | |||
:Can be detonated using EX Kunai doing 40 extra damage (160) | |||
:Bombs can be knocked around by either characters striking it | |||
:Bombs leave opponent in a limited juggle state | |||
:All bombs except forward version can OTG | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Rokushaku%20Horokudama%202nd}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Rokushaku%20Horokudama%202nd}} | ||
}} | }} | ||
Line 2,139: | Line 1,835: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|recovery=<nowiki>36</nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki>8</nowiki> | |hit=<nowiki>8</nowiki> | ||
|block=<nowiki>-4</nowiki> | |block=<nowiki>-4</nowiki> | ||
|damage=<nowiki>20*20(80)</nowiki> | |damage=<nowiki>20*20(80)</nowiki> | ||
|stun=<nowiki>40*40(160)</nowiki> | |stun=<nowiki>40*40(160)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Launches a giant shuriken forward that puts airborne opponents into a free juggle state (both hits cause free juggle state on airborne opponents) | |||
:Deals 40 damage and 80 stun going forward and then again when it comes back | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Fuma%20Shuriken%20(Haku)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Fuma%20Shuriken%20(Haku)}} | ||
}} | }} | ||
Line 2,166: | Line 1,857: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|recovery=<nowiki>44</nowiki> | |recovery=<nowiki>44</nowiki> | ||
|hit=<nowiki>0</nowiki> | |hit=<nowiki>0</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6</nowiki> | ||
|damage=<nowiki>25*25(100)</nowiki> | |damage=<nowiki>25*25(100)</nowiki> | ||
|stun=<nowiki>40*40(160)</nowiki> | |stun=<nowiki>40*40(160)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:2 bar V-Trigger | |||
:Launches a giant shuriken into the air that puts airborne opponents into a free juggle state on its initial hit (second hit on the way back puts airborne opponents into a limited juggle state) | |||
:First hit can't hit crouching opponents (but the second hit on the way back can) | |||
:Deals 50 damage and 80 stun going forward and then again when it comes back | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Fuma%20Shuriken%20(Kokufu)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Fuma%20Shuriken%20(Kokufu)}} | ||
}} | }} | ||
Line 2,198: | Line 1,884: | ||
|active=<nowiki>9</nowiki> | |active=<nowiki>9</nowiki> | ||
|recovery=<nowiki>22</nowiki> | |recovery=<nowiki>22</nowiki> | ||
|description= | |description= | ||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/V-Shift}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/V-Shift}} | ||
}} | }} | ||
Line 2,233: | Line 1,910: | ||
|recovery=<nowiki>?</nowiki> | |recovery=<nowiki>?</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>73</nowiki> | ||
| | |kdr=<nowiki>14</nowiki> | ||
|kdrb=<nowiki>19</nowiki> | |||
|description= | |description= | ||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Chizuri%20Hayabusa}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Chizuri%20Hayabusa}} | ||
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Line 2,260: | Line 1,936: | ||
|recovery=<nowiki>32</nowiki> | |recovery=<nowiki>32</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
| | |kd=<nowiki>75(78)</nowiki> | ||
| | |kdr=<nowiki>16(19)</nowiki> | ||
|kdrb=<nowiki>21(24)</nowiki> | |||
|description= | |description= | ||
:Strike and Projectile invincible on frames 1-13 and then becomes fully invincible during the teleport on frames 14-37 | |||
:After teleport Ibuki is Strike invincible on frames 38-41 followed by no form of invincibility on the last 11 frames of recovery | |||
:14 extra recovery frames on hit | |||
:Ibuki turns into a log and teleports next to her foe, knocking them down | |||
:+3 extra KDA (+78/19/24) on Counter-Hit | |||
:Believe it! | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Hanagasumi}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ibuki/normal/Hanagasumi}} | ||
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Revision as of 16:39, 4 May 2021
Introduction
About Ibuki
Unique Mechanic
At the start of the round, Ibuki has access to 6 Kunai that can be thrown like a projectile on the ground, in the air, or released all at once for extended combos. Once she runs out of Kunai she loses access to these moves until she reloads them. This can be done by performing Kunai Hoju, which can be held to restock 1-6 kunai, or 3-6 kunai with the EX version. The current number of available kunai can be seen next to her V-Meter.
Final Patch
Players to Watch
- Fujimura (formerly Yukadon)
- Shine
- Xian
Ibuki | |
---|---|
Vitals | |
Life Points | 925 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.052 |
Backward Walk Speed | 0.034 |
Forward Dash Speed | 16 |
Backward Dash Speed | 21 |
Forward Dash Distance | 1.219 |
Backward Dash Distance | 0.923 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.24 |
Backward Jump Distance | 1.92 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
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Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Stand LK
Stand MK
Stand HK
Crouch LP
Crouch MP
Crouch HP
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Command Normals
Kobekudaki
Bonshogeri
Sazan
Agemen
Target Combos
Tobikura
Aoji
Shinten 1
Shinten 2
Yagurakuzushi
Gogasha 1
Gogasha 2
Shakunage
Sasanaki
Throws
Yamikazura
Kubiori
Special Moves
Nobusuma
LK Kasumigake
MK Kasumigake
HK Kasumigake
LK Kazekiri
MK Kazekiri
HK Kazekiri
EX Kazekiri
LP Raida
MP Raida
HP Raida
EX Raida
LP Kunai
MP Kunai
HP Kunai
EX Kunai
LP Airborne Kunai
MP Airborne Kunai
HP Airborne Kunai
EX Airborne Kunai
LP Kunai Ikkinage
MP Kunai Ikkinage
HP Kunai Ikkinage
LK Airborne Kunai Ikkinage
MK Airborne Kunai Ikkinage
HK Airborne Kunai Ikkinage
Kunai Hoju Lvl 1
Kunai Hoju Lvl 2
Kunai Hoju Lvl 3
Kunai Hoju Lvl 4
Kunai Hoju Lvl 5
Kunai Hoju Lvl 6
EX Kunai Hoju Lvl 1
EX Kunai Hoju Lvl 2
EX Kunai Hoju Lvl 3
EX Kunai Hoju Lvl 4
Critical Art
Kachofugetsu
Taunts
Taunt
V-System
V-Skill 1
Tenrai
Tenrai Full
V-Skill 2
Makibishi
Makibishi - Single
V-Trigger 1
Rokushaku Horokudama
Rokushaku Horokudama 2nd
V-Trigger 2
Fuma Shuriken (Haku)
Fuma Shuriken (Kokufu)
V-Shift
V-Shift
V-Shift Break
Chizuri Hayabusa
V-Reversal
Hanagasumi