No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|hp=1025 | |hp=1025 | ||
|stun=1050 | |stun=1050 | ||
|vt1= | |vt1=3 Bars | ||
|vt2= | |vt2=2 Bars | ||
|movef=0.0365 | |movef=0.0365 | ||
|moveb=0.0277 | |moveb=0.0277 | ||
Line 47: | Line 47: | ||
|description= | |description= | ||
* Cannot hit crouching unless up close | * Cannot hit crouching unless up close | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 71: | Line 72: | ||
|description= | |description= | ||
* Good frametrap and combo tool | * Good frametrap and combo tool | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 97: | Line 99: | ||
* Decent range and no hurtbox extension during startup frames makes this a pretty solid poke tool and a V-Trigger buffer tool | * Decent range and no hurtbox extension during startup frames makes this a pretty solid poke tool and a V-Trigger buffer tool | ||
* 2 less recovery frames on whiff (18 instead of 20) | * 2 less recovery frames on whiff (18 instead of 20) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 122: | Line 125: | ||
* Very good range for a cancelable st.LK | * Very good range for a cancelable st.LK | ||
* Still in range to combo after max range counter-hit f+MK (Step Low Kick) | * Still in range to combo after max range counter-hit f+MK (Step Low Kick) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 146: | Line 150: | ||
|description= | |description= | ||
* Good range and no hurtbox extension during startup frames makes this a pretty solid poke tool and V-Trigger buffer tool | * Good range and no hurtbox extension during startup frames makes this a pretty solid poke tool and V-Trigger buffer tool | ||
* Max range st.MK does not combo into Tiger Cannon | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 174: | Line 180: | ||
* 1st hit causes a free juggle state if it hits airborne (but is usually followed up with the 2nd hit which then air resets them) | * 1st hit causes a free juggle state if it hits airborne (but is usually followed up with the 2nd hit which then air resets them) | ||
* Only the 2nd hit has Crush Counter properties (does not work if 1st hit is a Counter-Hit) | * Only the 2nd hit has Crush Counter properties (does not work if 1st hit is a Counter-Hit) | ||
* If only second hit connects, damage is slightly less than hitting with both hits | * If only second hit connects, damage is slightly less (80) than hitting with both hits | ||
* 1st hit VT cancel gives more advantage than 2nd hit cancel | * 1st hit VT cancel gives more advantage than 2nd hit cancel | ||
* 2nd hit whiffs on crouching (resulting in -3 on crouch block instead of only -1) | * 2nd hit whiffs on crouching (resulting in -3 on crouch block instead of only -1) | ||
* Very strong anti-air hitbox on 2nd hit (frames 9-11) | * Very strong anti-air hitbox on 2nd hit (frames 9-11) | ||
* | * 4F extra recovery on whiff (21F) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Stand%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 204: | Line 210: | ||
|description= | |description= | ||
* Chains into cr.LP | * Chains into cr.LP | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 230: | Line 237: | ||
* 1 less recovery frames on whiff (14 instead of 15) | * 1 less recovery frames on whiff (14 instead of 15) | ||
* Solid range for a cancelable cr.MP | * Solid range for a cancelable cr.MP | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 254: | Line 262: | ||
|description= | |description= | ||
* Decent poke tool and conversions if it Crush Counters | * Decent poke tool and conversions if it Crush Counters | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 278: | Line 287: | ||
|description= | |description= | ||
* Chains into cr.LP | * Chains into cr.LP | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 303: | Line 313: | ||
* Combos into HK Grand Tiger Shot (Low) even at max range | * Combos into HK Grand Tiger Shot (Low) even at max range | ||
* Minimal hurtbox extension before active frames (not as much hurtbox extensions as most other cr.MK on startup) | * Minimal hurtbox extension before active frames (not as much hurtbox extensions as most other cr.MK on startup) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 326: | Line 337: | ||
|confirm=<nowiki>- / 16 / -</nowiki> | |confirm=<nowiki>- / 16 / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Crouch%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 331: | Line 343: | ||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | =====<font style="visibility:hidden; float:right">Jump LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |input=8LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 349: | Line 361: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 354: | Line 367: | ||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | =====<font style="visibility:hidden; float:right">Jump MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |input=8MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 374: | Line 387: | ||
* Both hits put opponent into a limited juggle state | * Both hits put opponent into a limited juggle state | ||
* Juggle Limit / Increase / Start: 1*5/2*2/1*1 | * Juggle Limit / Increase / Start: 1*5/2*2/1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 379: | Line 393: | ||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | =====<font style="visibility:hidden; float:right">Jump HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |input=8HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 398: | Line 412: | ||
|description= | |description= | ||
* Good air-to-air hitboxes | * Good air-to-air hitboxes | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 403: | Line 418: | ||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | =====<font style="visibility:hidden; float:right">Jump LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |input=8LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 422: | Line 437: | ||
|description= | |description= | ||
* Cross-up | * Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 427: | Line 443: | ||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | =====<font style="visibility:hidden; float:right">Jump MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |input=8MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 445: | Line 461: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 450: | Line 467: | ||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | =====<font style="visibility:hidden; float:right">Jump HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |input=8HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 469: | Line 486: | ||
|description= | |description= | ||
* Sagat's go-to horizontal jump-in button | * Sagat's go-to horizontal jump-in button | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Jump%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 497: | Line 515: | ||
* Causes a spiked knockdown on airborne opponents | * Causes a spiked knockdown on airborne opponents | ||
* Juggle Limit: 10 | * Juggle Limit: 10 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Heavy%20Elbow}} | |||
}} | }} | ||
}} | }} | ||
Line 527: | Line 546: | ||
* Effectively adds 9 frames of startup to moves if kara-canceling into them as fast as possible | * Effectively adds 9 frames of startup to moves if kara-canceling into them as fast as possible | ||
* Juggle Limit / Increase / Start: 0/1/1 (No Juggle Increase / Start on counter-hit because of Crush Counter) | * Juggle Limit / Increase / Start: 0/1/1 (No Juggle Increase / Start on counter-hit because of Crush Counter) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Heavy%20Elbow}} | |||
}} | }} | ||
}} | }} | ||
Line 552: | Line 572: | ||
* Kara cancelable on frame 18 (accepts buffers on frames 2-18) | * Kara cancelable on frame 18 (accepts buffers on frames 2-18) | ||
* Effectively adds 18 frames of startup to moves if kara-canceling into them from this move (for comparison the f+HH kara only adds 9 frames of start-up) | * Effectively adds 18 frames of startup to moves if kara-canceling into them from this move (for comparison the f+HH kara only adds 9 frames of start-up) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Heavy%20Elbow}} | |||
}} | }} | ||
}} | }} | ||
Line 579: | Line 600: | ||
|description= | |description= | ||
* Can follow-up this throw up with a meaty High Tiger Shot for +3 block advantage if opponent does a quick-rise | * Can follow-up this throw up with a meaty High Tiger Shot for +3 block advantage if opponent does a quick-rise | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Hang}} | |||
}} | }} | ||
}} | }} | ||
Line 604: | Line 626: | ||
|description= | |description= | ||
* Can follow-up this throw with a meaty EX Tiger Knee Crush for a +3 block advantage that leaves Sagat in throw range (but it's only in range if the opponent is crouch blocking on wake-up) | * Can follow-up this throw with a meaty EX Tiger Knee Crush for a +3 block advantage that leaves Sagat in throw range (but it's only in range if the opponent is crouch blocking on wake-up) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Swing}} | |||
}} | }} | ||
}} | }} | ||
Line 637: | Line 660: | ||
* Startup if used after f+MK kara: 31 | * Startup if used after f+MK kara: 31 | ||
* Juggle Limit / Increase / Start: 1/1/1 | * Juggle Limit / Increase / Start: 1/1/1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LP%20Tiger%20Shot}} | |||
}} | }} | ||
}} | }} | ||
Line 668: | Line 692: | ||
* Startup if used after f+MK kara: 31 | * Startup if used after f+MK kara: 31 | ||
* Startup if used after f+HK kara: 22~24 | * Startup if used after f+HK kara: 22~24 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MP%20Tiger%20Shot}} | |||
}} | }} | ||
}} | }} | ||
Line 699: | Line 724: | ||
* Startup if used after f+MK kara: 31 | * Startup if used after f+MK kara: 31 | ||
* Juggle Limit / Increase / Start: 1/1/1 | * Juggle Limit / Increase / Start: 1/1/1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HP%20Tiger%20Shot}} | |||
}} | }} | ||
}} | }} | ||
Line 716: | Line 742: | ||
|block=<nowiki>6</nowiki> | |block=<nowiki>6</nowiki> | ||
|knockdown=<nowiki>116 / 57 / 62</nowiki> | |knockdown=<nowiki>116 / 57 / 62</nowiki> | ||
|damage=<nowiki>50*50</nowiki> | |damage=<nowiki>50*50(100)</nowiki> | ||
|stun=<nowiki>75*75</nowiki> | |stun=<nowiki>75*75(150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
Line 732: | Line 758: | ||
* Juggle Limit / Increase / Start: 0*1 / 0*3 / 0*3 | * Juggle Limit / Increase / Start: 0*1 / 0*3 / 0*3 | ||
* Does not increase the juggle state at all if only the first hit of the EX Tiger Shot lands on an airborne opponent (which means it's free juggle if the juggle count is still at 0 like after a Crush Counter stand HK -> EX Tiger Shot (1st hit only) | * Does not increase the juggle state at all if only the first hit of the EX Tiger Shot lands on an airborne opponent (which means it's free juggle if the juggle count is still at 0 like after a Crush Counter stand HK -> EX Tiger Shot (1st hit only) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Shot}} | |||
}} | }} | ||
}} | }} | ||
Line 764: | Line 791: | ||
* Startup if used after f+MK kara: 31 | * Startup if used after f+MK kara: 31 | ||
* Juggle Limit / Increase / Start: 1/1/1 | * Juggle Limit / Increase / Start: 1/1/1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LK%20Grand%20Tiger%20Shot}} | |||
}} | }} | ||
}} | }} | ||
Line 796: | Line 824: | ||
* Startup if used after f+MK kara: 31 | * Startup if used after f+MK kara: 31 | ||
* Juggle Limit / Increase / Start: 1/1/1 | * Juggle Limit / Increase / Start: 1/1/1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MK%20Grand%20Tiger%20Shot}} | |||
}} | }} | ||
}} | }} | ||
Line 828: | Line 857: | ||
* Startup if used after f+MK kara: 31 | * Startup if used after f+MK kara: 31 | ||
* Juggle Limit / Increase / Start: 1/1/1 | * Juggle Limit / Increase / Start: 1/1/1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HK%20Grand%20Tiger%20Shot}} | |||
}} | }} | ||
}} | }} | ||
Line 845: | Line 875: | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>108 / 49 / 54</nowiki> | |knockdown=<nowiki>108 / 49 / 54</nowiki> | ||
|damage=<nowiki>40*40</nowiki> | |damage=<nowiki>40*40(80)</nowiki> | ||
|stun=<nowiki>75*75</nowiki> | |stun=<nowiki>75*75(150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
Line 862: | Line 892: | ||
* Juggle Limit / Increase / Start: 3*3 / 0*4 / 0*4 | * Juggle Limit / Increase / Start: 3*3 / 0*4 / 0*4 | ||
* Does not increase the juggle state at all if only the first hit of the EX Tiger Shot lands on an airborne opponent (which means it's free juggle if the juggle count is still at 0 like after a Crush Counter stand HK -> EX Tiger Shot (1st hit only)) | * Does not increase the juggle state at all if only the first hit of the EX Tiger Shot lands on an airborne opponent (which means it's free juggle if the juggle count is still at 0 like after a Crush Counter stand HK -> EX Tiger Shot (1st hit only)) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Grand%20Tiger%20Shot}} | |||
}} | }} | ||
}} | }} | ||
Line 890: | Line 921: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | * Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | ||
* The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | * The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | ||
* Startup if used after f+HK kara: 12~14 | * Startup if used after f+HK kara: 12~14 | ||
* Startup if used after f+MK kara: 21 | * Startup if used after f+MK kara: 21 | ||
* Juggle Limit: 2 | * Juggle Limit: 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LP%20Tiger%20Uppercut}} | |||
}} | }} | ||
}} | }} | ||
Line 923: | Line 954: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | * Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | ||
* The DP itself is 1F faster start-up (5F) when kara-canceled into from f+HK / f+MK | * The DP itself is 1F faster start-up (5F) when kara-canceled into from f+HK / f+MK | ||
* Startup if used after f+HK kara: 14~16 | * Startup if used after f+HK kara: 14~16 | ||
* Startup if used after f+MK kara: 23 | * Startup if used after f+MK kara: 23 | ||
* Juggle Limit: 2 (3 with V-Skill 1 version) | * Juggle Limit: 2 (3 with V-Skill 1 version) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MP%20Tiger%20Uppercut}} | |||
}} | }} | ||
}} | }} | ||
Line 957: | Line 988: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | * Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | ||
* The DP itself is 1F faster start-up (7F) when kara-canceled into from f+HK / f+MK | * The DP itself is 1F faster start-up (7F) when kara-canceled into from f+HK / f+MK | ||
* Startup if used after f+HK kara: 16~18 | * Startup if used after f+HK kara: 16~18 | ||
* Startup if used after f+MK kara: 25 | * Startup if used after f+MK kara: 25 | ||
* Juggle Limit: 2 (3 with V-Skill 1 version) | * Juggle Limit: 2 (3 with V-Skill 1 version) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HP%20Tiger%20Uppercut}} | |||
}} | }} | ||
}} | }} | ||
Line 980: | Line 1,011: | ||
|knockdown=<nowiki>77 / 18 / 23</nowiki> | |knockdown=<nowiki>77 / 18 / 23</nowiki> | ||
|damage=<nowiki>60*20x5 (160)</nowiki> | |damage=<nowiki>60*20x5 (160)</nowiki> | ||
|stun=<nowiki>90* | |stun=<nowiki>90*110(200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
Line 989: | Line 1,020: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Sagat is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | * Sagat is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
* -39 against crouching opponents | * -39 against crouching opponents | ||
* The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | * The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | ||
Line 995: | Line 1,025: | ||
* Startup if used after f+MK kara: 21 | * Startup if used after f+MK kara: 21 | ||
* Juggle Limit: 20 | * Juggle Limit: 20 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Uppercut}} | |||
}} | }} | ||
}} | }} | ||
Line 1,027: | Line 1,058: | ||
* Startup if used after f+MK kara: 25 | * Startup if used after f+MK kara: 25 | ||
* Juggle Limit / Increase / Start: 3 / 3 / 3 | * Juggle Limit / Increase / Start: 3 / 3 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LK%20Tiger%20Knee%20Crush}} | |||
}} | }} | ||
}} | }} | ||
Line 1,059: | Line 1,091: | ||
* Startup if used after f+MK kara: 27 | * Startup if used after f+MK kara: 27 | ||
* Juggle Limit / Increase / Start: 3 / 3 / 3 | * Juggle Limit / Increase / Start: 3 / 3 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MK%20Tiger%20Knee%20Crush}} | |||
}} | }} | ||
}} | }} | ||
Line 1,091: | Line 1,124: | ||
* Startup if used after f+MK kara: 33 | * Startup if used after f+MK kara: 33 | ||
* Juggle Limit / Increase / Start: 3 / 3 / 3 | * Juggle Limit / Increase / Start: 3 / 3 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HK%20Tiger%20Knee%20Crush}} | |||
}} | }} | ||
}} | }} | ||
Line 1,122: | Line 1,156: | ||
* Startup if used after f+MK kara: 27 | * Startup if used after f+MK kara: 27 | ||
* Juggle Limit / Increase / Start: 10 / 1 / 5 | * Juggle Limit / Increase / Start: 10 / 1 / 5 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Knee%20Crush}} | |||
}} | }} | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right">Tiger Rampage</font>===== | =====<font style="visibility:hidden; float:right">Tiger Rampage</font>===== | ||
Line 1,151: | Line 1,186: | ||
* Deals 60 chip damage by itself on block | * Deals 60 chip damage by itself on block | ||
* Juggle Limit: 10 | * Juggle Limit: 10 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Rampage}} | |||
}} | }} | ||
}} | }} | ||
Line 1,158: | Line 1,194: | ||
=====<font style="visibility:hidden; float:right">Taunt</font>===== | =====<font style="visibility:hidden; float:right">Taunt</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_5PPPKKK.png | ||
|name=Taunt | |name=Taunt | ||
|input= | |input=5PPPKKK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,176: | Line 1,212: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,205: | Line 1,242: | ||
* Powers up Sagat's next Tiger Uppercut (any version of them) with increased knockback distance / hitfreeze (more hitfreeze helps with confirms and blowing through projectiles on screen) / damage (+20~30 damage) / stun (+30) / juggle potential (+1 Juggle Limit) | * Powers up Sagat's next Tiger Uppercut (any version of them) with increased knockback distance / hitfreeze (more hitfreeze helps with confirms and blowing through projectiles on screen) / damage (+20~30 damage) / stun (+30) / juggle potential (+1 Juggle Limit) | ||
* The powered up Tiger Uppercuts builds 100/60 V-Gauge on hit/block (20 on whiff) | * The powered up Tiger Uppercuts builds 100/60 V-Gauge on hit/block (20 on whiff) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Angry%20Charge}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">LP Tiger Uppercut (V-Skill | =====<font style="visibility:hidden; float:right">LP Tiger Uppercut (V-Skill 1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Sagat_623LP.png | |image=SFV_Sagat_623LP.png | ||
|name=LP Tiger Uppercut (V-Skill | |name=LP Tiger Uppercut (V-Skill 1) | ||
|input=623LP | |input=623LP | ||
|data= | |data= | ||
Line 1,229: | Line 1,266: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* This move refers to the V-Skill 1 version of LP DP | |||
* Invincible to airborne strikes on frames 1-12 | * Invincible to airborne strikes on frames 1-12 | ||
* Airborne on frames 6-43 | * Airborne on frames 6-43 | ||
Line 1,234: | Line 1,272: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Deals 20 less damage (140) and 30 less stun (150) after the first 2 active frames | * Deals 20 less damage (140) and 30 less stun (150) after the first 2 active frames | ||
* The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | * The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | ||
* Startup if used after f+HK kara: 12~14 | * Startup if used after f+HK kara: 12~14 | ||
* Startup if used after f+MK kara: 21 | * Startup if used after f+MK kara: 21 | ||
* Juggle Limit: | * Juggle Limit: 3 | ||
* Builds | * Builds 100/60 V-Gauge on Hit / Block and 20 V-Gauge on whiff | ||
* This V-Skill 1 version has increased hitfreeze which helps with confirms and blowing through projectiles on screen | |||
* This V-Skill 1 version is less negative on block (-34 instead of -39) than regular LP DP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LP%20Tiger%20Uppercut%20(V-Skill%201)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">MP Tiger Uppercut (V-Skill 1)</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_623MP.png | ||
|name= | |name=MP Tiger Uppercut (V-Skill 1) | ||
|input= | |input=623MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>6(5)</nowiki> | ||
|active=<nowiki> | |active=<nowiki>9</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>31+12</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-34</nowiki> | |||
|knockdown=<nowiki>84 / 25 / 30</nowiki> | |||
|damage=<nowiki>160(140)</nowiki> | |||
|stun=<nowiki>180(150)</nowiki> | |||
|block=<nowiki>-34</nowiki> | |||
|knockdown=<nowiki>84 / 25 / 30</nowiki> | |||
|damage=<nowiki>160(140)</nowiki> | |||
|stun=<nowiki>180(150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* This move refers to the V-Skill 1 version of MP DP | |||
* Strike and Projectile invincible on frames 3-7 | * Strike and Projectile invincible on frames 3-7 | ||
* Airborne on frames 8-45 | * Airborne on frames 8-45 | ||
Line 1,298: | Line 1,309: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | * Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | ||
* The DP itself is 1F faster start-up (5F) when kara-canceled into from f+HK / f+MK | * The DP itself is 1F faster start-up (5F) when kara-canceled into from f+HK / f+MK | ||
* Startup if used after f+HK kara: 14~16 | * Startup if used after f+HK kara: 14~16 | ||
* Startup if used after f+MK kara: 23 | * Startup if used after f+MK kara: 23 | ||
* Juggle Limit: 2 (3 with V-Skill 1 version) | * Juggle Limit: 2 (3 with V-Skill 1 version) | ||
* Builds | * Builds 100/60 V-Gauge on Hit / Block and 20 V-Gauge on whiff | ||
* This V-Skill 1 version has increased hitfreeze which helps with confirms and blowing through projectiles on screen | |||
* This V-Skill 1 version is less negative on block (-34 instead of -39) than regular MP DP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MP%20Tiger%20Uppercut%20(V-Skill%201)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">HP Tiger Uppercut (V-Skill | =====<font style="visibility:hidden; float:right">HP Tiger Uppercut (V-Skill 1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Sagat_623HP.png | |image=SFV_Sagat_623HP.png | ||
|name=HP Tiger Uppercut (V-Skill | |name=HP Tiger Uppercut (V-Skill 1) | ||
|input=623HP | |input=623HP | ||
|data= | |data= | ||
Line 1,330: | Line 1,340: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* This move refers to the V-Skill 1 version of HP DP | |||
* Throw invincible on frames 1-9 | * Throw invincible on frames 1-9 | ||
* Invincible to airborne strikes on frames 1-16 | * Invincible to airborne strikes on frames 1-16 | ||
Line 1,336: | Line 1,347: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | * Deals 20 less damage (110) and 30 less stun (120) after the first 2 active frames | ||
* The DP itself is 1F faster start-up (7F) when kara-canceled into from f+HK / f+MK | * The DP itself is 1F faster start-up (7F) when kara-canceled into from f+HK / f+MK | ||
* Startup if used after f+HK kara: 16~18 | * Startup if used after f+HK kara: 16~18 | ||
* Startup if used after f+MK kara: 25 | * Startup if used after f+MK kara: 25 | ||
* Juggle Limit: 2 (3 with V-Skill 1 version) | * Juggle Limit: 2 (3 with V-Skill 1 version) | ||
* Builds | * Builds 100/60 V-Gauge on Hit / Block and 20 V-Gauge on whiff | ||
* This V-Skill 1 version has increased hitfreeze which helps with confirms and blowing through projectiles on screen | |||
* This V-Skill 1 version is less negative on block (-34 instead of -39) than regular LP DP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HP%20Tiger%20Uppercut%20(V-Skill%201)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">EX Tiger Uppercut (V-Skill | =====<font style="visibility:hidden; float:right">EX Tiger Uppercut (V-Skill 1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Sagat_623PP.png | |image=SFV_Sagat_623PP.png | ||
|name=EX Tiger Uppercut (V-Skill | |name=EX Tiger Uppercut (V-Skill 1) | ||
|input=623PP | |input=623PP | ||
|data= | |data= | ||
Line 1,358: | Line 1,367: | ||
|startup=<nowiki>4(3)</nowiki> | |startup=<nowiki>4(3)</nowiki> | ||
|active=<nowiki>2*2*1*1*1*2</nowiki> | |active=<nowiki>2*2*1*1*1*2</nowiki> | ||
|recovery=<nowiki>32+20</nowiki> | |recovery=<nowiki>32+20(11)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 1,364: | Line 1,373: | ||
|knockdown=<nowiki>90 / 31 / 36</nowiki> | |knockdown=<nowiki>90 / 31 / 36</nowiki> | ||
|damage=<nowiki>80*20x5 (180)</nowiki> | |damage=<nowiki>80*20x5 (180)</nowiki> | ||
|stun=<nowiki>100*130</nowiki> | |stun=<nowiki>100*130(230)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* This move refers to the V-Skill 1 version of EX DP | |||
* Fully invincible on frames 1-10 | * Fully invincible on frames 1-10 | ||
* Airborne on frames 7-44 | * Airborne on frames 7-44 | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Sagat is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | * Sagat is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
* | * 9F less landing recovery (11F) on HIT | ||
* -39 against crouching opponents | |||
* | |||
* The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | * The DP itself is 1F faster start-up (3F) when kara-canceled into from f+HK / f+MK | ||
* Startup if used after f+HK kara: 12~14 | * Startup if used after f+HK kara: 12~14 | ||
* Startup if used after f+MK kara: 21 | * Startup if used after f+MK kara: 21 | ||
* Juggle Limit: 20 | * Juggle Limit: 20 | ||
* Builds | * Builds 100/60 V-Gauge on Hit / Block and 20 V-Gauge on whiff | ||
* This V-Skill 1 version has increased hitfreeze which helps with confirms and blowing through projectiles on screen | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Uppercut%20(V-Skill%201)}} | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">Hanuman Charge</font>===== | |||
{{MoveData | |||
|image=SFV_Sagat_MPMK (VS2).png | |||
|name=Hanuman Charge | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>-</nowiki> | |||
|active=<nowiki>-</nowiki> | |||
|recovery=<nowiki>50</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>-</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Powers up Sagat's next Tiger Knee (any version of them) with better advantage on block and increased juggles (only non-EX versions of them; Juggle Increase 3 -> 0) | |||
* The powered up Tiger Knees build 40 / 20 V-Gauge on Hit / Block (20 on whiff) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Hanuman%20Charge}} | |||
}} | }} | ||
}} | }} | ||
Line 1,404: | Line 1,443: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* This move refers to the V-Skill 2 version of LK Knee | |||
* Airborne on frames 11-26 | * Airborne on frames 11-26 | ||
* Can corpse hop | * Can corpse hop | ||
Line 1,413: | Line 1,453: | ||
* Startup if used after f+MK kara: 25 | * Startup if used after f+MK kara: 25 | ||
* Juggle Limit / Increase / Start: 4 / 0 / 3 | * Juggle Limit / Increase / Start: 4 / 0 / 3 | ||
* | * Has no extended knee hurtbox during active frames and recovery (disjointed hitbox and way stronger hitbox priority) | ||
* Builds 40/20 V-Gauge on Hit / Block and | * Builds 40/20 V-Gauge on Hit / Block and 20 V-Gauge on whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/LK%20Tiger%20Knee%20Crush%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,438: | Line 1,479: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* This move refers to the V-Skill 2 version of MK Knee | |||
* Airborne on frames 13-31 | * Airborne on frames 13-31 | ||
* Can corpse hop | * Can corpse hop | ||
Line 1,447: | Line 1,489: | ||
* Startup if used after f+MK kara: 27 | * Startup if used after f+MK kara: 27 | ||
* Juggle Limit / Increase / Start: 4 / 0 / 3 | * Juggle Limit / Increase / Start: 4 / 0 / 3 | ||
* | * Has no extended knee hurtbox during active frames and recovery (disjointed hitbox and way stronger hitbox priority) | ||
* Builds 40/20 V-Gauge on Hit / Block and | * Builds 40/20 V-Gauge on Hit / Block and 20 V-Gauge on whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/MK%20Tiger%20Knee%20Crush%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,472: | Line 1,515: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* This move refers to the V-Skill 2 version of HK Knee | |||
* Airborne on frames 19-37 | * Airborne on frames 19-37 | ||
* Can corpse hop | * Can corpse hop | ||
Line 1,481: | Line 1,525: | ||
* Startup if used after f+MK kara: 33 | * Startup if used after f+MK kara: 33 | ||
* Juggle Limit / Increase / Start: 4 / 0 / 3 | * Juggle Limit / Increase / Start: 4 / 0 / 3 | ||
* | * Has no extended knee hurtbox during active frames and recovery (disjointed hitbox and way stronger hitbox priority) | ||
* Builds 40/20 V-Gauge on Hit / Block and | * Builds 40/20 V-Gauge on Hit / Block and 20 V-Gauge on whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/HK%20Tiger%20Knee%20Crush%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,506: | Line 1,551: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* This move refers to the V-Skill 2 version of EX Knee | |||
* Airborne on frames 13-29 | * Airborne on frames 13-29 | ||
* Cannot hit cross-up | * Cannot hit cross-up | ||
Line 1,514: | Line 1,560: | ||
* Startup if used after f+MK kara: 27 | * Startup if used after f+MK kara: 27 | ||
* Juggle Limit / Increase / Start: 10 / 1 / 5 | * Juggle Limit / Increase / Start: 10 / 1 / 5 | ||
* | * Has no extended knee hurtbox during active frames and recovery (disjointed hitbox and way stronger hitbox priority) | ||
* Builds 40/20 V-Gauge on Hit / Block and | * Builds 40/20 V-Gauge on Hit / Block and 20 V-Gauge on whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/EX%20Tiger%20Knee%20Crush%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,544: | Line 1,591: | ||
* Duration of 3000 frames (50 seconds) | * Duration of 3000 frames (50 seconds) | ||
* Gives Sagat access to a powerful 5-hit projectile called Tiger Cannon that can be canceled into from any V-Trigger cancelable normals | * Gives Sagat access to a powerful 5-hit projectile called Tiger Cannon that can be canceled into from any V-Trigger cancelable normals | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Charge}} | |||
}} | }} | ||
}} | }} | ||
Line 1,571: | Line 1,619: | ||
* Can be thrown even if there is another projectile thrown by Sagat still on screen | * Can be thrown even if there is another projectile thrown by Sagat still on screen | ||
* Projectile invincible on any extended limb hurtboxes on frames 1-35 | * Projectile invincible on any extended limb hurtboxes on frames 1-35 | ||
* | * Spends 1500 V-Timer (50% V-Timer) | ||
* Launches the opponent on hit into a limited juggle state | * Launches the opponent on hit into a limited juggle state | ||
* Juggle Limit / Increase / Start: 3 / 2 / 2 | * Juggle Limit / Increase / Start: 3 / 2 / 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtOne/Tiger%20Cannon}} | |||
}} | }} | ||
}} | }} | ||
Line 1,602: | Line 1,651: | ||
* Duration of 2400 frames (40 seconds) | * Duration of 2400 frames (40 seconds) | ||
* Gives Sagat access to Tiger Spike and Tiger Rush that can be canceled into from any V-Trigger cancelable normals | * Gives Sagat access to Tiger Spike and Tiger Rush that can be canceled into from any V-Trigger cancelable normals | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Assault}} | |||
}} | }} | ||
}} | }} | ||
Line 1,627: | Line 1,677: | ||
* 1 hit of armor on frames 3-9 (up to frame 12 if delay the hold for this level 1 version as late as possible) | * 1 hit of armor on frames 3-9 (up to frame 12 if delay the hold for this level 1 version as late as possible) | ||
* Level 1 startup ranges from 20-23 frames depending on how early / late you let go of the HP+HK buttons | * Level 1 startup ranges from 20-23 frames depending on how early / late you let go of the HP+HK buttons | ||
* Spends 800 V-Meter (33% of V-Timer) | |||
* Launches the opponent on hit into a limited juggle state | * Launches the opponent on hit into a limited juggle state | ||
* Cancelable into from Tiger Rush and any V-Trigger cancelable normals | * Cancelable into from Tiger Rush and any V-Trigger cancelable normals | ||
* Juggle Limit / Increase / Start: 1/2/1 | * Juggle Limit / Increase / Start: 1/2/1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtTwo/Tiger%20Spike%20(level%201)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,655: | Line 1,707: | ||
* 1 hit of armor on frames 3-13 (up frame 39 if you delay the hold for this level 2 version as late as possible) | * 1 hit of armor on frames 3-13 (up frame 39 if you delay the hold for this level 2 version as late as possible) | ||
* Level 2 startup ranges from 24-50 depending on how early / late you let go of the HP+HK buttons | * Level 2 startup ranges from 24-50 depending on how early / late you let go of the HP+HK buttons | ||
* Spends 800 V-Meter (33% of V-Timer) | |||
* Launches the opponent on hit into a limited juggle state | * Launches the opponent on hit into a limited juggle state | ||
* Cancelable into from Tiger Rush and any V-Trigger cancelable normals | * Cancelable into from Tiger Rush and any V-Trigger cancelable normals | ||
* Juggle Limit / Increase / Start: 5/1/1 (much better juggle properties than the level 1 / level 3 versions) | * Juggle Limit / Increase / Start: 5/1/1 (much better juggle properties than the level 1 / level 3 versions) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtTwo/Tiger%20Spike%20(level%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,684: | Line 1,738: | ||
* Causes guard break on block with +25 frame advantage and applies 40% scaling (follow-up hit starts at 60% damage scaling) | * Causes guard break on block with +25 frame advantage and applies 40% scaling (follow-up hit starts at 60% damage scaling) | ||
* Launches the opponent on hit into a limited juggle state | * Launches the opponent on hit into a limited juggle state | ||
* Spends 800 V-Meter (33% of V-Timer) | |||
* Cancelable into from Tiger Rush and any V-Trigger cancelable normals | * Cancelable into from Tiger Rush and any V-Trigger cancelable normals | ||
* Juggle Limit / Increase / Start: 1/1/1 | * Juggle Limit / Increase / Start: 1/1/1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtTwo/Tiger%20Spike%20(level%203)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,709: | Line 1,765: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Spends 800 V-Meter (33% of V-Timer) | ||
* Cancelable into Tiger Spike (HP+HK) and Super on hit only | * Cancelable into Tiger Spike (HP+HK) and Super on hit only | ||
* Cancelable into from any V-Trigger cancelable normals | * Cancelable into from any V-Trigger cancelable normals | ||
* Launches the opponent on hit into a limited juggle state | |||
* Juggle Limit / Increase / Start: 0/1/1 | * Juggle Limit / Increase / Start: 0/1/1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/vtTwo/Tiger%20Rush}} | |||
}} | }} | ||
}} | }} | ||
Line 1,720: | Line 1,778: | ||
=====<font style="visibility:hidden; float:right">V-Shift</font>===== | =====<font style="visibility:hidden; float:right">V-Shift</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|input= | |input=5MKHP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
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* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | * Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | ||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | * If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
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=====<font style="visibility:hidden; float:right">Tiger Tornado</font>===== | =====<font style="visibility:hidden; float:right">Tiger Tornado</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Sagat_5MKHP_break.png | ||
|name=Tiger Tornado | |name=Tiger Tornado | ||
|input= | |input=5MKHP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
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|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>77 / 18 / 23</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
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|description= | |description= | ||
* Fully invincible during startup and active frames | * Fully invincible during startup and active frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Tornado}} | |||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
* Strike and Projectile invincible on frames 1-32 | * Strike and Projectile invincible on frames 1-32 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sagat/normal/Tiger%20Revenge}} | |||
}} | }} | ||
}} | }} |
Revision as of 18:31, 13 April 2021
Introduction
About Sagat
Battling the Satsui No Hado, Sagat seeks to purge it from himself in a similar path as his rival, Ryu.
Sagat is still the relentless zoner he always has been. However, with fireballs being much weaker in SFV compared to past games, Sagat has to work a little harder to get his job done. Luckily, he still dominates in the aspect of zoning, despite it being somewhat weaker in this entry. His classic game of fireball/anti air is still very much prominent, and made even scarier with his Angry Scar VS1. Sagat is no slouch when it comes to going in, either. He has some exceptional buttons to use to stab at the opponent, and can unload lethal damage from some basic combos. Due to a substantial amount of great pokes, zoning, and anti airs, Sagat is all about controlling space and keeping your opponent away. Give Sagat a shot if you like keeping the opponent at a distance and punishing them severely for any tiny mistakes.
Strengths | Weaknesses |
---|---|
|
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Unique Mechanic
Sagat is able to kara cancel his 6MK and 6HK command normals into any of his special moves. Kara canceling a move increases the startup of a move in exchange for moving forward. 6HK is the faster version and travels shorter than 6MK. Some of his more advanced combos require this; however kara canceling his Tiger Uppercut in particular is useful for anti-airing opponents who are just outside of range to normally hit. It can also be used to move forward and throw fireballs for spacing, or increase the range of a Tiger Knee.
Final Patch
Players to Watch
- Bonchan
- Ryan Hart
-YouTube: https://www.youtube.com/user/ProdigalSonComesHome
- Zaferino
-Twitch: https://www.twitch.tv/zaferino1
- TotalSagat
-YouTube: https://www.youtube.com/channel/UC1jpv-Iqp6hIptIra1BlXuw
Sagat | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.0365 |
Backward Walk Speed | 0.0277 |
Forward Dash Speed | 20 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.254 |
Backward Dash Distance | 1.115 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 47 (4+39+4) |
Neutral Jump Speed | 47 (4+39+4) |
Forward Jump Speed | 46 (3+39+4) |
Forward Jump Distance | 1.794 |
Backward Jump Distance | 1.716 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Stand LK
Stand MK
Stand HK
Crouch LP
Crouch MP
Crouch HP
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Command Normals
Tiger Heavy Elbow
Step High Kick
Step Low Kick
Throws
Tiger Hang
Tiger Swing
Special Moves
LP Tiger Shot
MP Tiger Shot
HP Tiger Shot
EX Tiger Shot
LK Grand Tiger Shot
MK Grand Tiger Shot
HK Grand Tiger Shot
EX Grand Tiger Shot
LP Tiger Uppercut
MP Tiger Uppercut
HP Tiger Uppercut
EX Tiger Uppercut
LK Tiger Knee Crush
MK Tiger Knee Crush
HK Tiger Knee Crush
EX Tiger Knee Crush
Critical Art
Tiger Rampage
Taunts
Taunt
V-System
V-Skill 1
Angry Charge
LP Tiger Uppercut (V-Skill 1)
MP Tiger Uppercut (V-Skill 1)
HP Tiger Uppercut (V-Skill 1)
EX Tiger Uppercut (V-Skill 1)
V-Skill 2
Hanuman Charge
LK Tiger Knee Crush (V-Skill 2)
MK Tiger Knee Crush (V-Skill 2)
HK Tiger Knee Crush (V-Skill 2)
EX Tiger Knee Crush (V-Skill 2)
V-Trigger 1
Tiger Charge
Tiger Cannon
V-Trigger 2
Tiger Assault
Tiger Spike (level 1)
Tiger Spike (level 2)
Tiger Spike (level 3)
Tiger Rush
V-Shift
V-Shift
V-Shift Break
Tiger Tornado
V-Reversal
Tiger Revenge