No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|hp=1025 | |hp=1025 | ||
|stun=1050 | |stun=1050 | ||
|vt1= | |vt1=2 Bars | ||
|vt2= | |vt2=2 Bars | ||
|movef=0.047 | |movef=0.047 | ||
|moveb=0.032 | |moveb=0.032 | ||
Line 51: | Line 51: | ||
|description= | |description= | ||
* Ryu is in throw range after block up close | * Ryu is in throw range after block up close | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Stand%20LP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 94: | Line 95: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vt1 vt2</nowiki> | |cancel=<nowiki>sp su vt1 vt2</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>17 / 16 / *16/**19</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *MP > HP | * Hit Confirm notes: *MP > cr.HP, **MP > st.HP | ||
* Combo and frametrap tool | * Combo and frametrap tool | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Stand%20MP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 145: | Line 147: | ||
* Crush Counters into a free juggle Knockdown state (see KDA data) | * Crush Counters into a free juggle Knockdown state (see KDA data) | ||
* Cannot hit cross-up (behind Ryu) while in V-Trigger 1 / 2 (don't ask me why) | * Cannot hit cross-up (behind Ryu) while in V-Trigger 1 / 2 (don't ask me why) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Stand%20HP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 190: | Line 193: | ||
* Fast startup and good range make this a great buffer tool (can have good conversions with EX meter or VT ready) | * Fast startup and good range make this a great buffer tool (can have good conversions with EX meter or VT ready) | ||
* Ryu is in throw range after block up close | * Ryu is in throw range after block up close | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Stand%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 215: | Line 219: | ||
* No hurtbox extension before active frames (good for poking) | * No hurtbox extension before active frames (good for poking) | ||
* Hurtbox width reduced on his standing leg during frames 6-16 (helps with kicking over low hitting attacks) | * Hurtbox width reduced on his standing leg during frames 6-16 (helps with kicking over low hitting attacks) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Stand%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 241: | Line 246: | ||
* This move IS cancelable on block into V-Triggers but you have to delay the VT input until AFTER the block hitstop is over to get the most frame advantage out of it (varies from -1 -> +16 on block) | * This move IS cancelable on block into V-Triggers but you have to delay the VT input until AFTER the block hitstop is over to get the most frame advantage out of it (varies from -1 -> +16 on block) | ||
* Capcom doesn't know how to do cancel scripts properly | * Capcom doesn't know how to do cancel scripts properly | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Stand%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 269: | Line 275: | ||
|description= | |description= | ||
* Chains into cr.LK or cr.LP | * Chains into cr.LK or cr.LP | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Crouch%20LP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 313: | Line 320: | ||
|confirm=<nowiki>16 / 16 / -</nowiki> | |confirm=<nowiki>16 / 16 / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Crouch%20MP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 362: | Line 370: | ||
* Cannot hit cross-up (behind Ryu) | * Cannot hit cross-up (behind Ryu) | ||
* Reduced arm hurtbox on first active frame during VT1 | * Reduced arm hurtbox on first active frame during VT1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Crouch%20HP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 406: | Line 415: | ||
|description= | |description= | ||
* Chains into cr.LK or cr.LP | * Chains into cr.LK or cr.LP | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Crouch%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 431: | Line 441: | ||
* Main footsie tool | * Main footsie tool | ||
* Does not combo into HP Fireball from max range | * Does not combo into HP Fireball from max range | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Crouch%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 454: | Line 465: | ||
|confirm=<nowiki>- / 16 / -</nowiki> | |confirm=<nowiki>- / 16 / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Crouch%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 459: | Line 471: | ||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | =====<font style="visibility:hidden; float:right">Jump LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ryu_8LP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Ryu_8LP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |input=8LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 481: | Line 493: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jump%20LP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
Line 502: | Line 515: | ||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | =====<font style="visibility:hidden; float:right">Jump MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ryu_8MP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Ryu_8MP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |input=8MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 526: | Line 539: | ||
* Puts airborne opponents into a free (1st hit) or limited (2nd hit) juggle state on hit | * Puts airborne opponents into a free (1st hit) or limited (2nd hit) juggle state on hit | ||
* Juggle Limit / Increase / Start: 0*1 / 1*1 / 0*1 | * Juggle Limit / Increase / Start: 0*1 / 1*1 / 0*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jump%20MP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>3(2)3</nowiki> | |active=<nowiki>3(2)3</nowiki> | ||
Line 549: | Line 563: | ||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | =====<font style="visibility:hidden; float:right">Jump HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ryu_8HP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Ryu_8HP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |input=8HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 573: | Line 587: | ||
* Pulls Ryu's leg hurtboxes up slightly | * Pulls Ryu's leg hurtboxes up slightly | ||
* Ryu's best priority jump-in hitbox | * Ryu's best priority jump-in hitbox | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jump%20HP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
Line 594: | Line 609: | ||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | =====<font style="visibility:hidden; float:right">Jump LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ryu_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |input=8LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 613: | Line 628: | ||
|description= | |description= | ||
* Cross-up | * Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jump%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 618: | Line 634: | ||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | =====<font style="visibility:hidden; float:right">Jump MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ryu_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |input=8MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 637: | Line 653: | ||
|description= | |description= | ||
* Cross-up | * Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jump%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 642: | Line 659: | ||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | =====<font style="visibility:hidden; float:right">Jump HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Ryu_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |input=8HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 662: | Line 679: | ||
* Pulls Ryu's leg hurtboxes up slightly | * Pulls Ryu's leg hurtboxes up slightly | ||
* Has better horizontal range than jump HP but worse hitbox priority | * Has better horizontal range than jump HP but worse hitbox priority | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jump%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 693: | Line 711: | ||
* 2-hit Overhead | * 2-hit Overhead | ||
* +3/-5 on the last active frame | * +3/-5 on the last active frame | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Collarbone%20Breaker}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>22</nowiki> | |startup=<nowiki>22</nowiki> | ||
|active=<nowiki>1*3</nowiki> | |active=<nowiki>1*3</nowiki> | ||
Line 741: | Line 760: | ||
* Can be canceled into Shoryuken on hit or block | * Can be canceled into Shoryuken on hit or block | ||
* Can be canceled into VT2 Parry on hit/block and during most of recovery | * Can be canceled into VT2 Parry on hit/block and during most of recovery | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Collarbone%20Breaker}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>17</nowiki> | |startup=<nowiki>17</nowiki> | ||
|active=<nowiki>2(1)2</nowiki> | |active=<nowiki>2(1)2</nowiki> | ||
Line 787: | Line 807: | ||
* Both hits can be canceled | * Both hits can be canceled | ||
* Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Collarbone%20Breaker}} | |||
}} | }} | ||
}} | }} | ||
Line 795: | Line 816: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5MP 5HP.png | |image=SFV_Ryu_5MP 5HP.png | ||
|caption=Normal | |||
|image2=SFV_Ryu_5MP 5HP_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Jodan Sanrengeki 1st | |name=Jodan Sanrengeki 1st | ||
|input=5MP > 5HP | |input=5MP > 5HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>5+9</nowiki> | |startup=<nowiki>5+9</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 810: | Line 835: | ||
|attack=<nowiki>H*H</nowiki> | |attack=<nowiki>H*H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / 17 / 19</nowiki> | |confirm=<nowiki>- / 17 / *16/**19</nowiki> | ||
|description= | |||
* Hit Confirm notes: *MP > cr.HP, **MP > st.HP | |||
* HP has +7 extra Recovery frames on whiff | |||
* Second hit (HP) can be substituted with crouch HP instead to force stand on a crouching opponent | |||
* Crouch HP version has 1 less VTC advantage | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan%20Sanrengeki%201st}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>5+9</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>21(28)</nowiki> | |||
|hit=<nowiki>-2</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-9</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>60*72 (132)</nowiki> | |||
|stun=<nowiki>130*117 (247)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / 17 / *16/**19</nowiki> | |||
|description= | |description= | ||
* Hit Confirm notes: *MP > cr.HP, **MP > st.HP | |||
* HP has +7 extra Recovery frames on whiff | * HP has +7 extra Recovery frames on whiff | ||
* Second hit (HP) can be substituted with crouch HP instead to force stand on a crouching opponent | * Second hit (HP) can be substituted with crouch HP instead to force stand on a crouching opponent | ||
Line 821: | Line 868: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5MP 5HP 5HK.png | |image=SFV_Ryu_5MP 5HP 5HK.png | ||
|caption=Normal | |||
|image2=SFV_Ryu_5MP 5HP 5HK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Jodan Sanrengeki 2nd | |name=Jodan Sanrengeki 2nd | ||
|input=5MP > 5HP > 5HK | |input=5MP > 5HP > 5HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>5+9+9</nowiki> | |startup=<nowiki>5+9+9</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 836: | Line 887: | ||
|attack=<nowiki>H*H*H</nowiki> | |attack=<nowiki>H*H*H</nowiki> | ||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |cancel=<nowiki>vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / 13 / 19/20</nowiki> | |confirm=<nowiki>- / 13 / *19/**20</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *cr.HP > HK, **st.HP > HK | |||
* Second hit (HP) can be substituted with crouch HP instead to force stand on a crouching opponent | * Second hit (HP) can be substituted with crouch HP instead to force stand on a crouching opponent | ||
* Last hit (HK) cannot hit crouch | * Last hit (HK) cannot hit crouch | ||
* Last hit (HK) puts grounded opponents into a free juggle state | * Last hit (HK) puts grounded opponents into a free juggle state | ||
* Can be canceled on hit into V-Skill 2 (KDA +86/27/32) | * Can be canceled into V-Skill 2 on HIT only (KDA +86/27/32) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan%20Sanrengeki%202nd}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>5+9+9</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|knockdown=<nowiki>80 / 27 / 32</nowiki> | |||
|damage=<nowiki>60*72*56 (188)</nowiki> | |||
|stun=<nowiki>130*117*80 (327)</nowiki> | |||
|attack=<nowiki>H*H*H</nowiki> | |||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / 13 / *19/**20</nowiki> | |||
|description= | |||
* Hit Confirm notes: *cr.HP > HK, **st.HP > HK | |||
* Second hit (HP) can be substituted with crouch HP instead to force stand on a crouching opponent | |||
* Last hit (HK) cannot hit crouch | |||
* Last hit (HK) puts grounded opponents into a free juggle state | |||
* Can be canceled into V-Skill 2 on HIT only (KDA +86/27/32) | |||
}} | }} | ||
}} | }} | ||
Line 848: | Line 922: | ||
{{MoveData | {{MoveData | ||
|image=SFV_Ryu_5HP 5HK.png | |image=SFV_Ryu_5HP 5HK.png | ||
|caption=Normal | |||
|image2=SFV_Ryu_5HP 5HK_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Jodan Nirengeki | |name=Jodan Nirengeki | ||
|input=5HP > 5HK | |input=5HP > 5HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |||
|startup=<nowiki>8+9</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|knockdown=<nowiki>80 / 27 / 32</nowiki> | |||
|damage=<nowiki>90*63 (153)</nowiki> | |||
|stun=<nowiki>150*90 (240)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |||
|confirm=<nowiki>- / 13 / 20</nowiki> | |||
|description= | |||
* Second hit (HK) cannot hit crouch | |||
* Second hit (HK) keeps the opponent in a free juggle state if the first hit (HP) was a Crush Counter | |||
* Second hit (HK) puts grounded opponents into a free juggle state | |||
* Can be canceled on hit into V-Skill 2 (KDA +86/27/32) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Jodan%20Nirengeki}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>8+9</nowiki> | |startup=<nowiki>8+9</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 895: | Line 994: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Shoulder%20Throw}} | |||
}} | }} | ||
}} | }} | ||
Line 919: | Line 1,019: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Somersault%20Throw}} | |||
}} | }} | ||
}} | }} | ||
Line 953: | Line 1,054: | ||
* Cancelable into early from a successful V-Trigger 2 Parry (KDA +72/13/18) | * Cancelable into early from a successful V-Trigger 2 Parry (KDA +72/13/18) | ||
* Juggle Limit / Increase / Start: 0 / 4 / 3 | * Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LP%20Hadoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>14</nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,005: | Line 1,107: | ||
* Cancelable into early from a successful V-Trigger 2 Parry (KDA +72/13/18) | * Cancelable into early from a successful V-Trigger 2 Parry (KDA +72/13/18) | ||
* Juggle Limit / Increase / Start: 0 / 4 / 3 | * Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MP%20Hadoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>14</nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,057: | Line 1,160: | ||
* Cancelable into early from a successful V-Trigger 2 Parry (KDA +72/13/18) | * Cancelable into early from a successful V-Trigger 2 Parry (KDA +72/13/18) | ||
* Juggle Limit / Increase / Start: 0 / 4 / 3 | * Juggle Limit / Increase / Start: 0 / 4 / 3 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HP%20Hadoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>14</nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,111: | Line 1,215: | ||
* Cancelable into early from a successful V-Trigger 2 Parry (KDA +74/15/21) | * Cancelable into early from a successful V-Trigger 2 Parry (KDA +74/15/21) | ||
* Juggle Limit / Increase / Start: 4*4 / 0*4 / 0*1 | * Juggle Limit / Increase / Start: 4*4 / 0*4 / 0*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/EX%20Hadoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,168: | Line 1,273: | ||
* Active frames 5-12: Juggle Limit / Increase / Start: 0 / 99 / 99 | * Active frames 5-12: Juggle Limit / Increase / Start: 0 / 99 / 99 | ||
* Juggle Limit increased from 0 -> 6 in V-Trigger 1 | * Juggle Limit increased from 0 -> 6 in V-Trigger 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LP%20Shoryuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>12</nowiki> | |active=<nowiki>12</nowiki> | ||
Line 1,227: | Line 1,333: | ||
* Active frames 5-11: Juggle Limit / Increase / Start: 0 / 99 / 99 | * Active frames 5-11: Juggle Limit / Increase / Start: 0 / 99 / 99 | ||
* Juggle Limit increased from 0 -> 6 in V-Trigger 1 | * Juggle Limit increased from 0 -> 6 in V-Trigger 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MP%20Shoryuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
Line 1,287: | Line 1,394: | ||
* Active frames 5-10: Juggle Limit / Increase / Start: 1 / 99 / 99 | * Active frames 5-10: Juggle Limit / Increase / Start: 1 / 99 / 99 | ||
* Juggle Limit increased from 0 -> 6 in V-Trigger 1 | * Juggle Limit increased from 0 -> 6 in V-Trigger 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HP%20Shoryuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>10</nowiki> | |active=<nowiki>10</nowiki> | ||
Line 1,346: | Line 1,454: | ||
* Only does one hit on block/armor | * Only does one hit on block/armor | ||
* Juggle Limit: 7 (Juggle Limit increased from 7 -> 8 in V-Trigger 1) | * Juggle Limit: 7 (Juggle Limit increased from 7 -> 8 in V-Trigger 1) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/EX%20Shoryuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>12</nowiki> | |active=<nowiki>12</nowiki> | ||
Line 1,394: | Line 1,503: | ||
* Juggle Limit / Increase / Start: 1 / 9 / 8 | * Juggle Limit / Increase / Start: 1 / 9 / 8 | ||
* Less Juggle Increase (+8) when canceled into from stand HP during V-Trigger 1 / 2 | * Less Juggle Increase (+8) when canceled into from stand HP during V-Trigger 1 / 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LK%20Tatsumaki%20Senpukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,420: | Line 1,530: | ||
* Lower body is Projectile invincible on frames 6-45 | * Lower body is Projectile invincible on frames 6-45 | ||
* Juggle Limit / Increase / Start: 1*1 / 99*99 / 5*5 | * Juggle Limit / Increase / Start: 1*1 / 99*99 / 5*5 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MK%20Tatsumaki%20Senpukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,446: | Line 1,557: | ||
* Lower body is Projectile invincible on frames 9-61 | * Lower body is Projectile invincible on frames 9-61 | ||
* Juggle Limit / Increase / Start: 1*1*1 / 99*99*99 / 5*5*5 | * Juggle Limit / Increase / Start: 1*1*1 / 99*99*99 / 5*5*5 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HK%20Tatsumaki%20Senpukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,472: | Line 1,584: | ||
* Lower body is Projectile invincible on frames 7-36 | * Lower body is Projectile invincible on frames 7-36 | ||
* Juggle Limit / Increase / Start: 2 / 0*0*0*0*6 / 0*0*0*0*1 | * Juggle Limit / Increase / Start: 2 / 0*0*0*0*6 / 0*0*0*0*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/EX%20Tatsumaki%20Senpukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,499: | Line 1,612: | ||
* Frame Advantage varies depending on height | * Frame Advantage varies depending on height | ||
* Juggle Limit / Increase / Start: 2 / 8 / 8 | * Juggle Limit / Increase / Start: 2 / 8 / 8 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LK%20Air%20Tatsumaki%20Senpukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,526: | Line 1,640: | ||
* Frame Advantage varies depending on height | * Frame Advantage varies depending on height | ||
* Juggle Limit / Increase / Start: 2 / 8 / 8 | * Juggle Limit / Increase / Start: 2 / 8 / 8 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MK%20Air%20Tatsumaki%20Senpukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,553: | Line 1,668: | ||
* Frame Advantage varies depending on height | * Frame Advantage varies depending on height | ||
* Juggle Limit / Increase / Start: 2 / 8 / 8 | * Juggle Limit / Increase / Start: 2 / 8 / 8 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HK%20Air%20Tatsumaki%20Senpukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,579: | Line 1,695: | ||
* 14 frames of landing recovery | * 14 frames of landing recovery | ||
* Juggle Limit / Increase / Start: 2 / 6 / 6 (only +1 Juggle Start if last hit somehow counter-hits) | * Juggle Limit / Increase / Start: 2 / 6 / 6 (only +1 Juggle Start if last hit somehow counter-hits) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/EX%20Air%20Tatsumaki%20Senpukyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,605: | Line 1,722: | ||
* Cancelable into early from a successful V-Trigger 2 Parry (KDA +75/16/21) | * Cancelable into early from a successful V-Trigger 2 Parry (KDA +75/16/21) | ||
* Juggle Limit / Increase / Start: 6 / 1 / 1 | * Juggle Limit / Increase / Start: 6 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/LK%20Jodan%20Sokutou%20Geri}} | |||
}} | }} | ||
}} | }} | ||
Line 1,631: | Line 1,749: | ||
* Cancelable into early from a successful V-Trigger 2 Parry (KDA +75/16/21) | * Cancelable into early from a successful V-Trigger 2 Parry (KDA +75/16/21) | ||
* Juggle Limit / Increase / Start: 6 / 1 / 1 | * Juggle Limit / Increase / Start: 6 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/MK%20Jodan%20Sokutou%20Geri}} | |||
}} | }} | ||
}} | }} | ||
Line 1,658: | Line 1,777: | ||
* 1 frame less starup when done from standing MP | * 1 frame less starup when done from standing MP | ||
* Juggle Limit / Increase / Start: 6 / 1 / 1 | * Juggle Limit / Increase / Start: 6 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/HK%20Jodan%20Sokutou%20Geri}} | |||
}} | }} | ||
}} | }} | ||
Line 1,688: | Line 1,808: | ||
* Juggle Limit / Increase / Start: 3 / 1 / 0 | * Juggle Limit / Increase / Start: 3 / 1 / 0 | ||
* Less Juggle Increase (+0) when canceled into from stand HP during V-Trigger 1 / 2 | * Less Juggle Increase (+0) when canceled into from stand HP during V-Trigger 1 / 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/EX%20Jodan%20Sokutou%20Geri}} | |||
}} | }} | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right">Shinkuu Hadoken</font>===== | =====<font style="visibility:hidden; float:right">Shinkuu Hadoken</font>===== | ||
Line 1,721: | Line 1,842: | ||
* Travels at different speeds depending on button pressed (LP/MP/HP Speeds: 0.60 / 0.90 / 1.20) | * Travels at different speeds depending on button pressed (LP/MP/HP Speeds: 0.60 / 0.90 / 1.20) | ||
* Juggle Limit: 10 | * Juggle Limit: 10 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Shinkuu%20Hadoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,738: | Line 1,860: | ||
|description= | |description= | ||
* Fully invincible on frames 1-3 | * Fully invincible on frames 1-3 | ||
* Guard | * Causes Guard Break (+9 frame advantage) | ||
* 7-hit projectile | * 7-hit projectile | ||
* Travels at different speeds depending on button pressed (LP/MP/HP Speeds: 0.90 / 1.20 / 1.50) | * Travels at different speeds depending on button pressed (LP/MP/HP Speeds: 0.90 / 1.20 / 1.50) | ||
Line 1,769: | Line 1,891: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,803: | Line 1,926: | ||
* Ryu is suspect to counter-hits during recovery frames (but has no counter-hit frames if canceling into this parry from a previous V-Skill or VT2 Parry) | * Ryu is suspect to counter-hits during recovery frames (but has no counter-hit frames if canceling into this parry from a previous V-Skill or VT2 Parry) | ||
* You can calculate your frame advantage by adding up the remaining Active + Recovery frames on the opponent's move you just parried and subtract that with your parry recovery frames (5) (Example: Parrying first active frame of Akuma's crouch MP; 2+12 frames (14) frames left to play out for Akuma -> 14-5 = +9 advantage for Ryu after the Parry) | * You can calculate your frame advantage by adding up the remaining Active + Recovery frames on the opponent's move you just parried and subtract that with your parry recovery frames (5) (Example: Parrying first active frame of Akuma's crouch MP; 2+12 frames (14) frames left to play out for Akuma -> 14-5 = +9 advantage for Ryu after the Parry) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Mind's%20Eye}} | |||
}} | }} | ||
}} | }} | ||
Line 1,844: | Line 1,968: | ||
* Succcessful parry version gains 100 / 50 V-Gauge on Hit / Block | * Succcessful parry version gains 100 / 50 V-Gauge on Hit / Block | ||
* Juggle Limit: 10 | * Juggle Limit: 10 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Thrust%20Strike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>25(10)</nowiki> | |startup=<nowiki>25(10)</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 1,899: | Line 2,024: | ||
* Enhances Shinku Hadoken to Denjin Hadoken | * Enhances Shinku Hadoken to Denjin Hadoken | ||
* Improves all of Ryu's punches / Fireballs / Shoryukens | * Improves all of Ryu's punches / Fireballs / Shoryukens | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Denjin%20Renki}} | |||
}} | }} | ||
}} | }} | ||
Line 1,927: | Line 2,053: | ||
* Takes 20 frames to charge (Startup can vary from 25 -> 64 depending on how long button is held down) | * Takes 20 frames to charge (Startup can vary from 25 -> 64 depending on how long button is held down) | ||
* Juggle Limit / Increase / Start: 2*3 / 0*4 / 0*4 | * Juggle Limit / Increase / Start: 2*3 / 0*4 / 0*4 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/vtOne/Hadoken%20Lvl%202}} | |||
}} | }} | ||
}} | }} | ||
Line 1,956: | Line 2,083: | ||
* Takes 59 frames to charge | * Takes 59 frames to charge | ||
* Juggle Limit / Increase / Start: 2*3 / 0*4 / 0*4 | * Juggle Limit / Increase / Start: 2*3 / 0*4 / 0*4 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/vtOne/Hadoken%20Lvl%203}} | |||
}} | }} | ||
}} | }} | ||
Line 1,985: | Line 2,113: | ||
* Takes 59 frames to charge | * Takes 59 frames to charge | ||
* Juggle Limit / Increase / Start: 6*6 / 0*6 / 0*2 | * Juggle Limit / Increase / Start: 6*6 / 0*6 / 0*2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/vtOne/EX%20Hadoken%20Lvl%202}} | |||
}} | }} | ||
}} | }} | ||
Line 2,078: | Line 2,207: | ||
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | * Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | ||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | * If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
Line 2,104: | Line 2,234: | ||
|description= | |description= | ||
* Fully invincible during startup and active frames | * Fully invincible during startup and active frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Fumikomi%20Joden%20Kagizuki}} | |||
}} | }} | ||
}} | }} | ||
Line 2,130: | Line 2,261: | ||
|description= | |description= | ||
* Strike and Projectile invincible on frames 1-30 | * Strike and Projectile invincible on frames 1-30 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Ryu/normal/Hashogeki}} | |||
}} | }} | ||
}} | }} |
Revision as of 18:30, 13 April 2021
Introduction
About Ryu
The main protagonist of Street Fighter and one of the most recognizable characters in fighting games, Ryu is an all arounder, beginner friendly character. He used to be in fact one of the worse characters in the game, but now after season 5 he's one of the most buffed characters in SFV history, and is now respectively strong. Ryu has more than solid tools for nearly everything - zoning capabilities, pressure and mixup options, poking, anti airing and frame trapping, corner carry and damage, as well as defensive options. Ryu no longer lacks any notable edge either - he has 2 powerful v-triggers, solid way to build v-meter, and high adaptability in terms of playstyle. Not only is Ryu now both a great character to start with, he is very powerful and effective at high level!
Final Patch
Players to Watch
|
|
|
Ryu | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.047 |
Backward Walk Speed | 0.032 |
Forward Dash Speed | 16 |
Backward Dash Speed | 21 |
Forward Dash Distance | 1.452 |
Backward Dash Distance | 0.973 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Stand LK
Stand MK
Stand HK
Crouch LP
Crouch MP
Crouch HP
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Command Normals
Collarbone Breaker
Solar Plexus Strike
Axe Kick
Target Combos
Jodan Sanrengeki 1st
Jodan Sanrengeki 2nd
Jodan Nirengeki
Throws
Shoulder Throw
Somersault Throw
Special Moves
LP Hadoken
MP Hadoken
HP Hadoken
EX Hadoken
LP Shoryuken
MP Shoryuken
HP Shoryuken
EX Shoryuken
LK Tatsumaki Senpukyaku
MK Tatsumaki Senpukyaku
HK Tatsumaki Senpukyaku
EX Tatsumaki Senpukyaku
LK Air Tatsumaki Senpukyaku
MK Air Tatsumaki Senpukyaku
HK Air Tatsumaki Senpukyaku
EX Air Tatsumaki Senpukyaku
LK Jodan Sokutou Geri
MK Jodan Sokutou Geri
HK Jodan Sokutou Geri
EX Jodan Sokutou Geri
Critical Art
Shinkuu Hadoken
Taunts
Taunt
V-System
V-Skill 1
Mind's Eye
V-Skill 2
Thrust Strike
V-Trigger 1
Denjin Renki
Hadoken Lvl 2
Hadoken Lvl 3
EX Hadoken Lvl 2
V-Trigger 2
Kakko Fubatsu
Activation | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
1 | - | 4 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
During VT2 | Startup | Active | Recovery | Hit | ||
2(1) | 10 | 36 | KD | |||
Damage | Stun | Attack | Block | |||
150 | 200 | H | 5 | |||
|
V-Shift
V-Shift
V-Shift Break
Fumikomi Joden Kagizuki
V-Reversal
Hashogeki