No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|hp=950 | |hp=950 | ||
|stun=950 | |stun=950 | ||
|vt1= | |vt1=2 Bars | ||
|vt2= | |vt2=2 Bars | ||
|movef=0.04 | |movef=0.04 | ||
|moveb=0.036 | |moveb=0.036 | ||
Line 12: | Line 12: | ||
|dashb=24 | |dashb=24 | ||
|dashfd=1.3033 (3.8877 if held) | |dashfd=1.3033 (3.8877 if held) | ||
|dashbd= | |dashbd=1.097 | ||
|dashch=3-18 | |dashch=3-18 | ||
|jumpb=46 (4+38+4) | |jumpb=46 (4+38+4) | ||
Line 47: | Line 47: | ||
|description= | |description= | ||
* Doesn't combo into V-Trigger 1 (Ysaar) when canceled | * Doesn't combo into V-Trigger 1 (Ysaar) when canceled | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Stand%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 72: | Line 73: | ||
* 4-frame gap (5F will trade) if canceled into EX Whirlwind Shot on block | * 4-frame gap (5F will trade) if canceled into EX Whirlwind Shot on block | ||
* Rashid's hurtboxes shift backwards quite a bit on frame 1 only | * Rashid's hurtboxes shift backwards quite a bit on frame 1 only | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Stand%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 96: | Line 98: | ||
|description= | |description= | ||
* 5-frame gap (6F will trade) if canceled into EX Whirlwind Shot on block | * 5-frame gap (6F will trade) if canceled into EX Whirlwind Shot on block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Stand%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 120: | Line 123: | ||
|description= | |description= | ||
* Doesn't combo into V-Trigger 1 (Ysaar) when canceled | * Doesn't combo into V-Trigger 1 (Ysaar) when canceled | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Stand%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 144: | Line 148: | ||
|description= | |description= | ||
* Enhanced movement if overlapping with V-Trigger 1 (Ysaar), advantage/damage unchanged | * Enhanced movement if overlapping with V-Trigger 1 (Ysaar), advantage/damage unchanged | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Stand%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 168: | Line 173: | ||
|description= | |description= | ||
* Airborne on frames 6-18 | * Airborne on frames 6-18 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Stand%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 192: | Line 198: | ||
|description= | |description= | ||
* Doesn't combo into V-Trigger 1 (Ysaar) when canceled | * Doesn't combo into V-Trigger 1 (Ysaar) when canceled | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Crouch%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 217: | Line 224: | ||
* 3/9/20/9-frame gap if canceled into LP/MP/HP/EX Whirlwind Shot on block | * 3/9/20/9-frame gap if canceled into LP/MP/HP/EX Whirlwind Shot on block | ||
* Forces standing on hit | * Forces standing on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Crouch%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 245: | Line 253: | ||
* 4-frame gap (5F will trade) if canceled into EX Whirlwind Shot on block | * 4-frame gap (5F will trade) if canceled into EX Whirlwind Shot on block | ||
* Additional 4f recovery on whiff | * Additional 4f recovery on whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Crouch%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 270: | Line 279: | ||
* Really far range for a cr.LK | * Really far range for a cr.LK | ||
* Doesn't combo into V-Trigger 1 (Ysaar) when canceled | * Doesn't combo into V-Trigger 1 (Ysaar) when canceled | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Crouch%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 293: | Line 303: | ||
|confirm=<nowiki>14 / 19 / -</nowiki> | |confirm=<nowiki>14 / 19 / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Crouch%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 316: | Line 327: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Crouch%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 321: | Line 333: | ||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | =====<font style="visibility:hidden; float:right">Jump LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |input=8LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 340: | Line 352: | ||
|description= | |description= | ||
* Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | * Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Jump%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 345: | Line 358: | ||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | =====<font style="visibility:hidden; float:right">Jump MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |input=8MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 365: | Line 378: | ||
* Cancels into airborne Eagle Spike | * Cancels into airborne Eagle Spike | ||
* Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | * Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Jump%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 370: | Line 384: | ||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | =====<font style="visibility:hidden; float:right">Jump HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |input=8HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 389: | Line 403: | ||
|description= | |description= | ||
* Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | * Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Jump%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 394: | Line 409: | ||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | =====<font style="visibility:hidden; float:right">Jump LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |input=8LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 413: | Line 428: | ||
|description= | |description= | ||
* Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | * Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Jump%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 418: | Line 434: | ||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | =====<font style="visibility:hidden; float:right">Jump MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |input=8MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 439: | Line 455: | ||
* Smaller size vertical hurtbox than regular jumping hurtbox (but a wider hurtbox on frames 4-14) | * Smaller size vertical hurtbox than regular jumping hurtbox (but a wider hurtbox on frames 4-14) | ||
* Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | * Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Jump%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 444: | Line 461: | ||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | =====<font style="visibility:hidden; float:right">Jump HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |input=8HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 463: | Line 480: | ||
|description= | |description= | ||
* Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | * Builds 40/20 V-Gauge on Hit/Block if used during V-Skill 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Jump%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 491: | Line 509: | ||
* First hit puts airborne opponents into a limited juggle state | * First hit puts airborne opponents into a limited juggle state | ||
* Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Flap%20Spin}} | |||
}} | }} | ||
}} | }} | ||
Line 515: | Line 534: | ||
|description= | |description= | ||
* Grounded but throw-invincible during frames 7-20 | * Grounded but throw-invincible during frames 7-20 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Flap%20Spin}} | |||
}} | }} | ||
}} | }} | ||
Line 541: | Line 561: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Riding%20Glider}} | |||
}} | }} | ||
}} | }} | ||
Line 565: | Line 586: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Rising%20Sun}} | |||
}} | }} | ||
}} | }} | ||
Line 572: | Line 594: | ||
=====<font style="visibility:hidden; float:right">Spinning Mixer (run)</font>===== | =====<font style="visibility:hidden; float:right">Spinning Mixer (run)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Rashid_Run | |image=SFV_Rashid_Run P.png | ||
|name=Spinning Mixer (run) | |name=Spinning Mixer (run) | ||
|input=Run > | |input=Run > P | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 593: | Line 615: | ||
* Minimum startup from Run: 15+8 = 23 frames | * Minimum startup from Run: 15+8 = 23 frames | ||
* Juggle Limit / Increase / Start: 1 / 1 / 1 | * Juggle Limit / Increase / Start: 1 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Spinning%20Mixer%20(run)}} | |||
}} | }} | ||
}} | }} | ||
Line 598: | Line 621: | ||
=====<font style="visibility:hidden; float:right">Spinning Mixer (lvl 2) (run)</font>===== | =====<font style="visibility:hidden; float:right">Spinning Mixer (lvl 2) (run)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Rashid_Run | |image=SFV_Rashid_Run P (lvl 2).png | ||
|name=Spinning Mixer (lvl 2) (run) | |name=Spinning Mixer (lvl 2) (run) | ||
|input=Run > | |input=Run > P (lvl 2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 619: | Line 642: | ||
* Minimum startup from Run: 15+8 = 23 frames | * Minimum startup from Run: 15+8 = 23 frames | ||
* Juggle Limit / Increase / Start: 1 / 1 / 1 | * Juggle Limit / Increase / Start: 1 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Spinning%20Mixer%20(lvl%202)%20(run)}} | |||
}} | }} | ||
}} | }} | ||
Line 624: | Line 648: | ||
=====<font style="visibility:hidden; float:right">Spinning Mixer (lvl 3) (run)</font>===== | =====<font style="visibility:hidden; float:right">Spinning Mixer (lvl 3) (run)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Rashid_Run | |image=SFV_Rashid_Run P (lvl 3).png | ||
|name=Spinning Mixer (lvl 3) (run) | |name=Spinning Mixer (lvl 3) (run) | ||
|input=Run > | |input=Run > P (lvl 3) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 645: | Line 669: | ||
* Minimum startup from Run: 15+8 = 23 frames | * Minimum startup from Run: 15+8 = 23 frames | ||
* Juggle Limit / Increase / Start: 1 / 1 / 1 | * Juggle Limit / Increase / Start: 1 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Spinning%20Mixer%20(lvl%203)%20(run)}} | |||
}} | }} | ||
}} | }} | ||
Line 650: | Line 675: | ||
=====<font style="visibility:hidden; float:right">Spinning Mixer (run) (wind)</font>===== | =====<font style="visibility:hidden; float:right">Spinning Mixer (run) (wind)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Rashid_Run | |image=SFV_Rashid_Run P (wind).png | ||
|name=Spinning Mixer (run) (wind) | |name=Spinning Mixer (run) (wind) | ||
|input=Run > | |input=Run > P (wind) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 672: | Line 697: | ||
* Minimum startup from Run: 15+8 = 23 frames | * Minimum startup from Run: 15+8 = 23 frames | ||
* Juggle Limit / Increase / Start: 1 / 1 / 1 | * Juggle Limit / Increase / Start: 1 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Spinning%20Mixer%20(run)%20(wind)}} | |||
}} | }} | ||
}} | }} | ||
Line 677: | Line 703: | ||
=====<font style="visibility:hidden; float:right">Eagle Spike (run)</font>===== | =====<font style="visibility:hidden; float:right">Eagle Spike (run)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Rashid_Run | |image=SFV_Rashid_Run K.png | ||
|name=Eagle Spike (run) | |name=Eagle Spike (run) | ||
|input=Run > | |input=Run > K | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 698: | Line 724: | ||
* Minimum startup from Run: 15+13 = 28 frames | * Minimum startup from Run: 15+13 = 28 frames | ||
* Juggle Limit / Increase / Start: 4 / 1 / 1 | * Juggle Limit / Increase / Start: 4 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Eagle%20Spike%20(run)}} | |||
}} | }} | ||
}} | }} | ||
Line 703: | Line 730: | ||
=====<font style="visibility:hidden; float:right">Eagle Spike (run) (wind)</font>===== | =====<font style="visibility:hidden; float:right">Eagle Spike (run) (wind)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Rashid_Run | |image=SFV_Rashid_Run K (wind).png | ||
|name=Eagle Spike (run) (wind) | |name=Eagle Spike (run) (wind) | ||
|input=Run > | |input=Run > K (wind) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 724: | Line 751: | ||
* Minimum startup from Run: 15+13 = 28 frames | * Minimum startup from Run: 15+13 = 28 frames | ||
* Juggle Limit / Increase / Start: 3 / 1 / 1 | * Juggle Limit / Increase / Start: 3 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Eagle%20Spike%20(run)%20(wind)}} | |||
}} | }} | ||
}} | }} | ||
Line 729: | Line 757: | ||
=====<font style="visibility:hidden; float:right">Wall Jump</font>===== | =====<font style="visibility:hidden; float:right">Wall Jump</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_9 or 3 (near wall).png | ||
|name=Wall Jump | |name=Wall Jump | ||
|input= | |input=9 or 3 (near wall) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 750: | Line 778: | ||
* Wall jumps can be performed between jumping frames 16-27 | * Wall jumps can be performed between jumping frames 16-27 | ||
* Can perform a triangle jump with down forward | * Can perform a triangle jump with down forward | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Wall%20Jump}} | |||
}} | }} | ||
}} | }} | ||
Line 776: | Line 805: | ||
* Cancels into super on first 2 hits only | * Cancels into super on first 2 hits only | ||
* 5 extra grounded recovery frames on whiff | * 5 extra grounded recovery frames on whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/LP%20Spinning%20Mixer}} | |||
}} | }} | ||
}} | }} | ||
Line 801: | Line 831: | ||
* Airborne on frames 11-30 | * Airborne on frames 11-30 | ||
* Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | * Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/LP%20Spinning%20Mixer%20(lvl%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 826: | Line 857: | ||
* Airborne on frames 11-39 | * Airborne on frames 11-39 | ||
* Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | * Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/LP%20Spinning%20Mixer%20(lvl%203)}} | |||
}} | }} | ||
}} | }} | ||
Line 851: | Line 883: | ||
* Airborne on frames 11-41 | * Airborne on frames 11-41 | ||
* Cancels into super on first 2 hits only | * Cancels into super on first 2 hits only | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/MP%20Spinning%20Mixer}} | |||
}} | }} | ||
}} | }} | ||
Line 863: | Line 896: | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>1*1(2)1(4)1(4)1(3)1 (4)1</nowiki> | |active=<nowiki>1*1(2)1(4)1(4)1(3)1 (4)1</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>2813</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 877: | Line 910: | ||
* Cancels into super on first 2 hits | * Cancels into super on first 2 hits | ||
* This lvl 2 version cancels into super during recovery frames as well | * This lvl 2 version cancels into super during recovery frames as well | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/MP%20Spinning%20Mixer%20(lvl%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 901: | Line 935: | ||
|description= | |description= | ||
* Airborne on frames 11 | * Airborne on frames 11 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/MP%20Spinning%20Mixer%20(lvl%203)}} | |||
}} | }} | ||
}} | }} | ||
Line 928: | Line 963: | ||
* Can hit cross-ups (behind Rashid) | * Can hit cross-ups (behind Rashid) | ||
* Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | * Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/HP%20Spinning%20Mixer}} | |||
}} | }} | ||
}} | }} | ||
Line 953: | Line 989: | ||
* Airborne on frame 6 | * Airborne on frame 6 | ||
* Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | * Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/HP%20Spinning%20Mixer%20(lvl%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 978: | Line 1,015: | ||
* Airborne on frame 6 | * Airborne on frame 6 | ||
* Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | * Mash punches to do lvl 2 and lvl 3 mixer on hit or whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/HP%20Spinning%20Mixer%20(lvl%203)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,003: | Line 1,041: | ||
* Greatly increased momentum and overall range | * Greatly increased momentum and overall range | ||
* Can corpse hop after active frames run out | * Can corpse hop after active frames run out | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Spinning%20Mixer%20(wind)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,030: | Line 1,069: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Rashid is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | * Rashid is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Spinning%20Mixer}} | |||
}} | }} | ||
}} | }} | ||
Line 1,057: | Line 1,097: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Rashid is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | * Rashid is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Spinning%20Mixer%20(lvl%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,084: | Line 1,125: | ||
* Cannot hit crossups | * Cannot hit crossups | ||
* Rashid is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | * Rashid is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Spinning%20Mixer%20(lvl%203)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,110: | Line 1,152: | ||
* Airborne on frame 11 | * Airborne on frame 11 | ||
* Rashid is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) and can avoid this state upon landing by canceling into any move in mid-air | * Rashid is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) and can avoid this state upon landing by canceling into any move in mid-air | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Spinning%20Mixer%20(wind)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,140: | Line 1,183: | ||
* Airborne on frames 5-27 | * Airborne on frames 5-27 | ||
* Recovery frames listed refers to the whiffed version (27+16 recovery frames on hit / block) | * Recovery frames listed refers to the whiffed version (27+16 recovery frames on hit / block) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/LK%20Eagle%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>17</nowiki> | |startup=<nowiki>17</nowiki> | ||
|active=<nowiki>8</nowiki> | |active=<nowiki>8</nowiki> | ||
Line 1,176: | Line 1,220: | ||
|startup=<nowiki>21</nowiki> | |startup=<nowiki>21</nowiki> | ||
|active=<nowiki>9</nowiki> | |active=<nowiki>9</nowiki> | ||
|recovery=<nowiki>6+14( | |recovery=<nowiki>6+14(2815)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 1,188: | Line 1,232: | ||
|description= | |description= | ||
* Airborne on frames 5-35 | * Airborne on frames 5-35 | ||
* Recovery frames listed refers to the whiffed version ( | * Recovery frames listed refers to the whiffed version (2815 recovery frames on hit / block) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/MK%20Eagle%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>17</nowiki> | |startup=<nowiki>17</nowiki> | ||
|active=<nowiki>8</nowiki> | |active=<nowiki>8</nowiki> | ||
Line 1,225: | Line 1,270: | ||
|startup=<nowiki>22</nowiki> | |startup=<nowiki>22</nowiki> | ||
|active=<nowiki>16</nowiki> | |active=<nowiki>16</nowiki> | ||
|recovery=<nowiki>6+20( | |recovery=<nowiki>6+20(2815)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 1,237: | Line 1,282: | ||
|description= | |description= | ||
* Airborne on frames 5-43 | * Airborne on frames 5-43 | ||
* Recovery frames listed refers to the whiffed version ( | * Recovery frames listed refers to the whiffed version (2815 recovery frames on hit / block) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/HK%20Eagle%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>17</nowiki> | |startup=<nowiki>17</nowiki> | ||
|active=<nowiki>8</nowiki> | |active=<nowiki>8</nowiki> | ||
Line 1,283: | Line 1,329: | ||
* Airborne on frame 3 | * Airborne on frame 3 | ||
* Cancelable into V-Skill 2 on frames 10-24 after Eagle Spike connects | * Cancelable into V-Skill 2 on frames 10-24 after Eagle Spike connects | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Eagle%20Spike%20(wind)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,299: | Line 1,346: | ||
|startup=<nowiki>19</nowiki> | |startup=<nowiki>19</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|recovery=<nowiki>5+19( | |recovery=<nowiki>5+19(2815)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 1,312: | Line 1,359: | ||
* Projectile invincible if touched by Wind until collision | * Projectile invincible if touched by Wind until collision | ||
* Airborne on frames 4-29 | * Airborne on frames 4-29 | ||
* Recovery frames listed refers to the on hit or whiffed version ( | * Recovery frames listed refers to the on hit or whiffed version (2815 recovery frames on block) | ||
* +4 extra KDA if hit far away | * +4 extra KDA if hit far away | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Eagle%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19</nowiki> | |startup=<nowiki>19</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
Line 1,366: | Line 1,414: | ||
* Block advantage varies greatly based on distance to opponent when starting (+1 at best fullscreen) | * Block advantage varies greatly based on distance to opponent when starting (+1 at best fullscreen) | ||
* Improved framedata and doesn't bounce off the opponent on block like the normal version of EX Eagle Spike | * Improved framedata and doesn't bounce off the opponent on block like the normal version of EX Eagle Spike | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Eagle%20Spike%20(wind)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,396: | Line 1,445: | ||
* 20 landing recovery frames on whiff or if it connects really low on the opponent on hit / block | * 20 landing recovery frames on whiff or if it connects really low on the opponent on hit / block | ||
* Recovery frames listed refers to the regular hit / block version (but only has 20 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | * Recovery frames listed refers to the regular hit / block version (but only has 20 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/LK%20Airborne%20Eagle%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,446: | Line 1,496: | ||
* 20 landing recovery frames on whiff or if it connects really low on the opponent on hit / block | * 20 landing recovery frames on whiff or if it connects really low on the opponent on hit / block | ||
* Recovery frames listed refers to the regular hit / block version (but only has 20 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | * Recovery frames listed refers to the regular hit / block version (but only has 20 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/MK%20Airborne%20Eagle%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,496: | Line 1,547: | ||
* 20 landing recovery frames on whiff or if it connects really low on the opponent on hit / block | * 20 landing recovery frames on whiff or if it connects really low on the opponent on hit / block | ||
* Recovery frames listed refers to the regular hit / block version (but only has 20 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | * Recovery frames listed refers to the regular hit / block version (but only has 20 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/HK%20Airborne%20Eagle%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,546: | Line 1,598: | ||
* KDA varies depending on height and angle | * KDA varies depending on height and angle | ||
* Recovery frames listed refers to the version played out on block (cancels into another follow-up move on hit or whiff) | * Recovery frames listed refers to the version played out on block (cancels into another follow-up move on hit or whiff) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Airborne%20Eagle%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>15</nowiki> | |startup=<nowiki>15</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,594: | Line 1,647: | ||
* KDA varies depending on height and angle | * KDA varies depending on height and angle | ||
* Only accessible by canceling into from a wind-enhanced EX Spinning Mixer | * Only accessible by canceling into from a wind-enhanced EX Spinning Mixer | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Airborne%20Eagle%20Spike%20(wind)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,623: | Line 1,677: | ||
* Sends a 1-hit projectile forth that starts angling upwards at about 40% screen length | * Sends a 1-hit projectile forth that starts angling upwards at about 40% screen length | ||
* Can be canceled into V-Skill 2 on frames 17-27 | * Can be canceled into V-Skill 2 on frames 17-27 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/LK%20Whirlwind%20Shot}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>17</nowiki> | |startup=<nowiki>17</nowiki> | ||
|active=<nowiki>35</nowiki> | |active=<nowiki>35</nowiki> | ||
Line 1,673: | Line 1,728: | ||
* Sends a 2-hit projectile forth that starts angling upwards at about 30% screen length | * Sends a 2-hit projectile forth that starts angling upwards at about 30% screen length | ||
* Can be canceled into V-Skill 2 on frames 23-36 | * Can be canceled into V-Skill 2 on frames 23-36 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/MK%20Whirlwind%20Shot}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>23</nowiki> | |startup=<nowiki>23</nowiki> | ||
|active=<nowiki>35</nowiki> | |active=<nowiki>35</nowiki> | ||
Line 1,726: | Line 1,782: | ||
* Grants wind enhancements if Rashid touches it | * Grants wind enhancements if Rashid touches it | ||
* Roll cancel advantage increases the further away Rashid spaces the Whirlwind shot | * Roll cancel advantage increases the further away Rashid spaces the Whirlwind shot | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/HK%20Whirlwind%20Shot}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>34</nowiki> | |startup=<nowiki>34</nowiki> | ||
|active=<nowiki>35</nowiki> | |active=<nowiki>35</nowiki> | ||
Line 1,781: | Line 1,838: | ||
* Roll cancel advantage increases the further away Rashid spaces the Whirlwind shot | * Roll cancel advantage increases the further away Rashid spaces the Whirlwind shot | ||
* Roll cancel advantage is 10F less (+3/0) if only the first projectile connects (mid-screen) | * Roll cancel advantage is 10F less (+3/0) if only the first projectile connects (mid-screen) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Whirlwind%20Shot}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>23</nowiki> | |startup=<nowiki>23</nowiki> | ||
|active=<nowiki>35</nowiki> | |active=<nowiki>35</nowiki> | ||
Line 1,830: | Line 1,888: | ||
* After running for at least 6 frames, Rashid can cancel his run into Spinning Mixer or Eagle Spike (after 15 frames total) | * After running for at least 6 frames, Rashid can cancel his run into Spinning Mixer or Eagle Spike (after 15 frames total) | ||
* Any other input or action after starting the run, first requires 6 frames of recovery before it can be performed, during which period Rashid can not block | * Any other input or action after starting the run, first requires 6 frames of recovery before it can be performed, during which period Rashid can not block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Forward%20Dash%20(run)}} | |||
}} | }} | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right">Altair</font>===== | =====<font style="visibility:hidden; float:right">Altair</font>===== | ||
Line 1,859: | Line 1,918: | ||
* Nullifies two points of projectiles | * Nullifies two points of projectiles | ||
* RA-SHI-DO!! | * RA-SHI-DO!! | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Altair}} | |||
}} | }} | ||
}} | }} | ||
Line 1,884: | Line 1,944: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,918: | Line 1,979: | ||
* Airborne on frames 11-42 | * Airborne on frames 11-42 | ||
* 13 landing recovery frames | * 13 landing recovery frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Front%20Flip}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>9</nowiki> | |startup=<nowiki>9</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>2817</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 1,969: | Line 2,031: | ||
* KDA varies depending on how high or low the Eagle Spike hits (more KDA if it hits low) | * KDA varies depending on how high or low the Eagle Spike hits (more KDA if it hits low) | ||
* Builds 80/40 V-Gauge on Hit / Block | * Builds 80/40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/LK%20Airborne%20Eagle%20Spike%20(V-Skill%201)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>9+13</nowiki> | |startup=<nowiki>9+13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,020: | Line 2,083: | ||
* KDA varies depending on how high or low the Eagle Spike hits (more KDA if it hits low) | * KDA varies depending on how high or low the Eagle Spike hits (more KDA if it hits low) | ||
* Builds 80/40 V-Gauge on Hit / Block | * Builds 80/40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/MK%20Airborne%20Eagle%20Spike%20(V-Skill%201)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>9+13</nowiki> | |startup=<nowiki>9+13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,071: | Line 2,135: | ||
* KDA varies depending on how high or low the Eagle Spike hits (more KDA if it hits low) | * KDA varies depending on how high or low the Eagle Spike hits (more KDA if it hits low) | ||
* Builds 80/40 V-Gauge on Hit / Block | * Builds 80/40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/HK%20Airborne%20Eagle%20Spike%20(V-Skill%201)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>9+13</nowiki> | |startup=<nowiki>9+13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,123: | Line 2,188: | ||
* KDA varies depending on how high or low the Eagle Spike hits (more KDA if it hits low) | * KDA varies depending on how high or low the Eagle Spike hits (more KDA if it hits low) | ||
* Builds 75/25 V-Gauge on Hit / Block | * Builds 75/25 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Airborne%20Eagle%20Spike%20(V-Skill%201)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>9+15</nowiki> | |startup=<nowiki>9+15</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,170: | Line 2,236: | ||
* Projectile invincible on frames 5-18 | * Projectile invincible on frames 5-18 | ||
* Suspect to Counter-Hits on frames 1-20 | * Suspect to Counter-Hits on frames 1-20 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Rolling%20Assault}} | |||
}} | }} | ||
}} | }} | ||
Line 2,197: | Line 2,264: | ||
* Puts opponent into a limited juggle state | * Puts opponent into a limited juggle state | ||
* Builds 80/40 V-Gauge on Hit / Block | * Builds 80/40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Nail%20Assault}} | |||
}} | }} | ||
}} | }} | ||
Line 2,233: | Line 2,301: | ||
* Rashid is in a counter-hit state from frame 1 and until landing | * Rashid is in a counter-hit state from frame 1 and until landing | ||
* Rashid is suspect to a special counter-hit beyond frame 11 of this move (also any wall jump / wall jump follow-ups) by any medium / heavy / command, this special counter-hit state puts him into a free juggle state | * Rashid is suspect to a special counter-hit beyond frame 11 of this move (also any wall jump / wall jump follow-ups) by any medium / heavy / command, this special counter-hit state puts him into a free juggle state | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Wing%20Stroke}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19</nowiki> | |startup=<nowiki>19</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,284: | Line 2,353: | ||
* Recovery frames listed refers to the whiffed version (23+20 recovery frames on block) | * Recovery frames listed refers to the whiffed version (23+20 recovery frames on block) | ||
* Builds 80 / 40 V-Gauge on Hit / Block | * Builds 80 / 40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Wing%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19+6</nowiki> | |startup=<nowiki>19+6</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
Line 2,319: | Line 2,389: | ||
|startup=<nowiki>27+6</nowiki> | |startup=<nowiki>27+6</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki>12+19( | |recovery=<nowiki>12+19(2815)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 2,332: | Line 2,402: | ||
* Cannot hit crouching opponents | * Cannot hit crouching opponents | ||
* Projectile invincible from frames 1-28 | * Projectile invincible from frames 1-28 | ||
* Recovery frames listed refers to the whiffed version ( | * Recovery frames listed refers to the whiffed version (2815 recovery frames on block) | ||
* Builds 80 / 40 V-Gauge on Hit / Block | * Builds 80 / 40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Wing%20Spike}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19+6</nowiki> | |startup=<nowiki>19+6</nowiki> | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
Line 2,383: | Line 2,454: | ||
* Cancelable into Wing Spike on frame 24 | * Cancelable into Wing Spike on frame 24 | ||
* Cancelable into Air Normals from frame 41 until landing | * Cancelable into Air Normals from frame 41 until landing | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Wing%20Stroke%20(Airborne)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19</nowiki> | |startup=<nowiki>19</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,432: | Line 2,504: | ||
* Recovery frames listed refers to the regular hit / block version (but only has 25 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | * Recovery frames listed refers to the regular hit / block version (but only has 25 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | ||
* Builds 80 / 40 V-Gauge on Hit / Block | * Builds 80 / 40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/LK%20Wing%20Spike%20(Airborne)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19+13</nowiki> | |startup=<nowiki>19+13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,483: | Line 2,556: | ||
* Recovery frames listed refers to the regular hit / block version (but only has 25 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | * Recovery frames listed refers to the regular hit / block version (but only has 25 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | ||
* Builds 80 / 40 V-Gauge on Hit / Block | * Builds 80 / 40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/MK%20Wing%20Spike%20(Airborne)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19+13</nowiki> | |startup=<nowiki>19+13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,534: | Line 2,608: | ||
* Recovery frames listed refers to the regular hit / block version (but only has 25 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | * Recovery frames listed refers to the regular hit / block version (but only has 25 recovery frames on whiff or if Rashid connects really low on opponents legs on hit / block) | ||
* Builds 80 / 40 V-Gauge on Hit / Block | * Builds 80 / 40 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/HK%20Wing%20Spike%20(Airborne)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19+13</nowiki> | |startup=<nowiki>19+13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,585: | Line 2,660: | ||
* Recovery frames listed refers to the version played out on block (cancels into another follow-up move on hit or whiff) | * Recovery frames listed refers to the version played out on block (cancels into another follow-up move on hit or whiff) | ||
* Builds 100 / 25 V-Gauge on Hit / Block | * Builds 100 / 25 V-Gauge on Hit / Block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/EX%20Wing%20Spike%20(Airborne)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19+15</nowiki> | |startup=<nowiki>19+15</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,634: | Line 2,710: | ||
* Grants wind enhancements if Rashid touches it | * Grants wind enhancements if Rashid touches it | ||
* Active for 250 frames (just over 4 seconds) | * Active for 250 frames (just over 4 seconds) | ||
* Can be reflected by Urien VT1 Aegis, Abigail VT1 charged b.HP, and Cody VT2 Pipe Swing | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Ysaar}} | |||
}} | }} | ||
}} | }} | ||
Line 2,661: | Line 2,739: | ||
* 2 bar V-Trigger | * 2 bar V-Trigger | ||
* Duration of 3000 frames (50 seconds) | * Duration of 3000 frames (50 seconds) | ||
* Improves the properties of some specials (Eagle Spike / Airborne Eagle Spike / Whirlwind Shot) as well as his V-Skill Front Flip and its Airborne Eagle Spike follow-ups | * Improves the properties of some specials (Eagle Spike / Airborne Eagle Spike / Whirlwind Shot) as well as his V-Skill 1 Front Flip and its Airborne Eagle Spike follow-ups | ||
* Gives access to a new move (Haboob) | * Gives access to a new move (Haboob) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Easifa}} | |||
}} | }} | ||
}} | }} | ||
Line 2,692: | Line 2,771: | ||
* A lot less Roll Cancel advantage when used in mid-screen situations (often even punishable) | * A lot less Roll Cancel advantage when used in mid-screen situations (often even punishable) | ||
* Spends 1000 V-Timer (33% VTimer) | * Spends 1000 V-Timer (33% VTimer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/vtTwo/Haboob}} | |||
}} | }} | ||
}} | }} | ||
Line 2,699: | Line 2,779: | ||
=====<font style="visibility:hidden; float:right">V-Shift</font>===== | =====<font style="visibility:hidden; float:right">V-Shift</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|input= | |input=5MKHP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 2,725: | Line 2,805: | ||
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | * Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | ||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | * If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
Line 2,732: | Line 2,813: | ||
=====<font style="visibility:hidden; float:right">Eagle Slash</font>===== | =====<font style="visibility:hidden; float:right">Eagle Slash</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Rashid_5MKHP_break.png | ||
|name=Eagle Slash | |name=Eagle Slash | ||
|input= | |input=5MKHP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 2,743: | Line 2,824: | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>72 / 13 / 18</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
Line 2,751: | Line 2,832: | ||
|description= | |description= | ||
* Fully invincible during startup and active frames | * Fully invincible during startup and active frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Eagle%20Slash}} | |||
}} | }} | ||
}} | }} | ||
Line 2,777: | Line 2,859: | ||
|description= | |description= | ||
* Strike & Projectile invincible on frames 1-25 | * Strike & Projectile invincible on frames 1-25 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Rashid/normal/Sliding%20Roll}} | |||
}} | }} | ||
}} | }} |
Revision as of 18:15, 13 April 2021
Introduction
About Rashid
Final Patch
Players to Watch
- Gachikun
- JB
- John Takeuchi
- Oil King
Rashid | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.04 |
Backward Walk Speed | 0.036 |
Forward Dash Speed | 15 (41 if held) |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.3033 (3.8877 if held) |
Backward Dash Distance | 1.097 |
Backdash CH Frames | 3-18 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 2.052 |
Throws | |
Throw Hurtbox | 0.402 |
Throw Range | 0.852 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Stand LK
Stand MK
Stand HK
Crouch LP
Crouch MP
Crouch HP
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Command Normals
Flap Spin
Beak Assault
Throws
Riding Glider
Rising Sun
Special Moves
Spinning Mixer (run)
Spinning Mixer (lvl 2) (run)
Spinning Mixer (lvl 3) (run)
Spinning Mixer (run) (wind)
Eagle Spike (run)
Eagle Spike (run) (wind)
Wall Jump
LP Spinning Mixer
LP Spinning Mixer (lvl 2)
LP Spinning Mixer (lvl 3)
MP Spinning Mixer
MP Spinning Mixer (lvl 2)
MP Spinning Mixer (lvl 3)
HP Spinning Mixer
HP Spinning Mixer (lvl 2)
HP Spinning Mixer (lvl 3)
Spinning Mixer (wind)
EX Spinning Mixer
EX Spinning Mixer (lvl 2)
EX Spinning Mixer (lvl 3)
EX Spinning Mixer (wind)
LK Eagle Spike
MK Eagle Spike
HK Eagle Spike
Eagle Spike (wind)
EX Eagle Spike
EX Eagle Spike (wind)
LK Airborne Eagle Spike
MK Airborne Eagle Spike
HK Airborne Eagle Spike
EX Airborne Eagle Spike
EX Airborne Eagle Spike (wind)
LK Whirlwind Shot
MK Whirlwind Shot
HK Whirlwind Shot
EX Whirlwind Shot
Forward Dash (run)
Critical Art
Altair
Taunts
Taunt
V-System
V-Skill 1
Front Flip
LK Airborne Eagle Spike (V-Skill 1)
MK Airborne Eagle Spike (V-Skill 1)
HK Airborne Eagle Spike (V-Skill 1)
EX Airborne Eagle Spike (V-Skill 1)
Rolling Assault
Nail Assault
V-Skill 2
Wing Stroke
Wing Spike
EX Wing Spike
Wing Stroke (Airborne)
LK Wing Spike (Airborne)
MK Wing Spike (Airborne)
HK Wing Spike (Airborne)
EX Wing Spike (Airborne)
V-Trigger 1
Ysaar
V-Trigger 2
Easifa
Haboob
V-Shift
V-Shift
V-Shift Break
Eagle Slash
V-Reversal
Sliding Roll