No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|hp=975 | |hp=975 | ||
|stun=1000 | |stun=1000 | ||
|vt1= | |vt1=2 Bars | ||
|vt2= | |vt2=3 Bars | ||
|movef=0.032 | |movef=0.032 | ||
|moveb=0.028 | |moveb=0.028 | ||
Line 48: | Line 48: | ||
* +1 extra hitstun (frame advantage) on active frames 2 (+7 on hit) and 3 (+8 on hit) | * +1 extra hitstun (frame advantage) on active frames 2 (+7 on hit) and 3 (+8 on hit) | ||
* 2nd and 3rd active frame have the same horizontal range | * 2nd and 3rd active frame have the same horizontal range | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Stand%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 75: | Line 76: | ||
* 2nd hit cannot hit airborne | * 2nd hit cannot hit airborne | ||
* CH bonus applies to both hits | * CH bonus applies to both hits | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Stand%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 99: | Line 101: | ||
|description= | |description= | ||
* Can be linked into from meaty st.LP setups / combos | * Can be linked into from meaty st.LP setups / combos | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Stand%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 122: | Line 125: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Stand%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 151: | Line 155: | ||
* Both hits are special cancelable | * Both hits are special cancelable | ||
* CH bonus applies to both hits | * CH bonus applies to both hits | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Stand%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 179: | Line 184: | ||
* CH bonus applies to both hits | * CH bonus applies to both hits | ||
* Juggle Limit / Increase / Start: 2*3 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 2*3 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Stand%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 202: | Line 208: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Crouch%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 225: | Line 232: | ||
|confirm=<nowiki>12 / 12 / -</nowiki> | |confirm=<nowiki>12 / 12 / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Crouch%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 252: | Line 260: | ||
* First hit puts opponent into a free juggle state (although second hit will usually air reset them out of this) | * First hit puts opponent into a free juggle state (although second hit will usually air reset them out of this) | ||
* CH bonus applies to both hits | * CH bonus applies to both hits | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Crouch%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 275: | Line 284: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Crouch%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 302: | Line 312: | ||
* 2nd hit cannot hit airborne | * 2nd hit cannot hit airborne | ||
* CH bonus applies to both hits | * CH bonus applies to both hits | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Crouch%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 329: | Line 340: | ||
* Sometimes if the first hit Crush Counters from max range the 2nd hit follow-up can whiff resulting in ? frame advantage | * Sometimes if the first hit Crush Counters from max range the 2nd hit follow-up can whiff resulting in ? frame advantage | ||
* If second hit only Crush Counters then 100 V-Meter is gained instead of 120 | * If second hit only Crush Counters then 100 V-Meter is gained instead of 120 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Crouch%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 334: | Line 346: | ||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | =====<font style="visibility:hidden; float:right">Jump LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |input=8LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 353: | Line 365: | ||
|description= | |description= | ||
* Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | * Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Jump%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 358: | Line 371: | ||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | =====<font style="visibility:hidden; float:right">Jump MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |input=8MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 380: | Line 393: | ||
* Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | * Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | ||
* Does not cause a juggle state if canceled into from Nikyoushu (Fly) | * Does not cause a juggle state if canceled into from Nikyoushu (Fly) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Jump%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 385: | Line 399: | ||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | =====<font style="visibility:hidden; float:right">Jump HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |input=8HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 405: | Line 419: | ||
* Allows for minor change of trajectory in air, can help with avoiding fireballs below | * Allows for minor change of trajectory in air, can help with avoiding fireballs below | ||
* Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | * Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Jump%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 410: | Line 425: | ||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | =====<font style="visibility:hidden; float:right">Jump LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |input=8LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 429: | Line 444: | ||
|description= | |description= | ||
* Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | * Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Jump%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 434: | Line 450: | ||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | =====<font style="visibility:hidden; float:right">Jump MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |input=8MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 454: | Line 470: | ||
* Both hits combo even if the first hit doesn't put opponent into a juggle state | * Both hits combo even if the first hit doesn't put opponent into a juggle state | ||
* Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | * Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Jump%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 459: | Line 476: | ||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | =====<font style="visibility:hidden; float:right">Jump HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |input=8HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 481: | Line 498: | ||
* Vacuums in grounded opponents | * Vacuums in grounded opponents | ||
* Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | * Has Juggle Limit: 2 if canceled into from Nikyoushu (Fly) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Jump%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 508: | Line 526: | ||
* Hit Confirm notes: *First hit only | * Hit Confirm notes: *First hit only | ||
* First hit is cancelable into Specials | * First hit is cancelable into Specials | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Nirenko}} | |||
}} | }} | ||
}} | }} | ||
Line 535: | Line 554: | ||
* Can cancel into kick follow-up on frames 11-66 or Poison Balls on frames 21-86 | * Can cancel into kick follow-up on frames 11-66 or Poison Balls on frames 21-86 | ||
* Much lower collision box on frames 11-77 while holding the crouch down | * Much lower collision box on frames 11-77 while holding the crouch down | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Nirenko}} | |||
}} | }} | ||
}} | }} | ||
Line 563: | Line 583: | ||
* CH bonus applies to both hits | * CH bonus applies to both hits | ||
* Juggle Limit: 3*4 / 1*1 / 1*1 | * Juggle Limit: 3*4 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Nirenko}} | |||
}} | }} | ||
}} | }} | ||
Line 589: | Line 610: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Simonshu}} | |||
}} | }} | ||
}} | }} | ||
Line 613: | Line 635: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Kyoshitsugeki}} | |||
}} | }} | ||
}} | }} | ||
Line 648: | Line 671: | ||
* Cancelable into V-Trigger 2 on whiff as well as hit and block | * Cancelable into V-Trigger 2 on whiff as well as hit and block | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/LP%20Nishikyu}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 702: | Line 726: | ||
* Cancelable into V-Trigger 2 on whiff as well as hit and block | * Cancelable into V-Trigger 2 on whiff as well as hit and block | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/MP%20Nishikyu}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 756: | Line 781: | ||
* Cancelable into V-Trigger 2 on whiff as well as hit and block | * Cancelable into V-Trigger 2 on whiff as well as hit and block | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/HP%20Nishikyu}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 810: | Line 836: | ||
* Cancelable into V-Trigger 2 on whiff as well as hit and block | * Cancelable into V-Trigger 2 on whiff as well as hit and block | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/EX%20Nishikyu}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 859: | Line 886: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Juggle Limit / Increase / Start: 4*4 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 4*4 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/LP%20Sotoja}} | |||
}} | }} | ||
}} | }} | ||
Line 887: | Line 915: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Juggle Limit / Increase / Start: 4*4 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 4*4 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/MP%20Sotoja}} | |||
}} | }} | ||
}} | }} | ||
Line 915: | Line 944: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Juggle Limit / Increase / Start: 4*4 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 4*4 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/HP%20Sotoja}} | |||
}} | }} | ||
}} | }} | ||
Line 943: | Line 973: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Juggle Limit / Increase / Start: 6*7 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 6*7 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/EX%20Sotoja}} | |||
}} | }} | ||
}} | }} | ||
Line 976: | Line 1,007: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Juggle Limit / Increase / Start: 0*2 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 0*2 / 1*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/LK%20Ryobenda}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>14</nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 1,027: | Line 1,059: | ||
* Spawns MK Trap which is a 1-hit projectile hitbox that lasts for 80 frames | * Spawns MK Trap which is a 1-hit projectile hitbox that lasts for 80 frames | ||
* Fang extended hands are projectile invincible during frames 17-23 | * Fang extended hands are projectile invincible during frames 17-23 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/MK%20Ryobenda}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19</nowiki> | |startup=<nowiki>19</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,079: | Line 1,112: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Trap does not persist if F.A.N.G is successfully hit with an attack | * Trap does not persist if F.A.N.G is successfully hit with an attack | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/MK%20Ryobenda%20Trap}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>19</nowiki> | |startup=<nowiki>19</nowiki> | ||
|active=<nowiki>80</nowiki> | |active=<nowiki>80</nowiki> | ||
Line 1,128: | Line 1,162: | ||
* Spawns HK Trap which is a 1-hit projectile hitbox that lasts for 120 frames | * Spawns HK Trap which is a 1-hit projectile hitbox that lasts for 120 frames | ||
* Fang extended hands are projectile invincible during frames 21-27 | * Fang extended hands are projectile invincible during frames 21-27 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/HK%20Ryobenda}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>23</nowiki> | |startup=<nowiki>23</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,180: | Line 1,215: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Trap does not persist if F.A.N.G is successfully hit with an attack | * Trap does not persist if F.A.N.G is successfully hit with an attack | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/HK%20Ryobenda%20Trap}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>23</nowiki> | |startup=<nowiki>23</nowiki> | ||
|active=<nowiki>120</nowiki> | |active=<nowiki>120</nowiki> | ||
Line 1,233: | Line 1,269: | ||
* Airborne frames can be canceled into Nikyoshu (air-dash) | * Airborne frames can be canceled into Nikyoshu (air-dash) | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/EX%20Ryobenda}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>15</nowiki> | |startup=<nowiki>15</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 1,290: | Line 1,327: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Trap does not persist if F.A.N.G is successfully hit with an attack | * Trap does not persist if F.A.N.G is successfully hit with an attack | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/EX%20Ryobenda%20Trap}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>17</nowiki> | |startup=<nowiki>17</nowiki> | ||
|active=<nowiki>220</nowiki> | |active=<nowiki>220</nowiki> | ||
Line 1,314: | Line 1,352: | ||
=====<font style="visibility:hidden; float:right">Nikyoushu</font>===== | =====<font style="visibility:hidden; float:right">Nikyoushu</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_8PPP.png | ||
|name=Nikyoushu | |name=Nikyoushu | ||
|input= | |input=8PPP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,339: | Line 1,377: | ||
* If no attack is performed in the air at all, F.A.N.G. will land with 9F landing recovery | * If no attack is performed in the air at all, F.A.N.G. will land with 9F landing recovery | ||
* F.A.N.G. is suspect to special counter-hits during the entire duration of this move (also any follow-ups done from this move) by any medium / heavy / command normal, this special counter-hit state puts F.A.N.G. into a free juggle state | * F.A.N.G. is suspect to special counter-hits during the entire duration of this move (also any follow-ups done from this move) by any medium / heavy / command normal, this special counter-hit state puts F.A.N.G. into a free juggle state | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Nikyoushu}} | |||
}} | }} | ||
}} | }} | ||
Line 1,365: | Line 1,404: | ||
* Frames 10-28 allow passing through opponent | * Frames 10-28 allow passing through opponent | ||
* Frames 27-28 cancelable into Coward Crouch | * Frames 27-28 cancelable into Coward Crouch | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/LK%20Nikankyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,391: | Line 1,431: | ||
* Frames 10-28 allow passing through opponent | * Frames 10-28 allow passing through opponent | ||
* Frames 27-28 cancelable into Coward Crouch | * Frames 27-28 cancelable into Coward Crouch | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/MK%20Nikankyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,417: | Line 1,458: | ||
* Frames 10-28 allow passing through opponent | * Frames 10-28 allow passing through opponent | ||
* Frames 27-28 cancelable into Coward Crouch | * Frames 27-28 cancelable into Coward Crouch | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/HK%20Nikankyaku}} | |||
}} | }} | ||
}} | }} | ||
Line 1,443: | Line 1,485: | ||
* Frames 12-30 allow passing through opponent | * Frames 12-30 allow passing through opponent | ||
* Frames 31-32 cancelable into Coward Crouch | * Frames 31-32 cancelable into Coward Crouch | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/EX%20Nikankyaku}} | |||
}} | }} | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right">Shishiruirui</font>===== | =====<font style="visibility:hidden; float:right">Shishiruirui</font>===== | ||
Line 1,474: | Line 1,517: | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
* Inspired by Nelly Furtado | * Inspired by Nelly Furtado | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Shishiruirui}} | |||
}} | }} | ||
}} | }} | ||
Line 1,499: | Line 1,543: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,533: | Line 1,578: | ||
* Poison wears off if F.A.N.G. gets hit | * Poison wears off if F.A.N.G. gets hit | ||
* Builds 70 V-Gauge (~23% V-bar) on hit/block | * Builds 70 V-Gauge (~23% V-bar) on hit/block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Nishodoku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>22</nowiki> | |startup=<nowiki>22</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,584: | Line 1,630: | ||
* Counter-Hit state for the entire duration | * Counter-Hit state for the entire duration | ||
* Builds 80 V-Gauge on a successful parry | * Builds 80 V-Gauge on a successful parry | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Sodokubu}} | |||
}} | }} | ||
}} | }} | ||
Line 1,618: | Line 1,665: | ||
* Builds 20/10 V-Gauge on Hit/Block for every hit (up to 80/40 if all hits connect) | * Builds 20/10 V-Gauge on Hit/Block for every hit (up to 80/40 if all hits connect) | ||
* Causes poison effect on hit | * Causes poison effect on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Sodokubu%20(Attack)}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>2(5)2(9)2(7)2</nowiki> | |active=<nowiki>2(5)2(9)2(7)2</nowiki> | ||
Line 1,671: | Line 1,719: | ||
* Allows F.A.N.G. to cancel into his V-Skill 1 from special cancelable attacks | * Allows F.A.N.G. to cancel into his V-Skill 1 from special cancelable attacks | ||
* Transforms his V-Skill into an actual projectile with its own hitstun and blockstun | * Transforms his V-Skill into an actual projectile with its own hitstun and blockstun | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Dokunomu}} | |||
}} | }} | ||
}} | }} | ||
Line 1,699: | Line 1,748: | ||
* Duration of 3000 frames (50 seconds) | * Duration of 3000 frames (50 seconds) | ||
* Improves the properties of Nishikyu (Poison Balls) and Ryobenda (Poison Trap) | * Improves the properties of Nishikyu (Poison Balls) and Ryobenda (Poison Trap) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Koryo%20Dokuda}} | |||
}} | }} | ||
}} | }} | ||
Line 1,706: | Line 1,756: | ||
=====<font style="visibility:hidden; float:right">V-Shift</font>===== | =====<font style="visibility:hidden; float:right">V-Shift</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|input= | |input=5MKHP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,732: | Line 1,782: | ||
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | * Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | ||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | * If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
Line 1,739: | Line 1,790: | ||
=====<font style="visibility:hidden; float:right">Ryosenbu</font>===== | =====<font style="visibility:hidden; float:right">Ryosenbu</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_F.A.N. | |image=SFV_F.A.N.G_5MKHP_break.png | ||
|name=Ryosenbu | |name=Ryosenbu | ||
|input= | |input=5MKHP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,750: | Line 1,801: | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>77 / 18 / 24</nowiki> | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
Line 1,758: | Line 1,809: | ||
|description= | |description= | ||
* Fully invincible during startup and active frames | * Fully invincible during startup and active frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Ryosenbu}} | |||
}} | }} | ||
}} | }} | ||
Line 1,784: | Line 1,836: | ||
|description= | |description= | ||
* Strike and Projectile invincible on frames 1-25 (the last 6 recovery frames following that are vulnerable) | * Strike and Projectile invincible on frames 1-25 (the last 6 recovery frames following that are vulnerable) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/F.A.N.G/normal/Nikaiho}} | |||
}} | }} | ||
}} | }} |
Revision as of 17:40, 13 April 2021
Introduction
About F.A.N.G
Unique Mechanic
When Fang hits an opponent with a special attack or his V-Skill, they become poisoned. While poisoned their HP slow drains, and any grey life and stun they have does not regenerate. If Fang takes any damage, the opponent becomes un-poisoned. The opponent cannot be killed via poison.
Final Patch
Players to Watch
F.A.N.G | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 3 Bars |
Ground Movement | |
Forward Walk Speed | 0.032 |
Backward Walk Speed | 0.028 |
Forward Dash Speed | 20 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.184 |
Backward Dash Distance | 1.356 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 52(4+44+4) |
Neutral Jump Speed | 51(4+43+4) |
Forward Jump Speed | 51(3+44+4) |
Forward Jump Distance | 2.508 |
Backward Jump Distance | 2.332 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Stand LK
Stand MK
Stand HK
Crouch LP
Crouch MP
Crouch HP
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Command Normals
Nirenko
Senpukuga
Senpukuga > Kick
Throws
Simonshu
Kyoshitsugeki
Special Moves
LP Nishikyu
MP Nishikyu
HP Nishikyu
EX Nishikyu
LP Sotoja
MP Sotoja
HP Sotoja
EX Sotoja
LK Ryobenda
MK Ryobenda
MK Ryobenda Trap
HK Ryobenda
HK Ryobenda Trap
EX Ryobenda
EX Ryobenda Trap
Nikyoushu
LK Nikankyaku
MK Nikankyaku
HK Nikankyaku
EX Nikankyaku
Critical Art
Shishiruirui
Taunts
Taunt
V-System
V-Skill 1
Nishodoku
V-Skill 2
Sodokubu
Sodokubu (Attack)
V-Trigger 1
Dokunomu
V-Trigger 2
Koryo Dokuda
V-Shift
V-Shift
V-Shift Break
Ryosenbu
V-Reversal
Nikaiho