No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|hp=975 | |hp=975 | ||
|stun=1000 | |stun=1000 | ||
|vt1= | |vt1=2 Bars | ||
|vt2= | |vt2=3 Bars | ||
|movef=0.0535 | |movef=0.0535 | ||
|moveb=0.034 | |moveb=0.034 | ||
Line 51: | Line 51: | ||
|description= | |description= | ||
* Chains into st.LP / cr.LP / cr.LK | * Chains into st.LP / cr.LP / cr.LK | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Stand%20LP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
Line 97: | Line 98: | ||
|description= | |description= | ||
* Combo / Frametrap tool | * Combo / Frametrap tool | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Stand%20MP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 146: | Line 148: | ||
* Hit Confirm notes: *CA only, **VT2 Secondary Activation | * Hit Confirm notes: *CA only, **VT2 Secondary Activation | ||
* Winning neutral since 1991 | * Winning neutral since 1991 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Stand%20HP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 195: | Line 198: | ||
|description= | |description= | ||
* Whiffs on most crouching characters | * Whiffs on most crouching characters | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Stand%20LK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 241: | Line 245: | ||
* No leg hurtbox extension during startup frames and great hitbox priority makes this a very strong poke tool in neutral | * No leg hurtbox extension during startup frames and great hitbox priority makes this a very strong poke tool in neutral | ||
* Slightly less wide standing leg hurtbox on frames 7-10 (helps going over low attacks) | * Slightly less wide standing leg hurtbox on frames 7-10 (helps going over low attacks) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Stand%20MK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 292: | Line 297: | ||
* Can't hit crouching | * Can't hit crouching | ||
* Very far range anti-air / poke | * Very far range anti-air / poke | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Stand%20HK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>12</nowiki> | |startup=<nowiki>12</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 340: | Line 346: | ||
|description= | |description= | ||
* Chains into st.LP / cr.LP / cr.LK | * Chains into st.LP / cr.LP / cr.LK | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Crouch%20LP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 389: | Line 396: | ||
* +5/0 on last active frame | * +5/0 on last active frame | ||
* BUG: Chun-Li's torso hurtbox disappears on frame 18 alone (last active frame) | * BUG: Chun-Li's torso hurtbox disappears on frame 18 alone (last active frame) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Crouch%20MP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|active=<nowiki>9</nowiki> | |active=<nowiki>9</nowiki> | ||
Line 441: | Line 449: | ||
* Hit Confirm notes: *1st hit only | * Hit Confirm notes: *1st hit only | ||
* 2nd hit is not cancelable | * 2nd hit is not cancelable | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Crouch%20HP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>2(10)2</nowiki> | |active=<nowiki>2(10)2</nowiki> | ||
Line 490: | Line 499: | ||
* Chains into st.LP / cr.LP / cr.LK | * Chains into st.LP / cr.LP / cr.LK | ||
* Only special cancelable into lightning legs | * Only special cancelable into lightning legs | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Crouch%20LK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 536: | Line 546: | ||
|description= | |description= | ||
* Quite a lenient cancel window | * Quite a lenient cancel window | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Crouch%20MK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 584: | Line 595: | ||
|description= | |description= | ||
* Counter Hit advantage is +67 KDA instead of +65 like regular delayed wake-up timing | * Counter Hit advantage is +67 KDA instead of +65 like regular delayed wake-up timing | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Crouch%20HK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 607: | Line 619: | ||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | =====<font style="visibility:hidden; float:right">Jump LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Chun- | |image=SFV_Chun-Li_8LP.png | ||
|caption=Normal | |caption=Normal | ||
|image2=SFV_Chun- | |image2=SFV_Chun-Li_8LP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |input=8LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 629: | Line 641: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Jump%20LP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>3</nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
Line 650: | Line 663: | ||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | =====<font style="visibility:hidden; float:right">Jump MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Chun- | |image=SFV_Chun-Li_8MP.png | ||
|caption=Normal | |caption=Normal | ||
|image2=SFV_Chun- | |image2=SFV_Chun-Li_8MP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |input=8MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 675: | Line 688: | ||
* Cancelable into Air Hyakuretsukyaku (Air Legs) | * Cancelable into Air Hyakuretsukyaku (Air Legs) | ||
* Juggle Limit / Increase / Start: 0 / 1 / 3 (Gets +1 Juggle Limit if used from V-Skill) | * Juggle Limit / Increase / Start: 0 / 1 / 3 (Gets +1 Juggle Limit if used from V-Skill) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Jump%20MP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 698: | Line 712: | ||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | =====<font style="visibility:hidden; float:right">Jump HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Chun- | |image=SFV_Chun-Li_8HP.png | ||
|caption=Normal | |caption=Normal | ||
|image2=SFV_Chun- | |image2=SFV_Chun-Li_8HP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |input=8HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 723: | Line 737: | ||
* Juggle Limit / Increase / Start: 0*1 / 1*3 / 1*1 (Gets +1 Juggle Limit on both hits (1*2) if used from V-Skill) | * Juggle Limit / Increase / Start: 0*1 / 1*3 / 1*1 (Gets +1 Juggle Limit on both hits (1*2) if used from V-Skill) | ||
* Has worse hitboxes when used from V-Skill jump (Capcom forgot to buff the hitboxes on the V-Skill version as well when they buffed the hitboxes on jump HP is Season 3 patch) | * Has worse hitboxes when used from V-Skill jump (Capcom forgot to buff the hitboxes on the V-Skill version as well when they buffed the hitboxes on jump HP is Season 3 patch) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Jump%20HP}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>4(2)4</nowiki> | |active=<nowiki>4(2)4</nowiki> | ||
Line 747: | Line 762: | ||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | =====<font style="visibility:hidden; float:right">Jump LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Chun- | |image=SFV_Chun-Li_8LK.png | ||
|caption=Normal | |caption=Normal | ||
|image2=SFV_Chun- | |image2=SFV_Chun-Li_8LK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |input=8LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 770: | Line 785: | ||
|description= | |description= | ||
* Good air-to-air hitbox | * Good air-to-air hitbox | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Jump%20LK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>4</nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki>7</nowiki> | |active=<nowiki>7</nowiki> | ||
Line 792: | Line 808: | ||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | =====<font style="visibility:hidden; float:right">Jump MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Chun- | |image=SFV_Chun-Li_8MK.png | ||
|caption=Normal | |caption=Normal | ||
|image2=SFV_Chun- | |image2=SFV_Chun-Li_8MK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |input=8MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 815: | Line 831: | ||
|description= | |description= | ||
* Cross-up | * Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Jump%20MK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
Line 838: | Line 855: | ||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | =====<font style="visibility:hidden; float:right">Jump HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Chun- | |image=SFV_Chun-Li_7 or 9HK.png | ||
|caption=Normal | |caption=Normal | ||
|image2=SFV_Chun- | |image2=SFV_Chun-Li_7 or 9HK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |input=7 or 9HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 860: | Line 877: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Jump%20HK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
Line 907: | Line 925: | ||
* Can hit Cross-up | * Can hit Cross-up | ||
* Hitbox behind Chun-Li (Cross-up part) has Juggle Limit: 9 for some reason | * Hitbox behind Chun-Li (Cross-up part) has Juggle Limit: 9 for some reason | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Neutral%20Jump%20HK}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
Line 958: | Line 977: | ||
* Slightly lower hurtbox on frames 5-15 | * Slightly lower hurtbox on frames 5-15 | ||
* Juggle Limit / Increase / Start: 0 / 1 / 1 | * Juggle Limit / Increase / Start: 0 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Tsuitotsuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>3</nowiki> | |active=<nowiki>3</nowiki> | ||
Line 1,007: | Line 1,027: | ||
* 5 extra recovery frames on whiff (18f) | * 5 extra recovery frames on whiff (18f) | ||
* Juggle Limit / Increase / Start: 0 / 1 / 1 | * Juggle Limit / Increase / Start: 0 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Tsuitotsuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>7</nowiki> | |active=<nowiki>7</nowiki> | ||
Line 1,057: | Line 1,078: | ||
* Low profiles on frames 26-34 | * Low profiles on frames 26-34 | ||
* Juggle Limit / Increase / Start: 0 / 1 / 1 | * Juggle Limit / Increase / Start: 0 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Tsuitotsuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>26</nowiki> | |startup=<nowiki>26</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
Line 1,110: | Line 1,132: | ||
* Juggle Limit / Increase / Start: 1 / 1(2) / 1 | * Juggle Limit / Increase / Start: 1 / 1(2) / 1 | ||
* Has increased juggle start (+3 instead of +1) on counter-hit for some strange reason | * Has increased juggle start (+3 instead of +1) on counter-hit for some strange reason | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Tsuitotsuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
Line 1,161: | Line 1,184: | ||
* 5 extra recovery frames on whiff (18) | * 5 extra recovery frames on whiff (18) | ||
* Juggle Limit / Increase / Start: 0 / 1 / 1 | * Juggle Limit / Increase / Start: 0 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Tsuitotsuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>18</nowiki> | |startup=<nowiki>18</nowiki> | ||
|active=<nowiki>5</nowiki> | |active=<nowiki>5</nowiki> | ||
Line 1,214: | Line 1,238: | ||
* On normal-sized target: standing +8/ +4 and crouching +10/+6 | * On normal-sized target: standing +8/ +4 and crouching +10/+6 | ||
* Juggle Limit / Increase / Start: 0 / 1 / 1 | * Juggle Limit / Increase / Start: 0 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Tsuitotsuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>34</nowiki> | |startup=<nowiki>34</nowiki> | ||
|active=<nowiki>7</nowiki> | |active=<nowiki>7</nowiki> | ||
Line 1,255: | Line 1,280: | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>40*50*60 | |damage=<nowiki>40*50*60</nowiki> | ||
|stun=<nowiki>60x3 | |stun=<nowiki>60x3</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
Line 1,268: | Line 1,293: | ||
* Removes Chun-Li's leg hurtboxes during startup and in between stomps until landing | * Removes Chun-Li's leg hurtboxes during startup and in between stomps until landing | ||
* Juggle Limit / Increase / Start: 3*6*9 / 1*1*9 / 1*1*1 | * Juggle Limit / Increase / Start: 3*6*9 / 1*1*9 / 1*1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Tsuitotsuken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5+4+5</nowiki> | |startup=<nowiki>5+4+5</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 1,318: | Line 1,344: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Koshuto}} | |||
}} | }} | ||
}} | }} | ||
Line 1,342: | Line 1,369: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Tenshin%20Shushu}} | |||
}} | }} | ||
}} | }} | ||
Line 1,368: | Line 1,396: | ||
|description= | |description= | ||
* Chun-Li is suspect to special counter-hits during the entire duration of her wall jump (also any follow-ups done from her wall jump) by any medium / heavy / command normal, this special counter-hit state puts Chun-Li into a free juggle state | * Chun-Li is suspect to special counter-hits during the entire duration of her wall jump (also any follow-ups done from her wall jump) by any medium / heavy / command normal, this special counter-hit state puts Chun-Li into a free juggle state | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Sankaku%20Tobi}} | |||
}} | }} | ||
}} | }} | ||
Line 1,400: | Line 1,429: | ||
* Takes 50 frames to charge | * Takes 50 frames to charge | ||
* Juggle Limit / Increase / Start: 6 / 4 / 2 | * Juggle Limit / Increase / Start: 6 / 4 / 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/LP%20Kikoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>13</nowiki> | |startup=<nowiki>13</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,453: | Line 1,483: | ||
* Takes 50 frames to charge | * Takes 50 frames to charge | ||
* Juggle Limit / Increase / Start: 6 / 4 / 2 | * Juggle Limit / Increase / Start: 6 / 4 / 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/MP%20Kikoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,506: | Line 1,537: | ||
* Takes 50 frames to charge | * Takes 50 frames to charge | ||
* Juggle Limit / Increase / Start: 6 / 4 / 2 | * Juggle Limit / Increase / Start: 6 / 4 / 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/HP%20Kikoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>9</nowiki> | |startup=<nowiki>9</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,559: | Line 1,591: | ||
* Takes 50 frames to charge | * Takes 50 frames to charge | ||
* Juggle Limit / Increase / Start: 6*7 / 4*4 / 0*4 | * Juggle Limit / Increase / Start: 6*7 / 4*4 / 0*4 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/EX%20Kikoken}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,610: | Line 1,643: | ||
* Cancels into Super / V-Trigger activations on 3rd hit | * Cancels into Super / V-Trigger activations on 3rd hit | ||
* Juggle Limit / Increase / Start: 1*0*0*0 / 1 / 1 | * Juggle Limit / Increase / Start: 1*0*0*0 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/LK%20Hyakuretsukyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>2(5)2(6)2(6)2</nowiki> | |active=<nowiki>2(5)2(6)2(6)2</nowiki> | ||
Line 1,659: | Line 1,693: | ||
* Slightly increased knockback on Hit / Counter-Hit if canceled from stand MP | * Slightly increased knockback on Hit / Counter-Hit if canceled from stand MP | ||
* Juggle Limit / Increase / Start: 1*1*1*1*0 / 1 / 1 | * Juggle Limit / Increase / Start: 1*1*1*1*0 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/MK%20Hyakuretsukyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|active=<nowiki>2(4)2(4)2(4)2(4)2</nowiki> | |active=<nowiki>2(4)2(4)2(4)2(4)2</nowiki> | ||
Line 1,709: | Line 1,744: | ||
* Has a higher Juggle Limit than LK/MK versions | * Has a higher Juggle Limit than LK/MK versions | ||
* Juggle Limit / Increase / Start: 3*3*3*4*5*6 / 0 / 0 | * Juggle Limit / Increase / Start: 3*3*3*4*5*6 / 0 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/HK%20Hyakuretsukyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>14</nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>2(3)2(3)2(3)2(3)2(3)2</nowiki> | |active=<nowiki>2(3)2(3)2(3)2(3)2(3)2</nowiki> | ||
Line 1,759: | Line 1,795: | ||
* Very fast startup and good range makes this a really good punish / whiff punish tool | * Very fast startup and good range makes this a really good punish / whiff punish tool | ||
* Juggle Limit / Increase / Start: 5 / 0x9*5 / 1 (only the last 10th hit increases the current juggle state by +5) | * Juggle Limit / Increase / Start: 5 / 0x9*5 / 1 (only the last 10th hit increases the current juggle state by +5) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/EX%20Hyakuretsukyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>2(3)2(3)2(3)2(3)2(3)2(11)2(3)2(3)2(3)2</nowiki> | |active=<nowiki>2(3)2(3)2(3)2(3)2(3)2(11)2(3)2(3)2(3)2</nowiki> | ||
Line 1,807: | Line 1,844: | ||
* Frame advantage varies depending on angle / height and how many hits connect | * Frame advantage varies depending on angle / height and how many hits connect | ||
* Juggle Limit / Increase / Start: 4*5*7*8 / 1*1*1*6 / 1 | * Juggle Limit / Increase / Start: 4*5*7*8 / 1*1*1*6 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/LK%20Air%20Hyakuretsukyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>8</nowiki> | |startup=<nowiki>8</nowiki> | ||
|active=<nowiki>2(5)2(3)2(5)2</nowiki> | |active=<nowiki>2(5)2(3)2(5)2</nowiki> | ||
Line 1,856: | Line 1,894: | ||
* Frame advantage varies depending on angle / height and how many hits connect | * Frame advantage varies depending on angle / height and how many hits connect | ||
* Juggle Limit / Increase / Start: 4*5*8*9*11 / 1*1*1*1*6 / 1 | * Juggle Limit / Increase / Start: 4*5*8*9*11 / 1*1*1*1*6 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/MK%20Air%20Hyakuretsukyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>10</nowiki> | |startup=<nowiki>10</nowiki> | ||
|active=<nowiki>2(2)2(4)2(4)2(2)2</nowiki> | |active=<nowiki>2(2)2(4)2(4)2(2)2</nowiki> | ||
Line 1,905: | Line 1,944: | ||
* Frame advantage varies depending on angle / height and how many hits connect | * Frame advantage varies depending on angle / height and how many hits connect | ||
* Juggle Limit / Increase / Start: 4*5*8*9*10*11 / 1*1*1*1*1*6 / 1 | * Juggle Limit / Increase / Start: 4*5*8*9*10*11 / 1*1*1*1*1*6 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/HK%20Air%20Hyakuretsukyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>12</nowiki> | |startup=<nowiki>12</nowiki> | ||
|active=<nowiki>2(4)2(3)2(4)2(2)2(2)2</nowiki> | |active=<nowiki>2(4)2(3)2(4)2(2)2(2)2</nowiki> | ||
Line 1,954: | Line 1,994: | ||
* 7 hits | * 7 hits | ||
* Juggle Limit / Increase / Start: 20*21*22*23*24*25*26 / 1*1*1*1*1*1*6 / 1 | * Juggle Limit / Increase / Start: 20*21*22*23*24*25*26 / 1*1*1*1*1*1*6 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/EX%20Air%20Hyakuretsukyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>6</nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>2(1)2(2)2(3)2(1)2(2)2(3)2</nowiki> | |active=<nowiki>2(1)2(2)2(3)2(1)2(2)2(3)2</nowiki> | ||
Line 2,004: | Line 2,045: | ||
* 5 hits | * 5 hits | ||
* Juggle Limit / Increase / Start: 1 / 10 / 1 | * Juggle Limit / Increase / Start: 1 / 10 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/LK%20Spinning%20Bird%20Kick}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>9</nowiki> | |startup=<nowiki>9</nowiki> | ||
|active=<nowiki>2(1)2(4)2(5)2(3)2</nowiki> | |active=<nowiki>2(1)2(4)2(5)2(3)2</nowiki> | ||
Line 2,055: | Line 2,097: | ||
* 7 hits | * 7 hits | ||
* Juggle Limit / Increase / Start: 1 / 10 / 1 | * Juggle Limit / Increase / Start: 1 / 10 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/MK%20Spinning%20Bird%20Kick}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>15</nowiki> | |startup=<nowiki>15</nowiki> | ||
|active=<nowiki>2(1)2(4)2(4)2(3)2(6)2(5)2</nowiki> | |active=<nowiki>2(1)2(4)2(4)2(3)2(6)2(5)2</nowiki> | ||
Line 2,106: | Line 2,149: | ||
* 9 hits | * 9 hits | ||
* Juggle Limit / Increase / Start: 1 / 10 / 1 | * Juggle Limit / Increase / Start: 1 / 10 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/HK%20Spinning%20Bird%20Kick}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>19</nowiki> | |startup=<nowiki>19</nowiki> | ||
|active=<nowiki>2(1)2(4)2(4)2(4)2(5)2(4)2(5)2(5)2</nowiki> | |active=<nowiki>2(1)2(4)2(4)2(4)2(5)2(4)2(5)2(5)2</nowiki> | ||
Line 2,161: | Line 2,205: | ||
* Chun-Li is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | * Chun-Li is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
* Juggle Limit / Increase / Start: 5*6*7*8*9 / 1 / 1 | * Juggle Limit / Increase / Start: 5*6*7*8*9 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/EX%20Spinning%20Bird%20Kick}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>5</nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki>7(1)4(1)4(1)2</nowiki> | |active=<nowiki>7(1)4(1)4(1)2</nowiki> | ||
Line 2,188: | Line 2,233: | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right">Hoyokusen</font>===== | =====<font style="visibility:hidden; float:right">Hoyokusen</font>===== | ||
Line 2,212: | Line 2,257: | ||
* Fully invincible on frames 1-6 | * Fully invincible on frames 1-6 | ||
* Juggle Limit: 50 | * Juggle Limit: 50 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Hoyokusen}} | |||
}} | }} | ||
}} | }} | ||
Line 2,237: | Line 2,283: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 2,278: | Line 2,325: | ||
* V-Gauge on Hit / Block: 80 / 40 | * V-Gauge on Hit / Block: 80 / 40 | ||
* Juggle Limit / Increase / Start: 0 / 1 / 1 | * Juggle Limit / Increase / Start: 0 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Rankyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>11</nowiki> | |startup=<nowiki>11</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
Line 2,332: | Line 2,380: | ||
* Juggle Limit / Increase / Start: 5 / 2 / 1 | * Juggle Limit / Increase / Start: 5 / 2 / 1 | ||
* V-Gauge on Hit / Block: 50/25 | * V-Gauge on Hit / Block: 50/25 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Souseikyaku}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>22+12</nowiki> | |startup=<nowiki>22+12</nowiki> | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
Line 2,384: | Line 2,433: | ||
* V-Gauge on Hit / Block: 80 / 40 | * V-Gauge on Hit / Block: 80 / 40 | ||
* Juggle Limit / Increase / Start: 20 / 30 / 4 | * Juggle Limit / Increase / Start: 20 / 30 / 4 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Hazanshu}} | |||
}} | }} | ||
}} | }} | ||
Line 2,412: | Line 2,462: | ||
* Improves the framedata, damage, and juggle properties of almost all moves for 800 frames (~13 seconds) | * Improves the framedata, damage, and juggle properties of almost all moves for 800 frames (~13 seconds) | ||
* Enables 3rd Strike stun juggle combos | * Enables 3rd Strike stun juggle combos | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Renkiko}} | |||
}} | }} | ||
}} | }} | ||
Line 2,446: | Line 2,497: | ||
* See V-Trigger 2 versions notes for more info on how they work | * See V-Trigger 2 versions notes for more info on how they work | ||
* Juggle Limit / Increase / Start: 20 / 0 / 0 | * Juggle Limit / Increase / Start: 20 / 0 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Kikosho}} | |||
}} | }} | ||
}} | }} | ||
Line 2,475: | Line 2,527: | ||
* Juggle Limit / Increase / Start: 20 / 0 / 0 | * Juggle Limit / Increase / Start: 20 / 0 / 0 | ||
* Spends 1000 V-Timer (~33% V-Timer) | * Spends 1000 V-Timer (~33% V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/vtTwo/Kikosho%20(release)}} | |||
}} | }} | ||
}} | }} | ||
Line 2,505: | Line 2,558: | ||
* Juggle Limit / Increase / Start: 20 / 0 / 0 | * Juggle Limit / Increase / Start: 20 / 0 / 0 | ||
* Spends 1000 V-Timer (~33% V-Timer) | * Spends 1000 V-Timer (~33% V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/vtTwo/Kikosho%20(hold)}} | |||
}} | }} | ||
}} | }} | ||
Line 2,512: | Line 2,566: | ||
=====<font style="visibility:hidden; float:right">V-Shift</font>===== | =====<font style="visibility:hidden; float:right">V-Shift</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Chun- | |image=SFV_Chun-Li_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|input= | |input=5MKHP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 2,538: | Line 2,592: | ||
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | * Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | ||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | * If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
Line 2,545: | Line 2,600: | ||
=====<font style="visibility:hidden; float:right">Ensenbu</font>===== | =====<font style="visibility:hidden; float:right">Ensenbu</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Chun- | |image=SFV_Chun-Li_5MKHP_break.png | ||
|name=Ensenbu | |name=Ensenbu | ||
|input= | |input=5MKHP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 2,556: | Line 2,611: | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>72 / 13 / 18</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>0</nowiki> | |stun=<nowiki>0</nowiki> | ||
Line 2,564: | Line 2,619: | ||
|description= | |description= | ||
* Fully invincible during startup and active frames | * Fully invincible during startup and active frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Ensenbu}} | |||
}} | }} | ||
}} | }} | ||
Line 2,591: | Line 2,647: | ||
* Strike and Projectile invincible on frames 1-25 | * Strike and Projectile invincible on frames 1-25 | ||
* Does not reward extra frame advantage on counter-hit | * Does not reward extra frame advantage on counter-hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Chun-Li/normal/Sohakkei}} | |||
}} | }} | ||
}} | }} |
Revision as of 17:30, 13 April 2021
Introduction
About Chun-Li
The first lady of fighting games, chun is another one of the more beginner-friendly characters in the game, as well as one of the consistently better characters in the game. Chun is your classic "Footsies" character - focusing on a patient neutral game where one attempts to control the space around him, poke in the opponent's space while simultaniously punish the opponent if they get into your space. Chun has great normals, both pokes, anti airs, and ways to punish the opponent for whiffing attacks or not blocking your incoming pokes. This is the core to chun's game, and is how you will play with her most of the time. Chun is also not limited with defensive options, having a 3f normal, and an EX DP (spinning bird kick), as well excellent moves to punish with after v-shift. Chun also has a great walk speed and solid dashes, which are important in the footsies game since it allows you to walk back and forth and control more space respectively. While chun is excellent in a lot of ways, she struggles in dealing with certain aspects that certain characters can definitely abuse agaist her. One notable one is dealing with variable air approaches, as each of her anti airs can only work in certain angles or situations, so ebing able to mix it up can give chun quite a lot of trouble. Another problem that chun li has is to approach the opponent when they are stalling away for a timeout when they have a significant life lead - while chun has a good mobility, her apporaching options are quite linear, eventually boiling down to dashing or jumping, both of which can be countered by the majority of the cast if they pay attention for them. all in all, chun is a solid character in most areas, but shines in the neutral game. A key to playing chun is to be patient, looking for the opponent to do a mistake and not always rushing to be the one to take the intiative. It's still important, however, to learn and utilize chun's solid offensive game and not forget about her strong v-triggers.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Players to Watch
- Humanbomb
- Ludovic
- MOV
- Punk
- Valmaster
Chun-Li | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 3 Bars |
Ground Movement | |
Forward Walk Speed | 0.0535 |
Backward Walk Speed | 0.034 |
Forward Dash Speed | 15 |
Backward Dash Speed | 21 |
Forward Dash Distance | 1.424 |
Backward Dash Distance | 1.235 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 49 (4+41+4) |
Neutral Jump Speed | 49 (4+41+4) |
Forward Jump Speed | 48 (3+41+4) |
Forward Jump Distance | 2.05 |
Backward Jump Distance | 1.845 |
Throws | |
Throw Hurtbox | 0.3511 |
Throw Range | 0.8461 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Stand LK
Stand MK
Stand HK
Crouch LP
Crouch MP
Crouch HP
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Neutral Jump HK
Command Normals
Tsuitotsuken
Hakkei
Senenshu
Tenkukyaku
Yokusenkyaku
Kakurakukyaku
Yosokyaku
Throws
Koshuto
Tenshin Shushu
Special Moves
Sankaku Tobi
LP Kikoken
MP Kikoken
HP Kikoken
EX Kikoken
LK Hyakuretsukyaku
MK Hyakuretsukyaku
HK Hyakuretsukyaku
EX Hyakuretsukyaku
LK Air Hyakuretsukyaku
MK Air Hyakuretsukyaku
HK Air Hyakuretsukyaku
EX Air Hyakuretsukyaku
LK Spinning Bird Kick
MK Spinning Bird Kick
HK Spinning Bird Kick
EX Spinning Bird Kick
Critical Art
Hoyokusen
Taunts
Taunt
V-System
V-Skill 1
Rankyaku
Souseikyaku
V-Skill 2
Hazanshu
V-Trigger 1
Renkiko
V-Trigger 2
Kikosho
Kikosho (release)
Kikosho (hold)
V-Shift
V-Shift
V-Shift Break
Ensenbu
V-Reversal
Sohakkei