No edit summary |
No edit summary |
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Line 7: | Line 7: | ||
|vt1=900 | |vt1=900 | ||
|vt2=900 | |vt2=900 | ||
|movef= | |movef=0.032 | ||
|moveb= | |moveb=0.025 | ||
|dashf=25 | |dashf=25 | ||
|dashb=25 | |dashb=25 | ||
|dashfd= | |dashfd=1.504 | ||
|dashbd= | |dashbd=0.994 | ||
|dashch=3-16 | |dashch=3-16 | ||
|jumpb=50(8+36+6) | |jumpb=50(8+36+6) | ||
|jumpn=50(8+36+6) | |jumpn=50(8+36+6) | ||
|jumpf=50(8+36+6) | |jumpf=50(8+36+6) | ||
|jumpbd= | |jumpbd=1.08 | ||
|jumpfd= | |jumpfd=1.08 | ||
|throwh=0.4 | |throwh=0.4 | ||
|throwr=0.9 | |throwr=0.9 | ||
Line 117: | Line 117: | ||
|description= | |description= | ||
* First active frame whiffs on most crouching characters (hits: Abigail, Birdie, G, Gill, Urien, Sagat, Zangief) | * First active frame whiffs on most crouching characters (hits: Abigail, Birdie, G, Gill, Urien, Sagat, Zangief) | ||
* Can hit | * Can hit cross-up (behind Abigail) | ||
* | * 4F trap when canceling into Run Grab | ||
}} | }} | ||
}} | }} | ||
Line 166: | Line 166: | ||
* 1 hit of armor on frames 5-14 | * 1 hit of armor on frames 5-14 | ||
* Big Punch | * Big Punch | ||
* Can hit | * Can hit cross-up (behind Abigail) | ||
}} | }} | ||
}} | }} | ||
Line 194: | Line 194: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can hit cross-up (behind Abigail) | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 210: | Line 211: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can hit | * Can hit cross-up (behind Abigail) | ||
}} | }} | ||
}} | }} | ||
Line 306: | Line 307: | ||
* Puts grounded and airborne opponents into a free juggle state on hit | * Puts grounded and airborne opponents into a free juggle state on hit | ||
* Hurtbox on Abigail's leg is pretty high in the air so this attack can reach over certain attacks, such as F.A.N.G.'s poison clouds | * Hurtbox on Abigail's leg is pretty high in the air so this attack can reach over certain attacks, such as F.A.N.G.'s poison clouds | ||
* Can hit | * Can hit cross-up (behind Abigail) | ||
}} | }} | ||
}} | }} | ||
Line 369: | Line 370: | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki>18</nowiki> | |recovery=<nowiki>18</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>3</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>70</nowiki> | |damage=<nowiki>70</nowiki> | ||
Line 388: | Line 389: | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki>18</nowiki> | |recovery=<nowiki>18</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>3</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
Line 429: | Line 430: | ||
|description= | |description= | ||
* Can only Crush Counter on the first active frame | * Can only Crush Counter on the first active frame | ||
* Only first two active frames can hit grounded opponents | |||
* First two active frames force standing | |||
* Puts airborne opponents into a limited juggle state | * Puts airborne opponents into a limited juggle state | ||
* Can hit cross-up (behind Abigail) | * Can hit cross-up (behind Abigail) | ||
Line 449: | Line 452: | ||
* 1 hit of armor on frame 5 (yes just frame 5) | * 1 hit of armor on frame 5 (yes just frame 5) | ||
* Can only Crush Counter on the first active frame | * Can only Crush Counter on the first active frame | ||
* Only first two active frames can hit grounded opponents | |||
* First two active frames force standing | |||
* Puts airborne opponents into a limited juggle state | * Puts airborne opponents into a limited juggle state | ||
* Can hit | * Can hit cross-up (behind Abigail) | ||
}} | }} | ||
}} | }} | ||
Line 478: | Line 483: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Abigail's only 4f normal | |||
* Combos into b+HP on counterhit | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 494: | Line 501: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Combos into b+HP on | * Abigail's only 4f normal | ||
* Combos into b+HP on counterhit | |||
}} | }} | ||
}} | }} | ||
Line 570: | Line 578: | ||
|description= | |description= | ||
* Hit Confirm notes: *1st hit only | * Hit Confirm notes: *1st hit only | ||
* Only 1st hit is cancelable | |||
* Only 2nd hit is a low | * Only 2nd hit is a low | ||
* 1st hit puts airborne opponents into a limited juggle state | * 1st hit puts airborne opponents into a limited juggle state | ||
}} | }} | ||
Line 590: | Line 598: | ||
|description= | |description= | ||
* Hit Confirm notes: *1st hit only | * Hit Confirm notes: *1st hit only | ||
* Only 1st hit is cancelable | |||
* Only 2nd hit is a low | * Only 2nd hit is a low | ||
* 1st hit puts airborne opponents into a limited juggle state | * 1st hit puts airborne opponents into a limited juggle state | ||
}} | }} | ||
Line 730: | Line 738: | ||
|description= | |description= | ||
* Causes juggle state on airborne | * Causes juggle state on airborne | ||
* Does more damage than most heavy | * No hurtbox extension on Abigail's arm before active frames | ||
* Does more damage than most heavy jump-in normals | |||
}} | }} | ||
}} | }} | ||
Line 803: | Line 812: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can cross up, with exceptions | * Can cross-up, with exceptions | ||
* The hitbox on his outreaching leg cannot hit cross-up | * The hitbox on his outreaching leg cannot hit cross-up | ||
* The back-leg hitbox can ONLY hit cross-up and not hit in front, creating whiff/mixup opportunities | * The back-leg hitbox can ONLY hit cross-up and not hit in front, creating whiff/mixup opportunities | ||
Line 822: | Line 831: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can cross up, with exceptions | * Can cross-up, with exceptions | ||
* The hitbox on his outreaching leg cannot hit cross-up | * The hitbox on his outreaching leg cannot hit cross-up | ||
* The back-leg hitbox can ONLY hit cross-up and not hit in front, creating whiff/mixup opportunities | * The back-leg hitbox can ONLY hit cross-up and not hit in front, creating whiff/mixup opportunities | ||
Line 976: | Line 985: | ||
* Cannot hit cross-up (cannot anti-air opponents behind him in the air) | * Cannot hit cross-up (cannot anti-air opponents behind him in the air) | ||
* Puts airborne opponent in a limited juggle state | * Puts airborne opponent in a limited juggle state | ||
* Juggle Limit: 1 | |||
}} | }} | ||
}} | }} | ||
Line 1,004: | Line 1,014: | ||
|description= | |description= | ||
* Can nullify 1-hit projectiles (rewards 1/10th of CA meter upon absorption) | * Can nullify 1-hit projectiles (rewards 1/10th of CA meter upon absorption) | ||
* Can go into target combo when nullifying a projectile | |||
* Can hit cross-up (behind Abigail) | * Can hit cross-up (behind Abigail) | ||
* +5 extra recovery frames on whiff | * +5 extra recovery frames on whiff | ||
Line 1,011: | Line 1,022: | ||
|startup=<nowiki>7</nowiki> | |startup=<nowiki>7</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>30</nowiki> | |recovery=<nowiki>30(35)</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 1,023: | Line 1,034: | ||
|description= | |description= | ||
* Can nullify 2-hit projectiles (rewards 1/10th of CA for each hit of the projectile) | * Can nullify 2-hit projectiles (rewards 1/10th of CA for each hit of the projectile) | ||
* Can hit | * Can go into target combo when nullifying a projectile | ||
* Can hit cross-up (behind Abigail) | |||
* +5 extra recovery frames on whiff | |||
}} | }} | ||
}} | }} | ||
Line 1,062: | Line 1,075: | ||
|block=<nowiki>-14</nowiki> | |block=<nowiki>-14</nowiki> | ||
|knockdown=<nowiki>65 / 16 / 21</nowiki> | |knockdown=<nowiki>65 / 16 / 21</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>115</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
Line 1,100: | Line 1,113: | ||
* Hit Confirm notes: *CA only | * Hit Confirm notes: *CA only | ||
* Main oki tool | * Main oki tool | ||
* Can hit cross-up (behind Abigail) | |||
* Launches the opponent into a free juggle state on V-Trigger cancel | * Launches the opponent into a free juggle state on V-Trigger cancel | ||
}} | }} | ||
Line 1,119: | Line 1,133: | ||
* Hit Confirm notes: *CA only | * Hit Confirm notes: *CA only | ||
* Main oki tool | * Main oki tool | ||
* Can hit cross-up (behind Abigail) | |||
}} | }} | ||
}} | }} | ||
Line 1,147: | Line 1,162: | ||
|description= | |description= | ||
* Both hits cancelable | * Both hits cancelable | ||
* Target combo can be performed on whiff | |||
* Can cover both wake-ups easily with this one | * Can cover both wake-ups easily with this one | ||
}} | }} | ||
Line 1,181: | Line 1,197: | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki>6+4</nowiki> | |startup=<nowiki>6+4</nowiki> | ||
|active=<nowiki>2(6) | |active=<nowiki>2(6)2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 1,194: | Line 1,210: | ||
|description= | |description= | ||
* Both hits cancelable | * Both hits cancelable | ||
* Target combo can be performed on whiff | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki>6+4</nowiki> | |startup=<nowiki>6+4</nowiki> | ||
|active=<nowiki>2(6) | |active=<nowiki>2(6)2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>10</nowiki> | ||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 1,323: | Line 1,340: | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|knockdown=<nowiki>87 / 28 / 33</nowiki> | |knockdown=<nowiki>87(85) / 28(26) / 33(31)</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100 (120)</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can be mashed to increase dmg (+20) and stun (+30) in exchange for slightly worse KDA and sending opponent farther | |||
* +6 extra VTC KDA on Mash | |||
* First hit causes hard knockdown | * First hit causes hard knockdown | ||
* Puts the opponent into a free juggle state on V-Trigger cancel | * Puts the opponent into a free juggle state on V-Trigger cancel | ||
Line 1,343: | Line 1,362: | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-12</nowiki> | |block=<nowiki>-12</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>87(85) / 28(26) / 33(31)</nowiki> | ||
|damage=<nowiki>113</nowiki> | |damage=<nowiki>113</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
Line 1,350: | Line 1,369: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can be mashed to increase dmg (+21) and stun (+30) in exchange for slightly worse KDA and sending opponent farther | |||
* First hit causes hard knockdown | |||
* 4 less recovery frames on hit | * 4 less recovery frames on hit | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MP Abigail Punch</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_236MP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_236MP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=MP Abigail Punch | ||
|input= | |input=236MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>20</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-19</nowiki> | ||
|knockdown=<nowiki>85 / 26 / 31</nowiki> | |knockdown=<nowiki>87(85) / 28(26) / 33(31)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>110 (130)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>120 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can be mashed to increase dmg (+20) and stun (+30) in exchange for slightly worse KDA and sending opponent farther | |||
* +6 extra VTC KDA on Mash | |||
* First hit causes hard knockdown | * First hit causes hard knockdown | ||
* Furthest horizontal range of the non-EX Abigail Punches | |||
* Puts the opponent into a free juggle state on V-Trigger cancel | * Puts the opponent into a free juggle state on V-Trigger cancel | ||
* Cannot VT cancel on block | * Cannot VT cancel on block | ||
Line 1,385: | Line 1,409: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>20</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-19</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>87(85) / 28(26) / 33(31)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>125</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can be mashed to increase dmg (+21) and stun (+30) in exchange for slightly worse KDA and sending opponent farther | |||
* First hit causes hard knockdown | |||
* Furthest horizontal range of the non-EX Abigail Punches | |||
* 4 less recovery frames on hit | * 4 less recovery frames on hit | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HP Abigail Punch</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_236HP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_236HP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=HP Abigail Punch | ||
|input= | |input=236HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>16</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-16</nowiki> | ||
|knockdown=<nowiki>87 / 28 / 33</nowiki> | |knockdown=<nowiki>87(85) / 28(26) / 33(31)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>120 (140)</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120 (150)</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can be mashed to increase dmg (+20) and stun (+30) in exchange for slightly worse KDA and sending opponent farther | |||
* +6 extra VTC KDA on Mash | |||
* First hit causes hard knockdown | * First hit causes hard knockdown | ||
* Punches high into the air (cannot hit crouching) | |||
* Puts the opponent into a free juggle state on V-Trigger cancel | * Puts the opponent into a free juggle state on V-Trigger cancel | ||
* Cannot VT cancel on block | * Cannot VT cancel on block | ||
* 4 less recovery frames on hit | * 4 less recovery frames on hit | ||
Line 1,434: | Line 1,463: | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>16</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki>31</nowiki> | |recovery=<nowiki>31</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-16</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>87(85) / 28(26) / 33(31)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>136</nowiki> | ||
|stun=<nowiki>120</nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Can be mashed to increase dmg (+21) and stun (+30) in exchange for slightly worse KDA and sending opponent farther | ||
* First hit causes hard knockdown | |||
* Punches high into the air (cannot hit crouching) | |||
* 4 less recovery frames on hit | * 4 less recovery frames on hit | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">EX Abigail Punch</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_236PP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_236PP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=EX Abigail Punch | ||
|input= | |input=236PP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>38</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-23</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>89(90) / 30(31) / 35(36)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>140</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>vs2 vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 hit of armor on frames 3-13 | |||
* Can be mashed to increase dmg (+20) and stun (+50) in exchange for slightly better KDA and sending opponent farther | |||
* +9 extra VTC KDA on Mash | |||
* First hit causes hard knockdown | * First hit causes hard knockdown | ||
* Puts the opponent into a free juggle state on V-Trigger cancel | * Puts the opponent into a free juggle state on V-Trigger cancel | ||
* Cannot VT cancel on block | * Cannot VT cancel on block | ||
* | * Furthest horizontal range of the Abigail Punches | ||
* Can cancel launching hit into Tire (non-mash KDA +51/-8/-3, mash KDA +60/1/6) | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>38</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-23</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>89(90) / 30(31) / 35(36)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>158</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>vs2</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Furthest horizontal range of the | * 1 hit of armor on frames 3-13 | ||
* | * Can be mashed to increase dmg (+21) and stun (+50) in exchange for slightly better KDA and sending opponent farther | ||
* First hit causes hard knockdown | |||
* Furthest horizontal range of the Abigail Punches | |||
* Can cancel launching hit into Tire (non-mash KDA +51/-8/-3, mash KDA +60/1/6) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LP Giant Flip</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_63214+LP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_63214+LP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=LP Giant Flip | ||
|input= | |input=63214+LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>23</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3*4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>0</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>90 / 31 / 36</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50*20 (70)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70*30 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * 3 active frames of strike hitbox, followed up with 4 active frames of projectile hitbox (which nullifies 1 hit of projectile) | ||
* 3 frame gap when canceled from cr HP | |||
* | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>23</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3*4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>0</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>90 / 31 / 36</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>57*23 (80)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70*30 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 4 | * 3 active frames of strike hitbox, followed up with 4 active frames of projectile hitbox (which nullifies 1 hit of projectile) | ||
* | * 3 frame gap when canceled from cr HP | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MP Giant Flip</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_63214+MP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_63214+MP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=MP Giant Flip | ||
|input= | |input=63214+MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>33</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2*4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>1</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>90 / 31 / 36</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50*30 (80)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70*30 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * 2 active frames of strike hitbox, followed up with 4 active frames of projectile hitbox (which nullifies 1 hit of projectile) | ||
* | * Airborne on frames 8-28 | ||
* | * Minor projectile invincibility on lower body during frames 8-12 and again on frames 25-29 | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>33</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2*4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>22</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>1</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>90 / 31 / 36</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>57*34 (91)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70*30 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 4 | * 2 active frames of strike hitbox, followed up with 4 active frames of projectile hitbox (which nullifies 1 hit of projectile) | ||
* | * Airborne on frames 8-28 | ||
* Minor projectile invincibility on lower body during frames 8-12 and again on frames 25-29 | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HP Giant Flip</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_63214+HP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_63214+HP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=HP Giant Flip | ||
|input= | |input=63214+HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>36</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2*4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>2</nowiki> | ||
|knockdown=<nowiki>89 / 30 / 35</nowiki> | |knockdown=<nowiki>89 / 30 / 35</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>50*50 (100)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>90*60 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 hit of | * 2 active frames of strike hitbox, followed up with 4 active frames of projectile hitbox (which nullifies 1 hit of projectile) | ||
* Airborne on frames 8-33 | |||
* | * Minor projectile invincibility on lower body during frames 8-12 and again on frames 29-33 | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>36</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>2*4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>23</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>2</nowiki> | ||
|knockdown=<nowiki>89 / 30 / 35</nowiki> | |knockdown=<nowiki>89 / 30 / 35</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>57*57 (104)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>90*60 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 hit of | * 2 active frames of strike hitbox, followed up with 4 active frames of projectile hitbox (which nullifies 1 hit of projectile) | ||
* | * Airborne on frames 8-33 | ||
* Minor projectile invincibility on lower body during frames 8-12 and again on frames 29-33 | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">EX | =====<font style="visibility:hidden; float:right">EX Giant Flip</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_63214+PP.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_63214+PP_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX | |name=EX Giant Flip | ||
|input= | |input=63214+PP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>9</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>3(22)2*3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>110 / 51 / 56</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>20*20*40 (80)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>30*50*70 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 | * Projectile invincible on frames 1-37 | ||
* | * Airborne on frames 8-30 | ||
* Puts | * Can drift forward slightly | ||
* | * 8 frame gap on block between the 1st and 2nd hits (trades with 9-frame moves) - this is interruptable on block by every character in the game (6-8F startup moves will catch Abigail grounded for a full combo punish - this includes throws and command grabs since most of them cover those frames) | ||
* | * Puts opponent into a limited juggle state | ||
* Can OTG | |||
* 2 active frames of strike hitbox, followed up with 3 active frames of projectile hitbox (which nullifies 1 hit of projectile) | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>9</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>3(22)2*3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>24</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>110 / 51 / 56</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>23*23*46 (92)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>30*50*70 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 | * Projectile invincible on frames 1-37 | ||
* | * Airborne on frames 8-30 | ||
* Can | * Can drift forward slightly | ||
* 8 frame gap on block between the 1st and 2nd hits (trades with 9-frame moves) - this is interruptable on block by every character in the game (6-8F startup moves will catch Abigail grounded for a full combo punish - this includes throws and command grabs since most of them cover those frames) | |||
* Puts opponent into a limited juggle state | |||
* Can OTG | |||
* 2 active frames of strike hitbox, followed up with 3 active frames of projectile hitbox (which nullifies 1 hit of projectile) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">EX Giant Flip Mash</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Abigail_63214+ | |image=SFV_Abigail_63214+PP (mash).png | ||
|caption=Normal | |caption=Normal | ||
|image2=SFV_Abigail_63214+ | |image2=SFV_Abigail_63214+PP (mash)_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=EX Giant Flip Mash | ||
|input=63214+ | |input=63214+PP (mash) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>30</nowiki> | ||
|active=<nowiki> | |active=<nowiki>4*2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-8</nowiki> | ||
|knockdown=<nowiki>90 / 31 / 36</nowiki> | |knockdown=<nowiki>90 / 31 / 36</nowiki> | ||
|damage=<nowiki>50*20 (70)</nowiki> | |damage=<nowiki>50*20 (70)</nowiki> | ||
|stun=<nowiki>70*30 (100)</nowiki> | |stun=<nowiki>70*30 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Can OTG | ||
* | * First follow-up smash is an 18-frame gap on block, but the subsequent smashes have a 13-frame gap on block | ||
* The follow-up smashes are -8 on block when Abigail stops smashing | |||
* 4 active frames of strike hitbox, followed up with 2 active frames of projectile hitbox (which nullifies 1 hit of projectile) | |||
* Each subsequent smash can nullify 1 hit of projectile | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>30</nowiki> | ||
|active=<nowiki> | |active=<nowiki>4*2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>26</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-8</nowiki> | ||
|knockdown=<nowiki>90 / 31 / 36</nowiki> | |knockdown=<nowiki>90 / 31 / 36</nowiki> | ||
|damage=<nowiki>57*23 (80)</nowiki> | |damage=<nowiki>57*23 (80)</nowiki> | ||
|stun=<nowiki>70*30 (100)</nowiki> | |stun=<nowiki>70*30 (100)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Can OTG | ||
* | * First follow-up smash is an 18-frame gap on block, but the subsequent smashes have a 13-frame gap on block | ||
* The follow-up smashes are -8 on block when Abigail stops smashing | |||
* 4 active frames of strike hitbox, followed up with 2 active frames of projectile hitbox (which nullifies 1 hit of projectile) | |||
* Each subsequent smash can nullify 1 hit of projectile | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LK Abigail Smash</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_214LK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_214LK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=LK Abigail Smash | ||
|input= | |input=214LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>2 | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>73 / 24 / 24</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>180</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>250</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw Distance: 1.21 | ||
* | * Denies back-roll | ||
}} | |||
}} | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>2 | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>73 / 24 / 24</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>207</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>250</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw Distance: 1.21 | ||
* | * Denies back-roll | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MK Abigail Smash</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_214MK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_214MK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=MK Abigail Smash | ||
|input= | |input=214MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>2 | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>73 / 24 / 24</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>200</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>250</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw Distance: 1.06 | ||
* | * Denies back-roll | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki>2 | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>73 / 24 / 24</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>230</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>250</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw Distance: 1.06 | ||
* | * Denies back-roll | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HK Abigail Smash</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_214HK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_214HK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=HK Abigail Smash | ||
|input= | |input=214HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>73 / 24 / 24</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>220</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>250</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw Distance: 0.9 | ||
* | * Denies back-roll | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>73 / 24 / 24</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>253</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>250</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw Distance: 0.9 | ||
* | * Denies back-roll | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">EX | =====<font style="visibility:hidden; float:right">EX Abigail Smash</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_214KK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_214KK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX | |name=EX Abigail Smash | ||
|input= | |input=214KK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>92(101) / 33(42) / 33(42)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw Distance: 1.06 | ||
* | * Wall bounces opponent into a free juggle state | ||
* | * Denies back-roll | ||
* | * KDA shown with the parentheses format; x(y) - refers to worst(x) to best(y) knockdown advantage possible depending on how close (x) or far (y) from the wall Abigail is when starting the EX command grab | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>6</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>92(101) / 33(42) / 33(42)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>115</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>120</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw Distance: 1.06 | ||
* | * Wall bounces opponent into a free juggle state | ||
* | * Denies back-roll | ||
* | * KDA shown with the parentheses format; x(y) - refers to worst(x) to best(y) knockdown advantage possible depending on how close (x) or far (y) from the wall Abigail is when starting the EX command grab | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Nitro Blitz </font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=Nitro Blitz | ||
|input= | |input=5KK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>12</nowiki> | ||
|active=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>-</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 hit of armor on frame 5 (technically frame 16 if you factor in Run startup) and onward while running | |||
* Run starts on frame 12, after crouching down first | |||
* Cancels into follow-up moves on frame 21 (frame 10 after Run begins) | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>12</nowiki> | ||
|active=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>-</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 hit of armor on frame 1 (V-Trigger version) (technically frame 12 if you factor in Run startup) and onwards while running (this shares the 1-hit of armor with the Vroom Stance prior to the Run) | |||
* Run starts on frame 12, after crouching down first | |||
* Cancels into follow-up moves on frame 21 (frame 10 after Run begins) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Nitro Charge</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KK (hold).png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KK (hold)_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=Nitro Charge | ||
|input= | |input=5KK (hold) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>1</nowiki> | ||
|active=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>124</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can cancel into the Back Roll after 15 frames | |||
* Can not hold to stay in Vroom Stance with EX version of Run | |||
* Starts running automatically after holding for 124 frames | |||
* Performs run punch automatically after running for 100 frames | |||
* Vroom... Vroom-Vroom!... | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>1</nowiki> | ||
|active=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>124</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 hit of armor on frame 3 (V-Trigger version) and onwards while in the Vroom Stance (this shares the 1-hit of armor with the Run afterwards as well) | |||
* Can cancel into the Back Roll after 15 frames | |||
* Can not hold to stay in Vroom Stance with EX version of Run | |||
* Starts running automatically after holding for 124 frames | |||
* Performs run punch automatically after running for 100 frames | |||
* Vroom... Vroom-Vroom!... | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Nitro Blitz > Drop Back</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KK (hold) 4.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KK (hold) 4_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=Nitro Blitz > Drop Back | ||
|input= | |input=5KK (hold) > 4 | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>-</nowiki> | ||
|active=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>37</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can not be done from EX version of Run | |||
* Minimum overall frames Vroom Stance -> Roll Back is 52 frames (15+37) | |||
* Skrrrt! | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>-</nowiki> | ||
|active=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>37</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Can not be done from EX version of Run | |||
* Minimum overall frames Vroom Stance -> Roll Back is 52 frames (15+37) | |||
* Skrrrt! | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Nitro Blitz > Dynamite Punch</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KK P.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KK P_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=Nitro Blitz > Dynamite Punch | ||
|input= | |input=5KK > P | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>Run+15</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-9</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>85 / 26 / 31</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Minimum startup from Run is 36 frames (21+15) | ||
* Knocks down opponent into a limited juggle state | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>Run+15</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-9</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>85 / 26 / 31</nowiki> | ||
|damage=<nowiki>115</nowiki> | |damage=<nowiki>115</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Minimum startup from Run is 36 frames (21+15) | ||
* Knocks down opponent into a limited juggle state | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Nitro Blitz > Avalanche Press</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KK K.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KK K_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=Nitro Blitz > Avalanche Press | ||
|input= | |input=5KK > K | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>Run+23</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>5(1)2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-12</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>79 (80) / 20 (21) / 25 (26)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>80*70 (150)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Overhead | ||
* | * 1 hit of armor on frames 12-22 | ||
* Projectile invincible on frames 8-23 | |||
* Airborne on frames 7-27 | |||
* Minimum startup from Run is 44 frames (21+23) | |||
* Can OTG with last hit (KDA in parenthesis) | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>Run+23</nowiki> | ||
|active=<nowiki>2</nowiki> | |active=<nowiki>5(1)2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-12</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>79 / 20 / 25</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>92*80 (172)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Overhead | ||
* | * 1 hit of armor on frames 12-22 | ||
* Projectile invincible on frames 8-23 | |||
* Airborne on frames 7-27 | |||
* The first hit is split into 2 different hitboxes and if the lower hitbox connects with an airborne opponent and the 2nd grounded hit whiffs; it causes a Hard Knockdown (+?) | |||
* Minimum startup from Run is 44 frames (21+23) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro Blitz </font>===== | =====<font style="visibility:hidden; float:right">Nitro Blitz > Bay Area Sunrise</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Abigail_5KK.png | |image=SFV_Abigail_5KK LPLK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KK LPLK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro Blitz | |name=Nitro Blitz > Bay Area Sunrise | ||
|input=5KK | |input=5KK > LPLK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>Run+8</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>75 / 26 / 26</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>200</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>250</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 | * Throw invincible on frames 1-9 | ||
* Run | * Minimum startup from Run is 29 (21+8) | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>Run+8</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>75 / 26 / 26</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>230</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>250</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw invincible on frames 1-9 | ||
* Run | * Minimum startup from Run is 29 (21+8) | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro | =====<font style="visibility:hidden; float:right">Nitro Blitz > Nitro Hungabee High</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_KK MPMK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_KK MPMK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro | |name=Nitro Blitz > Nitro Hungabee High | ||
|input= | |input=KK > MPMK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>Run+3</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 2,253: | Line 2,307: | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries standing and aerial state attacks only on frames 3-12 | ||
* | * Cannot parry Critical Arts | ||
* | * Minimum startup from Run is 24 frames (21+3) | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>Run+3</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 2,273: | Line 2,326: | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries standing and aerial state attacks only on frames 3-12 | ||
* | * Cannot parry Critical Arts | ||
* | * Minimum startup from Run is 24 frames (21+3) | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro Blitz > | =====<font style="visibility:hidden; float:right">Nitro Blitz > Nitro Hungabee Low</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_KK 2MPMK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_KK 2MPMK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro Blitz > | |name=Nitro Blitz > Nitro Hungabee Low | ||
|input= | |input=KK > 2MPMK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>Run+3</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 2,305: | Line 2,356: | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries crouching state attacks only on frames 3-12 | ||
* Minimum | * Cannot parry Critical Arts | ||
* Minimum startup from Run is 24 frames (21+3) | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>Run+3</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki>-</nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 2,324: | Line 2,375: | ||
|damage=<nowiki>-</nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki>-</nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries crouching state attacks only on frames 3-12 | ||
* Minimum | * Cannot parry Critical Arts | ||
* Minimum startup from Run is 24 frames (21+3) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro Blitz > | =====<font style="visibility:hidden; float:right">Nitro Blitz > Nitro Hungabee Parry</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Abigail_5KK | |image=SFV_Abigail_5KK Parry Attack.png | ||
|caption=Normal | |caption=Normal | ||
|image2=SFV_Abigail_5KK | |image2=SFV_Abigail_5KK Parry Attack_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro Blitz > | |name=Nitro Blitz > Nitro Hungabee Parry | ||
|input=5KK > | |input=5KK > Parry Attack | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>8</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>22</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-6</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su | |cancel=<nowiki>sp su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * This is framedata for the parry that triggers on a successful V-Skill absorb (This is not the startup of the V-Skill itself) | ||
* | * Strike and Throw (not projectile) invincible on frames 1-11 | ||
* Puts airborne opponents into a limited juggle state | |||
* Cancels on the 4th frame into specials or super | |||
* Cannot cancel on whiff (or when parrying projectiles) | |||
* Builds 100 V-Meter if attack connects with opponent | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>8</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>22</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-6</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>34</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * This is framedata for the parry that triggers on a successful V-Skill absorb (This is not the startup of the V-Skill itself) | ||
* Strike and Throw (not projectile) invincible on frames 1-11 | |||
* Puts airborne opponents into a limited juggle state | |||
* Cancels on the 4th frame into specials or super | |||
* Cannot cancel on whiff (or when parrying projectiles) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro | =====<font style="visibility:hidden; float:right">EX Nitro Charge</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KKK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KKK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro | |name=EX Nitro Charge | ||
|input= | |input=5KKK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>3*39</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2(23)2(23)2(19)2(14)3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-9</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>88 / 51 / 56</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>130</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>215</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * 2 hits of armor on frame 3 and onward while running | ||
* Cancels into follow-up moves on frame 17 | |||
* | * Has 4 hits of stomps canned into the EX Run if no input is done earlier | ||
* | * Active frames refer to the startup of the first stomp and the last punch | ||
* | * Startup frames refer to the startup of the run (armor starts on frame 3) and the startup of the first stomp if no input is done earlier | ||
* | * Stomps can hit airborne opponents; Stomps cause crumple on grounded opponents and combo into each other (2 stomps maximum) | ||
* First stomp can OTG | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>1*39</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2(23)2(23)2(19)2(14)3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>30</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-9</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>88 / 51 / 56</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>148</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>215</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * 3 hits of armor on frame 1 (V-Trigger version) and onward while running | ||
* Cancels into follow-up moves on frame 21 (frame 10 after Run begins) | |||
* | * Has 4 hits of stomps canned into the EX Run if no input is done earlier | ||
* Startup frames refer to the startup of the run (armor starts on frame 1) and the startup of the first stomp if no input is done earlier | |||
* | * Stomps combo into each other, can hit airborne opponents | ||
* | * First stomp can OTG | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro | =====<font style="visibility:hidden; float:right">EX Nitro Charge > EX Dynamite Punch</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KKK P.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KKK P_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro | |name=EX Nitro Charge > EX Dynamite Punch | ||
|input= | |input=5KKK > P | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki>Run+ | |startup=<nowiki>EX Run+15</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD (10)</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-9</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>88 / 56 / 56</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Causes crumple on hit | ||
* Minimum startup from Run is | * 1 hit of armor on frames 1-14 | ||
}} | * On Hit data in the parantheses (10) refers to the fact that Abigail can follow-up with a grounded combo (10 frame or faster) on the opponent before they go into an airborne state during the crumple animation | ||
* Minimum startup from EX Run is 32 frames (17+15) | |||
* Puts airborne opponents into a limited juggle state | |||
}} | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki>Run+ | |startup=<nowiki>EX Run+15</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD (10)</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-9</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>88 / 56 / 56</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>115</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Causes crumple on hit | ||
* Minimum startup from Run is | * 1 hit of armor on frames 1-14 | ||
* On Hit data in the parantheses (10) refers to the fact that Abigail can follow-up with a grounded combo (10 frame or faster) on the opponent before they go into an airborne state during the crumple animation | |||
* Minimum startup from EX Run is 32 frames (17+15) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro | =====<font style="visibility:hidden; float:right">EX Nitro Charge > EX Avalanche Press</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KKK K.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KKK K_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro | |name=EX Nitro Charge > EX Avalanche Press | ||
|input= | |input=5KKK > K | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki>Run+ | |startup=<nowiki>EX Run+21</nowiki> | ||
|active=<nowiki> | |active=<nowiki>5(1)2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-12</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>80 (81) / 21 (22) / 26 (27)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>90*80 (170)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Overhead | ||
* | * 1 hit of armor on frames 5-20 | ||
* Minimum startup from Run is | * Airborne and Projectile invincible on frames 4-25 | ||
* The first hit is split into 2 different hitboxes and if the lower hitbox connects with an airborne opponent and the 2nd grounded hit whiffs; it causes a Hard Knockdown (+?) | |||
* Upper hitbox can hit cross-up (behind Abigail) | |||
* Minimum startup from EX Run is 38 frames (17+21) | |||
* Last hit can hit OTG resulting in +1 extra KDA | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki>Run+ | |startup=<nowiki>EX Run+21</nowiki> | ||
|active=<nowiki> | |active=<nowiki>5(1)2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>35</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-12</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>80 (81) / 21 (22) / 26 (27)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103*92 (195)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150*50 (200)</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>M</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Overhead | ||
* | * 1 hit of armor on frames 5-20 | ||
* Minimum startup from Run is | * Airborne and Projectile invincible on frames 4-25 | ||
* The first hit is split into 2 different hitboxes and if the lower hitbox connects with an airborne opponent and the 2nd grounded hit whiffs; it causes a Hard Knockdown (+?) | |||
* Upper hitbox can hit cross-up (behind Abigail) | |||
* Minimum startup from EX Run is 38 frames (17+21) | |||
* Last hit can hit OTG resulting in +1 extra KDA | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro | =====<font style="visibility:hidden; float:right">EX Nitro Charge > EX Bay Area Sunrise</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KKK LPLK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KKK LPLK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro | |name=EX Nitro Charge > EX Bay Area Sunrise | ||
|input= | |input=5KKK > LPLK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki>Run+ | |startup=<nowiki>EX Run+8</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>52</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>75 / 26 / 26</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>240</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>300</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw invincible on frames 1-9 | ||
* Minimum startup from EX Run is 25 (17+8) | |||
* Minimum startup from Run is | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki>Run+ | |startup=<nowiki>EX Run+8</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>60</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>75 / 26 / 26</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>276</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>300</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>T</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Throw invincible on frames 1-9 | ||
* Minimum startup from EX Run is 25 (17+8) | |||
* Minimum startup from Run is | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Nitro | =====<font style="visibility:hidden; float:right">EX Nitro Charge > EX Nitro Hungabee</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5KKK MPMK.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KKK MPMK_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Nitro | |name=EX Nitro Charge > EX Nitro Hungabee | ||
|input= | |input=5KKK > MPMK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>EX Run+2</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries standing, airborne, AND crouching state attacks on frames 2-11 | ||
* | * CAN parry Critical Arts (but will still lose to multi-hit projectiles ones since the Parry follow-up is not Projectile invincible) | ||
* Minimum startup from EX Run is 19 frames (17+2) | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>EX Run+2</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries standing, aerial AND crouching state attacks only on frames 2-11 | ||
* | * CAN parry Critical Arts (but will still lose to multi-hit projectiles ones since the Parry follow-up isn't Projectile invincible) | ||
* Minimum startup from EX Run is 19 frames (17+2) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">EX Nitro Charge</font>===== | =====<font style="visibility:hidden; float:right">EX Nitro Charge > EX Nitro Hungabee (Parry)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Abigail_5KKK.png | |image=SFV_Abigail_5KKK Parry Attack.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_5KKK Parry Attack_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Nitro Charge | |name=EX Nitro Charge > EX Nitro Hungabee (Parry) | ||
|input=5KKK | |input=5KKK > Parry Attack | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>8</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>27</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>40</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * This is framedata for the parry that triggers on a successful V-Skill absorb (This is not the startup of the V-Skill itself) | ||
* Strike and Throw (not projectile) invincible on frames 1-11 | |||
* Puts airborne opponents into a limited juggle state | |||
* Cancels on the 4th frame into specials or super | |||
* | * Cannot cancel on whiff (or when parrying projectiles) | ||
* | * Builds 150 V-Meter if attack connects with opponent | ||
* | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>8</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>27</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>46</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * This is framedata for the attack that triggers on a successful V-Skill parry (This is not the startup of the V-Skill itself) | ||
* | * Strike and Throw (not projectile) invincible on frames 1-11 | ||
* | * Puts airborne opponents into a limited juggle state | ||
* | * Cancels on the 4th frame into specials or super | ||
* Cannot cancel on whiff (or when parrying projectiles) | |||
* | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | == Critical Arts == | ||
=====<font style="visibility:hidden; float:right">Abigail Special</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_236236P.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_236236P_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=Abigail Special | ||
|input= | |input=236236P | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>118</nowiki> | ||
|hit=<nowiki>KD | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-95</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>29 / 29 / 29</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>350</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Fully invincible on frames 1-7 | ||
* 1 frame startup when canceled from Abigail Punch (QCF+P) | |||
* | * Hard Knockdown | ||
* | * Very punishable on block or whiff | ||
* | * First 3 active frames can ONLY hit airborne opponents or cross-up (behind Abigail) | ||
* Hits grounded opponents on last active frame | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>118</nowiki> | ||
|hit=<nowiki>KD | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-95</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>29 / 29 / 29</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>398</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>0</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Fully invincible on frames 1-7 | ||
* 1 frame startup when canceled from Abigail Punch (QCF+P) | |||
* | * Hard Knockdown | ||
* | * Very punishable on block or whiff | ||
* First 3 active frames can ONLY hit airborne opponents or cross-up (behind Abigail) | |||
* Hits grounded opponents on last active frame | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | == Taunts == | ||
=====<font style="visibility:hidden; float:right">Taunt</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5PPPKKK.png | ||
|name=Taunt | |||
|input=5PPPKKK | |||
|name= | |||
|input= | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>-</nowiki> | |||
|startup=<nowiki> | |active=<nowiki>-</nowiki> | ||
|active=<nowiki> | |recovery=<nowiki>61</nowiki> | ||
|recovery=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|hit=<nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
}} | }} | ||
}} | |||
== V-System == | |||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">Hungabee High</font>===== | |||
{{MoveData | |||
|image=SFV_Abigail_MPMK (VS1).png | |||
|caption=Normal | |||
|image2=SFV_Abigail_MPMK (VS1)_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Hungabee High | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |||
|block=<nowiki>-</nowiki> | |||
|knockdown=<nowiki>- / - / -</nowiki> | |||
|damage=<nowiki>-</nowiki> | |||
|stun=<nowiki>-</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|confirm=<nowiki>- / - / -</nowiki> | |||
|description= | |||
* Parries standing and aerial state attacks on frames 3-12 | |||
* Cannot parry Critical Arts | |||
}} | |||
{{AttackData-SFV | |||
|version=V-Trigger 1 | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>10</nowiki> | |||
|recovery=<nowiki>36</nowiki> | |||
|hit=<nowiki>-</nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries standing and aerial state attacks only on frames 3-12 | ||
* Cannot parry Critical Arts | |||
* | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Hungabee Low</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_2MPMK (VS1).png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_2MPMK (VS1)_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=Hungabee Low | ||
|input= | |input=2MPMK (VS1) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries crouching state attacks on frames 3-12 | ||
* | * Cannot parry Critical Arts | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki> | |active=<nowiki>10</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>36</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Parries crouching state attacks only on frames 3-12 | ||
* | * Cannot parry Critical Arts | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Hungabee Parry</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_Parry Attack.png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_Parry Attack_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=Hungabee Parry | ||
|input= | |input=Parry Attack | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>8</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>22</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-6</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * This is frame data for the attack that triggers on a successful V-Skill parry (This is not the startup of the V-Skill itself) | ||
* Strike and Throw (not projectile) invincible on frames 1-11 | |||
* | * Puts airborne opponents into a limited juggle state | ||
* Cancels on the 4th frame into specials or super | |||
* Cannot cancel on whiff (or when parrying projectiles) | |||
* Builds 100 V-Meter if attack connects with opponent | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>4</nowiki> | ||
|active=<nowiki> | |active=<nowiki>8</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>20</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>22</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-6</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>34</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * This is frame data for the parry that triggers on a successful V-Skill parry (This is not the startup of the V-Skill itself) | ||
* Strike and Throw (not projectile) invincible on frames 1-11 | |||
* | * Puts airborne opponents into a limited juggle state | ||
* Cancels on the 4th frame into specials or super | |||
* Cannot cancel on whiff (or when parrying projectiles) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right">C'mon Spare Tire</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_MPMK (VS2).png | ||
|caption=Normal | |caption=Normal | ||
|image2= | |image2=SFV_Abigail_MPMK (VS2)_vt1.png | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name= | |name=C'mon Spare Tire | ||
|input= | |input=MPMK (VS2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=Normal | |version=Normal | ||
|startup=<nowiki> | |startup=<nowiki>29</nowiki> | ||
|active=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>47</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>70 (100)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>100 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Can be juggled up to 5 times | ||
* | * Can only be affected by character strikes | ||
* | * Tire goes away if armored | ||
* | * Can cancel into specials when hitting Tire | ||
* Builds | * Counter hit state frames 1-54 | ||
* Deals more damage/stun and gains more V-Meter if launched into opponent | |||
* Launching moves are st HP, st HK, cr HK, j HK, Abi Scissor, MP punches, EX punches, Run Punch, and Super | |||
* Can guard break if hit by VT1 lvl 2 st HP | |||
* Juggle Limit / Increase / Start: 20 / 0 / 0 | |||
* Builds 70 / 35 V-Gauge on Hit / Block (100 / 50 if launched) | |||
* Best post animation in the game | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version=V-Trigger 1 | |version=V-Trigger 1 | ||
|startup=<nowiki> | |startup=<nowiki>29</nowiki> | ||
|active=<nowiki> | |active=<nowiki>-</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>47</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>80(115)</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>100(150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * Can be juggled up to 5 times | ||
* | * Can only be affected by character strikes | ||
* | * Tire goes away if armored | ||
* | * Can cancel into specials when hitting Tire | ||
* | * Counter hit state frames 1-54 | ||
* Deals more damage/stun and gains more V-Meter if launched into opponent | |||
* Launching moves are st HP, st HK, cr HK, j HK, Abi Scissor, MP punches, EX punches, Run Punch, and Super | |||
* Can guard break if hit by VT1 lvl 2 or 3 st HP | |||
* Juggle Limit / Increase / Start: 20 / 0 / 0 | |||
* Builds 70 / 35 V-Gauge on Hit / Block (100 / 50 if launched) | |||
* Best post animation in the game | |||
}} | }} | ||
}} | }} | ||
== | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Max Power</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_HPHK (VT1).png | ||
|name=Max Power | |||
|input=HPHK (VT1) | |||
|name= | |||
|input= | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>1</nowiki> | |||
|startup=<nowiki> | |active=<nowiki>-</nowiki> | ||
|active=<nowiki> | |recovery=<nowiki>5</nowiki> | ||
|recovery=<nowiki> | |hit=<nowiki>-</nowiki> | ||
|hit=<nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>-</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>-</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>-</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * 3 bar V-Trigger | ||
* | * Duration of 2800 frames ( ~46 seconds) | ||
* Hard | * Increases all damage done by 15% | ||
* | * Gives charge (hold) properties to all of Abigail's Hard Punch buttons | ||
* Improves the armor properties on some of Abigail's Run shenanigans | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Stand HP (lvl 2)</font>===== | |||
{{MoveData | |||
|image=SFV_Abigail_5HP (lvl 2).png | |||
|name=Stand HP (lvl 2) | |||
|input=5HP (lvl 2) | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>30(44)</nowiki> | |||
|startup=<nowiki> | |||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>25</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-3</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>97 / 65 / 65</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>115</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * 1 hit of armor on frames 5-27 | ||
* | * Causes crumple on hit (similar to landing the regular Crush Counter version of st.HP) | ||
* | * Release button between frames 24-39 to perform | ||
* | * Spends 500 V-Timer (18% of V-Timer) | ||
* | * Can hit cross-up (behind Abigail) | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Stand HP (lvl 3)</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5HP (lvl 3).png | ||
|name= | |name=Stand HP (lvl 3) | ||
|input= | |input=5HP (lvl 3) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>45</nowiki> | ||
|active=<nowiki> | |active=<nowiki>4</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>25</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>18(GB)</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>97 / 65 / 65</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>115</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* 1 hit of armor on frames 5-39 and then 100 hits of armor on frames 40-44 | |||
* Causes crumple on hit (similar to landing the regular Crush Counter version of st.HP) | |||
* Guard breaks (+18) when fully charged | |||
* Spends 500 V-Timer (18% of V-Timer) | |||
* Can hit cross-up (behind Abigail) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Stand HP (release)</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_5HP (release).png | ||
| | |name=Stand HP (release) | ||
|input=5HP (release) | |||
|input= | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>6</nowiki> | |||
|startup=<nowiki> | |active=<nowiki>4</nowiki> | ||
|active=<nowiki> | |recovery=<nowiki>25</nowiki> | ||
|recovery=<nowiki> | |hit=<nowiki>0 (KD)</nowiki> | ||
|hit=<nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-3</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>~ (97) / ~ (65) / ~ (65)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>-</nowiki> | |cancel=<nowiki>-</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* | * This is framedata for when Abigail let's go of the button half-way through the stand HP charge | ||
* | * This release version can be performed at the earliest on frame 15 of startup | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Crouch HP (lvl 2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_2HP (lvl 2).png | ||
| | |name=Crouch HP (lvl 2) | ||
|input=2HP (lvl 2) | |||
|input= | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>22</nowiki> | |||
|startup=<nowiki> | |active=<nowiki>5</nowiki> | ||
|active=<nowiki> | |recovery=<nowiki>35</nowiki> | ||
|recovery=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|hit=<nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>-</nowiki> | |block=<nowiki>-18</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>89 / 30 / 35</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>21 / - / -</nowiki> | ||
|description= | |description= | ||
* | * 1 hit of armor on frames 5-19 | ||
* | * Puts airborne opponents into a free juggle state | ||
* Juggle Limit: 10 | |||
* Spends 500 V-Timer (18% of V-Timer) | |||
* Can hit cross-up (behind Abigail) | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Crouch HP (lvl 3)</font>===== | |||
{{MoveData | |||
|image=SFV_Abigail_2HP (lvl 3).png | |||
|name=Crouch HP (lvl 3) | |||
|input=2HP (lvl 3) | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>40</nowiki> | |||
|startup=<nowiki> | |active=<nowiki>5</nowiki> | ||
|active=<nowiki> | |recovery=<nowiki>35</nowiki> | ||
|recovery=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|hit=<nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>1(GB)</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>89 / 30 / 35</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>21 / - / -</nowiki> | ||
|description= | |description= | ||
* | * 1 hit of armor on frames 5-34 and then 100 hits of armor on frames 35-39 | ||
* | * Guard breaks (+1) when fully charged | ||
* Puts airborne opponents into a free juggle state | |||
* Juggle Limit: 10 | |||
* Spends 500 V-Timer (18% of V-Timer) | |||
* Can hit cross-up (behind Abigail) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Crouch HP (release)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_2HP (release).png | ||
|name=Crouch HP (release) | |||
|input=2HP (release) | |||
|name= | |||
|input= | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>6</nowiki> | |||
|startup=<nowiki> | |active=<nowiki>5</nowiki> | ||
|active=<nowiki> | |recovery=<nowiki>35</nowiki> | ||
|recovery=<nowiki> | |hit=<nowiki>-13 (KD)</nowiki> | ||
|hit=<nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-18</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>~ (89) / ~ (30) / ~ (35)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>19 / - / -</nowiki> | ||
|description= | |description= | ||
* This is framedata for the | * This is framedata for when Abigail let's go off the button half-way through the crouch HP charge | ||
* | * This release version can be performed at the earliest on frame 6 of startup | ||
* Can hit cross-up (behind Abigail) | |||
}} | |||
* | |||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Abi Lift lvl 2</font>===== | |||
{{MoveData | |||
|image=SFV_Abigail_6HP (lvl 2).png | |||
|name=Abi Lift lvl 2 | |||
|input=6HP (lvl 2) | |||
|data= | |||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>22</nowiki> | |||
|startup=<nowiki> | |active=<nowiki>5</nowiki> | ||
|active=<nowiki> | |recovery=<nowiki>18</nowiki> | ||
|recovery=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|hit=<nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>1</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>99 / 40 / 40</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su</nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>21 / - / -</nowiki> | ||
|description= | |description= | ||
* | * 1 hit of armor on frames 5-16 | ||
* | * Whiffs on crouching | ||
* Puts airborne | * Cannot hit cross-up (cannot anti-air opponents behind him in the air) | ||
* | * Causes wall bounce on hit | ||
* | * Puts airborne opponent in a limited juggle state | ||
* Juggle Limit: 1 | |||
* Spends 500 V-Timer (18% of V-Timer) | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Abi Lift lvl 3</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_6HP (lvl 3).png | ||
|name=Abi Lift lvl 3 | |||
|input=6HP (lvl 3) | |||
|name= | |||
|input= | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>35</nowiki> | |||
|startup=<nowiki> | |active=<nowiki>5</nowiki> | ||
|active=<nowiki> | |recovery=<nowiki>18</nowiki> | ||
|recovery=<nowiki> | |hit=<nowiki>KD</nowiki> | ||
|hit=<nowiki> | |||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>13(GB)</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>112 / 53 / 53</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>21 / - / -</nowiki> | ||
|description= | |description= | ||
* | * 1 hit of armor on frames 5-30 and then 100 hits of armor on frames 31-34 | ||
* Whiffs on crouching | |||
* Cannot hit cross-up (cannot anti-air opponents behind him in the air) | |||
* Causes wall bounce on hit | |||
* Puts airborne opponent in a limited juggle state | |||
* Juggle Limit: 1 | |||
* | * Guard breaks (+13) when fully charged | ||
* | * Spends 500 V-Timer (18% of V-Timer) | ||
* | |||
* | |||
* Juggle Limit | |||
* | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Abi Lift (release)</font>===== | |||
=====<font style="visibility:hidden; float:right"> | |||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_6HP (release).png | ||
|name= | |name=Abi Lift (release) | ||
|input= | |input=6HP (release) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>5</nowiki> | ||
|active=<nowiki> | |active=<nowiki>5</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>18</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>4 (KD)</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>1</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>~ (99) / ~ (40) / ~ (40)</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150 (200)</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>19 / - / -</nowiki> | ||
|description= | |description= | ||
* | * This is framedata for when Abigail let's go off the button half-way through the f+HP charge | ||
* | * This release version can be performed at the earliest on frame 6 of startup | ||
* | * Puts airborne opponent in a limited juggle state | ||
* | * Juggle Limit: 1 | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Abi Blaster lvl 2</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_4HP (lvl 2).png | ||
|name= | |name=Abi Blaster lvl 2 | ||
|input= | |input=4HP (lvl 2) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>17</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>30(35)</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-3</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-6</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>18 / - / 18</nowiki> | ||
|description= | |description= | ||
* 1 hit of armor on frames 5- | * 1 hit of armor on frames 5-13 | ||
* | * Can reflect all projectiles (including V-Triggers or Supers) | ||
* | * Can go into target combo when nullifying a projectile | ||
* Spends 500 V-Timer (18% of V-Timer) | * Spends 500 V-Timer (18% of V-Timer) | ||
* Can hit | * Can hit cross-up (behind Abigail) | ||
* +5 extra recovery frames on whiff | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Abi Blaster lvl 3</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_4HP (lvl 3).png | ||
|name= | |name=Abi Blaster lvl 3 | ||
|input= | |input=4HP (lvl 3) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>32</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>30(35)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki> | |block=<nowiki>9(GB)</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>83 / 24 / 29</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>18 / - / 18</nowiki> | ||
|description= | |description= | ||
* 1 hit of armor on frames 5- | * 1 hit of armor on frames 5-29 and then 100 hits of armor on frames 30-31 | ||
* | * Can reflect all projectiles (including V-Triggers or Supers) | ||
* Guard breaks (+ | * Can go into target combo when nullifying a projectile | ||
* Guard breaks (+9) when fully charged | |||
* Spends 500 V-Timer (18% of V-Timer) | * Spends 500 V-Timer (18% of V-Timer) | ||
* Can hit | * Can hit cross-up (behind Abigail) | ||
* +5 extra recovery frames on whiff | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Abi Blaster (release)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_4HP (release).png | ||
|name= | |name=Abi Blaster (release) | ||
|input= | |input=4HP (release) | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>3</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>30(35)</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>-3</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-6</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki>103</nowiki> | |damage=<nowiki>103</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>sp su vs1</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>16 / - / -</nowiki> | ||
|description= | |description= | ||
* This is framedata for when Abigail let's go | * This is framedata for when Abigail let's go off the button half-way through the b+HP charge | ||
* This release version can be performed at the earliest on frame | * This release version can be performed at the earliest on frame 5 of startup | ||
* +5 extra recovery frames on whiff | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Abi Twist lvl 2</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Abigail_4HP 5HP.png | ||
|name= | |name=Abi Twist lvl 2 | ||
|input= | |input=4HP > 5HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>17+17</nowiki> | ||
|active=<nowiki> | |active=<nowiki>2(16)2</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>29</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-9</nowiki> | ||
|knockdown=<nowiki> | |knockdown=<nowiki>88 / 29 / 34</nowiki> | ||
|damage=<nowiki>103</nowiki> | |damage=<nowiki>103*93 (196)</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150*135 (285)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki> | |cancel=<nowiki>su</nowiki> | ||
|confirm=<nowiki> | |confirm=<nowiki>*18 / - / -</nowiki> | ||
|description= | |description= | ||
* Hit Confirm notes: *CA only | |||
* Hit Confirm notes: *CA only | |||
* Launches airborne and grounded opponents high into a free juggle state | * Launches airborne and grounded opponents high into a free juggle state | ||
* Can hit cross-up (behind Abigail) | |||
* Spends 500 V-Timer (18% of V-Timer) | * Spends 500 V-Timer (18% of V-Timer) | ||
}} | }} | ||
Line 3,638: | Line 3,461: | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>- | |block=<nowiki>-</nowiki> | ||
|knockdown=<nowiki>108 / 49 / 54</nowiki> | |knockdown=<nowiki>108(88) / 49(29) / 54(34)</nowiki> | ||
|damage=<nowiki>103*93 (196)</nowiki> | |damage=<nowiki>103*93 (196)</nowiki> | ||
|stun=<nowiki>150*135 (285)</nowiki> | |stun=<nowiki>150*135 (285)</nowiki> | ||
Line 3,648: | Line 3,471: | ||
* Hit Confirm notes: *CA only | * Hit Confirm notes: *CA only | ||
* Launches airborne and grounded opponents high into a free juggle state | * Launches airborne and grounded opponents high into a free juggle state | ||
* Can hit cross-up (behind Abigail) | |||
* Spends 500 V-Timer (18% of V-Timer) | * Spends 500 V-Timer (18% of V-Timer) | ||
* | * Framedata in parentheses refers to guard break | ||
}} | }} | ||
}} | }} |
Revision as of 01:27, 14 March 2021
Introduction
About Abigail
First appearing in Final Fight as one of the bosses of the Mad Gear Gang, Abigail has left his life of crime behind to run a small garage in Metro City named "Abigail's Scrap Metal" as a law-abiding citizen. The two Ken's tall Canadian is also currently working with several former gang members including J, Axl, and Roxy. The former Final Fight protags seem less than interested in letting him be, however...
With some of the slowest walk speed, slowest dash, and slowest buttons in the game Abigail is not for players looking for an agile character. Because of this and his only armored move beginning on frame 3, being forced to play defensively as Abigail can be frustrating. To make up for this, however, Abigail also has one of the highest health, some of the largest ranged buttons, and some of the largest damage output. One stray crush counter 2HP or 5HP with V-Trigger can easily do 60-70% damage, and it's never safe for the opponent to assume they have a life lead against him. While he's similar to Zangief in the walk them down grappler mindset, one important difference is while he has a command grab it is not nearly as scary as Gief and is not a great choice if you want to "churn butter". However, if you love to put fear into your opponent, are comfortable with slow and deliberate play, and giggle at the sight of an opponent's health bar melting away, Abigail is a great pick.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Abigail | |
---|---|
Vitals | |
Life Points | 1100 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 900 |
V-Trigger 2 | 900 |
Ground Movement | |
Forward Walk Speed | 0.032 |
Backward Walk Speed | 0.025 |
Forward Dash Speed | 25 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.504 |
Backward Dash Distance | 0.994 |
Backdash CH Frames | 3-16 |
Jumping | |
Back Jump Speed | 50(8+36+6) |
Neutral Jump Speed | 50(8+36+6) |
Forward Jump Speed | 50(8+36+6) |
Forward Jump Distance | 1.08 |
Backward Jump Distance | 1.08 |
Throws | |
Throw Hurtbox | 0.4 |
Throw Range | 0.9 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
5 | 3 | 10 | 4 | |||
Damage | Stun | Attack | Block | |||
40 | 70 | H | 3 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
5 | 3 | 10 | 4 | |||
Damage | Stun | Attack | Block | |||
46 | 70 | H | 3 | |||
|
Stand MP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
9 | 3 | 18 | 7 | |||
Damage | Stun | Attack | Block | |||
70 | 100 | H | 5 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
9 | 3 | 18 | 7 | |||
Damage | Stun | Attack | Block | |||
80 | 100 | H | 5 | |||
|
Stand HP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
20 | 4 | 25 | 0 | |||
Damage | Stun | Attack | Block | |||
90 | 150 | H | -3 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
20(29) | 4 | 25 | 0 | |||
Damage | Stun | Attack | Block | |||
103 | 150 | H | -3 | |||
|
Stand LK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 3 | 12 | 4 | |||
Damage | Stun | Attack | Block | |||
50 | 70 | H | 3 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
6 | 3 | 12 | 4 | |||
Damage | Stun | Attack | Block | |||
67 | 70 | H | 3 | |||
|
Stand MK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
11 | 3 | 18 | 2 | |||
Damage | Stun | Attack | Block | |||
80 | 100 | H | 0 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
11 | 3 | 18 | 2 | |||
Damage | Stun | Attack | Block | |||
92 | 100 | H | 0 | |||
|
Stand HK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
18 | 4 | 29 | KD | |||
Damage | Stun | Attack | Block | |||
90 | 150 | H | -8 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
18 | 4 | 29 | KD | |||
Damage | Stun | Attack | Block | |||
103 | 150 | H | -8 | |||
|
Crouch LP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 3 | 12 | 4 | |||
Damage | Stun | Attack | Block | |||
40 | 70 | H | 3 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
6 | 3 | 12 | 4 | |||
Damage | Stun | Attack | Block | |||
46 | 70 | H | 3 | |||
|
Crouch MP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
13 | 4 | 18 | 3 | |||
Damage | Stun | Attack | Block | |||
70 | 100 | H | -2 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
13 | 4 | 18 | 3 | |||
Damage | Stun | Attack | Block | |||
80 | 100 | H | -2 | |||
|
Crouch HP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
11 | 5 | 35 | -13 | |||
Damage | Stun | Attack | Block | |||
90 | 150 | H | -18 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
11 | 5 | 35 | -13 | |||
Damage | Stun | Attack | Block | |||
103 | 150 | H | -18 | |||
|
Crouch LK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4 | 2 | 12 | 5 | |||
Damage | Stun | Attack | Block | |||
40 | 70 | L | 2 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
4 | 2 | 12 | 5 | |||
Damage | Stun | Attack | Block | |||
46 | 70 | L | 2 | |||
|
Crouch MK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | 2 | 21 | 0 | |||
Damage | Stun | Attack | Block | |||
60 | 100 | L | -3 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
12 | 2 | 21 | 0 | |||
Damage | Stun | Attack | Block | |||
69 | 100 | L | -3 | |||
|
Crouch HK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
16 | 2(2)4 | 32 | KD | |||
Damage | Stun | Attack | Block | |||
50*70 (120) | 50*100 (150) | H*L | -14 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
16 | 2(2)4 | 32 | KD | |||
Damage | Stun | Attack | Block | |||
57*80 (137) | 50*100 (150) | L | -14 | |||
|
Jump LP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
5 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
60 | 70 | M | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
5 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
69 | 70 | M | - | |||
|
Jump MP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
70 | 100 | M | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
14 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
80 | 100 | M | - | |||
|
Jump HP
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | 6 | - | - | |||
Damage | Stun | Attack | Block | |||
110 | 150 | M | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
12 | 6 | - | - | |||
Damage | Stun | Attack | Block | |||
126 | 150 | M | - | |||
|
Jump LK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
60 | 70 | M | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
4 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
69 | 70 | M | - | |||
|
Jump MK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
10 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
60 | 100 | M | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
10 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
80 | 100 | M | - | |||
|
Jump HK
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
90 | 150 | M | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
14 | 5 | - | - | |||
Damage | Stun | Attack | Block | |||
115 | 150 | M | - | |||
|
Command Normals
Abi Hammer
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
21 | 3 | 23 | 3 | |||
Damage | Stun | Attack | Block | |||
70 | 100 | M | -8 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
21 | 3 | 23 | 3 | |||
Damage | Stun | Attack | Block | |||
80 | 100 | M | -8 | |||
|
Abi Lift
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
10 | 5 | 18 | 4 | |||
Damage | Stun | Attack | Block | |||
90 | 150 | H | 1 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
10 | 5 | 18 | 4 | |||
Damage | Stun | Attack | Block | |||
103 | 150 | H | 1 | |||
|
Abi Blaster
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
7 | 2 | 30(35) | -3 | |||
Damage | Stun | Attack | Block | |||
90 | 150 | H | -6 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
7 | 2 | 30(35) | -3 | |||
Damage | Stun | Attack | Block | |||
103 | 150 | H | -6 | |||
|
Abi Scissor
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
13 | 2 | 30 | KD | |||
Damage | Stun | Attack | Block | |||
100 | 150 | L | -14 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
13 | 2 | 30 | KD | |||
Damage | Stun | Attack | Block | |||
115 | 150 | L | -14 | |||
|
Target Combos
Abi Twist
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
7+17 | 2(16)2 | 29 | KD | |||
Damage | Stun | Attack | Block | |||
90*81 (171) | 150*135 (285) | H | -9 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
7+17 | 2(16)2 | 29 | KD | |||
Damage | Stun | Attack | Block | |||
103*93 (196) | 150*135 (285) | H | -9 | |||
|
Vroom Vroom
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
5+3 | 3(4)2 | 11 | 4 | |||
Damage | Stun | Attack | Block | |||
40*27 (67) | 70*63 (133) | H | 3 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
5+3 | 3(4)2 | 11 | 4 | |||
Damage | Stun | Attack | Block | |||
46*31 (77) | 70*63 (133) | H | 3 | |||
|
Bang Bang
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6+4 | 2(6)2 | 10 | 4 | |||
Damage | Stun | Attack | Block | |||
40*27 (67) | 70*63 (133) | H | 3 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
6+4 | 2(6)2 | 10 | 4 | |||
Damage | Stun | Attack | Block | |||
46*31 (77) | 70*63 (133) | H | 3 | |||
|
Throws
Red Leaf
Normal | Startup | Active | Recovery | Hit |
---|---|---|---|---|
5 | 3 | 17 | KD | |
Damage | Stun | Attack | Block | |
140 | 170 | T | - | |
V-Trigger 1 | Startup | Active | Recovery | Hit |
5 | 3 | 17 | KD | |
Damage | Stun | Attack | Block | |
161 | 170 | T | - |
Hit & Run
Normal | Startup | Active | Recovery | Hit |
---|---|---|---|---|
5 | 3 | 17 | KD | |
Damage | Stun | Attack | Block | |
130 | 170 | T | - | |
V-Trigger 1 | Startup | Active | Recovery | Hit |
5 | 3 | 17 | KD | |
Damage | Stun | Attack | Block | |
149 | 170 | T | - |
Special Moves
LP Abigail Punch
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14 | 2 | 31 | KD | |||
Damage | Stun | Attack | Block | |||
100 (120) | 120 (150) | H | -12 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
14 | 2 | 31 | KD | |||
Damage | Stun | Attack | Block | |||
113 | 120 | H | -12 | |||
|
MP Abigail Punch
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
20 | 2 | 31 | KD | |||
Damage | Stun | Attack | Block | |||
110 (130) | 120 (150) | H | -19 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
20 | 2 | 31 | KD | |||
Damage | Stun | Attack | Block | |||
125 | 120 | H | -19 | |||
|
HP Abigail Punch
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
16 | 2 | 31 | KD | |||
Damage | Stun | Attack | Block | |||
120 (140) | 120 (150) | H | -16 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
16 | 2 | 31 | KD | |||
Damage | Stun | Attack | Block | |||
136 | 120 | H | -16 | |||
|
EX Abigail Punch
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
14 | 2 | 38 | KD | |||
Damage | Stun | Attack | Block | |||
140 | 150 | H | -23 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
14 | 2 | 38 | KD | |||
Damage | Stun | Attack | Block | |||
158 | 150 | H | -23 | |||
|
LP Giant Flip
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
23 | 3*4 | 22 | KD | |||
Damage | Stun | Attack | Block | |||
50*20 (70) | 70*30 (100) | H | 0 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
23 | 3*4 | 22 | KD | |||
Damage | Stun | Attack | Block | |||
57*23 (80) | 70*30 (100) | H | 0 | |||
|
MP Giant Flip
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
33 | 2*4 | 22 | KD | |||
Damage | Stun | Attack | Block | |||
50*30 (80) | 70*30 (100) | H | 1 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
33 | 2*4 | 22 | KD | |||
Damage | Stun | Attack | Block | |||
57*34 (91) | 70*30 (100) | H | 1 | |||
|
HP Giant Flip
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
36 | 2*4 | 23 | KD | |||
Damage | Stun | Attack | Block | |||
50*50 (100) | 90*60 (150) | H | 2 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
36 | 2*4 | 23 | KD | |||
Damage | Stun | Attack | Block | |||
57*57 (104) | 90*60 (150) | H | 2 | |||
|
EX Giant Flip
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
9 | 3(22)2*3 | 24 | KD | |||
Damage | Stun | Attack | Block | |||
20*20*40 (80) | 30*50*70 (150) | H | -2 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
9 | 3(22)2*3 | 24 | KD | |||
Damage | Stun | Attack | Block | |||
23*23*46 (92) | 30*50*70 (150) | H | -2 | |||
|
EX Giant Flip Mash
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
30 | 4*2 | 26 | KD | |||
Damage | Stun | Attack | Block | |||
50*20 (70) | 70*30 (100) | H | -8 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
30 | 4*2 | 26 | KD | |||
Damage | Stun | Attack | Block | |||
57*23 (80) | 70*30 (100) | H | -8 | |||
|
LK Abigail Smash
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
180 | 250 | T | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
6 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
207 | 250 | T | - | |||
|
MK Abigail Smash
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
200 | 250 | T | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
6 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
230 | 250 | T | - | |||
|
HK Abigail Smash
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
220 | 250 | T | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
6 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
253 | 250 | T | - | |||
|
EX Abigail Smash
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
6 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
100 | 120 | T | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
6 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
115 | 120 | T | - | |||
|
Nitro Blitz
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
12 | - | - | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
12 | - | - | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
Nitro Charge
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
1 | - | 124 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
1 | - | 124 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
Nitro Blitz > Drop Back
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
- | - | 37 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
- | - | 37 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
Nitro Blitz > Dynamite Punch
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
Run+15 | 3 | 29 | KD | |||
Damage | Stun | Attack | Block | |||
100 | 200 | H | -9 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
Run+15 | 3 | 29 | KD | |||
Damage | Stun | Attack | Block | |||
115 | 200 | H | -9 | |||
|
Nitro Blitz > Avalanche Press
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
Run+23 | 5(1)2 | 35 | KD | |||
Damage | Stun | Attack | Block | |||
80*70 (150) | 150*50 (200) | M | -12 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
Run+23 | 5(1)2 | 35 | KD | |||
Damage | Stun | Attack | Block | |||
92*80 (172) | 150*50 (200) | M | -12 | |||
|
Nitro Blitz > Bay Area Sunrise
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
Run+8 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
200 | 250 | T | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
Run+8 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
230 | 250 | T | - | |||
|
Nitro Blitz > Nitro Hungabee High
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
Run+3 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | H | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
Run+3 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | H | - | |||
|
Nitro Blitz > Nitro Hungabee Low
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
Run+3 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | H | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
Run+3 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | H | - | |||
|
Nitro Blitz > Nitro Hungabee Parry
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4 | 8 | 20 | 22 | |||
Damage | Stun | Attack | Block | |||
30 | 70 | H | -6 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
4 | 8 | 20 | 22 | |||
Damage | Stun | Attack | Block | |||
34 | 70 | H | -6 | |||
|
EX Nitro Charge
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
3*39 | 2(23)2(23)2(19)2(14)3 | 30 | KD | |||
Damage | Stun | Attack | Block | |||
130 | 215 | H | -9 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
1*39 | 2(23)2(23)2(19)2(14)3 | 30 | KD | |||
Damage | Stun | Attack | Block | |||
148 | 215 | H | -9 | |||
|
EX Nitro Charge > EX Dynamite Punch
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
EX Run+15 | 3 | 29 | KD (10) | |||
Damage | Stun | Attack | Block | |||
100 | 150 | H | -9 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
EX Run+15 | 3 | 29 | KD (10) | |||
Damage | Stun | Attack | Block | |||
115 | 200 | H | -9 | |||
|
EX Nitro Charge > EX Avalanche Press
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
EX Run+21 | 5(1)2 | 35 | KD | |||
Damage | Stun | Attack | Block | |||
90*80 (170) | 150*50 (200) | M | -12 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
EX Run+21 | 5(1)2 | 35 | KD | |||
Damage | Stun | Attack | Block | |||
103*92 (195) | 150*50 (200) | M | -12 | |||
|
EX Nitro Charge > EX Bay Area Sunrise
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
EX Run+8 | 2 | 52 | KD | |||
Damage | Stun | Attack | Block | |||
240 | 300 | T | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
EX Run+8 | 2 | 60 | KD | |||
Damage | Stun | Attack | Block | |||
276 | 300 | T | - | |||
|
EX Nitro Charge > EX Nitro Hungabee
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
EX Run+2 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
EX Run+2 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | - | - | |||
|
EX Nitro Charge > EX Nitro Hungabee (Parry)
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4 | 8 | 20 | 27 | |||
Damage | Stun | Attack | Block | |||
40 | 70 | H | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
4 | 8 | 20 | 27 | |||
Damage | Stun | Attack | Block | |||
46 | 70 | H | - | |||
|
Critical Arts
Abigail Special
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4 | 4 | 118 | KD | |||
Damage | Stun | Attack | Block | |||
350 | 0 | H | -95 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
4 | 4 | 118 | KD | |||
Damage | Stun | Attack | Block | |||
398 | 0 | H | -95 | |||
|
Taunts
Taunt
Startup | Active | Recovery | Hit |
---|---|---|---|
- | - | 61 | - |
Damage | Stun | Attack | Block |
- | - | - | - |
V-System
V-Skill 1
Hungabee High
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
3 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | H | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
3 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | H | - | |||
|
Hungabee Low
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
3 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | H | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
3 | 10 | 36 | - | |||
Damage | Stun | Attack | Block | |||
- | - | H | - | |||
|
Hungabee Parry
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
4 | 8 | 20 | 22 | |||
Damage | Stun | Attack | Block | |||
30 | 70 | H | -6 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
4 | 8 | 20 | 22 | |||
Damage | Stun | Attack | Block | |||
34 | 70 | H | -6 | |||
|
V-Skill 2
C'mon Spare Tire
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
29 | - | 47 | - | |||
Damage | Stun | Attack | Block | |||
70 (100) | 100 (150) | H | - | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
29 | - | 47 | - | |||
Damage | Stun | Attack | Block | |||
80(115) | 100(150) | H | - | |||
|
V-Trigger 1
Max Power
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 5 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Stand HP (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
30(44) | 4 | 25 | KD | ||
Damage | Stun | Attack | Block | ||
115 | 150 | H | -3 | ||
|
Stand HP (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
45 | 4 | 25 | KD | ||
Damage | Stun | Attack | Block | ||
115 | 150 | H | 18(GB) | ||
|
Stand HP (release)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 4 | 25 | 0 (KD) | ||
Damage | Stun | Attack | Block | ||
103 | 150 | H | -3 | ||
|
Crouch HP (lvl 2)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | 5 | 35 | KD | ||
Damage | Stun | Attack | Block | ||
103 | 150 | H | -18 | ||
|
Crouch HP (lvl 3)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
40 | 5 | 35 | KD | ||
Damage | Stun | Attack | Block | ||
103 | 150 | H | 1(GB) | ||
|
Crouch HP (release)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
6 | 5 | 35 | -13 (KD) | ||
Damage | Stun | Attack | Block | ||
103 | 150 | H | -18 | ||
|
Abi Lift lvl 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | 5 | 18 | KD | ||
Damage | Stun | Attack | Block | ||
103 | 200 | H | 1 | ||
|
Abi Lift lvl 3
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
35 | 5 | 18 | KD | ||
Damage | Stun | Attack | Block | ||
103 | 200 | H | 13(GB) | ||
|
Abi Lift (release)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
5 | 5 | 18 | 4 (KD) | ||
Damage | Stun | Attack | Block | ||
103 | 150 (200) | H | 1 | ||
|
Abi Blaster lvl 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17 | 2 | 30(35) | -3 | ||
Damage | Stun | Attack | Block | ||
103 | 200 | H | -6 | ||
|
Abi Blaster lvl 3
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
32 | 2 | 30(35) | KD | ||
Damage | Stun | Attack | Block | ||
103 | 200 | H | 9(GB) | ||
|
Abi Blaster (release)
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
3 | 2 | 30(35) | -3 | ||
Damage | Stun | Attack | Block | ||
103 | 150 (200) | H | -6 | ||
|
Abi Twist lvl 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17+17 | 2(16)2 | 29 | KD | ||
Damage | Stun | Attack | Block | ||
103*93 (196) | 150*135 (285) | H | -9 | ||
|
Abi Twist lvl 3
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
32+17 | 2(16)2 | 29 | KD | ||
Damage | Stun | Attack | Block | ||
103*93 (196) | 150*135 (285) | H | - | ||
|
V-Trigger 2
Hybrid Charge
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 5 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Metro Crash
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
10+14 | 10 | 18(28) | KD | ||
Damage | Stun | Attack | Block | ||
150 | 150 | H | -2 | ||
|
Metro Crash lvl 2
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
28+14 | 13 | 17(27) | KD | ||
Damage | Stun | Attack | Block | ||
40x3*50 (170) | 250 | H | 5 | ||
|
Metro Crash lvl 3
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
53+14 | 16 | 31(41) | KD | ||
Damage | Stun | Attack | Block | ||
30x7*40 (250) | 300 | H | 20(GB) | ||
|
V-Shift
V-Shift
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | 9 | 22 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
V-Shift Break
Abigail Junker
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
? | 3 | ? | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|
V-Reversal
Ontario Drop
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
17 | 2 | 24 | KD | ||
Damage | Stun | Attack | Block | ||
60 | 0 | H | -2 | ||
|